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Person

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  1. Thumbs Up
    Person got a reaction from Legendary Emerald in Why Sonic Underground Sucks (In my Opinion)   
    Sonic Underground is certainly one of- if not the worst- piece of Sonic-related media, in my opinon. Basically, you summed it up perfectly, but I've always just wanted to elaborate on why it's the worst.
    It isn't just because it's a bad show in general, I've always thought it was because it seemed like absolutely no care or effort went into it in any way. Put bluntly, DIC didn't give a damn, and Sega didn't give a damn.
    Think about it:
    Sega ALLOWED this, approved it during a time when they were trying so hard to re-vamp and unify Sonic's worldwide image and canon. Sonic Adventure, as mentioned, came out well over a year before this. Every effort was made to unify Sonic's story, characters, and designs throughout all regions. Even Archie Comics, I believe, was told that they had to start using these elements. So why not this show, which I imagine was in development at the exact same time? Because they didn't care.
    And it's conflicting. You might be thinking: "Why should Sega have cared? The show's concept was doomed from the start." Good point, but really WHY shouldn't they have told DIC that they couldn't go the ludicrous route they did with this show? It's their IP, and they had every right to tell DIC what to do with their flagship character.
    The biggest question I ever wondered about Underground was how it was possibly OK'd with:
    The absence of Sonic's sidekick Tails, and his replacement with two uninspired siblings. Giving Sonic the backstory of a prince whose also in a rock band with said siblings Keeping the (outdated) westernized designs and story elements when everyone else had to adopt the Adventure canon that was being pushed at the time. Like how in the hell did Sega pass up on the opportunity of a tie-in cartoon? Absolutely HORRID animation, even for TV. Sonic has never looked so bad, no matter that era or design of his you like most. Underground is simply the worst. CONCLUSION
    My guess is that Sonic X was also entering early development and Sega just let DIC run with it because their contract was expiring. Sega probably just wanted SOMETHING to tie into Sonic Adventure, and didn't care about what it was as long as Sonic was in it. Some fault lies with them, but we can't leave DIC out. They also obviously gave NO CARES about this show, and just threw together something they thought would be "cool" in the view of 1999's kids. They did not care about anything going on with the Sonic brand, except the 1/8 of SatAM's plot they kept.
    __________________
    Also, really, HOW WAS TAILS NOT HERE? Like Imagine this:
    If DIC still had the Mario license at this time, during the N64 era- 
    Mario would still have a Brooklyn accent and his older color scheme. He is no longer a plumber, but the owner of a music shop. Bowser will still be here, still called King Koopa instead, and have the same design as the Mario 3 cartoon. Luigi and Princess Peach aren't here. Instead, Mario has two cousins- Maria and Marco. Maria wears a pink cap, Marco has an orange one. When they aren't selling instruments to totally unrelated gremlin townspeople, they play them and sing! Wario is finally introduced in a cartoon, but is colored wrong and has a pet rhino with sunglasses. You can think what you want of something like Sonic Boom, both the games and the show. But no matter what, those still had actual effort put into them, Unlike Sonic Underground.
  2. Promotion
    Person got a reaction from tailsBOOM! in Why Sonic Underground Sucks (In my Opinion)   
    Sonic Underground is certainly one of- if not the worst- piece of Sonic-related media, in my opinon. Basically, you summed it up perfectly, but I've always just wanted to elaborate on why it's the worst.
    It isn't just because it's a bad show in general, I've always thought it was because it seemed like absolutely no care or effort went into it in any way. Put bluntly, DIC didn't give a damn, and Sega didn't give a damn.
    Think about it:
    Sega ALLOWED this, approved it during a time when they were trying so hard to re-vamp and unify Sonic's worldwide image and canon. Sonic Adventure, as mentioned, came out well over a year before this. Every effort was made to unify Sonic's story, characters, and designs throughout all regions. Even Archie Comics, I believe, was told that they had to start using these elements. So why not this show, which I imagine was in development at the exact same time? Because they didn't care.
