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TCB

TSS Member
  • Content Count

    8025
  • Joined

  • Last visited

  • Days Won

    3

TCB last won the day on August 27 2018

TCB had the most liked content!

About TCB

  • Rank
    Tranquilo
  • Birthday 01/06/1994

Profile Information

  • Interests
    Sonic(given), Drawing (extensive hobby of mine; hope to get into Multimedia Artistry or Animation), Reading (Often manga, Playing video games(although not as often). Oh yeah..I'm a thinker. It's something I just do; although partly because of my personality is quiet and (somewhat) shy.
  • Gender
    Male
  • Country
    United States
  • Location
    New York City, NY

Contact Methods

  • Skype
    TheChaosBlue
  • Steam
    https://steamcommunity.com/id/thechaosblue/
  • Twitter
    TheChaosBlue
  • 3DS
    5301-0865-0169
  • PSN
    DaChaosBlue

Recent Profile Visitors

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Single Status Update

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  1. Name one nice thing about the sonic game you dislike/hate/despise the most

    1. Kiah

      Kiah

      Shadow the Hedgehog: it has the extended cast in it that I like with character interaction which I’m really big on.

    2. Adamabba
    3. ThePrinceOfSaiyans

      ThePrinceOfSaiyans

      Er, I guess Sonic Boom is the worst given I went out of my not to play it despite owning a Wii U... Yeah, I can't think of anything nice to say about it. I guess Lost World would be next on the chopping block and Adamabba beat me to it.

    4. Zaysho

      Zaysho

      Uh

      Sonic CD has good vocal themes in the English and Japanese versions.

    5. Heckboy

      Heckboy

      forces uhhhhhhhhhhhh

      fist bump has grown on me over time i guess

    6. Crow the BOOLET

      Crow the BOOLET

      It at least didn't break the industry

    7. Yeow

      Yeow

      the remade green hill zone level in sonic adventure 2 is probably the only 3D level in the entire series so far that structurally tries to follow the level design philosphy of the classic games, and does it without being buried under a lot of the BS of modern 3D Sonic games. actual branching routes, some decent slopes, moderately-sized platforms (so you're not just walking around thin strips surrounded by bottomless pits), almost no dash panels in sight (there's only one giant one styled like a quarterpipe), and minimal scripting in play (there's the obligatory loop, the tunnels, and the aforementioned quarterpipe dash panel, but that's it otherwise).

      it might not be that impressive when you know that it's a virtually faithful 3D layout remake of the original green hill's first act; but when compared to the rest of the game's levels (and in regarding connections to the classic games, the rest of the game as a whole); it's honestly surprising it even exists at all.

      it's probably the only element in the entire game outside of probably the chao garden i think is actually well-designed, and aside from the soundtrack is the only thing i would actually praise about adventure 2. the only real flaw about it is that damned camera positioning for the majority of the level (the weird attempts at framing the level in a 2.5D perspective as well as the camera being otherwise locked behind sonic in a weird south-east location). if the rest of the sonic/shadow levels were designed under similar ideals i would be markedly more positive about the game than it currently stands.

      (as for sonic 4, i dislike that game more than sa2 but i can't be bothered to give it a genuine approval that isn't sarcastic/back-handed as of this writing)

    8. dbzfan7

      dbzfan7

      Uh...Infinite has a cool voice....that's all I got......

    9. Sean

      Sean

      I love Robotnik's diabolical traps in Sonic 3

    10. Fusion-Ellipsis

      Fusion-Ellipsis

      The music in Sonic 06 was pretty good

    11. dbzfan7

      dbzfan7

      Oh I got another actually. It's making people second guess Sonic Colors.

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