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CrystalStorm51

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CrystalStorm51 last won the day on January 1 2010

CrystalStorm51 had the most liked content!

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About CrystalStorm51

  • Rank
    Member
  • Birthday 12/21/1987

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  • Interests
    Video games, computers, sports, Sonic
  • Gender
    Male
  • Country
    United States
  • Location
    Treasure hunting in Marble Garden Zone

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    http://supersonication.deviantart.com/

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  1. So, what are the odds of a Nintendo Direct being announced in the next few weeks? Personally, I am doubting that will happen since that Labo thing was announced, but what do you guys think?

    1. Strickerx5

      Strickerx5

      We probably won't get one for a while. We just had a mini and that Labo announcement so they're probably done for another two to three months.

      Honestly, I'm not too sure we'll get another one before E3 at this point.

    2. Nix

      Nix

      I can see an indie direct or something similar happening, but I'm not getting my hopes up.

    3. CrystalStorm51

      CrystalStorm51

      @Strickerx5 I know about the Labo thing. That's why I said I was doubtful about a new Direct because of it. We'll see, though.

    4. Diogenes

      Diogenes

      a direct every week, from now until we die

    5. CrystalStorm51
    6. Waveshocker Sigma

      Waveshocker Sigma

      There's almost always a Direct of some kind in February, so I'm expecting one then.

      But I'm not expecting anything big to be revealed until E3 or close to it.

    7. Zaysho

      Zaysho

      I wouldn't expect another until Spring. I can maybe see a Pokémon one happening before E3, but even then I'm a little skeptical to hear anything about the next game before then.

  2. I decided to share my ideas on how to improve the boost gameplay, which I love personally, by the way. Now I know some people don't like the boost at all, and would prefer it not to be in the series, and I don't think these ideas will change those people's minds about the boost. Regardless, I would like to share these ideas with you all, whether or not you are a fan of the boost. So, without further ado, here we go. I have three ideas, by the way. 1. You know how you accelerate to top speed with the boost by a press of a button? Well, this idea makes it so that you don't need to hold down the boost button to maintain momentum. Just press the boost button, let go, keep holding forward and you'll still have momentum and speed as you go along. This allows for running through loops and on walls or down hills (provided they aren't scripted), all without the boost. It would also be possible to gather and maintain momentum without the boost altogether, but should you press the boost button, you don't need to constantly hold it down to keep your momentum, thus you can do momentum based stuff like in the classics without constant boost. You might go faster without the boost even if you are skilled and able to maintain momentum while avoiding obstacles. You obviously don't get the invincibility with the boost, by the way. 2. In terms of having the boost mode from Sonic Advance 2, Sonic can have boost mode while boosting, but only when the boost button is held down. When not held down, whether the boost button is tapped or not pressed at all, the player will just need to hold forward for a certain time, and after that, the player enters boost mode and continues until an obstacle is hit or when an enemy hits Sonic, or if Sonic slows himself down. Sonic still gains momentum, whether by just holding forward or by tapping the boost button once, but it will take some time either way to achieve boost mode. 3. Now, with the boost, Sonic would accelerate to a high speed. Not a maximum speed, but high enough. Sonic would accelerate instantly when using the boost, and he'd maintain the same speed as long as he is boosting. He could also reach that high speed by hitting a dash pad. However, for running to build up speed, and rolling, and perhaps spin dashing, that is a different story. The following applies to building speed or even rolling, especially down hills in the case of the rolling. When Sonic builds up speed, the player will notice accelerating effects seen as Sonic runs forward through the level. This acceleration would not be noticed when the boost is used. When Sonic reaches max speed, he can run as fast as he can in boost mode. But when running or rolling down ramps and hills, either way, Sonic would accelerate quickly as he runs down them, like how the rolling worked in the classic games. Sonic will not only accelerate faster, but when he is going down those ramps and hills, he can even speed up to a speed faster than the speed Sonic goes while boosting! So, basically, while the boost is still fast, the accelerating and speed done when NOT boosting would feel more rewarding, and perhaps more thrilling. Unlike when not using the boost, Sonic goes the same speed, even when going down hills. I know this may seem complex to some, but I figured, in regards to these ideas, that with the boost being tap-able and not needed to maintain speed, and mixing some momentum based mechanics from the classic games, those who want one of both, everyone wins. Well, almost everyone, maybe. This doesn't cover scripted/automatic sections altogether, but that is a different story for another time in terms of ideas of how to fix them. So, what do you guys think?
  3. Sonic Mania SPOILERS/Impressions Thread

    You know, not saying I want Modern Sonic in Mania, BUT given how some people are not so keen about how Sonic Team even does the boost stages in Sonic games nowadays, I think it would be interesting, if Modern Sonic was added into Sonic Mania, to see how Christian Whitehead do Modern Sonic in a game like Mania. I would like to see his take on Modern Sonic, and see how it compares to Sonic Team's version. Not saying it should happen, but I think it would be interesting to see, don't you think?
  4. Possible Sonic Mania DLC [Sonic Project Plus]

    It would be cool if it were DLC, though I heard on Sonic Retro that it is likely an update patch. But hey, you never know.
  5. Clear your inbox, please.

  6. What do you guys think of this? (Nintendo related, about a possible announcement)

    http://comicbook.com/gaming/2018/01/15/nintendo-direct-rumor-expectations/

  7. ScrewAttack's "Death Battle" Series

    Death Battle Season 5 premiere revealed 18 minutes into this video.
  8. The Nintendo Switch Thread

    Well, remember the news before the Mini Direct saying Amazon had 18 Switch game placeholders to be revealed at a Switch event? I don’t think the Mini Direct covered all 18 games that were yet to be revealed. It was only around 15 minutes after all, if I recall correctly.
  9. The Nintendo Switch Thread

    http://comicbook.com/gaming/2018/01/12/another-nintendo-direct-coming-soon-/ Well, if this is anything to go by, we could still get a bigger Direct sometime soon. Just read it and see what I mean. I have been thinking we would get a bigger Direct sometime soon, anyway, and maybe it could happen.
  10. The Nintendo Switch Thread

    Hopefully not because of the leaks that predicted that the Direct would come this week.
  11. The Nintendo Switch Thread

    I thought so. So it looks like there will not be a Direct this week, huh? Fine by me. At least I am not whining about that.
  12. The Nintendo Switch Thread

    Did anyone catch this, or is this old news?
  13. The Nintendo Switch Thread

    So it could be announced tomorrow or Wednesday?
  14. The Nintendo Switch Thread

    So, by rumor, the next Dieect should be on this Thursday. Anyone know when Directs are usually announced?
  15. Man, modern Super Sonic was exhilarating! Speeding through the levels and knocking over enemies as modern Super Sonic was fun! If only there were more modern Sonic stages and the Drift. I haven't had this much fun since Sonic Unleashed!
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