Jump to content

Gregzilla

TSS Member
  • Content Count

    16,925
  • Joined

  • Last visited

  • Days Won

    4

Gregzilla last won the day on August 21 2016

Gregzilla had the most liked content!

About Gregzilla

  • Rank
    A smelly human.

Profile Information

  • Interests
    Games, cartoons, etc.
  • Gender
    Male
  • Country
    United States
  • Location
    THE LAND OF DARKNESS.

Contact Methods

  • Website URL
    https://www.youtube.com/channel/UC5X_EpEmrH_CAIfG1E9eSgQ

Recent Profile Visitors

241,870 profile views

Single Status Update

See all updates by Gregzilla

  1. Watched a video of the final boss of the new Gears of War and couldn't help noticing how the music was completely drowned out by sounds and dialogue, on top of being pretty generic orchestral composition.  When music is almost unnoticeable I do wonder what the point of having it there is in the first place.  Compare to, say, Transformers Devastation, where the sound effects are satisfying but the music is super hype and always able to be heard over the action, that kind of sound design just gets me so much more invested.

    1. Briraka

      Briraka

      AAA Games: "We spent thousands on this full orchestra so you can't hear it."

    2. Gregzilla

      Gregzilla

      It's an issue I wish would stop being so prevalent.  Movies do that a lot too.  There's a great video about it by Every Frame a Painting:

       

    3. MegasonicZX

      MegasonicZX

      Yeah, i've been playing gears 2 lately myself and if you asked me what half the songs in that game sound like i'd be at a loss because I heard almost non of it over all the gunfire and dialogue. 

    4. Lucid Dream

      Lucid Dream

      People think orchestral music is the best kind of music because classic music I think.

      Honestly, these sub par orchestral drones are mostly pretty awful. It's annoying that contemporary classic music is just mostly droning generic orchestral crap. 

    5. Gregzilla

      Gregzilla

      It really is a shame, I don't understand why composers for films and games aren't given more freedom.  Having them try to copy a different style or play it super safe doesn't bring about interesting music.  It's like they're scared to let musicians make memorable themes.  Imagine Star Wars without all of its easily hummable tunes, or Zelda without its theme tune, or Metal Gear Rising's final boss without its song.  Music shouldn't be treated as a less important piece of the artwork.

×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.