Jump to content

Indigo Rush

TSSnet Staff
  • Content Count

    17,945
  • Joined

  • Last visited

  • Days Won

    265

Everything posted by Indigo Rush

  1. I do understand that. I guess I don't see a need to remaster it either as it's a gorgeous game that isn't really hurting to be significantly changed (medal hunting aside) and my argument is more about why Colors needs it more. I can see why fans want a collection, though. I can get behind that.
  2. It's on PSNow? So it's technically available on relevant hardware, then. It may not be ideal, but my point stands: Sonic Colors does not have this, even. And again, I want to reiterate that it's availability is only half the equation; it's also one of the 'bad' ones, and SEGA is not so dumb that it would put in the R&D into repackaging a game that they know is not going to review well. Sonic Colors was reviewed well, Sonic Colors isn't available on modern hardware, it's been ten years, SEGA needs a safe bet for their efforts. It's time for an upgraded port.
  3. Sonic Colors actually makes a load of sense for a remaster. It was a very critically acclaimed game when it released (people talked about how much it broke the 'Sonic Cycle' and whatnot) and holds up rather well, but also desperately needs that graphical boost in the 2020's. It's ten years old, and is not available on anything other than the Wii and DS. I've heard people asking for Unleashed to get ported, but I don't think folks really have considered how much it was thrashed and trashed on release, so no clue why you'd think SEGA would mess with that. Additionally, I was able to download it on my fiancee's Xbox One for $20 and play through it (until I couldn't stand it anymore) so it's not like it's unavailable to consumers on relevant hardware. Colors needs some serious polish in a few areas, but it's art direction is gorgeous, the good faith it restored in the franchise is undeniable and it can only benefit from being brought back into focus, especially after Forces unceremoniously wet the bed and became the latest "bad Sonic game" of the generation. The modern branch of the series needs a pick me up.
  4. Sonic Generations a good, please bring to the Nintendamendo Sweetch

    1. Indigo Rush

      Indigo Rush

      (and add new DLC thenks)

    2. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      Sonic generations & Eggman's fury

    3. Supah Berry

      Supah Berry

      but forces basically was gens dlc

    4. Indigo Rush

      Indigo Rush

      If Forces is Gens DLC then Sonic 4 is a prequel to Sonic Mania 

    5. TheOcelot

      TheOcelot

      Gens was dlc for Colours

      SLW was dlc for Sonic 4

      Forces was dlc for Rise of Lyric

       

    6. Thigolf

      Thigolf

      -> Ports that are anything else but Mega Drive games

      Hah, funny, that.

    7. Blue Blood

      Blue Blood

      One port of the Steam version of SADX coming up!

  5. HOW HAVE I NOT HEARD THIS ONE BEFORE WTF

    Y'ALL KEPT THIS FROM ME 

     

     

    1. The Master

      The Master

      There's a Live and Learn and Seaside Hill in this style too. Overall a really good album, came out about 2018/2019 I believe.

    2. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      I feel like there was a crowd singing along to this.

  6. How would a "randomizer" mod work for any of the Classic Sonic games (Sonic 1, 2, 3&K, Mania)? My first thought is item boxes and maybe which badniks appear in each Zone, but otherwise I can't think of much. 

    1. Wraith

      Wraith

      Random stage/act order, maybe.

    2. Your Vest Friend

      Your Vest Friend

      Randomise which zone you go to next for maximum carnage.

      Spoiler

      Extra hard mode: Odds are weighted towards Green Hill

       

    3. Supah Berry

      Supah Berry

      This is kinda sorta randomizing-

       

    4. Diogenes

      Diogenes

      random level order plus random character per level would make the most sense, i think. you could do monitors but in most cases i don't think it'd make much difference, randomized badniks might be hard to make work due to some needing certain environments to work properly.

    5. Blue Blood

      Blue Blood

      I've said before that I'd have really liked to have seen a randomiser element in Mania's Encore Mode. Ideally it would have randomised all of the level order (but still start in AIZ and end in TMZ), and that could be accomplished by having the Ruby warp the characters at the end of each act (like it does between PGZ2 and SSZ1). Within the levels, certain Badniks could have been added to a limited randomiser pool with enough forethought put into which ones are interchangeable and what terrain limits were in place. The overall level layouts couldn't be changed, obviously.

