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Stritix

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Everything posted by Stritix

  1. I'd like to say I predict another Sonic Mania after its success but I don't see it happening unfortunately. From what I gather, the Mania developers seem to have moved on. I might be wrong though
  2. I don't really know what to think of this. It happens a lot in the gaming industry unfortunately
  3. Probably Sticks or Lyric. Both are generic and one dimensional. I just find both unappealing and uninteresting. Coincidentally they are both from Sonic Boom
  4. Yes there were several good periods. The Adventure era in particular is a highlight in the series next to the classic era. The classic era was the longest and most consistent. The Adventure era was short due to the Dreamcast being discontinued
  5. I've seen a lot of hype around this game. I never played the first one. Is it worth playing through the first one and then Part 2? Or should I just go straight into Part 2?
  6. Currently playing Animal Crossing: New Horizons and Sonic Mania. New Horizons has mostly lived up to my expectations despite a few rough edges which are being fixed through updates. They also brought a lot back from the original Nintendo 64/GameCube Animal Crossing
  7. It depends on the context. I thought she was pretty funny in Sonic Adventure 2. She just needs to be written better. She doesn't need her personality dropped
  8. I don't find her old personality annoying. I found her hilarious at times. She just needed better writing
  9. Posted my first topic here in a long time.

  10. Over the past year there has been a lot of discussion about a hypothetical Sonic Adventure remake. Iizuka first said he could see the rough edges the game has and would be interested in remaking it back in January 2019 in an interview with Retro Gamer Magazine. This fueled discussion in the community. Regardless or whether one is happening or not, what would you like to see in a possible remake? When it comes to the gameplay, I'd like to see the movement and physics made more in line with the classics. Keep all of the new abilities Adventure introduced but make the physics a lot more accurate to the classics. This is kinda what Adventure was going for but didn't quite get right. The movement in Adventure is arguably the best Sonic has controlled in 3D but they can take it a lot further and fine tune it. Make the movement more momentum based and follow the physics rules of the classics, remove the scripting and duct tape holding the gameplay together. Perhaps add the peel-out to Sonic's move set, etc. Sonic Utopia is a great example of what I'm referring to when it comes to translating the physics of the classics into 3D. When it comes to the presentation, I'd like them to go into the archives and dig-out all of the original design documents and design guides. The proportions of the characters were originally a little shorter and stubbier. The character designs were in between Classic Sonic and Modern Sonic. These design guides exist for every character. There's no doubt tons of concept art for the HUB worlds and stages in the archives which they could bring out and recreate without the limitations of the Dreamcast. However, I'm concerned they won't and will use the current character designs and art style from Lost World-Forces. A lot of game companies require new games to use the current on-brand character models and design guides. The art style is a big part of Sonic Adventure's charm and a remake would fall flat with the look of Forces.
  11. At least she had a personality before. Now she's just bland and uninteresting. You could swap her out with any other character and not see a difference
  12. An ARMS fighter tie-in with a sequel would be kinda weird. I thought ARMS came and went?
  13. I'd rather see an attempt at a Sonic Adventure remake than a new title at this point. It would be a base to move forward with
  14. Team Sonic Racing was a huge disappointment. Especially compared to Transformed. Do you think we'll see another racing or has Team Sonic Racing put an end to the series?

    1. BlueSpeedster

      BlueSpeedster

      We don't know really, but it depends on SEGA and SUMO Digital on whether or not we would get another racing game.

    2. Blue Blood

      Blue Blood

      When it comes to Sonic, SEGA seem to pull the plug as soon as something doesn't meet expectations. There are no second chances, attempts to remedy the situation or the opportunity to learn from mistakes. So it doesn't matter how successful ASR and ASRT were, it only took TSR to kill the franchise. We saw something similar with the Riders games. I don't think there'll be about TSR/ASR game.

    3. Jack out of the comics!

      Jack out of the comics!

      Did it kill the franchise though? I know people complained about it lacking content (I for one, did), but it got good reviews, and it seemed to sell well as it was in tops 10s for a while before Crash jumped in and took the throne. Plus people actually liked it, what they didn't like was that SEGA gave it a low budget and forgot its existence after release. I'm really dubious that it was a disappointment in their eyes, or in the eyes of the general public. Meanwhile, Mario & Sonic, now THAT was a flop.

