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VisionaryofSUPER

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VisionaryofSUPER last won the day on June 28 2014

VisionaryofSUPER had the most liked content!

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About VisionaryofSUPER

  • Rank
    SuperButt
  • Birthday 08/14/1992

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  • Interests
    Fanfiction, philosophy, Sonic, video games, traditional art, animation.
  • Gender
    Male
  • Country
    United States

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  1. The time just before E3 is probably the worst, just because news dries up quick as hell, so there's nothing to do but speculate.

    Damn hard to do when this year has been so much speculation.

    1. mayday2592

      mayday2592

      During E3 itself has the potential to be worse, when companies show little of interest after all that time especially when the company reps hype up the conference beforehand. Not trying to be a jerk, but I've been burned at E3 many times Lol.

  2. I am not a fan of how Omens was advertised on the Patreon. Other than that, I'm fine with its existence. I don't have much of an opinion of the thing itself, but advertising it with the Patreon felt very dangerous.

    People however, have been taking it too far.

  3. The way pre-production usually works for animated characters is that the script is ready, and some amount of dialogue is recorded already for reference. In the case of the live action scenes, some local vancouver people were saying Sonic and co.'s lines to Marsden and Sumter so that they have a frame of reference for the emotions of the scenes. So even before Ben starts recording his own lines, some level of back and forth is ready between the actors. Of course, if we weren't still in a pandemic, I wouldn't doubt Ben would've been on set day 1 for recording like how he was with the first movie. But the 14 day quarantine kept him from going anywhere.
  4. The delay could also be for Ben to record his dialogue and capture motion. Unless he plans on going to Hawaii with everyone else.
  5. Extended takes, or more time for actors to reprise lines. I've never been on a set, so I dont know if 3 days is a lot of time for studios, or is kinda minimal.
  6. Eh. Eh. Eh. We've had bad remastered before that have qualified as unplayable. Just because you can control them doesn't make them fun to. Id say the movie skin makes this rumor more BS than the unplayable part. It just depends on your definition of unplayable.
  7. I can't entirely rule out the idea of movie references such as skins and such, but I can't imagine there's anything specific to take from the movie that SEGA doesn't already have in the franchise, aside from Sonic's new design. But even then, that's something you'd see in a minor cameo.
  8. So Sonic Omens is just the same terrible 2020 again just with a less descriptive patreon.

    I can't see anything good coming from this.

    1. Rabbitearsblog

      Rabbitearsblog

      I've been hearing a lot of controversy around this game, especially since it appears that the creator is making profits off of this game, despite the fact that Sonic is SEGA's IP character.

  9. One thing I really liked from Sonic GT that I would love coming into the main games: enemies that destroy each other like the motobugs.

    One of the things Sonic CD's intro showed off was just Sonic running around and letting the enemies break each other, and I'd love to do tricks like that in the main series.

    1. Blue Blood

      Blue Blood

      Enemies could quite organically destroy each other in SA2 if you lured their fire. No automated or scripted set pieces; it was always an option. I really appreciated that functionality, even if it was rarely seen. And there's that poor Motorbug in Generations GHZ1 that will recoil and land on some spikes if he charges into Sonic.

  10. I don't think Fleetway is that out of the cards for a cameo. Probably way less than Archie if some minor deals could be handled. IDW is already a more worldwide oriented company than Archie was, so I'm sure they and SoE could talk some things out.
  11. My thoughts on SEGA finallly revealing their E3 presence and this latest news about new games in 2022: I'm not gonna be that original. I think that we're going to be getting a lot of ports this year instead to fill the gaps and hype up the general public on Sonic. Technically the 30th anniversary doesn't end until June of next year, so SEGA can get away with keeping the 30th anniversary branding for any 2022 titles until June. And normally I don't think that'd be a good idea since game releases in the first half of the year are not usually best for maximizing sales and attention, but Sonic is in a pretty special situation, what with his movie releasing in April, so there's a good excuse to premiere a new game around the same time. In fact it's probably beneficial to the new game that they have such a luxurious excuse to push back the thing to 2022. I already was in the belief that a delay would probably happen because of COVID, but the movie just gives SEGA an excuse to push it back to a profitable timeframe.
  12. I can't imagine that Marsden is just gonna skip out on the Hawaii scenes, so I imagine he might not be there for the whole shoot. He's just getting all of his scenes done which I guess won't be that many.
  13. Oh yeah. I bet you Sonic Tails and Knuckles are all getting in on that branding action with their shoes.
  14. I guess it just broke. The original body must've broke.
  15. Here's a thought. If Sonic, Tails, and Knuckles are all together and doing a triple attack during the final battle, I have a feeling that Super Sonic still isn't in this movie. However, that doesn't mean that the Chaos Emeralds aren't involved in this plot. It's just that they may be only playing a bit role in this movie for a potential third film. It's just that the writers wanna emphasize the Sonic heroes before going into some big solo Super Sonic fight.
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