TSS Member
  • Content count

  • Joined

  • Last visited

  • Days Won


OcelotBot last won the day on January 12

OcelotBot had the most liked content!

About OcelotBot

  • Rank
    With my last breath, I curse Zoidberg!

Profile Information

  • Interests
    Reading, drawing, Sonic & other video game franchise like Batman Arkham, Crash Bandicoot, Ratchet & Clank, Tomb Raider, Metal Gear & The Last of Us.
  • Gender
  • Country
    United Kingdom
  • Location
    Tidal Tempest

Contact Methods

  • Twitch
  • YouTube
  • Twitter
  • PSN

Recent Profile Visitors

255272 profile views
  1. Maybe Eggman has gone back in time and messed with the past and started to take over which is why Green Hill has no water. Perhaps Eggman has just removed all the water from GH like how he/the Deadly Six was sucking out the planet's life force in SLW with that device. Classic Sonic finds a way to travel to the bad future and teams up with modern Sonic and Bubsy to take down the Eggman empire and save the day. Or maybe classic and Modern Sonic are existing at the same time in history in the present (modern Sonic's time) which is when Eggman takes over everywhere. Yeah, that makes no sense.....or does it
  2. Gained quite a few more followers on my youtube channel since I've uploaded playthroughs of Sonic Time Twisted. At the same time my most liked video; my Sonic CD Tails playthrough has been getting a lot more likes. Don't know why, youtubers just seem to like watching da foxboy racing dat Metal Sanic.


    1. OcelotBot


      Perhaps I should also do a Tails in Sonic 1, Sonic 2 playthrough etc,

  3. Well said, BB. It's totally baffling as to what Sonic Team considers to be good design. I mean, with all the faults everyone here has pointed out I just can't get my head around how the developers working on this new version of Green Hill could honestly consider this to have good design. Maybe I'm missing something, but it's just plain bad. The fact that they've redesigned an iconic stage with a poor layout and physics which don't look any better than Gens or Sonic 4 (it would be bad enough if they did this to a completely new stage) just makes it seem like such an insult. Especially when there's another new version of GH being developed by StealthTax which looks and plays fantastic. Have they not learned everything? Do they care? What the fuck are they thinking? I'd quite like to see a developer diary series with insight into Forces design choices and stuff. I've been waiting six years to play a new main series modern Sonic game on my PlayStation and based on what we've seen I'm finding it difficult to stay positive, to feel any kind of excitement. Sure, the graphics look really nice and Forces' instrumental main theme sounds rad, but that's about it. I only ever replay Gens once in a blue moon because I got bored of it long ago and don't enjoy playing it anymore. Is Forces gonna be another game to add to the pile of Sonic games where I play briefly and then just leave it to gather dust? Hope not. On a more positive note, there's nothing wrong with the Sonic fanbase!
  4. Blinx: The Time Sweeper was a game directed by Naoto, released on Xbox in 2002. Blinx is the third playable character in Sonic Forces
  5. Well said, RHS


    1. Blacklightning



      Fucking christ almighty, it's one thing to hate people who are only shitting on the franchise for bandwagoning's sake, but to group people with legitimate, objective grievances under the same umbrella is absurd. And it annoys me that so much of the internet doesn't seem to get that.

    2. Metal Sonic NEGA

      Metal Sonic NEGA

      That guy gets it!

  6. Sweet, bounce pad!

  7. Where's dat hype train? It's already crashed!

    1. Blue Blood

      Blue Blood

      I don't think anyone even boarded it. They all got on the Mania hype train.

    2. Kool Kirb

      Kool Kirb

      Watch out SEGA you're gonna crash, Ah!

  8. GameXplain has uploaded a side by side comparison of Gens & Forces GH. Difficult to say which version I like best. Both suck in all honesty.
  9. Noticed a weird moving platform at 0:30 in the video: Seems kind of pointless as Sonic is bounced up automatically at the bottom right corner (of the screenshot) when he hits the invisible spring. Sonic could probably use it to backtrack but once he bounces up he could use the spindash to get back to the previous area. The moving platform just seems like an unnecessary design. The design of this stage as a whole really doesn't impress.
  10. This sums up SSMB's reaction to the GH gameplay.

    Kind of creepy...

    Image result for star trek riker freaky gif


  11. I'm cool with classic Sonic getting the drop-dash in Forces. At least he hasn't been given the homing attack


    you hope


    1. Celestia


      That reminds me, I'm hoping there's a Skills system like in Gens. It was a nice idea.

  12. Taxman said (when Mania was first announced) that his team introduced the drop-dash (not Sonic Team). Therefore, I wonder if the drop-dash in Forces is a late addition? I'm okay with it being in Forces. Ironically it's probably more suited to Forces, although it's still a really good addition to Mania. Gonna have fun using it! From all the talk we've heard I don't see any indication Mania and Forces are linked. I certainly hope not. Mania should remain separate from any modern Sonic game. The only thing Mania should be linked to is the previous classics; Sonic 1, 2, 3 & CD etc.
  13. Woah, missed the GH full act trailer (I was doing a full unedited playthrough of Time Twisted). It looks alright.

    1. OcelotBot


      Well, the music's kid of meh-ish.