    6. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      Random palette swaps.

  7. Tested positive for COVID. Ugh 

    1. Soniman

      Soniman

      OH NO DUDE I'M SORRY THAT SUCKS I really hope it's not serious...

    2. Supah Berry

      Supah Berry

      tenor.png

      How's your part of the world coming along with vaccines? Think you can fight to give your appointment a higher priority so you can schedule it sooner if it isn't coming up soon already?

    3. Thigolf

      Thigolf

      I hope you get well soon, man :/

    4. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      Hope you get well soon!! 

    5. Zaysho

      Zaysho

      Please take care, man. I hope it's not serious and you'll feel better soon.

    6. The Master

      The Master

      Take it easy dude, sure you'll be ok.

    7. Rabbitearsblog

      Rabbitearsblog

      Please take care. I hope you get well soon.

    8. TheOcelot

      TheOcelot

      Get well soon dude.

    9. Strickerx5

      Strickerx5

      Sorry to hear man, here's for a quick recovery.

    10. Jango

      Jango

      Been there, you can win this! I'm sure you'll come out of it without a scratch, pal 👊 Take it easy and drink lots of water.

    11. SonicWind

      SonicWind

      Sorry to hear, man. Hoping this ends well for you.

    12. Milo

      Milo

      Sorry to hear that, hopefully you can recover/get a vaccine quickly.

    13. Indigo Rush

      Indigo Rush

      Update: this is day 3 of feeling sick, and it's all been a low-grade fever, chills, aches and a sore throat with a cough. Not fun. I'm hoping it doesn't get much worse than this.

    14. Jango

      Jango

      Can you still smell or taste?

    15. Supah Berry

      Supah Berry

      I hope its not too much trouble distancing yourself from your family if you enjoy hanging out with them often. Think you can keep yourself busy (as busy as your health'll let you at least) and stay in touch with your folks till you get your vaccine?

    16. Indigo Rush

      Indigo Rush

      I'm already living apart from my fiancee right now so I've got that covered. My family lives in a different state so they're safe from me by default. Doctors say to not take the vaccine while infected. By the time I get over it, I'll already be getting ready for the Wedding. 

      The worst right now is the sore throat, it's like... worse than strep. I can hardly swallow water without being in pain 

    17. Jango

      Jango

      Dang, that sucks. Are you taking any kind of medicine for the fever or throat? I only took one for fever (because my doctor said it'd be OK) eventhough I didn't had any. I did took Vitamins C and D capsules because I'm low on them anyways, and since they're known for pumping up your imune system, it was a good precaution. 

  8. Now for a game of is it early COVID symptoms or seasonal allergies? 😬

    1. Blue Blood

      Blue Blood

      Hopefully just the latter...

    2. Polkadi~☆

      Polkadi~☆

      Well, my sister caught the flu, but we all freaked out and thought she got COVID...

    3. Indigo Rush

      Indigo Rush

      Update: low grade fever

       

      ... Crap

  9. Sonic is a hedgehog

    1. Cuz

      Cuz

      Sonic saying "I told you, I'm not a rat! I'm a HEDGEHOG!" For 10 Minutes -  YouTube

    2. Blue Blood

      Blue Blood

      Debatable. Have you ever looked at it from someone else's perspective?

    3. Ryannumber1gamer

      Ryannumber1gamer

      Are you sure? I thought he was a needlemouse

    4. PC the Hedgehog

      PC the Hedgehog

      We should have a scathing 5-page debate about this.

    5. Lord-Dreamerz

      Lord-Dreamerz

      A over 3 foot tall anthro hedgehog sure. I feel SonicTeam should really come up with a broad term for the Sonicy alien humanoid animal species they create as they are clearly different from the normal animals or the tiny animals too. I know fans like to use the term mobian, but i don't think SonicTeam uses it.