    And it's conflicting. You might be thinking: "Why should Sega have cared? The show's concept was doomed from the start." Good point, but really WHY shouldn't they have told DIC that they couldn't go the ludicrous route they did with this show? It's their IP, and they had every right to tell DIC what to do with their flagship character.
    The biggest question I ever wondered about Underground was how it was possibly OK'd with:
    The absence of Sonic's sidekick Tails, and his replacement with two uninspired siblings. Giving Sonic the backstory of a prince whose also in a rock band with said siblings Keeping the (outdated) westernized designs and story elements when everyone else had to adopt the Adventure canon that was being pushed at the time. Like how in the hell did Sega pass up on the opportunity of a tie-in cartoon? Absolutely HORRID animation, even for TV. Sonic has never looked so bad, no matter that era or design of his you like most. Underground is simply the worst. CONCLUSION
    My guess is that Sonic X was also entering early development and Sega just let DIC run with it because their contract was expiring. Sega probably just wanted SOMETHING to tie into Sonic Adventure, and didn't care about what it was as long as Sonic was in it. Some fault lies with them, but we can't leave DIC out. They also obviously gave NO CARES about this show, and just threw together something they thought would be "cool" in the view of 1999's kids. They did not care about anything going on with the Sonic brand, except the 1/8 of SatAM's plot they kept.
    __________________
    Also, really, HOW WAS TAILS NOT HERE? Like Imagine this:
    If DIC still had the Mario license at this time, during the N64 era- 
    Mario would still have a Brooklyn accent and his older color scheme. He is no longer a plumber, but the owner of a music shop. Bowser will still be here, still called King Koopa instead, and have the same design as the Mario 3 cartoon. Luigi and Princess Peach aren't here. Instead, Mario has two cousins- Maria and Marco. Maria wears a pink cap, Marco has an orange one. When they aren't selling instruments to totally unrelated gremlin townspeople, they play them and sing! Wario is finally introduced in a cartoon, but is colored wrong and has a pet rhino with sunglasses. You can think what you want of something like Sonic Boom, both the games and the show. But no matter what, those still had actual effort put into them, Unlike Sonic Underground.
  3. Thumbs Up
    Person got a reaction from SpongicX in Sonic Lost World vs. Sonic Forces   
    I've got the biggest soft-spot for Lost World. While I don't think it's a great title by any means, I appreciate what it was trying to do.
    Now, I had fun with Forces, but there was nothing in that game that ever made me think the designers were being clever, creative, or having fun. The whole thing seems like it was made just because they HAD to make it.  I had fun, but in any case, it's a mighty huge step down from Generations, Colors and Unleashed. Lost World, to me, was at least ambitious and experimental, which hasn't always worked out with Sonic's career, but there was a semblance of care put into it. Forces is a horribly lazy game of re-packaged assets and gameplay ideas under the guise of something new. The avatar, the only new thing, was horribly shallow and had less options than an online Sonic OC creator game.
  4. Thumbs Up
    Person reacted to Spooky Mulder in Sonic Forces - Space Port Gameplay   
    Why does it look like Dimps made this game?
    Sonic Generations wasn’t perfect but at least it addressed complaints from Unleashed and Colors and then built on what those games had done.
    The weirdest thing about Forces is that not only does it not seem to address complaints from Generations, it seem like ST also ignored the praise for that game too.
    Where after all the praise for more open stages with branching pathways like Modern Seaside Hill did ST get the idea that the game needs to be more linear than ever?
  5. Thumbs Up
    Person reacted to Zippo in Sonic Forces - Space Port Gameplay   
    Ugh. The level environment itself looked great, but everything else looked awful. QTES in 20fucking17 is mind boggling to me.
    Also, can you guys please show something that isn't the fucking avatar??
    We've seen literally one fucking Modern Sonic stage, for fucks sake.
  6. Thumbs Up
    Person reacted to Adamabba in Sonic Forces - Space Port Gameplay   
    Right? I probably have a good chance of getting hired there since I've put down "Experience with Mario Maker" on my resume.
  7. Thumbs Up
    Person reacted to Blue Blood in Sonic Forces - Space Port Gameplay   
    Sorry it looks so bad.
  8. Thumbs Up
    Person reacted to Badnik Mechanic in Sonic Forces - Space Port Gameplay   
    My God it looks even duller than all the other stages!
     
