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StaticMania

TSS Member
  • Content count

    2547
  • Joined

  • Last visited

3 Followers

About StaticMania

Profile Information

  • Interests
    Art: I love to draw and make pictures on and off the computer.

    Video games: Loved em' ever since I was a little boy(age: 7)

    Music: All types(not Gospel or Country)only at any time of the day.
  • Gender
    Male
  • Country
    United States
  • Location
    Indifference and happiness.

Contact Methods

  • YouTube
    http://www.youtube.com/user/SonicmaniaVideos
  • Website URL
    http://sonicmaniaart.deviantart.com/
  • 3DS
    2337-4610-6692
  • NNID
    StaticZ

Recent Profile Visitors

7842 profile views
  1. StaticMania

    IDW's Sonic the Hedgehog

    Regular Sonic on his extreme gear II looks so much cooler to me for some reason... Knuckles' gear is accurate, neat... Weird how Blaze doesn't have her own, she was in Zero Gravity...
  2. A pinch of sassy genius? Doesn't seem accurate to anything before Colors...
  3. By "pure" you mean...the nice one. Not just "THE" nice one, the nice one of Team Sonic...but that's about it.
  4. StaticMania

    IDW's Sonic the Hedgehog

    Rouge literally looks like her body is an hour glass....ew.
  5. Yes, they could. He could try to use very "wordy" insults, because he's...the smart one. This is better.
  6. StaticMania

    Super Smash Bros. Ultimate (December 7th)

    What if charging the regular down special gave him the LSD...? Like uncharged it could just be the regular multi-hit spin dash, but fully charged it could work like Ike's Side Special except active until the animation ends and not needing to actually connect to hit. And it could work like Cloud's Limit moves where you need to down special again to use it. That way you add to Sonic's moveset, make the down special a worthwhile option, and don't need to get rid of the side-special which is much better anyway.
  7. StaticMania

    Super Smash Bros. Ultimate (December 7th)

    Not quite...seeing it during the invitational or somewhere after that, it looks like hazardless Wily's Castle is just the Omega version from Smash 4. The platforms are also viewed as hazards (Probably because they aren't always there).
  8. How often did he even say that line, line?
  9. StaticMania

    Super Smash Bros. Ultimate (December 7th)

    The only differences of note to Sonic so far is that his dash attack is just the slide kick (or just kick) instead of rolling into a slide kick and that his homing attack now has a reticile now letting you know if you're locked on like in the modern game. Oh...and it actually looks like the homing attack is slower if you aren't locked onto someone.
  10. I love references, gotta find 'em all.
  11. StaticMania

    Super Smash Bros. Ultimate (December 7th)

    And people said it didn't make sense for Zelda to use the Light arrows... Wouldn't the worst Zelda be "Wand of Gamelon"...Zelda fights in that game...
  12. StaticMania

    Super Smash Bros. Ultimate (December 7th)

    She doesn't really do fighting in any game, but it's probably a reason for there to be 4 games represented by each character (and maybe a character thing).
  13. StaticMania

    Super Smash Bros. Ultimate (December 7th)

    Pikmin are carrying it, because that's what they do...it's not "near" them...
  14. StaticMania

    Super Smash Bros. Ultimate (December 7th)

    I don't know, Silver looks a little off in this pic.
  15. StaticMania

    Super Smash Bros. Ultimate (December 7th)

    New game mechanics and physics is always refining existing content...I'm not sure why that matters more here, but whatever.
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