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Tornado

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  1. Thumbs Up
    Tornado got a reaction from thumbs13 in Next Main Game is 30th Anniversary Title, Drop Dash News   
    Those famous Sonic dates, etched in stone amd known by everyone, of August 15th and November 7th.
  2. Thumbs Up
    Tornado got a reaction from knuckles20 in Next Main Game is 30th Anniversary Title, Drop Dash News   
    That while Mania and Forces wouldn't be the first games to miss the actual date of the anniversary they were purported to be celebrating, they would certainly be the first ones to miss them by well over a year.
    For this to be true we need to sidestep the fact that Forces was in fact barely marketed at all, to the extent of even denying review copies to media outlets. It had its requisite appearances at gaming conventions, but by the time E3 2017 rolled around most of the information about it before launch was buried in Nintendo Directs and livestreams about other games; and most of the information after was talking about the player OC. So, like, lol. "Heavily marketed."
     
     
    Now, going back to the game Sega actually didn't seem ashamed of from the start, the extent of Mania's status as a game "heavily marketed as such" was Sega first announcing it immediately after the series' 25th Anniversary, then showing the first trailer shown at ComicCon where Sega was having the series' anniversary party. This was when the game was still a year away from release, mind; so we have a pair of supposed 25th Anniversary games. Neither announced until after the actual date of the 25th anniversary. Neither released until well over a year after the anniversary year they were supposedly always celebrating was already over.
    Everything about the game's marketing from that point on was rooted around feel good nostalgia; the likes of which not far removed from what Nintendo trotted out for the first NSMB. They released snippets of the soundtrack between gameplay videos. They showed of spritework. They went so far as to put together an ad that was a virtual remake of a Sonic 2 commercial. If the fact that Mania didn't come out until 14 months after the series 25th anniversary wasn't enough to squash the idea that it was supposed to be the 25th Anniversary game, that they never acknowledged the point again outside of the context of a 25th anniversary party probably should have.
     
     
    Compare that to what they did with a game where they actually made a point about it being an anniversary game in the marketing:



     
    Or the interviews given about STH '06 deep into its development about how them realising early on that it's release window roughly coincided with Sonic's 15th anniversary inspired them to try and start the series anew on the PS360 instead of just another PS2-era game.
    Shouldn't even need to go over Generations.
     
     
    Those games being the ones to celebrate the series' milestones were touched on in interviews and the marketing long after they were announced. It was pervasive to what the games were, even if for STH '06 it was overshadowed by how terrible it was. Hell, the themes of how important it was to Sonic Team to reinvent the series to be the best it can be for it's 15th Anniversary, bigger and more impressive than ever before, were present in interviews for the game so late in development that it was past the point where it would have been clear to the people working on STH '06 that the fucking sky was falling.
  3. Thumbs Up
    Tornado got a reaction from Legendary Emerald in Next Main Game is 30th Anniversary Title, Drop Dash News   
    That while Mania and Forces wouldn't be the first games to miss the actual date of the anniversary they were purported to be celebrating, they would certainly be the first ones to miss them by well over a year.
    For this to be true we need to sidestep the fact that Forces was in fact barely marketed at all, to the extent of even denying review copies to media outlets. It had its requisite appearances at gaming conventions, but by the time E3 2017 rolled around most of the information about it before launch was buried in Nintendo Directs and livestreams about other games; and most of the information after was talking about the player OC. So, like, lol. "Heavily marketed."
     
