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About Maxtiis

  • Rank
    Big Wing Boy
  • Birthday March 12

Profile Information

  • Interests
    Video games (obviously), animation, and all things film.
  • Gender
  • Country
    United States
  • Location
    Lurking somewhere in Studiopolis

Contact Methods

  • Steam

Recent Profile Visitors

2264 profile views
  1. Redlettermedia's Plinketto #2 video reminded me of this gem:

    Not that they mentioned this specifically.

  2. Now that i'm out of college until the next semester, I have nothing to do but lie around in bed all day. I don't feel motivated to do anything.

  3. An A.I. writes the best Harry Potter fanfic I've ever read, which isn't saying much because this is the only one I've read.


    1. Dizcrybe


      "Ron's Ron shirt was just as bad as Ron himself."

    2. Maxtiis


      "Ron's the handsome one," muttered Harry as he reluctantly reached for his. They cast a spell or two, and jets of green light shot out of the Death Eaters' heads. Ron flinched.

      "Not so handsome now," thought Harry as he dipped Hermione in hot sauce.

      This is amazing.

    3. Penny


      The pig of Hufflepuff pulsed like a large bullfrog. Dumbledore smiled at it, and placed his hand on its head: "You are Hagrid now."

  4. I believe the best way to do open levels in 3-D Sonic is a combination of two things: 1) Give the player a purpose to be in the level and run around, whether it's objectives to complete, macguffins and or trinkets to find and collect (Chaos Emeralds, Red Rings, etc.), anything as long as it incentivizes the player to run around and also gives purpose for the environment being large rather than for the sake of it. Also preferably take design cues from Breath of the Wild and how it handles towers and shrines being optional but still useful, instead of the Assassin's Creed approach where collectibles are optional but also worthless. 2) Make movement and traversal as fun as possible. There's no point to having a large sprawling environment to explore if it isn't fun to run through, and I think Sonic already has all the tools necessary for this, they just need to be properly applied. Take the early foundation of 3-D Sonic found in Sonic's gameplay from SA1/2, work out some of the kinks and then take Lost World's parkour and remove the aspect of activating it by holding down a run button and instead have it activate from the player's speed and momentum (similarly to how the wall run worked in SA1/2), then I think that would provide a fun means of control for open environments. In theory anyway.
  5. Link having a motorbike in that new dlc reminds me of that old hoax about Nintendo making a futuristic Zelda game.


    1. Emperor Robrainiac

      Emperor Robrainiac

      Man, I remember many rumors/hoaxes of futuristic Zelda games throughout my life.

      Hell, it's insane to think that a futuristic zelda almost became a reality.

    2. KHCast


      Never forget 


  6. I'm done with my finals for this semester. Aside from one that hasn't had its grade posted yet, I made all A's so I'm in a pretty good mood for once.

    1. Kiah



    2. Maxtiis
  7. c17.gif

    I miss stuff like this. Back when it wasn't taboo to have absurdity in Batman. I liked the Dark Knight, but man did that set some unfortunate precedents on how DC would handle their franchises. Then again they tried to be funny in Suicide Squad...

    1. kirby1up


      to be honest I still find it funny that even the new 52 comics managed to work in bat-cow into their universe.

  8. If there's ever been a game I wish I was really good at it's tf2. Unfortunately it's also one of those games that I get shit on so hard each time I join a game, so I'm more acquainted with the respawn timer than the actual game.

    1. Crow the BOOLET

      Crow the BOOLET

      I used to be decent in the game. I was capable of being a damn good sniper, being able to hold the line by myself a few times.

      Either the meta and updates caught up to me that I'm pretty rusty at it. :/

    2. Maxtiis


      My biggest problem is I can't hit the broadside of a heavy's fat ass. So playing sniper is out of the question.

      Of course it doesn't help that I swear I get jumped by like 2-4 players with them all zeroing in on me at once almost every time I peek my head out.

    3. Crow the BOOLET

      Crow the BOOLET

      Yeah that's usually a problem.

      Some people also feel like one man armies too. :/

    4. Cobalt_Bolt


      I used to play TF2 quite a bit back but as we all know life took priority and other games catch one's eye so if I were to play TF2 now I would end up dead faster than Beck from Mighty No. 9.

  9. Alright I just watched Fredrik Knudsen's Down the Rabbit Hole video on Chris Chan, and out of morbid curiosity I have to ask: was he ever involved on this forum or at least attempted to be?

    1. Emperor Robrainiac

      Emperor Robrainiac

      Nope. I used to follow Chris religiously for a while and I can say that he's never came here.

    2. SenEDDtor Missile
    3. Shiguy


      Fun fact: She (Christine) was disappointed that she couldn't fully recreate Sonichu in Sonic Forces with the given assets for the avatar and asked for modders to do the job for her.