  9. Thumbs Up
    Person got a reaction from AdventChild in Sonic Forces - Chemical Plant is back   
    Sorry y'all, I just had to do it, heh heh.
    Anyway, wow. I was expecting Chemical Plant from the earlier in-level dialogue, but seeing it now...I don't know how to feel. On the one hand, it looks kind of cool, but on the other it's like geez, do you think that's enough? I know anything that needed to be said has been said already, but I'm just severely disappointed that I can't really like this game right now. Every new reveal has just brought it down lower and lower. I'll still give it a try, but damn.
  10. Thumbs Up
    Person got a reaction from Sky The Destroyer in Sonic Forces - Chemical Plant is back   
    Sorry y'all, I just had to do it, heh heh.
    Anyway, wow. I was expecting Chemical Plant from the earlier in-level dialogue, but seeing it now...I don't know how to feel. On the one hand, it looks kind of cool, but on the other it's like geez, do you think that's enough? I know anything that needed to be said has been said already, but I'm just severely disappointed that I can't really like this game right now. Every new reveal has just brought it down lower and lower. I'll still give it a try, but damn.
  11. Promotion
    Person got a reaction from Blitz 'n Burst in Sonic Forces - Chemical Plant is back   
    Sorry y'all, I just had to do it, heh heh.
    Anyway, wow. I was expecting Chemical Plant from the earlier in-level dialogue, but seeing it now...I don't know how to feel. On the one hand, it looks kind of cool, but on the other it's like geez, do you think that's enough? I know anything that needed to be said has been said already, but I'm just severely disappointed that I can't really like this game right now. Every new reveal has just brought it down lower and lower. I'll still give it a try, but damn.
  12. Thumbs Up
    Person got a reaction from Kuzu the Boloedge in Sonic Forces - Chemical Plant is back   
    Sorry y'all, I just had to do it, heh heh.
    Anyway, wow. I was expecting Chemical Plant from the earlier in-level dialogue, but seeing it now...I don't know how to feel. On the one hand, it looks kind of cool, but on the other it's like geez, do you think that's enough? I know anything that needed to be said has been said already, but I'm just severely disappointed that I can't really like this game right now. Every new reveal has just brought it down lower and lower. I'll still give it a try, but damn.
  13. Promotion
    Person got a reaction from Razule in Sonic Forces - Chemical Plant is back   
    Sorry y'all, I just had to do it, heh heh.
    Anyway, wow. I was expecting Chemical Plant from the earlier in-level dialogue, but seeing it now...I don't know how to feel. On the one hand, it looks kind of cool, but on the other it's like geez, do you think that's enough? I know anything that needed to be said has been said already, but I'm just severely disappointed that I can't really like this game right now. Every new reveal has just brought it down lower and lower. I'll still give it a try, but damn.
  14. Thumbs Up
    Person got a reaction from Ayliffe in Sonic Forces - Chemical Plant is back   
    Sorry y'all, I just had to do it, heh heh.
    Anyway, wow. I was expecting Chemical Plant from the earlier in-level dialogue, but seeing it now...I don't know how to feel. On the one hand, it looks kind of cool, but on the other it's like geez, do you think that's enough? I know anything that needed to be said has been said already, but I'm just severely disappointed that I can't really like this game right now. Every new reveal has just brought it down lower and lower. I'll still give it a try, but damn.
  15. Thumbs Up
    Person got a reaction from FFWF in Sonic Forces - Chemical Plant is back   
    Sorry y'all, I just had to do it, heh heh.
    Anyway, wow. I was expecting Chemical Plant from the earlier in-level dialogue, but seeing it now...I don't know how to feel. On the one hand, it looks kind of cool, but on the other it's like geez, do you think that's enough? I know anything that needed to be said has been said already, but I'm just severely disappointed that I can't really like this game right now. Every new reveal has just brought it down lower and lower. I'll still give it a try, but damn.
  16. Chuckle
    Person got a reaction from Blue Blood in Sonic Forces - Chemical Plant is back   
    Sorry y'all, I just had to do it, heh heh.
    Anyway, wow. I was expecting Chemical Plant from the earlier in-level dialogue, but seeing it now...I don't know how to feel. On the one hand, it looks kind of cool, but on the other it's like geez, do you think that's enough? I know anything that needed to be said has been said already, but I'm just severely disappointed that I can't really like this game right now. Every new reveal has just brought it down lower and lower. I'll still give it a try, but damn.
  17. Promotion
    Person got a reaction from Badnik Mechanic in Sonic Forces - Chemical Plant is back   
    Sorry y'all, I just had to do it, heh heh.
    Anyway, wow. I was expecting Chemical Plant from the earlier in-level dialogue, but seeing it now...I don't know how to feel. On the one hand, it looks kind of cool, but on the other it's like geez, do you think that's enough? I know anything that needed to be said has been said already, but I'm just severely disappointed that I can't really like this game right now. Every new reveal has just brought it down lower and lower. I'll still give it a try, but damn.
  18. Thumbs Up
    Person got a reaction from Sonictrainer in Egg Mania: Boss Battles in Sonic Mania (Spoilers)   
    Do you think the piranha plant thing is just a common enemy in Stardust Speedway, or an actual boss/miniboss?

