Jump to content


SSMB Moderator
  • Content count

  • Joined

  • Last visited

  • Days Won


Celestia last won the day on June 23

Celestia had the most liked content!

About Celestia

  • Rank
    Sonic Lost World liker
  • Birthday 12/01/1994

Profile Information

  • Interests
    (In no particular order)
    - Writing & reading
    - Fall and Winter
    - Purple
    - Superheroes
    - Ice cream
    - Jokez
    - Video games
  • Gender
    Not Telling
  • Country
  • Location
    SEGA of Uchiura

Contact Methods

  • Twitter
  • Tumblr
  • NNID

Recent Profile Visitors

273943 profile views
  1. Celestia

    Pokemon Anime General Discussion

    Yeah that's something that bothers me about the more recent sagas too. It's not a huge issue and honestly, XY (what little I watched of it, admittedly) and SM are the most I've been able to get into the show since OS, but yeah. I like Ash and all but it's interesting when he has at least one companion he butts heads with. With the personalities they've established you could've easily had that with one or two of the SM gang. I really need to catch up, I think I left off right before Gladion shows up lol. I might skip parts of the Aether saga since I'm really not interested on the anime's take on it. Ugh, I had so much hope they wouldn't soften Lusamine's whole deal...I can't blame the anime staff alone for that since Game Freak themselves arguably did the same with SM's ending and then tripled down on it with USUM, but still...
  2. Celestia

    Archie Sonic Main Discussion

    RE: game adaptations, I feel like I've said this before but I wish we had gotten more like the Riders one. It was a backup story...but was actually canon to the book and quickly introduced the Rogues to the continuity. Obviously that wouldn't be viable for every new game and the elements it introduces to the series, and I can also appreciate how unintrusive the "another time, another place" stories were, but...in some cases it felt like kind of a waste? In the post-reboot (and IDW-wise (so far)) it's not as much of an issue though, since [almost] all the games have already happened so they can just be like "oh yeah that's a thing that exists / happened."
  3. Celestia

    Who's the most popular character now?

    Okay, I had to remove some posts because that whole tangent was going to some obviously inappropriate places that also, frankly, make no sense anyway. It's ludicrous--on SO many levels--to claim that how much fanart a character gets is proof for or against them being popular, but the breaking point here was specifically pointing to NSFW-focused image sites. Even if that was a good point (it was not!) this ain't the place for that. C'mon.
  4. Celestia

    Do you aggree with the Two-worlds??

    The two worlds thing is weird. I don't really care personally it just seems...incredibly pointless? They also don't seem to even take it that seriously anyway, not only because we haven't really seen any undeniable evidence of it but how they've spoken about it ("oh, sometimes they cross over"). The existence of a Classic Dimension would only be a problem for me if it came with a retcon that the classic games never happened in the main series anymore, but that doesn't seem to be the case. I also like multiverse stuff so yeah, I'm cool with it.
  5. It matters because (as far as we're aware) Pontaff weren't the ones who planned that scene. They just wrote the English script this time around. The game even has a credited Sonic Team writer (which I don't recall being the case for other post-Colours games, weirdly), though their name escapes me.
  6. To be fair Tails not being a fighter anymore precedes the duo by quite a few years. It didn't really feel like anything new, though definitely a step back from the previous games. For example in Colours/LW he leaped in to save Sonic once each time, it would've been nice to see him at least try at the beginning of Forces.
  7. You could try making actual points in their defense. Now I'm the one getting passive aggressive. Sorry.
  8. Admittedly I read that post in that tone too considering the context. That said, I don't this was called for at all man, even if he did mean it like that. Chill out.
  9. That is a thing people say, yes. I wouldn't go that far personally but it's definitely not great. I like a lot of the story beats (Sonic and Tails butting heads for example) but it's very haphazardly put together. At the time I was kind of curious to see more stuff from them since they supposedly had more control over that game's story, but at this point, ehhhhhh. It wouldn't hurt at all to get better scriptwriters and I'd even argue that someone who's into the series being in that position might be good for the stories if they had even an ounce of input.
  10. It could be a lot of different things. Perhaps the criticism aren't as prevalent as this forum makes it seem (even if a lot of people criticize a new Sonic game's writing, not everyone is going to be deep enough into the series to namedrop the writers). Maybe someone higher on the totem pole is happy enough with their output. It's possible they signed a contract for a few games and it hasn't run out yet; they might be freelance though, in which case, maybe they're cheap. And so on.
  11. Celestia

    IDW's Sonic the Hedgehog

    That sounds believable. I adore SA1 but it's definitely held together by duct tape and some paperclips.
  12. Celestia

    IDW's Sonic the Hedgehog

    Honestly considering the "Super Emeralds" are just "the Chaos Emeralds but vaguely stronger due to exposure to the M.E." I always felt they'd be a harmless thing to remain canon. You wouldn't even need to give it a name or anything, just, poof, in times they're all gathered together like they're supposed(?) to be, they change shape and are vaguely stronger because they're magic rocks. But I don't begrudge them for treating it purely as a bonus non-canon thing since that seems like the most likely intent back in '93/'94. As controversial as it is, I'm even more confident that goes for Super Tails and Knuckles too, lol. Though I wonder why they were so big in the flashbacks in SA1. The only thing I can think of is that maybe it was to make them more "noticeable" compared to their usual size throughout the rest of the game? But I don't see how that'd be necessary. Weird.
  13. Celestia

    IDW's Sonic the Hedgehog

    I'm pretty sure there was no "lying," just some miscommunication (or misunderstandings, or whatever you want to call it). Nothing new for SEGA, really. Also worth noting that Naka's idea may not have been the one considered by others on the team. It happens. Like I'm sure not everyone who works on Mario agrees with Miyamoto's interpretations, etc.
  14. Did you know Shadow Lugia was designed by James Turner, the dude who'd go on to design some Gen 5 and 6 'mons (including the Vanillite and Golett lines) and a quarter of the Ultra Beasts

    1. Dejimon11


      Woah that's nice to know

    2. Blacklightning


      designing a recolour must be so challenging

  15. Celestia

    IDW's Sonic the Hedgehog

    Well, I think either way is a fair reading. Personally I can't see Shadow killing some random dudes Eggman hired unless he had a very good reason, and we weren't really given any reason to think that, so...*shrug*

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.