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  1. My favorite zone ever is Grand Metropolis from Heroes and Mystic Mansion, I'd love to see this two zones in a gamme, but since this is not a popular opinion I'm not expecting either. I'm simply tired of green-hill and chemical plant. Actually, Mania did a great job remaking all Genesis zones, so I'm expecting to see something form Sonic Advneture/Adventure 2/heroes
  2. Just came to me that maybe Infinite is one of the gods that created the Chaos Emerald. In the japanese manual from Sonic 2, it says that people believe the chaos emeralds were created by the gods at the beggining of times. And according to a theory, Chaos was one of those gods, since Dr. Eggman refers to him as "the god of destruction" at Sonic Adventure. Solaris also looked like a god - and now, it seems Infinite is some kind of god too, since his powers are very destructive and he can (supposedly) control time and space.
  3. Sonic Forces Impressions

    3D Sonic*
  4. The online features will likely be sharing/publishing your custom character's assets, clothes and gadgets for others to download and stuff
  5. Like, if Infinite is actually the mask, and not the body. So whoever wears the thing it turns evil and super powerful. That would be awesome! It would bring up so many possibilities, like, sonic taking off the mask from that body (which could be blaze, for sure) and the mask goes to tails's face (wtf)
  6. After the 3rd time listening, it really grew on me and I really loved it. It's kinda different from what I was expecting, but still pretty good.
  7. What YOU Think of Sonic Forces

    I really liked the game. If the story is written correctly, then Forces would probably surpass any Sonic game I really like. Modern Sonic seems fun to play, and even if Classic Sonic doesn't look really "classic" in the level design, I think it will still be fun. In a different way, for sure. The Avatar also looks good, the Wispons seems pretty cool to mess around with, and his/her speed and platforming still feels like a sonic game. The only thing I don't like in this game is all the mess in the art style. Sometimes Green hill stops being green and gets sandy, and visually that fucking sucks. Seriously, it's ugly as hell. That's OK if Sonic Team wants to make a Desert+Green Hill zone, but they should make a whole level in the desert, (maybe half level) not like tiny spaces of sand (???). Park Avenue is cinematically beautiful but it also looks a mess. I don't think I can clearly SEE where I am supposed to go. It's like they randomly choose 16 colors to put in this level and then though "hey, why not FUCKING DESTROY THIS SHIT WITH 10 ROCKETS AND PUT A GIANT ROBOT STOMPING AND SHACKING THE CAMERA"
  9. (ignore this quote here, I don't know how to take it off) Hmmm... I wonder how our avatar will participate in the story. Is (s)he going to talk, or is (s)he going to be mute like Classic Sonic? If (s)he does talk, we'll select what voice will (s)he have? And how in the world eggman managed to conquer the world with this character, since they said the new character is going to have a 'key' point in the story? Oh, and, well, I guess I'm the only person in this forum who really liked what has been shown. The New Character being customizable is already a huge positive point for me. Thanks god the game is not going to be just another Sonic game using just the turbo and the spin dash. I miss playing with the existing characters, of course. My favorite game of all is Sonic Heroes, so of course I miss playing with them. But I miss much more alternative ways of playing other than Sonic (Modern and Classic). Having the possibility of being able to play with another character in the game, even if it's a new one, was enough to me to really like Forces. And, oh. The scenes with the fixing hook seemed rather fun, and knowing that the flamethrower is just one of the weapons that we will be able to select among many others, is another plus point for me.
  10. also, the description tell us something about the plot
  11. That'd be soooo bad The thing I really like in Sonic are the characters's personalities. Having a... thing... called "buddy", that you create to play sound a terrible idea
  12. Yes, it does. Specially if the camera could break the pace of the game, the game itself, and even make it shine all kind of graphic/gameplay flaws
  13. I think we know barely anything about the game to jump to conclusions about Webber's posts. I mean, the game seems dark, but not "EDGY! OH GOD DEATH EVERYWHERE AND ALIENS KILLING PEOPLE", you know? Maybe it could be bad if the game was darker than it seems, but it doesn't seem dark enough to have any loss...
  14. Well, that's me. I played/watched 12 games/cartoons of your list, I am pretty sure those are my favorite games of all Sonic franchise. Oh. Except that the only game I played and actually didn't like was SA2. All sonic games from that list gave me a really "serious and cool" vibes, which I personally love. And that's why I think Sonic Forces is going at the right direction this time.
  15. I think that in a completely new game and franchise, an opening level that sounds peaceful is great for presenting the world to the player But everyone in planet earth knows that Sonic is the hero and Eggman is the bad guy, so whatever, can we jump to the part of the story we'll actually be engaged?