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Status Updates posted by Indigo Rush
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SSMB's BGM today:
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"We've been smeckledorfed!"
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THATS NOT EVEN A WORD AND I AGREE WITH YE
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PC the Hedgehog and Plumbers_Helper reacted to this
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Was waiting for a picture of a gold ring and a chaos emerald as the engagement ring but the opportunity for that joke died after the third "member" joined
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So what we're looking at right now is an attempted attack on American democracy.
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Everyone's gotta go fast but no one knows why
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If you go fast, time slows down.
Going slow or no motion, time speeds up.
That is why weekends go by so fast. That is why they say slow down, cherish every moment with your loved ones, because the moment won't last long. That is why time seems to go slow at work, because you are active and moving fast. Depends on the job.
Feel free to correct me if I'm wrong.
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Fast is relative, man. If everyone goes fast, then nobody is fast.
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neezTHEhuman reacted to this
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If we interpret Sonic's theme song, It Doesn't Matter, literally then we know at least why Sonic's gotta go fast: he feels life is too short and wants to live life to the fullest with the time he has. But the song also says that Sonic doesn't know where to stop, forever chasing the next big thrill instead of taking the time to enjoy the moment now.
Time won't wait and I got so much to do
Where do I stop, it's all a blur and so unclear
Well, I don't know but I can't be wrong
It is both inspiring and tragic. 😔
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Orbot and Cubot are pure don't @ me
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I can handle them in certain doses, they stretched a little far in Lost World. Truth be told outside of Boom they haven't even been used that much, or at least they've not really stuck with me.
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Supah Berry reacted to this
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They do serve their purpose well and are a clear standout as far as the last decade of writing in this series is concerned.
I'd love to see them utilized in better put together narratives.
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Supah Berry reacted to this
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Hot take: They'd be better seperated than as a duo
Orbot is obviously best as Sa-55, so keep that relationship. Maybe tone down the apathy a bit so that he fits the role as a commander again, as well as giving Eggman reason to listen to his shenanigans in the first place
Make Cubot a wandering low-ranked lacky, though. He's at his best when he's dim witted but pure, so make him a wandering NPC that cleans up Eggman's waste/runs errands who you can talk to, press for info, (against his will or obligingly lol) or just hear what his thought of the day are
Keeping them together as if they're this classic comedy duo that will never get old is not only restrictive, but it also misses the point of their strengths as characters, as well, and it's just a waste to see. I'd love to see the odd reunion now and again, however; they are basically related after all
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Misty Milo and Celestia reacted to this
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Indigo Rush reacted to this
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This is kind of silly but I'd like them more if they were based on enemy badniks ala Scratch and Grounder. They're fine designs but imo kind of boring when we could have like, a snarky Motobug or something.
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Misty Milo reacted to this
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I can't listen to 24K Magic without thinking about Chemical Plant Zones music. Thanks, internet
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Mean Bean Machine 2, please
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Replace lives in Sonic with score penalties, like in Smash Bros' classic modes. If you die, you lose a percentage of your score.
But you have to make score valuable outside of just bragging rights, so just have literal points as currency for shops and such, like in Sonic Generations, or maybe to replace rings in the Chao Gardens, assuming they ever return.
Suddenly losing thousands of points after dying sucks, doesn't it, and playing well is more incentivized.
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One thing that I don't like even if I get why it's probably done in games like SA2 (and most of the modern titles, iirc?) was resetting your score on the stage to 0 when you lose a life. Always felt like an extra punishment when you already had limited tries. I think subtracting a set amount from a total campaign score per death might work (maybe it multiplies on the amount of tries, so more deaths = larger amounts of points lost?) as well as making the points usable in a bonus mode.
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Indigo Rush reacted to this
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On the Pokemon subject: I honestly wouldn't mind something like a super-nostalgic Gameboy esque entry in the visual style of the Links Awakening remake rather than what they did for Let's Go. ........Thing is, I would want that only so long as the next main Pokemon title really breaks the mold in a huge way.
I might sound crazy here, but I think they need a "Classic Pokemon" and "Modern Pokemon" gameplay split off so they don't feel the need to cater to both for every mainline game.
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Pokémon started going downhill when they gave Ash brown eyes
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Indigo Rush and Supah Berry reacted to this
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More seriously, Pokémon is really different from what it used to be. The gameplay is bloated with so many features and mechanics that can be largely ignored, the art style has shifted significantly and the entire sense of intrigue, growth and adventure had gone in a totally different different direction to when the series first started. And yet, despite that, Pokémon is stale. The franchise is sterile. It feels so manufactured and so branded now.
I'd love a classic Pokémon game that was styled after Gens 1 and 2. I think the series started to change significantly after DDPt; you can feel it a bit in HGSS, it's quite significant in BWBW2 and "modern" Pokémon as it is today really started in Gen 6. It would be especially awesome to see Pokémon and character designs invoke the stylistic choices of earlier Gens too.
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Pokemon went from being about discovering and adventuring through an unknown, broad world to strolling from one tourist attraction to the next with some battles in between
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Blue Blood reacted to this
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I find this to be largest obstacle when a series goes on for long enough; do you fight against the change or just roll with it.
