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TheOcelot

TSS Member
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  1. Thumbs Up
    TheOcelot got a reaction from KHCast in Concept Art Fridays   
    As far as TSSZ were concerned this was a good PLATFORM for a discussion. At least TSSZ are finally BRANCHING out to the community.
  2. Thumbs Up
    TheOcelot got a reaction from Chocolate Cookie in Concept Art Fridays   
    Sonic must be BARKing up the wrong tree!
  3. Thumbs Up
    TheOcelot got a reaction from PeanutButterDimond in Concept Art Fridays   
    Sonic must be BARKing up the wrong tree!
  4. Thumbs Up
    TheOcelot got a reaction from Dark Qiviut in Concept Art Fridays   
    Sonic must be BARKing up the wrong tree!
  5. Thumbs Up
    TheOcelot got a reaction from Detective Shadzter in Concept Art Fridays   
    Sonic must be BARKing up the wrong tree!
  6. Thumbs Up
    TheOcelot got a reaction from Celestia in Concept Art Fridays   
    Sonic must be BARKing up the wrong tree!
  7. Thumbs Up
    TheOcelot got a reaction from Emmett L. Brown in Concept Art Fridays   
    Yes your right there is a (vacuum) elevator that takes you to a different route in Scrap Brain Zone Act 2 if you have over 50 rings. I played that Act this morning to find the the different route.

    Okay, now when you start SBZ Act 2 there is an upper route and a lower route.Take the lower route (I would recommend first taking the upper route to get a shield, a few more rings and then back tracking). By the time you get to the third elevator (I think) and have over 50 rings the elevator initially takes you the normal route which is slightly up screen. Just when its about stop however, it then takes you up to a higher screen where there are quite a few rings to collect. It also teases you with a row of 5 boxs (4x10 rings boxes and 1 extra life) which I think are impossible to get unless you are Tails (I tried by hardest).

    Its been a very long time since I found that alternative route.
  8. Thumbs Up
    TheOcelot got a reaction from Hyper-Shan in Concept Art Fridays   
    The Robotnik snowman concept art reminds me of the exploding snowmen in Sonic 3d blast, Diamond Dust zone.
  9. Thumbs Up
    TheOcelot got a reaction from -Ace- in Zone Ideas for Episode 2!   
    Ideas for Sonc 4 Episode 2 levels:

    Desert Danger Zone: We finally get our Desert Dazzle level complete with Sand storms.

    Aquatic Arctic Zone. Sonic has to hold his breath as he and is swimming fox friend navigate a frozen deadly underwater wastland.

    Biotanic Terrorform Zone: A mixture of beautiful plant life and metal compunds that combine to produce deadly traps that eventually force our heroes deep underground.

    Metal Gear Sonic Zone: Sonic and Metal Sonic engage in a fierce battle through this vast hidden underground factory that Robotnik built many years ago. Robot has been conducting experiments, turning animals in Robots. As the factory implodes, both Sonic and Metal Sonic survive.

    Asteriod Assult Zone: Sonic (on his own) confronts Robotnik in his hidden 'egg station 2'. Sonic stops Robotnik from activating his Robot making machine that was designed to be launched into orbit around Morbius (Earth) to transform every creature on Morbius into a Robot.

    Spacestation Zone: With Robotnik seemingly dead at last Sonic crashlands Robotniks egg station onto an abandoned spacestation which reveals a shocking secret. Sonic also has to battle a deadly alien who has plans to destroy morbius.

    Miles Metal Zone: Back on Earth Miles 'Tails' Prower (on his own) must face off against Metal Sonic in a deadly duel!!!!!!!!!!!!!!!!!!!!!!
  10. Thumbs Up
    TheOcelot got a reaction from Hyper-Shan in Zone Ideas for Episode 2!   
    Ideas for Sonc 4 Episode 2 levels:

    Desert Danger Zone: We finally get our Desert Dazzle level complete with Sand storms.

