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Silvereyes

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  1. Well I mean, she is basically exclusively to Boom, and seems quite likely we may never see her for a long time. She's basically in Sega purgatory with the likes of other TV exclusive characters like Sonia, Mania, Chris Thorndyke etc. This is basically the offical goodbye. Think the only chance of her coming back in the short term would be in the IDW book, but it wouldn't surprise me if Flynn gets rebuffed by Sega on it. I like Sticks, I'm not sure I love her, but she is funny and endearing. And like so many other Sonic characters, I would want her to exist in the main canon, even if just as a very small side character, rather than see her basically never come back again.
  2. It must be a little weird I imagine. A Japanese franchise, run by a Japanese company, with games usually made by Japanese developers, but with the West often being put first. I mean, I know why that is, but I would imagine if you are a Japanese fan, it must get a bit frustrating. Especially when IDW Sonic is basically the only Sonic thing going on right now and it is only now reaching Japan, with it perhaps being over a year behind release. Will be interesting to see how quickly they release the next volumes, or if Japan is just going to wind up staying 30 issues behind the West. I'm interested too as well, especially when it comes to the likes of Tangle and Whisper. Would be good if they become popular on their side of the pond, maybe it would increase the odds of them making into a Sonic game. (By like 0.001% but sure.)
  3. I like Sky Chase, but I don't like how the 2 levels for it aren't very different, and you have to play both levels twice as Sonic and Tails. It just gets repetitive, like the Chaos 4 boss fight. Kind of a weird one. If Sonic did decide to go and start dating, I think most female characters would say yes to a date with Sonic. I don't want Sonic to actually go out dating characters like he did in the Penders era, neither I do want every female character wanting him like Amy. But I do kindof like the idea that Sonic is just such a cool figure, I imagine female characters see him like how say real life women like handsome celebrities. I dunno, I think there is something cute in that, especially the few times they ever hint at it. (I don't know if it is my imagination, but doesn't Blaze wink at Sonic at one point in one of the Rush games? I don't know if I imagined that.) It's just a thought looking at this panel with Tangle from IDW #24. Yeah, Tangle may not fancy Sonic, but you can tell she is just geeking out while getting heroically carried by Sonic.
  4. ABT also did #7 and the TSR one shot, but she doesn't appear in either. Probably because #7 is just Sonic and Metal Sonic fighting on an airship, while TSR focuses on a race with all the TSR racers. It's a minor thing, but I must admit, it would be kind of cool if she stuck around. Doesn't have to be as an actual character, but I do like recurring easter eggs like this.
  5. As a side note, I like the fact that Sheep Girl has appeared in at least 5 issues of IDW now, but doesn't have a wiki page, while Ron, the chili dog vendor from T&W #1 gets his own page. https://sonic.fandom.com/wiki/Ron#Others
  6. So a bit random, but I was wondering, do we have a definitive list of all the times sheep girl has turned up in the IDW run so far? Just kindof curious really, I know she turns up a few times as a background character. Issue #2: Issue #13: Issue #24: Issue #25: Issue #26:
  7. Make Big's campaign entirely optional. Maybe even convert it into less of a campaign, and just straight up a side quest, where you can just go and fish in some of the levels only if the player wants too. You shouldn't have to fish so you can unlock the Super Sonic fight. Overhaul Amy's gameplay style. Find a way to make her interesting, rather than being a generic platform character in a Sonic game. Make Tails/Knuckles/Amy/Gamma's feel less like side quests while Sonic's campaign feels like the main quest of the game. More exclusive content for these characters. Ditch Tails' gimmick of having to beat an AI partner to the finish, maybe except for his final level against Eggman. Expand Knuckle's gameplay idea of having an open area to explore. Take some lessons learned from the mech levels in SA2 and apply it to Gamma. Less repetition. We don't need 3 characters fighting Chaos 4. Don't need Tails and Sonic both flying the Tornado. Either expand or drop elements that feel like flab. For example, maybe just get rid of the short vehicle section from Twinkle Park. Maybe make snowboarding into a proper side element, like say have 6 courses, rather than just the 2 in the game. Make the action fields far more like modern open world sections. Hell, maybe even just have the forest next to Station Square and just make it one big open area tied together. Maybe have a few decent side quests. Hell, I think it would be great to have characters like the Chaotix, Cream, Blaze, and anyone else that could theoretically turn up be in Station Square to hand out side quests. I think the story can be improved on. One element I want to bring up actually is how (maybe unintentionally?) each character's campaign seemed to show their point of view, and how they remembered a scene. Like Chaos 4, where Sonic, Tails, and Knuckles each remember it slightly differently. Wouldn't mind that element remaining. We never fight Chaos 1, and we never see Chaos 3 or Chaos 5, so I wouldn't mind taking the opportunity to perhaps introduce new bosses based on those 3.