    4. Tracker_TD

      Tracker_TD

      Compared to ASRT, it was absolutely a disappointment. ASRT is still talked about as a standard for racers to this day - most times when I bring up TSR even to friends that're Sonic fans, they've straight up forgotten it exists by now. 

    5. BlueSpeedster

      BlueSpeedster

      It still has a Discord community tho so it's kinda active but not.

    6. Tracker_TD

      Tracker_TD

      I'd argue Sonic Riders also has an active tournament Discord though

       

      and that game's 15 years old nearly 

    7. BlueSpeedster

      BlueSpeedster

      oh yeah true but that's on emulation via Dolphin

  15. I've been here since the mid-2000's. Kinda crazy this place is still going strong. This place has been my internet home for many years. I still remember there was a game list page on the main site. The GameCube port of Sonic Adventure 2 being described as a "souped up" version of the game. I remember the rumor articles about Sonic Riders releasing on 360 and PS3, etc. 2012 was probably my favorite year here. The community was just coming off the success of Sonic Colors and Sonic Generations and we had Transformed coming up. The community was on a high and it was a really enjoyable time to be here
  16. I noticed this issue today. I would assume this is a problem with IP. Board's configuration with the server. It should be fixable but I might be wrong
  17. This teaser was posted a few weeks ago. Not seen this show for years so this will be interesting
  18. Bought this game when it came out with my Switch but barely played it since. I didn't find any of the stages the game suggested to be enjoyable. I'll give this new update a try
  19. Infinite will probably show up in spin-offs and possibly future titles with a smaller role, similar to Zavok. I don't find Infinite to be a particularly interesting character. I do prefer Infinite over Zavok but that's not really saying much
  20. I'd like to see Sumo Digital's attempt at a Sonic Riders title. Transformed had more complicated mechanics compared to other kart racers. They would probably nail it
  21. The only 3D Sonic game released for current generation consoles is Sonic Forces and the next generation starts this year. What happened to the output of Sonic games?

    1. Ferno

      Ferno

      We had Lost World too, it just felt like last Gen due to the Wii U feeling like a 7th gen console overall

    2. Kuzu

      Kuzu

      Sega shifting focus to mobile and arcade games; there were actually plenty of those this decade. 

    3. DryLagoon

      DryLagoon

      From what I can tell the team is smaller than it used to be, and they stopped using Dimps who used to do various titles after the blow back from Sonic 4. They tried using Big Red Button for Sonic Boom, but then that mess happened to them. I'm not surprised they don't get a ton of people wanting to work with them considering all the development horror stories. Riders and other spin offs got dropped, so now we only have a main game every 4 years or so, and the Racing and Olympics titles console wise.

  22. I had Sonic & All-Stars Racing Transformed for Wii U and Vita when it came out. Thinking about getting it for Xbox 360. Does anyone still play it?

    1. neezTHEhuman

      neezTHEhuman

      Still play the PS3 version, Transformed is my favorite kart racer, if it weren't for the broken online it would be the best game in its genre.

  23. Is there a reason SEGA refuses to port their main series 3D titles to newer consoles?

    1. TheOcelot

      TheOcelot

      Because SEGA doesn't want to make money.

    2. Thigolf

      Thigolf

      It takes effort

    3. Chili Dawg

      Chili Dawg

      sonic adventure on my switch pls ffs

    4. JezMM

      JezMM

      Porting games isn't as simple as a copy/paste job, these things cost money to make, and blatantly SEGA doesn't consider it to be a worthwhile investment of money or resources for how much money they think they'd make on such a port.

      Of course, you didn't specify Sonic games here - if you mean their other contemporary big franchise games, there's probably a whole other level of difficulty in getting those to even run on the Switch, naturally.

    5. Sean

      Sean

      If it's not Sonic 1 or 2 then what's the point

    6. KHCast

      KHCast

      Sega makes a killing with persona and sonic alone, but it’s too expensive and too much effort to port sonic heroes, adventure or unleashed to current Gens? People always use “expenses” to explain this away, but never provide numbers that corroborate with that theory. I mean, Capcom ports a lot of their obscure games to current gen, despite the costs to do those ports, and despite them not financially breaking the ceiling, tons of companies do ports like that, so there must be some other benefit to them outside “it needs to make money otherwise why bother”

    7. Thigolf

      Thigolf

      Which obscure games? The Beat Em Up Collection which is just emulator roms in a pretty package? I'm pretty sure 3D games are more complicated to port/break easier when emulated.