     
    Now, going back to the game Sega actually didn't seem ashamed of from the start, the extent of Mania's status as a game "heavily marketed as such" was Sega first announcing it immediately after the series' 25th Anniversary, then showing the first trailer shown at ComicCon where Sega was having the series' anniversary party. This was when the game was still a year away from release, mind; so we have a pair of supposed 25th Anniversary games. Neither announced until after the actual date of the 25th anniversary. Neither released until well over a year after the anniversary year they were supposedly always celebrating was already over.
    Everything about the game's marketing from that point on was rooted around feel good nostalgia; the likes of which not far removed from what Nintendo trotted out for the first NSMB. They released snippets of the soundtrack between gameplay videos. They showed of spritework. They went so far as to put together an ad that was a virtual remake of a Sonic 2 commercial. If the fact that Mania didn't come out until 14 months after the series 25th anniversary wasn't enough to squash the idea that it was supposed to be the 25th Anniversary game, that they never acknowledged the point again outside of the context of a 25th anniversary party probably should have.
     
     
    Compare that to what they did with a game where they actually made a point about it being an anniversary game in the marketing:



     
    Or the interviews given about STH '06 deep into its development about how them realising early on that it's release window roughly coincided with Sonic's 15th anniversary inspired them to try and start the series anew on the PS360 instead of just another PS2-era game.
    Shouldn't even need to go over Generations.
     
     
    Those games being the ones to celebrate the series' milestones were touched on in interviews and the marketing long after they were announced. It was pervasive to what the games were, even if for STH '06 it was overshadowed by how terrible it was. Hell, the themes of how important it was to Sonic Team to reinvent the series to be the best it can be for it's 15th Anniversary, bigger and more impressive than ever before, were present in interviews for the game so late in development that it was past the point where it would have been clear to the people working on STH '06 that the fucking sky was falling.
  4. Thumbs Up
    Tornado got a reaction from Miragnarok in Next Main Game is 30th Anniversary Title, Drop Dash News   
    That while Mania and Forces wouldn't be the first games to miss the actual date of the anniversary they were purported to be celebrating, they would certainly be the first ones to miss them by well over a year.
    For this to be true we need to sidestep the fact that Forces was in fact barely marketed at all, to the extent of even denying review copies to media outlets. It had its requisite appearances at gaming conventions, but by the time E3 2017 rolled around most of the information about it before launch was buried in Nintendo Directs and livestreams about other games; and most of the information after was talking about the player OC. So, like, lol. "Heavily marketed."
     
     
    Now, going back to the game Sega actually didn't seem ashamed of from the start, the extent of Mania's status as a game "heavily marketed as such" was Sega first announcing it immediately after the series' 25th Anniversary, then showing the first trailer shown at ComicCon where Sega was having the series' anniversary party. This was when the game was still a year away from release, mind; so we have a pair of supposed 25th Anniversary games. Neither announced until after the actual date of the 25th anniversary. Neither released until well over a year after the anniversary year they were supposedly always celebrating was already over.
    Everything about the game's marketing from that point on was rooted around feel good nostalgia; the likes of which not far removed from what Nintendo trotted out for the first NSMB. They released snippets of the soundtrack between gameplay videos. They showed of spritework. They went so far as to put together an ad that was a virtual remake of a Sonic 2 commercial. If the fact that Mania didn't come out until 14 months after the series 25th anniversary wasn't enough to squash the idea that it was supposed to be the 25th Anniversary game, that they never acknowledged the point again outside of the context of a 25th anniversary party probably should have.
     
     
    Compare that to what they did with a game where they actually made a point about it being an anniversary game in the marketing:



     
    Or the interviews given about STH '06 deep into its development about how them realising early on that it's release window roughly coincided with Sonic's 15th anniversary inspired them to try and start the series anew on the PS360 instead of just another PS2-era game.
    Shouldn't even need to go over Generations.
     
