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Everything posted by Tornado

  1. You're making this post in a topic about bringing Sticks back. This point is a meaningless non-sequitor.
  2. Considering the original one was a refresh of a shoe commercial starring someone who was incapable of delivering any lines without looking like he was reading them off a teleprompter, it's very impressive that this one is looking particularly cynical on WB's part even in comparison. Like even the usual rolleyes "I can't believe they are removing *thing X* from this movie because of fake Twitter SJW outrage" reactions aren't really so eyeroll-worthy when it's clear that the utmost important thing for the creative process of this movie is whatever is the most creatively bankrupt decision they could possibly make to make sure they cast the widest net possible to keep people interested in *BRAND*. For fuck's sake, at least Space Jam was about Michael Jordan and was a Looney Tunes movie, loaded with comedy talent and had writers who were well aware of what kind of movie it was and made aside glances taking the piss out of itself. Not a movie that just happens to have LeBron James in it and happens to have Looney Tunes in it but the real important thing is that you are reminded about all of the great WarnerMedia properties available for streaming on HBO Max. The plot synopsis they've given so far for this one is so generic and banal you could replace LeBron James with Sylvester Stallone and you've basically made a sequel to Over the Top.
  3. Chauvin was just convicted on all three counts he was charged with. 2nd degree murder, 3rd degree murder and manslaughter.
  4. Chauvin guilty on all three counts.

    1. Strickerx5



      Though the fact that things were so unsure up to 30 minutes ago is still disgusting.

    2. Penny


      as he should be. good riddance

    3. Chili Dawg
  5. It's absolutely fascinating, watching a playthrough of Dinosaur Planet, that they originally had everyone just do fully voiced English cutscenes on the N64 like Conker and RE2; and then when Miyamoto said "na fam, make this shit Star Fox for no reason" they threw out the original script and changed it so the early bits of Stairfax Temperatures use that awful fake language that makes the game so cringey that it's impossible to play it in front of anyone else and not die of shame.

    1. Milo


      it makes even less sense in that when you go back to SF64, all the characters spoke and are voiced in the same language. even given this is star fox we're talking about in regards to setting and occupations (when you have different animal species and travel across the solar system, that leaves a handful of variables to play with in terms of languages).

      granted, it may not have been constant dialogue/full conversations like in DP/SA; but it just makes the forced simlish language even more strange.

  6. https://en.m.wikipedia.org/wiki/List_of_highest-grossing_superhero_films#Highest-grossing_superhero_films_by_year


    Sometimes Wikipedia pages are such a fucking nonsense trainwreck that it's legitimately fascinating to try and understand the headspace of the people who maintain them. 

    1. Piko


      Ah yes, my favourite superhero: Goku

    2. Your Vest Friend

      Your Vest Friend

      the matrix lmao

    3. Thigolf


      This list made me read the definition of super hero and it's so generic, you could squeeze almost anyone who isn't a weak survival horror protagonist into it, lol

    4. Crow the BOOLET

      Crow the BOOLET


  7. Yes. Especially when the President of the United States was still pushing that sentiment all the way up through the presidential debates, when hundreds of thousands of people had already died. Then go away. I'm not a Democrat, by the way.
  8. I'll add on to this: There's a difference between something like ResetEra spending days combing through your entire online history to see if you associate with someone they don't like so they can get the rest of their echo chamber frothing at the mouth to boycott anything you've ever done (or, as is equally common nowadays, someone on the right using the gullibility of those people to get someone on the left cancelled); and using your platform as a person some people recognize to spout idiotic conspiracy theories that have directly contributed to the idiot hive mind that is Trump supporters which have caused hundreds of thousands of people to die unnecessarily.
  9. Was it Promare? Because I watched that the other day and I was like "what? lol"
  10. Cool Sega bring back Ortiz plz.

    1. pppp


      I'd rather have SA1 Amy's actress over her, Lisa's ok but OG Amy even with the bad script and direction was surprisingly convincing.


    1. Ryannumber1gamer


      If I can’t unlock Wolverine in Overwatch 2, there’s gonna be problems

    2. Jovahexeon The Undyne

      Jovahexeon The Undyne

      Oh yeah, Overwatch 2. That thing amazingly isn't just a myth.....yet.

  12. The Sonic 2 decompiled port cannot be run any wider than 504 wide without breaking it (technically runs at 505, but odd numbers also break the rendering), which is near or makes no difference to 2:1. Some phones (Sony's in particular) have a greater aspect ratio than that, so I wonder if the mobile version is broken on them?

    1. Tornado


      Sonic 1's decompile truly doesn't give a shit though. I was fiddling around with it at 2000 and it ran perfectly fine; except over 600 it breaks screen locks for boss battles.

  13. She missed the Mystic Cave pit!

  14. lol Korone unlocking Super Sonic and coming to the realization that it actually just makes the game much worse.

    1. Polkadi~☆


      Small brain is thinking Super Sonic makes the game easier.

      Big brain is realising Super Sonic makes everything so much worse. Annoying 5 second loop music, impossible to do precision platforming... but you're fast and invincible, so it's all worth it.

    2. Harkofthewaa


      And even better, you have no control of the transformation unless you deliberately get hit to stay below 50 rings.


    3. Your Vest Friend

      Your Vest Friend

      Hard mode before hard mode existed in the Sonic series.

