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CleverSonicUsername

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Everything posted by CleverSonicUsername

  1. Oh jeez. It's been a while since I've combed through the series so I'm bad at spotting who does what at this point. Except Ron Lim. Couldn't forget that if I tried. Edit: Still, I am curious if Penders is working with the original art teams on those stories and getting their blessing before republishing anything.
  2. Being on self-quarantine and playing Donkey Kong 64 is my version of Stu making pudding at 4am.

  3. Oh he's been active on Twitter again? Well cool, he never said anything about two pieces I did. Which, to be fair, I've been mean to him before and if he remembers that through avatar and name changes then I can't blame him. Also those above tweets, him restructuring and rewriting things to stay politically fresh, is some Duke Nukem Forever levels of chasing after the current "thing" and forever staying in production as you fall behind and catch up again. Just swap out game engines for current events and there you go.
  4. I was expecting to love Thousand Year Door and hate Harmony of Dissonance, and it turns out I was wrong on both counts.

    1. Chili Dawg

      Chili Dawg

      >not loving thousand year door

    2. CleverSonicUsername

      CleverSonicUsername

      I think most people just remember the writing and the battle system and forget how much you have to backtrack over bland flat locations. The mission to find the Bomb-omb general is one of the most egregious time wasters I've ever seen in video games.

      Considering I am playing and loving Harmony of Dissonance (even after getting lost for three hours due to my own stupidity and making several loops around the entire castle), I have no fundamental issue with backtracking in games. It's just that Thousand Year Door does it excessively every time you get to a new location, and most of  the layouts are experienced in full the first time through, adding nothing of value for the following five to eight times you have to slog your way across.

    3. PC the Hedgehog

      PC the Hedgehog

      I wanted to love TTYD, but the game has so much inane backtracking that it just feels more like a chore than a genuinely fun game by the third chapter. It's one of the most overt examples of padding I've ever seen in a game.

      Which is an absolute shame, because the story and characters are some of the best Mario has ever seen. I'm glad everyone else loves it, and I really, really wish I could too.

    4. Sean

      Sean

      I never saw the backtracking as any worse than other RPGs that involve any amount of backtracking. The Vivian chapter gets a little silly about it but it never felt like a problem to me the rest of the game.

  5. Please tell me this whole town hall was them getting dragged on the level of this and the "I YIELD MY TIME, FUCK YOU" guy, because if so I need to consume it all.
  6. Oh word, it has the Shining Force games? Not being able to read any of the text in those sounds like it'll whip ass.
  7. It helps that I draw horror mostly so uh, Pender's style speaks to me.
  8. And yet I kinda want to. Like the experience might be miserable, but my mind is racing at the thought of both drawing those characters better and more legitimately horrifying. Ok here I gave it a shot, can't wait to be told it's too disney or whatever. (And he'd be right to as I've said disparaging things to him on twitter, so)
  9. SEGA's net worth is less than half of Xbox's, Sony has about 12 billion on them too, and both those companies sold their current gen consoles at a loss. It's not going to be competitive hardware regardless of how well they're doing as a software house. It's just not viable. Edit: Unless you mean like what Nintendo is doing where they put together a tablet and call it a day. In which case, yeah, sure. Maybe they could.
  10. It takes a lot to launch new hardware now, much moreso than it did back when they were still in that market. There's no way I could see SEGA in their current state having the wherewithal to do that. Anyway, new Alex Kidd, let's go. Edit: Actually, if it's anything related to hardware, I bet it'd be a Dreamcast Classic.
  11. If the whole mess with Penders taught me anything, it's to never count on that. Also, wasn't there some business about Masato Nakamura holding some degree of ownership over the tracks he created as well?
  12. I mean, just going off that quote, it doesn't specify *which* summer.
  13. Since there's a new post in this and I'm reminded of my last reply, I think I was overthinking things. SEGA probably just doesn't want to deal with it because - SEGA being SEGA - they don't think Sonic 3 is worth enough to them to bother sorting this mess out.
  14. Been thinking about the Sonic OVA bootleg I have where the subtitles rename Tails as Dillus.

  15. I just wish my Model-1 still worked. I mean I haven't hooked it up to try but I can't believe it does by this point. Also something is rattlin around in there. Would love to put these carts in and play them, but at this point they mostly exist as collection pieces.
  16. I have Sonic 1 and 2 CIB, and Sonic 3 and S&K loose. I need to buy a box and manual for 3 and a manual for Knuckles. The latter came packaged in a cardboard Genesis box and good luck finding those not completely destroyed. At some point I want to pick up Sonic 3D Blast and Spinball, CIB, as well as CD and Jam, although I'd settle on repros of those latter two.
  17. So he was sitting on this comic thinking Sega might try to use his characters, so he could sue them again? And if they didn't, then their lack of giving a fuck about his tripe means it's easier to make his comic with this well and truly worthless IP? How perfectly opportunistic and deranged of him. Edit: To be perfectly clear, I do not believe him. I think he just spent a lot of time tweeting about Sonic characters porking and forgot to fucking draw.
  18. Did not expect to be excited for a Paper Mario game again, but hot damn this looks good.

    1. Blue Blood

      Blue Blood

      hahaha 

    2. CleverSonicUsername

      CleverSonicUsername

      What? I mean to be fair I've only played the original, the others have all looked generally uninteresting or outright bad, except Thousand Year Door which I have just not gotten to.

    3. JosepHenry

      JosepHenry

      Same, this actually seems exciting from what i saw.

       

    4. CleverSonicUsername

      CleverSonicUsername

      Update: I've played Thousand Year Door for the first time and I fucking hated it.

  19. The only way any disaster will befall Penders is if nobody reads his book. But considering that's contingent on him actually releasing something, he'll be AOK.
  20. The two arcs I keep reflecting on regarding the original Archie continuity is that, and the time Evil Sonic made out with a bunch of girls so Sonic would have too many girlfriends.
  21. Seconding Destruction's critique on the opaque background to make text more readable, but also that this is a really neat concept and the cards are otherwise laid out well. Pretty cool project, really interested to see how this shapes out.
  22. I think it makes sense when understanding who Ken is as a person. He went through this whole legal battle to secure the rights to these characters and stories, he's driven by that sense of ownership and control over his IP. By making his own app, distribution is entirely controlled by him. He sacrifices nothing to a third party.
  23. This is something that's very common in webcomic circles. Artists - especially younger ones - are very in love with their own idea, but their passion gets focused in the wrong place, and they start to inflate what it could be and what they can do with it rather than buckle down and actually make something. It's good to set your sights high, but you also have to focus on what's attainable and develop a good work ethic around that, otherwise you'll never branch out and do all these other things. And from what can be understood about Ken, being in love with his own ideas sounds about right. It doesn't shock me that he is incapable of really reigning any of it in.
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