    6. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      That may be true, but he's also a guy that loves adventure:

       

  10. As an addendum to my post, one specific thing I'd like to thread into the lore is the "four great civilizations" nugget dropped by Sonic Chronicles and have it tied into the reveal at the end of Sonic Riders ZG that the Babylonians were actually aliens. That'd be my scifi way to explain the coexistence of talking animals and humans. The ancient ruins in South Island that depict a race of bird people would be the backdrop for that, and that would be the "first" great civilization, of which Longclaw/Sophocles (since I like the idea of an owl being Sonic's surrogate parent for some dumb reason) is the last remaining descendant. Echidnas would be the fourth and final before Chaos wrecks everything and the emeralds are banished to the Special Stage for Gerald Robotnik to use his special machinery to retrieve one for his experiments. ......y'all got me headcanonizing my own Sonic universe how could you.
  11. Throw me in the camp with those who think Knuckles' digging abilities should be explored a bit more beyond what the Adventure games did. If Knuckles is going to ever be playable in a 3D action game again, I'd like to see him preserve momentum by diving into the ground and drilling across the surface as if he was swimming in a body of water (which is also something I'd like to see return from SA2). I think there's some potential to be had there, especially in conjunction with his usual climbing, punching and gliding abilities. If you've ever played Super Lucky's Tale, you'll know what I'm going for. Basically Lucky's burrow ability, but faster and effective on walls as well as the ground.
  12. I'll never not love Azoo's ideas

  13. When you say "reimagine/reboot" Sonic, I'm assuming this is meant to run the entire gamut from character designs to storyline of the main game series. To that, I'd say the most important thing is to recognize first that Sonic is much bigger than a stand-alone game franchise, and everything from the movie to the shows to the comics and maybe even the mobile phone games have equal potential to leave a strong first impression on newcomers. From a branding perspective, that's a lot of salivating potential for making money a franchise that transcends generations, but it's equally nightmarish to manage. To just "reboot" the games is one thing, to make a sweeping call that everything ever that stars Sonic doesn't count anymore is most likely going to fall on the deaf ears of the general public who'll say "who cares" and enrage the fans who've spent years of their lives building their understanding of the Sonic series. If we're going to "reboot" it all, get ready for some backlash and confusion. So, we want to reimagine Sonic. If that responsibility fell on my lap, I'd first and foremost establish a living lorebook/continuity bible that explains everything from how Sonic's universe functions to every character's favorite food. Sonic's world needs to be fleshed out so it can be a sturdy launching point for an endless number of stories to tell, as well as give a faithful canvas for fans to create their own stories and characters with. From there, I think it's important to make sure different media forms like the comics and TV shows be written and portrayed in a way that doesn't contradict the games, instead supplementing them to create a sort of expanded universe, if you will. The main thing is to determine if we want to redesign the cast, and to that I'd say not to, or rather not much. The current modern design which incorporates some of Classic Sonic's stature is a great equilibrium to work from. I'd just have it so certain games or other media have the opportunity to fill in more specific details such as fur and shoe texturing, similar to the Movie, just not as radical. The next major task is story, and I think the biggest thing is to take advantage of 30 years of hindsight to recreate the most loved story beats from the series across any continuity, as well as avoid recreating (or heavily modifying) the worst ones. I'm talking moments like Tails saving Sonic at the end of Sonic 2, Eggman brutally defeating Sonic in Archie #175, Sonic and Shadow's "faker?!" quips in SA2, the showdown against Metal in the OVA, Sonic and Knuckles squaring off in... Sonic & Knuckles, that sort of thing. It doesn't have to only come from the game series to find a second life in a rebooted series. Similarly, just because it was in the games, doesn't mean it needs to be revisited. I'd stay far away from incorporating the Black Arms into Shadow's backstory, for instance, and the Deadly Six need a serious retooling. Aside from that, rebooting the series from "square one" with a Sonic 1 or Sonic 2 remake isn't a bad start, but pretty soon we're going to need to be smart with adding more fan favorites into the mix. Eventually we'll need to get back up to par with having the primary cast and tertiary supporting characters on the palette so we can start painting new stories with them. This is possible with the aforementioned hindsight; it'll be much easier to reintroduce the old guard when we've already figured out their personalities and character arcs. Some game stories could even be "re-told" as comic book arcs or TV episodes; or for fun, we could take something like the Storybook series and literally make them into story books. All the character development without any of the half-baked Wii tech demos. Additionally, with the comics and shows picking up the slack, some characters could be introduced in that area and then be incorporated into a major game without having to make another introductory arc to explain everything about them. I'm actually sort of hoping SEGA is going to do this with the IDW comic, as it took off right after Sonic Forces and seems to consider the games prior to that as part of it's canon; and with Tangle and Whisper being playable in the mobile games, there's certainly an opportunity to be had here. From there, you could introduce all new characters or re-incorporate "lost" or "non-canon" characters like the Hooligans or the Freedom Fighters in new, re-imagined ways that would supplement the new series. And that's where I'd start. I didn't mention anything about game design because this just isn't the topic for that, though I definitely have my opinions there. For the most part, I think the series is just fine the way it is, but if afforded the opportunity, I'd vouch for everything I said above.
  14. How would y'all design a Sonic & Eggman game?

