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Indigo Rush

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Indigo Rush last won the day on July 28

Indigo Rush had the most liked content!

About Indigo Rush

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    Meme Bean Guy
  • Birthday 08/22/1990

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    United States
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    North Carolina

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  1. Sometimes I'll play through Super Mario 3D Land and World and say "man, why can't translating traditional Sonic into 3D be this straight-forward?" Putting Classic Sonic mechanics onto the Z axis is obviously possible and tenable, with plenty of fan projects doing a commendable job; Utopia, GHP:2 and Islands being some of my favorite 3D Sonic experiences. But as seen in plenty of other fangames, it's not easy to pull off, and as many have said in this thread already, it's not necessarily fun. Adding momentum to the homing attack is one of those "well, of course we have to do that" changes that don't always work out as intended. It's frustrating to readjust your trajectory if that wasn't your intended move, and if that momentum is actually dependent upon your previous speed going in, that's even more frustrating to contend with. On paper, it makes sense. In practice, it's annoying. But bouncing upwards, or not bouncing at all, is just as unfun to me. I feel that the best solution would be a fixed forward bounce that doesn't rocket you forward at blinding speeds, but that exact determined speed needs to hit that sweet spot for control and guidance. Either that, or there should be a different reaction depending on if you're holding the button while impacting the enemy or not. Another aspect of the air dash/homing attack, and this is a hill I will die on, is that it shouldn't be mapped as a mid-air jump ability, and instead be it's own attack that can work on the ground as well. If going fast in 3D makes attacking baddies difficult, and we're concerned about combat being as fluid as possible, then being able to target attack an enemy on the ground should be possible as well. This could also free up the "double jump" slot for a different move altogether to add more mobility options. Beyond that, I'm just not a fan of pace-halting somersault, breakdancing or slide attacks. I think that Sonic Team knew what they were doing up until Adventure 2 with how levels were designed, but failed to find that happy medium between Adventure 1's more open design and Adventure 2's more automated speed levels. I think both design styles are fun and can coexist within the same level. A nice ebb and flow between relaxed exploration and tense forward dashing could present the best of both worlds, and be a decent facsimile of the original 2D games' more platforming heavy sections and "hold right to win" areas ala Chemical Plant Zone. I guess there isn't one specific best solution to bring Classic Sonic to 3D, but willingness to compromise and accept that it's not as simple as dropping the dude in a big 3D overworld like some fangames tend to do is a start. You can have premium grade physics and it won't mean anything if the level design doesn't take advantage of it. This is something the fangame community is finally starting to experiment with, but we have a long way to go.
  2. Man, bless Marky Jester. I love everything about this tech demo. I'd go bananas over a Blue Spheres game if it was presented this way.

    1. Your Vest Friend

      Your Vest Friend

      That menu screen makes my head spin.

  3. The tricky part is getting the birds and squirrels to comply.
  4. Anyway Sonic Forces Mobile should have let you make your own avatar so you could show them off in races with other players and their avatars. Again a missed opportunity.

  5. Who's the best Sonic character and why is it Hunk of Meat

    1. A Match in Oil Ocean Zone

      A Match in Oil Ocean Zone

      wet pork


      shlicks by


      hunk of meat the meat-hunk

    2. Wonderworld Ultima

      Wonderworld Ultima

      Clearly it's Hatsune the Pidgeon.

  6. Agent Stone in Sonic 1 when

  7. Man after all these years we finally have the Sonic OVA soundtrack. 

    tbh I'll take this over a game announcement for the rest of the year

    1. Polkadi~☆


      This year is the year for finding old stuff about games (even though this is an anime and not a game).

      If L is real, anything is possible.

    2. KHCast


      Some of this music sounds like it was cut tracks from Mania, like god damn this slaps hard lol

  8. Oof.


    1. Rusty Spy
    2. Supah Berry

      Supah Berry

      I could excuse their overambition in making that game, and could let them go for those occasions where they showcase their ego, believing this project won't have a major effect on anybody. 

      And now they've come out and're trying to undo all the progress these fangames have made in earning SEGA's trust over the years, and give our community another bad name.







    3. Milo


      at this point it feels like sonic fangame developers asking money for their projects has become trend and they're goading sega to take notice and start cracking down on fan projects. absolute clownery.

      given tracker's mentioned that the developers have gone after him since he's not a big fan of the game, this doesn't surprise me too much though

    4. iambitter21


      just glad that things are back to normal, I though BOLT would actually be biting the bullet and making money off of a blue talking, hedgehog he does not own.