    Aquatic Arctic Zone. Sonic has to hold his breath as he and is swimming fox friend navigate a frozen deadly underwater wastland.

    Biotanic Terrorform Zone: A mixture of beautiful plant life and metal compunds that combine to produce deadly traps that eventually force our heroes deep underground.

    Metal Gear Sonic Zone: Sonic and Metal Sonic engage in a fierce battle through this vast hidden underground factory that Robotnik built many years ago. Robot has been conducting experiments, turning animals in Robots. As the factory implodes, both Sonic and Metal Sonic survive.

    Asteriod Assult Zone: Sonic (on his own) confronts Robotnik in his hidden 'egg station 2'. Sonic stops Robotnik from activating his Robot making machine that was designed to be launched into orbit around Morbius (Earth) to transform every creature on Morbius into a Robot.

    Spacestation Zone: With Robotnik seemingly dead at last Sonic crashlands Robotniks egg station onto an abandoned spacestation which reveals a shocking secret. Sonic also has to battle a deadly alien who has plans to destroy morbius.

    Miles Metal Zone: Back on Earth Miles 'Tails' Prower (on his own) must face off against Metal Sonic in a deadly duel!!!!!!!!!!!!!!!!!!!!!!
  11. Thumbs Up
    TheOcelot got a reaction from Winston in Best and worst game from each era   
    Classic Era:

    Best: Sonic 3&K (the combined proper full length version).
    Whilst I adore the brilliance of the time travel gimmicky Sonic CD, even that can't quite match the wonderful Sonic 3&K. 3&K had the advantage of it's two predecessors, Sonic CD & Sonic 2.The result:

    - A massive 14 level adventure with 4 character options: S&T, S, T or K.
    - Huge open levels jammed with secrets, endless exploring all with 10 minutes.
    - Mid zone boss and end of zones boss. The classic eight hits, but much harder to destroy very gimmick bosses. Sonic CD had trememdous input in this game. More so I think that Sonic 2.
    - 3 bonus levels. The blue sphere special stage (best special ever created). Chaos and master emeralds. Power ups (water, electric & fire).
    - To me this game is in a class of its own. Plenty of things to stop you getting bored. How quicky can collect 99 lives? How many acts can you finish with 999 rings?
    - A beautifully told story with no cutscenes. Each zone is effectively one big act. The first act flows seemlessly in the second without the screen going blank. At the end of each level Sonic moves seemlessly to the next (in Hydrocity Sonic is thrown into the air by water and at the start of Marble Garden he starts of by falling from sky. You can picture the story as the game flows. Simply magical.

    Sonic 3&K was best 2d game on the mega drive (genesis) in my opinion.

    Worst game:
    A tough one, but I would say Sonic 2. Slightly poor controls. Almost too fast. Easy to get killed as Super Sonic.

    Adventure Era:

    Best Game: Sonic Heroes.
    The game flows nicely. 4 different playing options, Team Sonic, Team Dark etc. With verying difficulty. A nice game (not perfect).

    Also really like Shadow the hedgehog. The idea that ceratin actions in a level would take you on a different path (with so mnay paths available) was inspired. A very Sonic CDish concept.

    Worst Game: SA1.
    Painful. Irritating and pointless hub levels where you just get stuck and bored. The game does not flow. The missions are pretty naf.

    Modern Era:

    Best Game
    Sonic Generations:
    A game that does not flow but it's a celebration of 20 years. Some beautiful level design. The perfect mix of 2d/3d gameplay. The fact that you can play what music you want was a great idea.

    Worst Game
    Sonic Unleashed (yes worse that Sonic TH 06).

    Pointless hub levels. Poor controls, cheap deaths. A confusing story. Nice graphics to be fair. Sadly the Werehog levels are better than the Sonic levels. That's compliment as I really like the Werehog levels. The slower pace actually worked quite well.

    Best game of all era's, Sonic 3&K.
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