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McGroose

TSS Member
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About McGroose

  • Rank
    "Wrestlin' wild Caterkillas, mate"
  • Birthday 07/29/97

Profile Information

  • Interests
    -Reading
    -Martial Arts
    -Video games
    -Meditation
    -Good music
  • Gender
    Male
  • Country
    United States
  • Location
    That rock under Skyloft.

Recent Profile Visitors

40018 profile views
  1. Sonic Forces - Japanese Story Trailer

    Lmao, Sonic's not going to die. The worst thing that'll happen based on that space cutscene is that he'll be floating unconscious in space until he's recovered and revived somehow. Kind of reminds me of... Oh no
  2. Anyone ever beat Skyrim on legendary? Karstaag is a motherfucker.

  3. Lol we already have art of the lobotomized blue dog from the new trailer. Love it.

  4. Sonic Forces Impressions

    The news is that there is no news. About what I expected with our current reveal schedule.
  5. I'm completely surprised at this point. I thought they stopped giving a shit about PSO2 a while ago. Still, this is funny trolling on behalf of Sega. GG.
  6. I love the idea of a resistance type story, I just hope it plays a very significant role in the story. That's what I'm concerned Sonic Team will screw up with in terms of Story.

  7. I really wish Sonic's design never changed from Classic to Modern.

    1. Joseph Henry

      Joseph Henry

      Well, sucks to be youI love Modern's design.

    2. Depression Kong

      Depression Kong

      The thing with redesigns is that every almost every platforming protagonist has gone through a redesign at some point. Mario, Rayman, Klonoa, they all went through a bunch of different designs before they finally settled with a consistent one.

      The difference is that none of these games made nearly as big a deal out of it as Sonic did.

    3. Lord-Dreamerz

      Lord-Dreamerz

      Yeah at least the fan wars over which design style people prefer wouldn't be a thing. And I say that as somebody who loves the Classic. Modern... and even parts of the Boom designs.

    4. Maxtiis

      Maxtiis

      @Depression KongThe thing is I don't think Sonic ever did make a big deal of it. It was more us fans blowing it way out of proportion. Then again I was like 5 or 6 when Adventure came out, so all I remember thinking at the time is, "Yay more Sonic!" so my memories of how Sega handled it are...nonexistent.

    5. Yeow

      Yeow

      @Maxtiis It wasn't a big deal until they made a big deal about it with Sonic 4. There's the elephant in the room fact about how it used the newer designs despite being a continuation about the older games. But it was also the first game where Sega actually acknowledged there were different groups who liked different styles of Sonic (though this was more in reference to the gameplay) and that they were going to try and start catering to those groups.

      Then Generations came along and wrote the divide in stone.

    6. Maxtiis

      Maxtiis

      @YeowI can't believe I forgot about Generations. That's what happens when I multitask while reading posts on a forum I guess.

      I'd still argue that Sega verified the distinction because we already had. The problem herein lies with the fact that they've continued to push it since then.

    7. Yeow

      Yeow

      @Maxtiis Fans wouldn't had complained about those distinctions if Sega didn't make those distinctions in the first place. Nobody was exactly telling them back in 1998 to make a game that not only changed the character designs, but also retool the direction of the series into something significantly different than what came before.

      The latter of which brings me to another point about the whole split between classic era and modern eras. If Sonic Adventure was just a shift in artstyle that would be one thing. But Adventure and the later games that followed marked a clear shift in paradigm for the series as a whole--the gameplay focus was different, the narrative/tone was different, the non-character aesthetics and musical style was different, I could go on.

      So now the designs don't just mark a difference in visual design, they also represent a complete era or paradigm of their own. The split is obvious enough with classic Sonic and modern Sonic, but now even modern Sonic has its own internal split between those who prefer "Adventure/Dreamcast Sonic" and "Boost/Unleashed/Modern Sonic"--even when the base character design is literally based off the same template in contrast to classic Sonic.

  8. Sonic Forces Impressions

    Hearing someone compare Sonic's level in this game to City Escape is pretty funny TBH.
  9. Sonic Forces Impressions

    Not an old video. Somewhat off-topic. Playing mod. Your score is a 4/10 Quote next time plz. K danke schoen.
  10. Hey guys, Mania spoiler:

    When are we all going to stop using Spoiler tags for a game that's already been released for nearly a month?

    1. Strickerx5

      Strickerx5

      Apparently for a month. I don't know where the rule for it is, but I remember reading that we're suppose to keep it up for a good month after release. Just to give enough people enough time to experience the game themselves without having to fear about using this place (even though the game is roughly only 3 hours long but hey)

      It'll be interesting to see if people here care as much about this rule when Forces comes out though...

    2. Ratcicle King

      Ratcicle King

      It's been a month for console, but not PC, which is really the version most players will go for. So once PC's been out for a month, go to town.

    3. Tara

      Tara

      That's pretty much the yardstick I'm using as well, though it's technically not official.  But indeed, the PC version means we're going to be using spoiler tags just a little longer.

  11. Man, what a fucking ending. So Gordon is basically tossed aside by the G-man like a used up-rag and Alyx Vance, the only one person who had any emotional connection to Gordon, mindlessly takes his place in another adventure for the G-man's schemes. It's an understandable ending for Half Life, but the lack of questions answered and the many more new questions that'll never be answered makes the scenario with Half Life right now pretty depressing. Well, let's just hope the modders show Valve just how shitty they are for discarding their greatest franchise in favor of Dota and card games instead. We already had people recreate the Half Life 2 beta, remake Half Life on source, create a complete visual overhaul for Half Life 2 + Episodes 1+2, and we even have a gigantic mod called Episode 3 that tried to conclude the franchise. Trust me, the fans will remake this story into their own game. Fuck Valve.
  12. Anyone else think it's weird that the Forces demo has Classic's Green Hill boss but not the teased Green Hill level we've already seen? Makes me wonder if they're making big changes to that level, like music or level design. Doubt it, but who knows?

    1. Ferno

      Ferno

      I still feel like Green Hill's Forces theme doesn't fit at all. It sounds like something from a night stage, and a bonus act at that rather than a real level.

    2. Penny

      Penny

      well i sincerely hope they change the music. it sounds like someone took a song they thought sounded like classic sonic music and then fed it through a meat grinder

    3. McGroose

      McGroose

      I don't get how it sounds like a night stage, but I'm definitely getting bonus act vibes. I'm not a big fan.

    4. Blue Blood

      Blue Blood

      I really don't understand why they're showing off a boss battle instead of the actual level. It's hardly a particularly good boss.

    5. Ferno

      Ferno

      I dunno, the melody just makes me think of something an anime girl would sing over an anime ending theme with lots of night scenery going on or something.

    6. TheOcelot

      TheOcelot

      Classic Sonic's GH level was more shit than the boss.

  13. I would expect them to be playable only in missions akin to the ones in Generations, and by playable, I mean pressing a single button to make them appear and perform a task, then vanish. Woooooh, playable characters. If we were getting Tails and Knuckles fully controllable in the game, I feel like that would have been advertised earlier on. It's not like it's even that hard to do. Tails was modded into Generations, proper flight and all. I thought it was super impressive at first, and I still think it is, but it made me realize that one person's mod should have taken Sega one hour to make themselves.
  14. Just read HL2 Episode 3's leaked story. I'm flabbergasted. It's certainly something I would expect from a Half Life Story, but that doesn't make it any less depressing.

  15. Alright, I admit it. Sonic Mania is my favorite Sonic game. 

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