    1. Cuz

      Cuz

      ... Isn't a Sonic and Eggman game just like 99.9% of most Sonic games? 

      Or is this some buddy cop handcuffed together situation?

    2. Indigo Rush

      Indigo Rush

      Like, where both are the main playable characters

    3. Kuzu

      Kuzu

      Depends on the type of game it is; we're talking a platformer or another genre?

    4. Blue Blood

      Blue Blood

      I'd take these two awesome characters with tons of history put them in a banal spin-off with only mini games and there's no need for a plot either. I'm thinking something like a cross between Mario & Sonic Olympics and Crash Purple/Spyro Orange. It would be amazing.

    5. Teoskaven

      Teoskaven

      A solo Eggman dungeon builder/tower defense is kind of a neat idea tbh.

    6. Kuzu

      Kuzu

      @Blue Blood Its cheap and affordable and people will buy it anyway. Sounds like a Sega move. 

    7. Dejimon11

      Dejimon11

      My idea Eggman game would basically be the Mis-Adventures of Tron Bonne 

    8. Strong Guy

      Strong Guy

      I'd take a similar approach to sa2 with choosing good or evil and tell each characters story from their own perspective. You'd probably need some outside force like the black arms or gun to have a common enemy for both of them to take on but still have a handful of sonic vs eggman fights when they inevitably clash.

      Sonic would play how you'd expect him to and eggman would be in his egg walker I'd just make it more mobile. Immediately I imagine the chicken legs on his mech could give him kazooie moves like a high jump, faster run speed, and straightening so he could go over obstacles like spikes, quicksand, shallow water, etc etc unharmed. I love the idea of eggman gunning down huge hordes of enemies and he could have a close range move where he grabs the enemy himself and punches them  since eggman himself is a pretty strong guy. That'd be POWERFUL.

      Honestly I've been thirsting for another playable eggman appearance again real bad. 

    9. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      Just make Mean bean machine 2.

    10. Indigo Rush

      Indigo Rush

      Final boss against a kaiju as Death Egg Robot firing out Super Sonic like a cannon is sort of what I'm leading up to here 

    11. Diogenes

      Diogenes

      i think the most obvious angle would be to give eggman some gadgets that put him on a similar level to sonic, though i'm not sure where exactly to go from there. maybe do something like the ring tether from chaotix, have them be forced to work together, give them some team-up moves that are  not exactly "friendly" cooperation.

    12. Indigo Rush

      Indigo Rush

      @Diogenes you just put this in my head: Sonic pushing Eggman around like Billy Hatcher and the giant egg

    13. Blue Blood
    14. Kuzu

      Kuzu

      ....So Sonic Twinsanity?

  15. Is Failinhearts still around? Haven't seen a Morning with a danganronpa video in a while 

    1. Blue Blood

      Blue Blood

      I hadn't noticed the lack of his trademark greetings, but yeah I don't think I've seen them in a while? He's been logged in and reacting to stuff, but hasn't posted anything in a month.

      https://board.sonicstadium.org/profile/6770-failinhearts/ 

    2. Dejimon11

      Dejimon11

      He’s active on Twitter and discord 

    3. Emperor Robrainiac

      Emperor Robrainiac

      As someone who keeps in contact with him through the PM RP I can say he's still around. Just very busy with RL stuff.