     
    Those games being the ones to celebrate the series' milestones were touched on in interviews and the marketing long after they were announced. It was pervasive to what the games were, even if for STH '06 it was overshadowed by how terrible it was. Hell, the themes of how important it was to Sonic Team to reinvent the series to be the best it can be for it's 15th Anniversary, bigger and more impressive than ever before, were present in interviews for the game so late in development that it was past the point where it would have been clear to the people working on STH '06 that the fucking sky was falling.
  5. Thumbs Up
    Tornado got a reaction from SBR2 in Next Main Game is 30th Anniversary Title, Drop Dash News   
    Adventure 2 and STH '06 were both new games with new levels and new characters; and the fact that they were anniversary titles was a defining moment of their marketing and development (to the detriment of the latter, of course). Just because it's an anniversary title doesn't mean it's another Generations; especially in the time since Generations itself Sonic Team haven't really done shit anyway.
  6. Thumbs Up
    Tornado got a reaction from Indigo Rush in Next Main Game is 30th Anniversary Title, Drop Dash News   
    Adventure 2 and STH '06 were both new games with new levels and new characters; and the fact that they were anniversary titles was a defining moment of their marketing and development (to the detriment of the latter, of course). Just because it's an anniversary title doesn't mean it's another Generations; especially in the time since Generations itself Sonic Team haven't really done shit anyway.
  7. Thumbs Up
    Tornado got a reaction from Milo in Next Main Game is 30th Anniversary Title, Drop Dash News   
    Adventure 2 and STH '06 were both new games with new levels and new characters; and the fact that they were anniversary titles was a defining moment of their marketing and development (to the detriment of the latter, of course). Just because it's an anniversary title doesn't mean it's another Generations; especially in the time since Generations itself Sonic Team haven't really done shit anyway.
  8. Thumbs Up
    Tornado got a reaction from Pawn in Next Main Game is 30th Anniversary Title, Drop Dash News   
    Adventure 2 and STH '06 were both new games with new levels and new characters; and the fact that they were anniversary titles was a defining moment of their marketing and development (to the detriment of the latter, of course). Just because it's an anniversary title doesn't mean it's another Generations; especially in the time since Generations itself Sonic Team haven't really done shit anyway.
  9. Thumbs Up
    Tornado got a reaction from StaticMania in Next Main Game is 30th Anniversary Title, Drop Dash News   
    Adventure 2 and STH '06 were both new games with new levels and new characters; and the fact that they were anniversary titles was a defining moment of their marketing and development (to the detriment of the latter, of course). Just because it's an anniversary title doesn't mean it's another Generations; especially in the time since Generations itself Sonic Team haven't really done shit anyway.
  10. Thumbs Up
    Tornado got a reaction from MainJP in Next Main Game is 30th Anniversary Title, Drop Dash News   
    Adventure 2 and STH '06 were both new games with new levels and new characters; and the fact that they were anniversary titles was a defining moment of their marketing and development (to the detriment of the latter, of course). Just because it's an anniversary title doesn't mean it's another Generations; especially in the time since Generations itself Sonic Team haven't really done shit anyway.
  11. Thumbs Up
    Tornado got a reaction from Lord-Dreamerz in Next Main Game is 30th Anniversary Title, Drop Dash News   
    Adventure 2 and STH '06 were both new games with new levels and new characters; and the fact that they were anniversary titles was a defining moment of their marketing and development (to the detriment of the latter, of course). Just because it's an anniversary title doesn't mean it's another Generations; especially in the time since Generations itself Sonic Team haven't really done shit anyway.
  12. Thumbs Up
    Tornado got a reaction from Miragnarok in Next Main Game is 30th Anniversary Title, Drop Dash News   
    Adventure 2 and STH '06 were both new games with new levels and new characters; and the fact that they were anniversary titles was a defining moment of their marketing and development (to the detriment of the latter, of course). Just because it's an anniversary title doesn't mean it's another Generations; especially in the time since Generations itself Sonic Team haven't really done shit anyway.
  13. Thumbs Up
    Tornado reacted to Kuzu the Boloedge in Pokémon Sword & Shield (Coming November 15th, 2019)   
    Not that it excuses the behavior, but...well...it's true. Most of the casuals were willing to put up with Game Freak's bullshit because it didn't personally affect them. They were still able to trade and breed their favorite Pokemon, so they didn't have to care. It's a selfish mindset sure, but if a perceived problem does not affect your enjoyment of the game, then it's not going to be something you're worried about. So now that the casuals can't trade or breed their favorite mons, well...there's no reason for them to put up with said bullshit anymore. 
    Game Freak took the audience for granted; they were under the impression that any change made to the series wouldn't affect the fandom much because nothing before has. So that allowed them to get away with cutting corners and being forgiven for it because "Pokemon can do no wrong" and they were validated by that mindset because every game made bank because it's fucking Pokemon. 
    You can call out those "smug dipshits", but they were usually the ones who saw the cracks and were trying to (perhaps with the worst attitude) warn people about it, but were usually written off as a vocal minority, and none of their complaints affected the sales of the games.
     