    4. Maxtiis


      Well that's good to know. Otherwise this place would have become a wretched hive of scum and villainy with all the trolls that would unquestionably have followed his wake.

      @ShiguyThey'd probably do that even without the request.

    5. Spin Attaxx

      Spin Attaxx

      >I just watched Fredrik Knudsen's Down the Rabbit Hole

      I see you are a man of culture and sophistication, too.

    6. Emperor Robrainiac

      Emperor Robrainiac

      I just looked up to see what chris is up to now out of curiosity.

      Wow.  So not only has she lost her dad, her house burnt down, her moms' health is deteriorating, and She's really losing her grip on reality. (Agruably even moreso than in the past...) It's really distrubing and depressing. Stuff like this is why I stopped followig Chris a long time ago.

    7. Shiguy


      @Emperor Robrainiac

      And in spite of that she's still making comics (the qaulity hasn't really "improved") but she made a Patreon and submiting her works there IIRC she's finally finished issue 11 of Sonichu, and is now issuing a new mayor for CWC.

  10. Any of you ever done a low intelligence playthrough of Fallout: New Vegas? Some of the shit you can say is hilarious.


  11. Sonic has been sending us coded messages for years now, and we've only just cracked it.


    1. A 3 KINGS Heavy engine

      A 3 KINGS Heavy engine

      I L L U M I N A T I

      /¤\                                               __

    2. jingleblurs98
    3. Teoskaven


      Goddammit Sanic

    4. Peppermint Ellipsis

      Peppermint Ellipsis

      ooof course it had to be that 

      God dang it

  12. I always enjoy seeing what weird things you can find at thrift stores. Especially when they're odd looking machines like this


  13. I wish I wasn't always such a sore loser. Thankfully I don't take my frustrations out on anyone but myself, but still it's not a healthy habit. I guess it's just derivative of me feeling like I'm incapable of improving at anything no matter how much time I put into it, though when I think about it like that, it feels like an endless cycle. Oh well. I'm going to bed.

    1. Kiah


      While not taking your frustrations out on others is good, agreed on it being an unhealthy habit taking it out on yourself. When dealing with frustration maybe write your thoughts down, take a walk, vent to a friend or punch a pillow even. 

      That line of thinking that you are incapable of improving is something you have to work hard to think against as you will never accomplish anything that way. You won’t know until you try and sometimes you have to try and try continually even if these efforts seem ineffective at the beginning. We all can improve with time, effort (could be a lot of both realistically) and a bit of optimism can go a long way too. 

      Of course it’s easier said than done as it’s really hard to shake off negative thinking but it’s by no means impossible.

    2. DantaJ86


      That reminds me, I was learning about the cognition and was told that negative feelings can effect you like an endless cycle.


      As this diagram shows, a thought such as "I'm a sore loser" will in turn, effect your feelings. Making you feel frustrated, that then effects your actions, maybe you might isolate yourself due to fear of lashing out.

      Then it goes around again. "I'm incapable of improving at anything no matter how much time I put into it." That effects your feelings again which effects your behaviour and so on...

      It's a tough cycle to break.

    3. Maxtiis


      @DantaJ86Actually I do tend to isolate myself, and even when speaking to people in person I keep things brief, and more often choose not to speak at all. However I never feel like I'm going to lash out at anybody.

    4. DantaJ86


      @Maxtiis Huh...I do that too. The isolation and rarely speaking part. I even do that online.

      I also know that things are much easier to deal with if you always blame yourself. You avoid confrontation by doing that. 

      So while I think being a sore loser doesn't need to be a bad thing. It just proves that you're passionate about what you are involved in and have been enjoying it.

      The choosing to take it out on yourself, thinking you can't change and isolating yourself, aren't going to make feel you any better. They are signs of self loathing that I'm familiar with.

  14. Am I the only one that thinks it feels weird to type "Mega Man 11"? It's been so long since anything new was done with Mega Man, I suppose I'll have to shake off some rust in regards to talking about it.

  15. With Mega Man 11 being announced and how it looks...

    I'd keep it with either traditional pixel sprites or higher definition, hand animated ones. 3-D models can look okay for 2-D gameplay, but oftentimes it appears cheap and often the lighting and texture work leaves a lot to be desired, and it seems more economical to me at least to continue using sprites for 2-D games as there are less assets to potentially screw up. Not that Mega Man 11 looks awful, but games like Mighty No. 9 certainly didn't do the choice of 2.5-D games any favors. And admittedly I'm biased towards 2-D animation over 3-D. 2-D animation has been basically declared dead with the popularity of 3-D cartoons and movies, so I'm happy to see it alive and well in video games at least (thank you Cuphead and Studio MDHR for bringing the topic to the public consciousness, however little it may be). If anyone does decide to go with 2.5-D, it'd be nice to see some hand drawn art overlayed on some of the 3-D environment; often times it makes it look cleaner. Based on some screenshots of MM11, they might be doing this in some places.