  19. Thumbs Up
    Person got a reaction from SonicComicFanboy in Egg Mania: Boss Battles in Sonic Mania (Spoilers)   
    Do you think the piranha plant thing is just a common enemy in Stardust Speedway, or an actual boss/miniboss?

  20. Thumbs Up
    Person reacted to Sonictrainer in Egg Mania: Boss Battles in Sonic Mania (Spoilers)   
    Classic Eggman is back once again to capture, collect, and insert animals into Badniks and Prison Capsules, set up traps to knock the Rings and life out of Sonic, Tails, and Knuckles, find and gather all the Chaos Emeralds, and take over the world. To make matters worse, he's got his hands on the new Phantom Ruby that has unexplained powers of its own that Eggman can't wait to experiment with.

    Alongside his original creations, Eggman’s cooked up some brand new designs for regular and Super Badniks, including a group of 5 specially designed Egg Robos called the HBH (aka Hard Boiled Heavies).
    Besides the usual, it’s unclear whether or not Eggman created the new Zones like Studiopolis Zone or Mirage Saloon Zone himself, or if he just came and took over. We also don’t know what big project he’s working on, other then the fact that it’s not the Death Egg.
    So for this topic let’s review the original Bosses of the remixed Genesis Era Zones and speculate the new bosses Sonic, Tails, and Knuckles will have to fight in Sonic Mania.
     
    NOTES: 
    1. Now that the game is out, I'm going to be talking about all of the Regular Bosses. THIS IS YOUR SPOILER WARNING!

    2. Sonic Mania is following Sonic the Hedgehog 3 & Knuckles Zone structure, where each Zone has 2 Action Stages (aka Acts) with a Boss Battle at the end of each one.
    3. Most of us have agreed that Eggman will appear in Act 2 of the remixed Classics like in Green Hill Zone: Chemical Plant Zone, Stardust Speedway Zone, Flying Battery Zone, and whatever Zone gets picked from Sonic 3.
    4. We used to believe that the HBH only appear in the new Zones. However, Heavy Rider is the only exception. Also as far as Acts go, Heavy Gunner is the only one that appears in Act 1.
     
    Green Hill Zone

    In the Original Green Hill Zone, Eggman appeared at the end of Act 3 with his iconic Green Hill Wrecking Ball. Sonic had to dodge the Wrecking Ball while using the platforms to Spin Jump Eggman.

    Sonic Mania turns the original boss into an evil Keychain. At the end of Green Hill Zone Act 1, Sonic, Tails, and Knuckles have to fight a Super Badnik, which I like to call the “Death Chain”. The Death Chain is a pair of 2 miniature Death Eggs tied together by a chain. One of them will turn red and protrude spikes, acting as the Wrecking Ball while the other one acts as the support. They sometimes even swing together. If they’re not red, Team Heroes can Spin Jump them easily. Once one is destroyed, the chain will break, and the last Mini Death Egg will bounce around.

    Continuing the Death Egg theme in Green Hill Zone Act 2, Eggman appears with a 2D Version of the Sonic Generations Model of the Death Egg Robot, which fights and travels from the left side of the screen. It has the extending arms like in Sonic Generations, which can break the ground, and still fires the Eggman Bombs from its back like in Sonic 2. To hurt it, Sonic, Tails, and Knuckles have to climb its arms and Spin Jump onto its head.

    Chemical Plant Zone

    In the Original Chemical Plant Zone, Eggman tries to splash toxic versions of the Mega Muck on Sonic and Tails while both sides of the platforms were unstable and led to bottomless pits.
    The Act 1 Boss is a mix between the original and the Ice Cap Zone Act 1 Boss.

    We haven’t seen the Bosses for Chemical Plant Zone in Sonic Mania despite most of Act 1 and Act 2. However, in a interview with GiantBomb, it was revealed that one of the Bosses turns into a game of Robotnik's Mean Bean Machine/Puyo Puyo and I believe that Boss Battle takes place in Chemical Plant Zone.
    Chemical Plant Zone Remixed Boss Ideas:
    something like the Yellow Devil from Mega Man or Chaos Zero, but made out of Mega Muck
    Stardust Speedway Zone

    In the original Stardust Speedway Zone, Sonic raced against Metal Sonic in 1 of 2 Future versions of the Zone. If Sonic didn’t keep a decent enough speed he would be caught by Eggman’s instant death laser, even if Sonic was on one of the higher platforms above the racetrack when Eggman passes by. Sonic couldn't actually do anything to hurt Metal Sonic either.