    Its hilariously similar to how Sega handles Sonic, but the difference is that Sonic's reputation is already down the drain, so Sega knows there isn't much they can do to turn people off any more than they already have and the games still sell despite the series' poor reputation among the gaming crowd.  The movie was by far the most outcry the series had ever gotten, and sure enough it was enough to delay it. I can't see that happening with the game series though because the younger crowd are too young to understand and the older crowd just kind of threw their hands up and moved on or are still raging to this day. 
  14. Thumbs Up
    Tornado got a reaction from Dr. Detective Mike in Crash Team Racing Nitro-Fueled (June 21st, 2019)   
    TSR is absolutely comparable to the CTR remake, even if wasn't strip-mined compared to All Stars Racing. It released around the same time, for the same price, in the same genre; and more importantly people will compare them when choosing to buy one. Hell, they already are. Look at the comments for a review of TSR and you'll see people saying that they want to see how CTR reviews first.
     
     
    And it's no one's fault but Sega's that TSR was put in such a position, either.
  15. Thumbs Up
    Tornado got a reaction from Sonictrainer in Izuka Looks Into Possibility of eSports Potential for the Series   
    Maybe they can work on making a game people actually want to play before they get in on that sweet "people want to play it professionally in front of others" money.
    They went so far as to develop a new game engine specifically for it long before they started actually working on the game proper. Sega undoubtedly spent tens of millions of dollars on it, even amidst the tire fire that the series immediately became soon after Sonic Team had started working on it.
  16. Fist Bump
    Tornado got a reaction from Meta77 in Crash Team Racing Nitro-Fueled (June 21st, 2019)   
    TSR is absolutely comparable to the CTR remake, even if wasn't strip-mined compared to All Stars Racing. It released around the same time, for the same price, in the same genre; and more importantly people will compare them when choosing to buy one. Hell, they already are. Look at the comments for a review of TSR and you'll see people saying that they want to see how CTR reviews first.
     
     
    And it's no one's fault but Sega's that TSR was put in such a position, either.
  17. Thumbs Up
    Tornado got a reaction from FFWF in Pokémon Sword & Shield (Coming November 15th, 2019)   
    The difference is that I don't see that as much of a problem at all. See my comment above about how sympathetic we are "supposed" to be towards Game Freak. Maybe they'll (and I'm including Nintendo in that as well) actually learn a fucking lesson if they don't have their seemingly endless supply of sycophants coming out of the woodwork to viciously defend every stupid decision they make (while buying both versions). I don't personally think this is half as bad as the shit they did, and then remade, with Gen III; and that got to the level of self-flagellation among Pokemon fans that even the fucking Sonic Twitter mocked a review about it.
  18. Thumbs Up
    Tornado got a reaction from FFWF in Crash Team Racing Nitro-Fueled (June 21st, 2019)   
    TSR is absolutely comparable to the CTR remake, even if wasn't strip-mined compared to All Stars Racing. It released around the same time, for the same price, in the same genre; and more importantly people will compare them when choosing to buy one. Hell, they already are. Look at the comments for a review of TSR and you'll see people saying that they want to see how CTR reviews first.
     
