Single Status Update
I gotta say, Calamity Ganon's first boss phase has a great design. I was expecting something like the classic upright standing pig man with swords, but instead they just went full on scary mode and made him a horrific abomination. Love it, it's been a long time since I've seen a Nintendo game go dark like that, and I was hoping Zelda would do it. Zelda and Metroid in particular could benefit a lot from scary moments, as long as they don't try too hard like Twilight Princess.