    8. Sean

      Sean

      Sega makes a ton of profit in other ways (especially arcades in Japan) and they just don't view porting old games to be a priority.

    9. KHCast

      KHCast

      @Thigolf first one to come to mind is Onimusha Warlords. I did not see many even aware it got a Re release on PS4

    10. Thigolf

      Thigolf

      There's pretty much always the same pattern, though:

      Make new entries in the popular franchise because it's more lucrative

      Make ports for less popular games to get some money out of them without risking much

       

      There's rarely any overlap between the two.

    11. KHCast

      KHCast

      Resident Evil, Mario(if the rumors ring true), Kingdom Hearts, Final Fantasy, Metal Gear Solid, Bayonetta and Vanquish, etc. there’s overlap frequently 

    12. Sean

      Sean

      I also think it may be a combination of Sonic games post-SA2 having mixed to negative reception and/or weird controller or screen layouts.

    13. KHCast

      KHCast

      @Sean Fair to that, tho Unleashed, and Gens did get decent reception (Werehog withstanding), and their control schemes could apply pretty easily I feel to current systems. At the very least, Gens, especially with the Sonic Movie still in peoples minds, could most likely get decent sales and be worth porting.
       

      Sonic sells, hence why it’s still Sega’s leading franchise, so I feel like a port of a well received 3D title wouldn’t bomb as much as Sega supposedly are afraid it would 

    14. TheOcelot

      TheOcelot

      I think SLW being ported to Steam is the most recent port they did of an existing game to another platform.

    15. Thigolf

      Thigolf

      Most of the ports in the franchises you mentioned were happening when the last game in the series happened years ago and/or the next game was years off to tide fans over, or are pity ports for Switch owners who will never receive a mainline game on the system so you might as well give them something.

      Sonic is in neither position. 

      I also agree that most 3D Sonic games would be ripped to shreds even harder than they already were. Other than Colors, I don't think any of them are a afe bet.

    16. KHCast

      KHCast

      The mainline Resident Evil title ports started happening only a year after 7 iirc,  Final Fantasy ports have just been consistently releasing, and what? Not all ports are switch only ya know, none of the ones outside mario listed are exclusive switch ports.

      Also >implying colors is a safe bet, but not Gens.
       

      Huh?

    17. Stritix

      Stritix

      @JezMM

      Colors was a huge commercial and critical success. Colors is confined to the Wii. Generations was a success as well and would benefit from a remaster and port to current consoles.

      They have made a lot of stupid decisions over the years so I refuse to believe it's not worth it. I doubt they've even considered it, let alone thought about it

    18. McGroose

      McGroose

      I'm still baffled that Sonic Unleashed became backwards compatible with the Xbone (with a slight FPS patch, too!), given the reviews.

  24. Just played Sonic Generations for the first time since I finished Sonic Forces. The difference in quality is astounding

  25. What's your favorite 3D Sonic title?

    1. Waveshocker Sigma

      Waveshocker Sigma

      Heroes, Unleashed and Generations. Also Black Knight, if that counts.

    2. Bobnik

      Bobnik

      Generations if we're looking at pure gameplay. 

      Otherwise it may be either Heroes or one of the Adventures

    3. JezMM

      JezMM

      Sonic Unleashed, although Generations is better from a pure, concentrated fun standpoint.  But I prefer Unleashed due to it's atmosphere, breadth of content, and challenge level (even though it goes a bit too far with that on some of the extra/DLC stages and the S-rank requirements).

      Sonic Adventure 2 gets a special mention for nostalgia but it's not a particularly good game when I look at it objectively.

    4. Sonictrainer
    5. Gabz Girl

      Gabz Girl

      Sonic Colours, Generations and Unleashed. And Sonic Adventure 2 (nostalgiaaaa).

    6. QuantumEdge

      QuantumEdge

      Heroes will forever be my all time fave.  

    7. ThatOddLiam

      ThatOddLiam

      Unleashed and Heroes are tied for me. 

    8. Waveshocker Sigma

      Waveshocker Sigma

      I love absolutely every one of you Heroes bros. I just wanted you to know that. ❤️

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