     
    And it's no one's fault but Sega's that TSR was put in such a position, either.
  19. Thumbs Up
    Tornado got a reaction from Jango in Crash Team Racing Nitro-Fueled (June 21st, 2019)   
    TSR is absolutely comparable to the CTR remake, even if wasn't strip-mined compared to All Stars Racing. It released around the same time, for the same price, in the same genre; and more importantly people will compare them when choosing to buy one. Hell, they already are. Look at the comments for a review of TSR and you'll see people saying that they want to see how CTR reviews first.
     
     
    And it's no one's fault but Sega's that TSR was put in such a position, either.
  20. Thumbs Up
    Tornado got a reaction from Legendary Emerald in Izuka Looks Into Possibility of eSports Potential for the Series   
    Maybe they can work on making a game people actually want to play before they get in on that sweet "people want to play it professionally in front of others" money.
    They went so far as to develop a new game engine specifically for it long before they started actually working on the game proper. Sega undoubtedly spent tens of millions of dollars on it, even amidst the tire fire that the series immediately became soon after Sonic Team had started working on it.
  21. Thumbs Up
    Tornado got a reaction from UpCDownCLeftCRightC in Izuka Looks Into Possibility of eSports Potential for the Series   
    Maybe they can work on making a game people actually want to play before they get in on that sweet "people want to play it professionally in front of others" money.
    They went so far as to develop a new game engine specifically for it long before they started actually working on the game proper. Sega undoubtedly spent tens of millions of dollars on it, even amidst the tire fire that the series immediately became soon after Sonic Team had started working on it.
  22. Thumbs Up
    Tornado got a reaction from KHCast in Crash Team Racing Nitro-Fueled (June 21st, 2019)   
    TSR is absolutely comparable to the CTR remake, even if wasn't strip-mined compared to All Stars Racing. It released around the same time, for the same price, in the same genre; and more importantly people will compare them when choosing to buy one. Hell, they already are. Look at the comments for a review of TSR and you'll see people saying that they want to see how CTR reviews first.
     
     
    And it's no one's fault but Sega's that TSR was put in such a position, either.
  23. Thumbs Up
    Tornado got a reaction from lbyrd2 in Izuka Looks Into Possibility of eSports Potential for the Series   
    Maybe they can work on making a game people actually want to play before they get in on that sweet "people want to play it professionally in front of others" money.
    They went so far as to develop a new game engine specifically for it long before they started actually working on the game proper. Sega undoubtedly spent tens of millions of dollars on it, even amidst the tire fire that the series immediately became soon after Sonic Team had started working on it.
  24. Thumbs Up
    Tornado got a reaction from Tara in Pokémon Sword & Shield (Coming November 15th, 2019)   
    The big picture is that Pokemon games are still being released in two versions in an age where people throw a shitfit any other time when games have enhanced rereleases instead of just DLC; and now the main selling point for people doing that in the past doesn't even apply.
    The big picture is that Game Freak already got their shovelware-looking "get familiar with the hardware" release out of the way. It sold ten million copies, which is a hell of a lot of money to immediately turn around and say they just can't do something when working on the real games.
    The big picture is that this will probably be loaded with touched up 3DS assets anyway.
     
     
    People acting like Game Freak are intentionally screwing people is a bit emotionally driven, certainly (though, again, two games for no reason); but the Switch is over two years old and this will be a flagship title on it. They don't get the freebie pity points they've continually got in the past when they can't even really come up with a plausible excuse for why they aren't bothering with doing something this time.
  25. Thumbs Up
    Tornado got a reaction from DreamSaturn in Izuka Looks Into Possibility of eSports Potential for the Series   
    Maybe they can work on making a game people actually want to play before they get in on that sweet "people want to play it professionally in front of others" money.
    They went so far as to develop a new game engine specifically for it long before they started actually working on the game proper. Sega undoubtedly spent tens of millions of dollars on it, even amidst the tire fire that the series immediately became soon after Sonic Team had started working on it.
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