    We haven’t seen a lot of the Stardust Speedway Zone since the Pre-Order Trailer. I did have 2 crazy ideas for the Bosses here.
    Stardust Speedway Zone Remixed Boss Ideas:
    instead of racing Metal Sonic, Sonic has to race Eggman in his Sonic costume from the “Man of the Year” cartoon, that was seen in Sonic Jam instead of racing just Metal Sonic, Sonic also has to race Tails Doll, Metal Knuckles, Egg Robo, and Eggman as well, like a race of Sonic R something similar to the Egg Serpentleaf from Sylvania Castle Zone
    Flying Battery Zone

    In the original Flying Battery Zone, a Mimic Prison Capsule was the Boss of Act 1. Sonic, Tails, and Knuckles had to trick it into hitting itself in order to damage it. 

    In Flying Battery Zone Act 2, Sonic and Tails had to fight a laser, similar to the one from the Wing Fortress Zone, before chasing Eggman through a rising floor maze without getting crushed, and finally fighting Eggman and his very suggestive, flamethrower mech.

    It seems that in Flying Battery Zone Act 1, our heroes will have to fight a remixed version of the laser but inside a trash compactor. Who knows how long it will be before the walls close and who knows if there are any hidden Badniks in the trash that are actually still functioning (judging by that Flicky in the screenshot).
    Flying Battery Zone Remixed Boss Ideas:
    Boss Battle where you have to use the Tornado at some point
    Studiopolis Zone

    We know for a fact that Heavy Gunner is at least 1 of the Bosses for Studiopolis Zone and appears in a running Boss Battle, with a hover car and a group of Egg Robos. Characters will have to knock one of the Egg Robos into Heavy Gunner to do damage.
    Studiopolis Zone Remixed Boss Ideas:
    If Heavy Gunner isn't the only Boss for Studiopolis Zone, I think that one of the Bosses might be a giant TV Monitor
    Mirage Saloon Zone

    We know one of the HBH is at least 1 of the Bosses for Mirage Saloon Zone but we don't know its name or abilities yet. We did see a leaked animation of it but I'm not sure if anything's changed since then.
    Mirage Saloon Zone Remixed Boss Ideas:
    Something involving a shootout or target practice
    Mystery Zone #1


    …Let's talk about this "picture" another day…

    Mystery Zone #2

    So let’s talk about the unknown building Zone for a minute:
    the windows remind me of the structures in Spagonia/Rooftop Run I can't tell if Sonic is inside or outside of the building the use of the color red, both in the plants and the interior design  I wonder if this is the Clock Orc Zone the object to the left looks familiar to me but I can't put my finger on it the building could be a museum, cathedral, botanical garden, lab, or a castle The "Ninja" themed HBH could be here
    Discussion Questions
    1. Which of the Bosses in Sonic Mania are you really looking forward to fighting?
    2. Are there any Bosses that have been revealed that you're not looking forward to fighting in Sonic Mania?
    CD. Do you think any version of Silver Sonic/Metal Sonic/Mecha Sonic will appear at all in Sonic Mania?
    3. What are your ideas and thoughts about the HBH and other machines Eggman will throw at us in the Zones and Acts?
    K. What do you think Eggman's true plan is in Sonic Mania?
  21. Thumbs Up
    Person got a reaction from BlueSky in Lyrics where you prefer your own incorrect interpretation   
    The Lyrics:
    "I will travel across the land
    Searching far and wide
    Each Pokemon to understand
    The power that's inside"
    What I thought they were/ What they should be:
    I will travel across the land
    Searching far and wide
    Teach Pokemon to understand
    The power that's inside"
    I always though it was "teach", because that actually makes sense. Like training your Pokémon to utilize their full potential. "Each" doesn't even really make sense.
  22. Thumbs Up
    Person got a reaction from Cornelius Fudge in Iizuka & Hoshino Interview "Burning Sonic Questions Answered"   
    Good to see Iizuka is open to more Classic style games in the future. Don't even care if Mighty ever shows up, it's just good to know that Sonic Mania is looking promising enough to open up the possibility of more "Classic world" games.
  23. Thumbs Up
    Person got a reaction from lbyrd2 in Mighty No.9 - New Inafune title!   
    Oh please.
    Let me know when that animated series comes out, too, guys.
  24. Thumbs Up
    Person got a reaction from Mil-O-Lantern in Mighty No.9 - New Inafune title!   
    Oh please.
    Let me know when that animated series comes out, too, guys.
  25. Thumbs Up
    Person got a reaction from MainJP in Iizuka & Hoshino Interview "Burning Sonic Questions Answered"   
    Good to see Iizuka is open to more Classic style games in the future. Don't even care if Mighty ever shows up, it's just good to know that Sonic Mania is looking promising enough to open up the possibility of more "Classic world" games.
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