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TCB

TSS Member
  • Content Count

    8,040
  • Joined

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  • Days Won

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TCB last won the day on August 27 2018

TCB had the most liked content!

About TCB

  • Rank
    Tranquilo
  • Birthday 01/06/1994

Profile Information

  • Interests
    Sonic(given), Drawing (extensive hobby of mine; hope to get into Multimedia Artistry or Animation), Reading (Often manga, Playing video games(although not as often). Oh yeah..I'm a thinker. It's something I just do; although partly because of my personality is quiet and (somewhat) shy.
  • Gender
    Male
  • Country
    United States
  • Location
    New York City, NY

Contact Methods

  • Skype
    TheChaosBlue
  • Steam
    https://steamcommunity.com/id/thechaosblue/
  • Twitter
    TheChaosBlue
  • 3DS
    5301-0865-0169
  • PSN
    DaChaosBlue

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Single Status Update

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  1. 1:58 to 2:01 

    I laughed so hard

    that was legitimately awful

     

    1. Milo

      Milo

      I agree with the complaints about the interpolation ruining the majority of the animation/fight due to it constantly looking blurry (which causes the video to look compressed to hell and back and has artifacts swarming the screen).

      But the few spots of it working that people are saying looks uncanny and "too fluid"...I dunno, I think it actually looks really neat, at least from a technical standpoint? It actually gives the characters and visual effects the appearance of it actually being animated in 3D/CG, which is honestly a super phenomenal effect given it's actually 2D animation. It's like the inverse of  ASW's DBFZ and GG Xrd games; 3D games that have art and animation direction to look a few hairs shy of 2D animation.

    2. TCB

      TCB

      There were certain. times the fluidity and models of the characters in motion did look right out of a video game. From that I thought "hey that doesn't look too bad". 

      But then there are others (like the timestamps I mentioned) that just looked absolutely awful.

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