  15. Possible that this was from a store bundle instead of the official Sega one.
  16. Tornado

    AMERICA: 2020

    Yeah we're not doing this. Armed terrorists attacked the US Capitol building at the behest of the president of the United States. Get these stupid bullshit Sonic comparisons off this forum.
  17. Tornado

    AMERICA: 2020

    It certainly seems like Twitter is finally dropping a hammer down on his Tweets. A bunch of the ones he made after the riots were deleted, and he's not allowed to do it.
  18. Tornado

    AMERICA: 2020

    It's a real shame that these Trump shitheels that wanted to force the US to be a banana republic weren't dealt with like a banana republic would have.
  19. I think you need to actually play something made in the past two decades instead of getting these absurd hot takes about an entire genre of games. "3D games may not have much substance, but there's certainly a lot of style and flair to them,"? "Well most of the ones after can barely be called platformers"? "2D platformers seem like they've become a timeless genre in of themselves, while 3D platformers come in and out of style"? The fuck? Even the biggest, highest production value 2D Platformers with the longest playtimes and the most things to discover (and ignoring the Metroidvanias), your Super Mario Worlds and your S3&Ks and your Rondos and your Popful Mails, didn't have as much stuff as an average 3D one from just a few years later; and the overwhelming majority of them were not like that anyway. Certainly not in the wake Sonic left, when you had shit like Awesome Possum where the entire extent of the game's existence was copying Sonic's style and slapping whatever in after. And platformers with combat being more important aspect of the gameplay than the platforming itself have existed functionally just as long. Ghosts 'N Goblins came out less than a week after the first Super Mario Brothers did. And not every 3D platformer had the long term reception of the Sonic Adventure games and DK64, either. The reason that there are 500,000 generic interchangeable SNE-sque indie platformers on Steam is not because of inherent nostalgia/timelessness to a genre most game players nowadays probably never experienced to begin with. It's because they are cheap to make and can still be reasonably be made by one guy. Also, this genre roulette crap that you've predicated most of your arguments on were things that most platformers had already stopped doing by the time the PS2 came out; because games (including Sonic Adventure and Spyro 3 and Donkey Kong 64) had already been getting shellacked for it in reviews by that point even when the games were still very well received. The collect-a-thon gameplay itself being the entirety of the experience is something that people were growing annoyed with in Rare platformers before Rare even stopped making them, and games that deliberately leaned into it heavily later on (like SM64 DS and Yooka Laylee) were torn apart for it when they came out. This is all shit that effort was being made into making it so there was more to the gameplay than jumping to a place to collect a thing so you can get to the next platform to collect the next thing even when Rare was putting 400 minigames and padding the game out with arbitrary character abilities in their games. Sometimes it actually unlocking new character abilities adding a Metroidvania elements to the level design or by focusing more heavily on action mechanics (or both); so the core gameplay loop itself was the rewarding part rather than just a means to collect more shit to pad the game out. You're not describing 3D platformers as things you're taking umbrage with in this thread. You're describing the design ideas of the Sonic Adventure games and Donkey Kong 64 specifically did that have aged infamously poorly; and expanding the problems those games had onto the rest of the genre when they didn't even fully apply to their contemporaries. I didn't give two shits about the Big fishing levels or the DK arcade minigames when I was playing Spyro 2; and if I boot up AHiT or Crash 4 I'm not going to care that Yooka Laylee was dumb enough to bring them back.
  20. I'm not so sure how many of these criticisms of 3D platformers apply to the ones made after the industry course-corrected hard away from the Rare house-style when DK64 showed how awful a game structured like that could be.
  21. I can't think of any context where the end result wouldn't have been even worse than what we ended up with. The Digimon dub (at least Adventure 01's) was well-received and still is well-received because a handful of people were specifically dedicated to making it as good as they could and constantly fought to keep the show from being butchered for the US market like Fox wanted. The fact that Saban was involved is almost immaterial. For evidence of what happened when those people stopped fighting so hard to keep the quality up, you need only look at Adventure 02's dub when many of the creative people involved with 01's left. Then also consider that Sonic X is pretty shit even in Japanese, and that a not-irrelevant portion of the changes to the show were done before 4Kids even got it, and that while the voice direction was frequently terrible and some of the casting decisions were atrocious (Griffith, Green), they did very much get some of the roles right (Ortiz and Pollock) and got some people who weren't just randos out of their usual stable of talent and could do their roles even with crappy direction and poor scripts.
  22. One interesting thing is that the prototype released the other day is not the same one that had the extensive, 6+ minute long video of gameplay from it released earlier this year: It has a lot of similarities, but the one we got on the 31st most likely predates the one in the video.
  23. I'mma tell you all a story. I've been in this community since 2003, and while I've never been part of the Retro set I've followed Retro since way back when Wai still regularly posted on it and had his name on the site title. And this release today: Is the biggest one since that Sonic 2 Beta. So hopeless was the chance of ever seeing this one that I remember a couple huge hoaxes that centered around someone digging it out of their attic or whatever and faking some screenshots for the lulz. So many blurry screenshots, vague descriptions of level layouts and off-screen camera recordings of level snippets dug up over the past two decades almost. Sparkling Zone, Clock ORK Zone, the Marble Zone UFOs, the crazy Labyrinth background art, the physics ball at Green Hill. https://www.sonicstadium.org/2021/01/sonic-1-prototype-now-available-to-play-for-the-first-time/ It's all here, and all able to be checked out by the community for the first time. I was honestly nearly shaking when I saw Tracker start posting about it on Twitter.
  24. Holy FUCK. We finally have it. We finally have the Sonic 1 proto.

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