    4. Teoskaven

      Teoskaven

      Pretty much, if you bother to check his content it's one of the first things that pop up.

    5. DanJ86

      DanJ86

      I can echo what Emperor said. It's mostly school work keeping him busy.

    6. Failinhearts

      Failinhearts

      I'm still here every day! Just... yeah busy, busy, busy.

      And two, the status system has been very unreliable on my tablet. Made posting the morning greetings really tedious.

      I appreciate everyone's responses here, though! Glad I'm not forgotten, lol.

  16. *looks at Pokemon DP thread*

    Well now I'm not sharing my opinion on the remakes, jeezum lol

    1. Thigolf

      Thigolf

      It's okay, bud, I like them too

    2. Kuzu

      Kuzu

      Man, you a Sonic fan. You should be used to this.

  17. *checks Blaze topic*

     

    Man I always miss the good stuff

    1. Crow the BOOLET

      Crow the BOOLET

      Haha! I get it!

      420 Blaze it!

      Haha funi!

    2. Polkadi~☆

      Polkadi~☆

      can someone who was there give the summary of what happened

    3. Badnik Mechanic

      Badnik Mechanic

      I wanna know what happened lol

  18. They're going to need to make some significant changes if they want me to play this again. I hated Skyward Sword and it's not something I intend to play again without significant alterations, which, besides mapping motion controls to the analog stick, I don't think they're going to do. Happy for those who like the game, though.
  19. Yeah, I'm not sure if introducing that many characters at once is the best idea. Tails and Knuckles, possibly Amy could work, but one of the reasons the first Sonic Movie was as accessible as it was to general audiences (besides fixing the design) was that they focused on Sonic, Robotnik and Tom. The more high profile main series characters they introduce, the more some viewers might struggle to keep up with them all; and on the flip-side, if they don't give enough of these characters the spotlight and development they need, the worse off the movie will be and the more upset the fans of those characters will be.
  20. Gonna be honest, despite the topic I made, I really do love Classic Sonic and would be elated if they continued making 2D games with that universe, but I just don't see it happening without dividing the series in a bad way. 

    1. Speedi

      Speedi

      I think every compromise that could be made would lead to somewhat severe backlash tbh. It's better for them to just pick the solution that they're the most confident in and go from there. They just dug themselves in too deep of a hole with this one.

    2. Zaysho

      Zaysho

      I'm honestly fine with continuing to make "classic style" games whether that's "modern art" with the more true to the Genesis physics and gameplay or with the "classic art." Either I think are valid aesthetic choices and it's always rubbed me the wrong way when it felt like Sega was trying to make a branding division for the sake of catering to several different audiences. I think there's a lot of fun possibilities to cross-pollinate both of them since they were mostly understood to be extensions of the other compared to something like Boom or the movie which were designed as their own universes already.

      Kind of feels like the door's been shut on that though which is a shame.

    3. Patticus

      Patticus

      If Nintendo can incorporate 2D, 3D and everything in between, sure as hell Sega can do the same with Sonic. Just call it Universe 2D and Universe 3D so ne'er the twain shall meet, except in special anniversary games or whatever like Doctor Who.

    4. TheOcelot

      TheOcelot

      I'd like to see more 2d games and 3d games, even if it's modern Sonic in 2d and classic in 3d, just make the gameplay fun.

    5. Plumbers_Helper

      Plumbers_Helper

      I think the only real solution is just for Sega to finally start making good games. Not "ok" not "it's a step in the right the direction" but plain and simply good.

      Like if Sonic Forces turned out to be an amazing game, would this "Classic Sonic is dividing the fan base" even be a discussion? I feel if Classic Sonic's levels and physics were as good as Sonic Mania's and he majorly contributed to a fun well thought out story that was emotionally impactful to the player, this wouldn't be a problem. You might get a few fans saying they would have preferred playing as Tails or Shadow or whoever but the vast majority of fans wouldn't care because they had an amazing time. I feel the only reason this has gotten as big as it has is because Classic Sonic was used to make a great game and subsequently used to make a mediocre Modern Sonic game even worse.

