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Niko

TSS Member
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Everything posted by Niko

  1. The multiple paths thingy is there already, the simplest one being in GHZ Sonic Generations Act 2 for example and it works out perfectly, a slower but an easier one, and a faster but more challenging one. Now I get what you're saying by simply adding more levels to the games to make it last longer but it might get to a point where it gets boring... Maybe that's just me but no matter how good the game is if it gets repetitive and too long to the point where it becomes kind of boring to beat, that's a problem. Adding a few more levels would be fine, but it wouldn't change much, but adding more than that could make the game boring imo. S3&K was a short game, beat it in like 4-5 hours, yet it is still one of if not the best sonic game ever released. It's short but replayable. So length of the games isn't much of a problem as long as it's not abnormally short or even worse, way too long.
  2. Get a channel art, a decent trailer, and some thumbnails that'll make people click the vid when they see it Visuals play a VERY important role here, best advice I can give.
  3. Oh right, that might actually be the case here, considering Christian Whitehead is working on it aswell..Hmm...
  4. Yeah, by the way he said it, it's kind of hard to understand. I thought there were some platforms that they missed out on and I googled it and they didn't miss out or anything? So what else could that mean?
  5. The game wasn't that bad at all, in fact I recently replayed it and enjoyed it a LOT. Though Knuckles' Chaotix didn't do too well as far as I know, because it was released on the 32X console which was completely unnecessary at the time, + they're focusing on Sonic and considering KC didn't have him as a character, it would be kind of risky to re-release it and hope that it will do well imo.
  6. It says at this time... I guess that's something, might get an update in the future? plz ;_;
  7. Yeah, we might still get something for EU I guess, just gotta wait and see, got some hope left still >:) Doubt it's gonna cost more than that...
  8. Not only that, it whitescreens for me even when trying to go to the main site, wonder what's up..
  9. A lot of hype goin on around this anniversary thar's for sure... Eh, yet another reason for me to crave visiting japan which won't happen anytime soon... fml:c
  10. That's what I meant mainly. But everything is designed so well from the colors to the chraracters...
  11. Jesus christ, leaks going on already, lol. I'm so gonna buy that, looks absolutely gorgeous ;-;
  12. I'd much rather have my instashield than the drop dash tbh.. Atleast both, as Indigo Rush said, they wouldn't create problems for eachother unless the player is simply dumb. With that being said, I find the instashield a lot more useful considering I haven't seen ONE instance where the dropdash is atleast 70% necessary, and the shield, when mastered to a certain extent, can save you A LOT, and be more useful overall. Plus it requires some skill and practice to time right, so it gives the player a reason to master it. That's just my opinion though.
  13. Indeed, get out of bed and drink tea or do something else for like 15-30 mins. Going right back to sleep after it occurs gives it like 90% of chance to occur again and again until you just take a break.
  14. For me, as I said, breathing in a weird way, like fast and then slow, just without a regular rythm, works very well. It's easy to do considering you have problems breathing anyway, just doing that makes your body think something isn't wrong and wakes you up IMMEDIATELY. The paralysis might have lasted 1-2 mins and it'll just last 3-5 secs because of this, by far the best technique I've found. Give it a shot if it occurs the next time ;D
  15. Yeh, considering that you got used to it already means that you won't be as scared when it occurs -> the hallucinations are gonna get better too. Your technique is pretty weird tho lol It might work but holy fuck trying to move ANYTHING and failing feels so bad and demotivating it's kind of awful. That's just me tho.
  16. Been waiting for an IOS Mario game for a long time actually... Not sure how good this one'll be though lol. Gonna give it a shot when it's available.
  17. The spritework is by far the best I've ever seen, wouldn't expect it to take less, it's perfect
  18. Holy fuck, the 12 mins of gameplay that got released 2 days ago. Just watched it, and the ring to the chaos emerald stages looks just like the one from S3 and Knuckles. I loved them in that game so much, the way of finding them + the gameplay itself was very entertaining. Considering they added the elemental shields from S3K, might aswell expect it's special stages which makes me soooo happy <3
  19. That's weird, falling asleep right after it occurs leads to another sleep paralysis lol. Plus the fact that you didn't remember it before later on is pretty weird too cause when it happened to me for the first time it was the only thing I could think about after I got out of it. Guess it's different for everyone, which makes this even more interesting.
  20. My first ever sleep paralysis occured when I was in a lucid dream and got bored of it -> wanted to wake up, forgot how to, and tried shaking my hands in some way, and woke up paralyzed. And yes, you can turn a sleep paralysis into a lucid dream too, some techniques even use sleep paralysis directly to get you in a dream state I think
  21. With or without orders, she still steals. She's still a thief imo
  22. The Shadow one looks amazing I love it Gonna use that as my lockscreen from now on, thanks for dat :3
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