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TheOcelot last won the day on April 14 2019

TheOcelot had the most liked content!

About TheOcelot

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    Reading, drawing, Sonic & other video game franchise such as; Ratchet & Clank, Horizon Zero Dawn, Life is Strange, Telltale Games, Batman Arkham, Crash Bandicoot & The Last of Us.
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    United Kingdom
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    The Ocelot

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  1. Been replaying the N-Sane trilogy. Finished Crash 1 (beat Stormy Ascent for good measure) and beat Crash 2. I have good time with Crash 1. Still very hard but slightly more forging than the original. Crash 2 on the other hand sucks in the N-Sane trilogy.

  2. Think we'll get some info on the new Sanic game this month?

    1. Pelvic WOO! engine
    2. Supah Berry

      Supah Berry

      If Sonic's birth month this year was insignificant enough to not have an annoncment then, it'll be no different for the rest of the summer, at least.

  3. Sonic social media TEST stream:

    Proper stream in a few hours.

  4. Did a gif of where we can see a lower path with boxes. IMO it's clear that the rail (where Crash is grinding & hanging) is looping around to the left and starts descending. Crash will end up on the lower section where there are platforms, crates and will eventually go through the small archway. So the lower section is not an alternative route. It's all part of the same route.

    1. Blue Blood
    2. Thigolf


      Go tell em Sonic

  6. I'm thinking stating 100+ levels includes the different versions of the same stages for each playable character. For example; in the reveal trailer we see Cortex using his lazer-gun to create platforms so he can get across a lava-pit, which Crash or Coco wouldn't be able to make it across. So when playing through the same stage with Crash & Coco some of the level design will be different from when playing with Cortex. So perhaps there are actually only 30+ new stages but they have different level design when playing with each character. As for in-game purchases. Could be dlc, extra skins or the option to unlock content which you normally wouldn't be able to unlock until you beat the game.
  7. Okay, my choices: Sonic Heroes: Frog Frost Team Sonic Racing: Market Street Sonic CD: Tidal Tempest (Japanese - Present) Sonic 3: Carnival Night act2 beta music Remixes Sonic R: Special Remix (Can You Feel The Sunshine) Sonic 4: Special Hill Zone Reimagined
  8. Have a happy birthday! Enjoy yourself!

    1. TheOcelot


      Thanks dude.

  9. The next Sonic game will be better than Mania :thinking:

    1. Strickerx5


      how can you say something so optimistic and bold, yet so unlikely

    2. JosepHenry


      The next game will be better than Mania


  10. Part II has sold over 4 million copies.

    Naughty Dog please don't make a Part III.


    You know they will...

    You Know GIFs - Get the best GIF on GIPHY

    ND have apparently said no plans for Part II dlc.

    1. The Tenth Doctor

      The Tenth Doctor

      They have a cheek posting pictures of a happy Joel.

  11. One of the PSN trophies for TLOU Part 2 requires you to find every "workbench" which is where you can upgrade you weapons.

    There are 25 in the game and I found 24 (without looking up there locations) in my entire New Game Plus playthrough which I've just finished. So close...

    I'll just replay the required chapter and eventually find the missing one.

    I've clocked 62 hours after doing a normal & NGP playthrough.

  12. Just wanted to chime in and say I'm pleased we're finally getting a "true" sequel to the original classics. I'm not overly hyped as the N-Sane trilogy satisfied my craving for classic Crash, but a new game with hopefully lots of new ideas whilst staying true to the original successful formula looks fun. I do hope there's enough new levels/enough originality so that this feels like a true sequel as opposed to a "Crash Mania" (like Sonic Mania with more re-imagined than brand new content). Whilst it might seem weird getting Toys for Bob to make a new game instead of Vicarious Visions, I think Toys for Bob did a brilliant job with the Reignited trilogy (and also have some experience with Crash in Skylanders), so I trust them to do CB4 justice. ...and it looks nice. The quantum masks changing up the gameplay; slowing down time and anti gravity-walking on walls & ceilings looks interesting enough. I like the inclusion of grinding on rails, feels natural for a Crash game. Wonder what the other two masks do? Maybe one mask allows Crash to shrink so that he can get through smaller areas, or allows him to fly maybe? I guess time-relics are a certainty, I mean they are kind of a staple to the series, although I've had my fill of them and would rather Toys for Bob come up with something else. Actually I'd rather there be more stages to play through (than in the original trilogy) so that time-relics aren't needed to pad out the game. The transition from 3D to 2D sections (and back to 3D etc) in the original Crash games was something which worked well and it looks like it's been implemented well in CB4. Whilst I don't mind there being unorthodox levels (like the bike racing, jet ski & planes levels in Crash 3), I hope a large majority of the stages are more traditional platforming which is what made Crash 2 so good (and better than 3 IMO). I'm curious to see what the controls will feel like. I think Crash 2's tighter control (from the original trilogy) was much appropriate than Crash 1&3's more slippery controls. Also good to hear there are multiple playable characters. If you can the full game with other players (like in Rayman Origins) it could be a lot of fun. As for the new designs, yeah Coco & Cortex will take some getting used to. I like Crash & N-Gin's designs. As for other returning villains. I assume Dingodile is & N-Trophy are a certainty. I also hope Tiny returns. At the same I hope they come up with some creative new villains & boss fights.
  13. Even though TLOU Part 2's story is a mess and some of the level design & gameplay is boring, on the other hand some level design and exploration is superb. Exploration can be incredibly rewarding. There are countless areas with collectibles & supplies which are so easy to miss. I'm playing new game plus and exploring everywhere and already found loads of collectibles which I missed on my first run and no doubt have still missed many in this run. There's no way I'll be able to find all the collectibles without a guide. There's almost too many collectibles to find, haha.

  14. Happy 29th anniversary Green Hill zone.

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