      Even if Sega did get rid of Classic Sonic or Modern Sonic you're not going to have complete unity with the fanbase. When the teaser trailer for Super Mario Odyssey was released on Youtube I screamed for joy because it was the first non linear 3D Mario game in fifteen years, yet many of the Youtube comments were filled with people disappointed it wasn't another New Super Mario Bros game. But the fighting between 2D and 3D Mario fans is practically non-existent because both sides still get good games. That's how you solve the Classic Sonic vs Modern Sonic debate: you make good games for both.

  21. Wasn't expecting to hear Emerald Hill! Hopefully we'll actually see more of Sonic's world in this movie.
  22. "Reception of it" Ok, what are you referring to? Sonic Lost World? Sonic Forces? Sonic Runners? Sonic 4? All of those feature Classic-esque aesthetics and gathered a collective lukewarm reception at best. From the perspective of a fan like Diogenes, who is primarily speaking towards gameplay, so that's a really disingenuous assertion. Speaking of: 1. Not saying Classic Sonic as a design or playstyle should be axed in it's entirety, but gatekeeping those particular design philosophies and endeavors to a separate pillar isn't working, and it's time to move onto fixing the issue 2. We've all been here long enough to know that SEGA/Sonic Team isn't likely to actually achieve this, but if we're only here to shoot down the discourse of what should happen because it isn't likely to happen, then we wouldn't even bother posting galaxy-brain exchanges on a Sonic the Hedgehog-themed internet forum in the two thousandth and twenty first year of AD. 🙃
  23. Oh, I know there's plenty of Classic catered content. That doesn't change the fact that most of it wasn't good, and that's Diogenes' point. To circle this back to the main point; Classic Sonic design and aesthetic hasn't solved the core issue of the game series, and it's only muddying the waters and encouraging division. All we end up doing is mincing words and splitting hairs like this. Classic fans aren't getting what they want, Modern fans aren't getting what they want, no one's getting what they want, so clearly SEGA needs to regroup and drop this pillar nonsense.
  24. The fact remains that the only time we've seen this even attempted in any meaningful capacity are instances where Classic Sonic is present; I'm talking Generations (you can go on about how imprecise it is, they still aimed to replicate the feel) Sonic Mania (not a Sonic Team project, but an official game nonetheless) and Sonic Forces (see Sonic Generations). Not arguing that Sonic Team especially cares to get it 100% right, they demonstrably don't. But ever since Sonic 4 (which, again, missed the mark) you only ever specifically see Classic Sonic in that sort of package. Modern 3D Sonic games don't get to enjoy even a shade of good side-scrolling, let alone proper momentum physics, because that's Classic Sonic's corner. For some reason. This is not focusing on the actual issue.
  25. I would also like to toss this into the stone soup for emphasis and focus: the issue isn't necessarily that Classic Sonic shouldn't exist because Modern Sonic can do anything Classic can... you can flip that. The issue I specifically am trying to shed light on is that Classic Sonic is being treated as an entire pillar of the franchise itself and is gatekeeping both 2D and physics-based gameplay in particular. That's why I brought up Sonic Advance, a game that nailed both of those, yet featured the Modern Sonic design. It's one thing if the retro design is featured in an appropriate setting, such as Mania or a call-back like Generations, but entirely something else when we need to specify him as a completely different character and universe. To make an example with Mario, Paper Mario is a different design for a different kind of game, but that isn't a different character; that's still Mario. The same could have applied with Classic Sonic; save it for the odd throwback side-scroller, alt costume or cameo; but instead he's a different character from a different dimension with certain characters that aren't allowed to appear in the "Modern" Universe (and vice versa), and that's the major problem. I love me some Classic Sonic gameplay and aesthetic (not talking about level locations, hi there Green Hill) but I don't think it should be gated away from the rest of the series. Hope this helps keep the discussion on track.
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.