  8. Giving #27 a reread, this popped into my head when Zeena was defeated.
  9. Just caught up. The place I was buying comics from has shut for the time being, although I kindof wish they at least sent an e-mail to their subscribers explaining the situation. I wound up buying #26 on eBay, and bought #27 on Comixology, since I guess there is no physical release of #27? Or it is very limited? I actually thought #28 was out yesterday since Comixology still has it listed for April 22nd on Tuesday, they only updated it to June yesterday. Ah well. Still, I'm enjoying this arc. I don't think 18 issues is that long to be honest, I think it is just the lack of a secondary series to accompany it. I am very happy that there is a new mini-series, which I assume would prove that the Tangle and Whisper mini-series did alright in sales? Especially if yet again it follows a comic OC. I feel like there is a bit of doom and gloom in this thread (in my opinion), but I dunno, things feel optimistic right now, besides the pandemic. One series, an annual, and a mini-series each year at the moment is pretty good, written and drawn by a bunch of creators who seem fairly passionate about Sonic. I'm happy to wait until things get better, and am excited at Evan Stanley's bigger contributions, presumably with her on the path to eventually taking over fully from Ian Flynn eventually. Mind you, I got to say, I love the fact that Flynn packs no punches with this arc. I know that in the end, I'm sure everyone will be alright, but good lord, Cream getting infected? Christ man, noone is untouchable it seems. Will be nice to have that cosy 2 parter from the info we've gotten, it sounds like fun, and it does feel like a neccesity after how heavy some of this has been.
  10. Probably Labyrinth, but to show my own bias, I really want to nominate Spinball. Never got past the first level, it's frustrating to control Sonic, the aesthetic isn't very appealing. I should probably revisit it but it's a game I have nothing but bad memories of. No idea if the Game Gear version is any better or worse.
  11. Depending on how long the coronavirus problem lasts, it's entirely possible that Sonic the Hedgehog might be one of the few movie successes for 2020. I havn't seen it myself, don't really know anyone else who would go and see it with me, I try and keep my fandom to myself, but I am glad it is doing well.
  12. Chris Thorndyke for the Sonic x Transformer crossover then?
  13. Personally, I'm enjoying the IDW run, and the current Metal Virus saga. I'm kind of glad it has been extended, because to me, one of the strengths of a virus or a zombie story is seeing it overwelm the heroes. And I do really enjoy this dynamic of seeing an odd assortment of characters being forced to team up. Rouge being the survivor of Team Dark, Espio being the survivor of Team Chaotix, Silver going it alone, Whisper losing Tangle and Jewel. Kindof surprised we still have the main 4 though of Sonic, Tails, Knuckles, and Amy, I feel like one of them needs to get infected soon just for one last gut punch for Sonic. If it was Tails, that would work especially since you'd lose your best hope of synthising a cure or figuring some sort of plan. (Got to love Blaze being absent during all of this like she was in Forces. I have this mental image in my head that while Sonic and co are all struggling with the apocalypse, it cuts to Blaze in a bikini on a sun lounger on a beach on a nice day drinking a tequila. "Ah, this is the life. Wonder what Silver's up to?" "EVERYONE I KNOW IS DEAD! WE'RE DOOMED!") Still, I'm not sure how much longer I want this to last. We do know it will be at least 4 more issues, but I kindof hope it doesn't take more than 8 more, I do think we need to be past the halfway point by now. Not to mention just have some breathing room. Personally, it seems like one facet of world building that the IDW run is really establishing a rogue's gallery. Eggman, Metal Sonic, Dr Starline, The Deadly Six, Mimic, The Babylon Rogues, Rough and Tumble. Wouldn't surprise me if this arc ends with all of these villians effectively split up off against each other, each with their own agendas that could give Sonic and Co a lot of trouble. Not to mention we don't want to immedietly to start up the next Eggman plot. There is also the issue that with so many characters effectively nothing more than zombies with their original personalities absent, the longer this saga lasts, in effect the longer the infected characters themselves are absent from the comic. Yu-Gi-Oh GX did a brainwashing plot that lasted for something like 40 episodes, and when main characters Chazz and Alexis were brainwashed early on, it meant they just acted like zombies with little of their actual personality for a long time, and it got tedious waiting for their true selves to finally return to the show. The Annual being focused on the Metal Virus is interesting, I hope it isn't too bleak. Not a fan of it being 6 stories this time, assuming it has the same length as the 2019 Annual, as I felt it should maybe cut a story so that the 4 stories could have another pages to breath. Still, should be effectively a nice tie-in for the saga.
  14. I'm not really sure what the intention is with St. John half the time. To me anyway, I think he is very hateable alot of the time, but I wonder if we're meant to like him. Again, sortof Shadow the Hedgehog before Shadow the Hedgehog even existed. I'm a big Bond fan, so I have noticed it a couple of times. The opening of the Sally miniseries, which is where St John is first introduced, is a big homage to Goldfinger's pre titles. St John being an English spy, who later on would run around wearing a tuxedo. The last Knuckles the Echidna book story featuring a Bond-esque villian in Hunter, with someone on here showing a picture of Hunter being a direct trace of a scene of Scaramanga from The Man with the Golden Gun. And Penders has definetly mentioned Bond a couple times on his Twitter. Been a while since I've read the Archie run, so there are probably other Bond-isms that turn up I bet.
  15. Good review as always. I know you dig into alot about what doesn't work about Endgame, but I also think you can at least see about how it does kindof work. Personally, I think if issue #50 was the end of Archie Sonic, I think it would be a decent way to bow out. I think the thing to note with the Penders era is that it is really a very slow downward spiral in my view. You've got a 109 issues of Penders left to go, as well as all of Knuckles series. The Knuckles series goes downhill relatively quickly, but with Sonic, I think alot of stuff still works. To me, the nadir of Archie Sonic is Penders final period of #126-#159. But before you hit that point, there are still some good things to come. Perhaps that is just simply the likes of the other writers offsetting Penders, I'm not sure. But the next era as Sonic games are in a bit of a wildneress period before the release of Sonic Adventure definetly is interesting, and credit to Penders and co, the death of Robotnik doesn't make Sonic feel like a pointless comic now that there isn't a central antagonist.
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