  9. Just letting y'all know this has almost 4 million views


    1. TheOcelot


      I prefer this scene from 06' over that annoying video 😅



    2. A wild west steam engine

      A wild west steam engine

      Wth did I just watch?

  10. while i'm at it, sonic dash could do good by adding a step counter with in-game rewards for reaching certain step milestones, like rings, gems and red star rings; it'd encourage physical activity from it's users (which is always a good thing) and can be a passive way to help reduce the tedium of grinding for those resources to unlock characters and such

    1. Indigo Rush

      Indigo Rush

      yeah maybe some chuckleheads can exploit it somehow, but on the whole seems like a good idea? 

    2. Teoskaven


      They can't come up with new ways for players to spend extra gems on, what chance do you think we have? I personally think it's already a miracle we've been getting all these new characters.

    3. Supah Berry

      Supah Berry

      A mobile game having a more efficient way of earning points for new characters without having to spend money for them?

      Don't Be Stupid, Friends! | Unisex T-Shirt, a t-shirt of funny, geek, time,  youtube, video, internet, joke, dont, im, clock, stupid, hug, me, scared,  journey, through, and thisisit goodness.

  11. just slugged an ale and because i'm a lightweight without a filter, i'd like to say that sega/sonic team are idiots for not realizing the potential of fancharacters/custom avatars sooner and making a sub series/alt universe with that as the focus

    customization and personalization is extremely profitable and if you add the avid obsession of the sonic fanbase to create their own characters, you basically have a money printing machine which would be just as profitable, if not moreso than a friggin chao garden game, which, by the way, they're also stupid for sitting on for so long

    i wouldn't even play these games and i think it's a lucrative idea

    1. Wraith


      you could just make both of those ideas into one 'sonic world type thing. the OCs would mesh well with the the slower paced hub world/chao stuff people already like. beyond any profitability i just think it would be a good time. 

    2. Indigo Rush

      Indigo Rush

      it would be a pretty cool idea, yeah: especially since there's a number of fan OC's that have a chao buddy or are even chao themselves. mix that with the concept of chao being useful outside of the gardens/races as adventuring buddies and how customizable they are with different breeds, types and animal parts (maybe add costumes?), you've got a really good opportunity for a heavily personalized Sonic-esque experience.

      dangit, this is never going to happen

    3. Supah Berry

      Supah Berry

      Sometimes I wish this series wouldn't put "Speed" right there on it's name so that a great idea like making an MMORPG (or some other MMO thing) with Sonic OCs wouldn't get dismissed so quickly. Especially if it had the hub and Chao content like Wraith said.


      Could an MMO all about anthro animals that capitalizes on the Sonic Fan OC scene (ToonTown doesn't count) find as big of a success if it does have the Sonic name attached to it? Be snide all you want about the current state of affairs with this franchise, but think about this. It cannot be denied that Sonic's characters and all the fanmade creations they've inspired is a big part of what makes it still have such a large following, whether they are kids, teens, or people who grew up with the series since the beginning.

  12. 🅱️uyo 🅱️uyo 🅱️etris 2️⃣


  13. My fiancee got me a Genesis Mini!! And my roomie got me some authentic animation cels from AoSth!!! :D



    1. Blue Blood

      Blue Blood

      Sounds like you're having a grand birthday! Best wishes to you 

    2. Indigo Rush
    3. Monkey Destruction Switch

      Monkey Destruction Switch

      That freaking rules my dude.

    4. Ryannumber1gamer
    5. TheOcelot


      Very cool.

      Happy birthday.


    6. PublicEnemy1


      Happy birthday, yo!

    7. Supah Berry
  14. fug I'm thorty

    1. Nina Cortex Jovahexeon

      Nina Cortex Jovahexeon


      fug I'm thorty

      You know, when you actually pronounce "thorty" out loud, it sounds like you're "40".

    2. Indigo Rush
    3. Nina Cortex Jovahexeon
    4. KHCast


      I think the word you’re looking for is Thotty Indigo

    5. Nina Cortex Jovahexeon
    6. Crow the BOOLET

      Crow the BOOLET


      DAS U!

    7. Zaysho


      Happy birthday, old man.

    8. Monkey Destruction Switch
    9. Nina Cortex Jovahexeon

      Nina Cortex Jovahexeon

      Happy Birthday Indigo!

    10. Indigo Rush
    11. Crow the BOOLET

      Crow the BOOLET



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