Despite what older fans like us think, Pokemon is far more popular than it's ever been, in spite of (or probably, because of) the changes that have been made to the formula.
It just feels like a natural changing of times for better or worse...especially since I feel like segregating the series into "old and new" is going to lead to the same issues that Sonic currently faces in that each crowd are inevitably going to be at odds with each other in gaining Game Freak's attention.
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Supah Berry reacted to this
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Isn't the whole intention of a classic modern gameplay split to try and cater to both crowds? It would require needing to split the development crew in order to make the two different game styles for several games, and why bother if people will buy the modern styled games anyway?
Game Freak have no reason to bring back classic Pokemon the same Intelligent Systems don't need to bring back the old Paper Mario, no matter how much we want it. Unlike Sonic, Pokemon still sells like hot cakes causee they are perfectly functional and can get away with changing, streamlining and removing features cause the casual non-hardcore gamers are always put in the forefront.
It's better you save GF the "trouble" and find some other mons collection series or start making spiritual successors to fill that Classic Pokemon gap. Cause it should be clear GF have little intrest in doing it themselves
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In Sonic's case though, the quality of the games is in question too. You can say what you want about Pokemon, but they're committed to this new direction and bring the best towards it. Same cannot be said for Sonic.
Classic aesthetics are in Modern games for one simple reason, they know for a fact that its going to sell. Same with Pokemon really. The brand name alone will attract consumers regardless of the complaints.
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Supah Berry reacted to this
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Gimme classic Pokemon so that I can get GTS, online, and game-to-game transfer all for free
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Indigo Rush reacted to this
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I'd be in favor of a split tbh. That way we can get two extremes; BotW style Pokemon games and Octopath Traveler styled ones.
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Indigo Rush reacted to this
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Man, bless Marky Jester. I love everything about this tech demo. I'd go bananas over a Blue Spheres game if it was presented this way.
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Anyway Sonic Forces Mobile should have let you make your own avatar so you could show them off in races with other players and their avatars. Again a missed opportunity.
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Who's the best Sonic character and why is it Hunk of Meat
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Man after all these years we finally have the Sonic OVA soundtrack.
tbh I'll take this over a game announcement for the rest of the year
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This year is the year for finding old stuff about games (even though this is an anime and not a game).
If L is real, anything is possible.
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Plumbers_Helper reacted to this
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Oof.
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I could excuse their overambition in making that game, and could let them go for those occasions where they showcase their ego, believing this project won't have a major effect on anybody.
And now they've come out and're trying to undo all the progress these fangames have made in earning SEGA's trust over the years, and give our community another bad name.Spoiler
Update:
Nevermind
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at this point it feels like sonic fangame developers asking money for their projects has become trend and they're goading sega to take notice and start cracking down on fan projects. absolute clownery.
given tracker's mentioned that the developers have gone after him since he's not a big fan of the game, this doesn't surprise me too much though
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Supah Berry reacted to this
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Just letting y'all know this has almost 4 million views
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while i'm at it, sonic dash could do good by adding a step counter with in-game rewards for reaching certain step milestones, like rings, gems and red star rings; it'd encourage physical activity from it's users (which is always a good thing) and can be a passive way to help reduce the tedium of grinding for those resources to unlock characters and such
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just slugged an ale and because i'm a lightweight without a filter, i'd like to say that sega/sonic team are idiots for not realizing the potential of fancharacters/custom avatars sooner and making a sub series/alt universe with that as the focus
customization and personalization is extremely profitable and if you add the avid obsession of the sonic fanbase to create their own characters, you basically have a money printing machine which would be just as profitable, if not moreso than a friggin chao garden game, which, by the way, they're also stupid for sitting on for so long
i wouldn't even play these games and i think it's a lucrative idea
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you could just make both of those ideas into one 'sonic world type thing. the OCs would mesh well with the the slower paced hub world/chao stuff people already like. beyond any profitability i just think it would be a good time.
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Indigo Rush and Supah Berry reacted to this
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it would be a pretty cool idea, yeah: especially since there's a number of fan OC's that have a chao buddy or are even chao themselves. mix that with the concept of chao being useful outside of the gardens/races as adventuring buddies and how customizable they are with different breeds, types and animal parts (maybe add costumes?), you've got a really good opportunity for a heavily personalized Sonic-esque experience.
dangit, this is never going to happen
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Supah Berry reacted to this
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Sometimes I wish this series wouldn't put "Speed" right there on it's name so that a great idea like making an MMORPG (or some other MMO thing) with Sonic OCs wouldn't get dismissed so quickly. Especially if it had the hub and Chao content like Wraith said.
Could an MMO all about anthro animals that capitalizes on the Sonic Fan OC scene (ToonTown doesn't count) find as big of a success if it does have the Sonic name attached to it? Be snide all you want about the current state of affairs with this franchise, but think about this. It cannot be denied that Sonic's characters and all the fanmade creations they've inspired is a big part of what makes it still have such a large following, whether they are kids, teens, or people who grew up with the series since the beginning.
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