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  1. Concepts/Things In Mania You Dislike

    Major gripe here. I wish more of MSZ 1 was the train and not the plane. Having just the beginning and boss be the plane, and have the main stage be set on the train with tons of exploration might have made it my favorite new zone.
  2. I'd be fine with either Studiopolis or Press Garden. Both are my favorite and the music is so good!
  3. Concepts/Things In Mania You Dislike

    One problem I really have is the lack of zone transitions between some levels. Its weird because the game starts off strong and then they are few and far between, until they just give up on the zone transitions.
  4. Favourite Sonic Mania Zone/Track? [Spoilers]

    Favorite Old Zone = Stardust Speedway or Lava Reef (Cant decide, both fantastic) Favorite New Zone = Press Garden (with studiopolis close behind) Favorite Old Song = Hydrocity Act 2/ Stardust Speedway Act 2/ Lava Reef Act 2 (really cant decide, I absolutely love all of these) Favorite New Song = Press Garden 2, Studiopolis 2
  5. Im definitely hoping that it is more new zones this time around. One thing that kind of disappointed me about mania is that there were only 4 new zones and they were the minority. Hopefully forces can have old zones be the minority this time around.
  6. Sonic Mania SPOILERS Thread

    I'd like to raise a few complaints about the story myself, as I agree it is the one thing keeping the game from being better than 3K. The game is going great with zone transitions, and then they just stop. Until there is one in mirage saloon again, but then they stop for the rest of the game. Whats even weirder is that Knuckles has a transition from Metallic Madness to Titanic Monarch, but sonic and tails dont? Why? Also, without any transitions, they go from Little Planet, to under angel island, to above westside island, to under angel island again and then back on little planet. All with no transitions. Im also kind of sad as how the Heavy King had so much build up. Hes in the mirage saloon portraits, the middle of the windows in Titanic Monarch 2, and then all of the sudden he just appears out of nowhere in some weird new form for the true finale. And again, why is angel island in the ocean? It makes no sense! And knuckles just appears above Westside Island on a plane with Sonic and Tails after they were both under Angel Island. Its very weird, and feels unfinished. I hope it gets patched. There is definitely at least 1 scrapped new level. Every heavy has their own new zone but Rider. Also I do agree, Press Garden is fantastic! My favorite new zone, with Studiopolis close behind.
  7. I bet chemical plant will be the second zone Honestly though, who says they will all be classic zones? We could very well get stages from adventure, heroes, unleashed, colors, etc
  8. It seems that knuckles story isnt canon in mania unlike 3k. For example, knuckles fights bosses that sonic fought before, so you think they would be destroyed.
  9. This makes a ton of sense. I would also like to mention that the true final boss theme sounds a lot like fist bump at points.
  10. Sonic Mania SPOILERS Thread

    They seem to be some sort of rock. Maybe perhaps after the events of 3k, they dissipated, and their power left behind statues of them in their place
  11. Sonic Mania SPOILERS Thread

    I think the reason people don't care as much about manias alternate characters is that they all play the same. Tails and Knuckles are basically just sonic but with flight and climbing instead of drop dash and shield moves.
  12. Sonic Mania SPOILERS Thread

    I actually never knew that, would have saved a ton of time :P.
  13. Sonic Mania SPOILERS Thread

    Its in act 1. Here's the basic idea. 1. Load your file at green hill. 2. Reach the end of the act and enter the special stage. If you fail, exit and reload green hill again to retry. 3. If you manage to get the emerald, you need to beat act 1 and act 2 to save the game. Once your at chemical plant, exit the game. 4. Repeat the steps until you have all the emeralds.
  14. Sonic Mania SPOILERS Thread

    What I did was constantly reload green hill and get the very obvious green hill ring at the end of the level over and over. Just every time you get an emerald, you have to beat green hill before exiting and reloading.
  15. Sonic Mania Reviews/Impressions Thread

    So here are my personal negatives and positives with sonic mania. Lets start positive! - POSITIVE - The Entire Soundtrack. Its seriously fantastic The level design and gameplay is top notch I really like the design of the hardboiled heavies. They are all very cool The bosses are pretty fun, and all original and unique I very much enjoy the special stages. While tough they are more fun for me then any other classic game All of the new zones are insanely creative, almost more creative then any of the other classic zones. - NEGATIVES - Some levels are missing transitions between them. It feels extremely lazy and unfinished. Its also weird to be on Stardust Speedway and then next second your on a completely different landmass. The plot in general was kind of strange and had many plot holes. No Boss Rush. Not super negative but it was in sonic 2 ios remake. Anticlimatic Ending. Both bad and true. My favorite zone in all of classic sonic, Hydrocity, seems to be the least interesting old zone. The music is still great, but act 1 only has a few new things, and one of which, the bubbles, slow the level down to a crawl. Act 2 has nothing new in it and is mostly re-cycled level design. Overall, the game was a blast, and the levels themselves were awesome. I just wish the story was a bit more thought out to make it feel as epic as Sonic 3K.