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StaticMania

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Status Updates posted by StaticMania

  1. Oh joy, I am now own a Nintendo Switch.

    Very Cool.

    1. StaticMania
    2. Sonictrainer
    3. Misty Milo

      Misty Milo

      recommend mario odyssey if you like 3d platformers

      (and if you like 2d/genesis sonic, sonic mania obviously)

    4. Sonictrainer

      Sonictrainer

      What games did you get for it?

      I got it at launch, and started with Shovel Knight Collection & Breath of the Wild. :)

    5. StaticMania

      StaticMania

      I only have Smash atm...

      Mario Maker 2's coming in a few days.

    6. Sonictrainer

      Sonictrainer

      Are you going to do the Splatoon 2 thing?

    7. StaticMania

      StaticMania

      What splatoon thing?

      I'm...not getting the game if that's what you mean.

    8. Sonictrainer

      Sonictrainer

      They're redoing a Splatfest and Demo

      Here's a quote

      Quote

      Are you or a friend interested in Splatoon 2? The Splatoon 2 Special Demo 2020 event is on the way! Players with the full game or the demo will be able to play Turf War, Ranked Battle, Salmon Run, and more together beginning 4/29 at 11pm PT, until 5/6 at 6:59am PT.
      In addition, the Splatoon 2 game will be available at a discounted price on Nintendo eShop during the duration of the Special Demo, and a free 7-day trial of Nintendo Switch Online will also be available so you can play online with friends!

       

    9. StaticMania

      StaticMania

      Nah, I'm not really into that.

  2. Being in 3D kinda makes this design look...better?

     

    https://screenshots.gamebanana.com/img/ss/srends/5f3967cc635df.jpg

    1. iambitter21

      iambitter21

      ummm...okay I'm all for longer, more emphasized spines, but this is just.... wow.

    2. The Tenth Doctor

      The Tenth Doctor

      Now make Ken Penders version of Knuckles with the flimsy limbs.

    3. StriCNYN3

      StriCNYN3

      Geeze man, that might as well just be Knuckles lol

    4. Supah Berry

      Supah Berry

      Now that's what I call Hentai Quills. The eyes make him look all the more discomfortable with this. 

    5. Sega DogTagz

      Sega DogTagz

      I whip my hair. back and forth... 

       

      it was either that or a Shantae pun. 

    6. Cuz

      Cuz

      Hate to disagree, but I prefer the 2D thank you.

    7. Harkofthewaa

      Harkofthewaa

      If he went Super then that would basically be Super Saiyan 3.

    8. Celestia

      Celestia

      Fun fact: this is what people who think modern Sonic's quills are too long actually see when they look at him.

    9. Misty Milo

      Misty Milo

      ah so people are actually modding modernhentaiquillsonic into the games now

  3. Is it time for Sega to change Sonic's 3D model? We've had the Unleashed model (basically) for 12 years.

    They've done every possible subtle change they can think of:

    They made the legs shorter.

    They modeled the mouth to be much more noticeable.

    They've slightly made him a different shade of blue.

    They've shortened his quills.

    Why don't they just actually change his design at this point?

    1. HPX

      HPX

      This has been my thought as well. I've never been happy with the milquetoast Pixar sheen he's had since Unleashed. They really ought to reinvigorate the brand with a new aesthetic and for god's sake, give this hog some new shoes! I spent a bit too much time gawking at demx's Sonic art on Twitter and dreaming that SEGA would adapt the character into a similar direction. But I suppose the dream died in 2006.

      demx sonic 4.jpg

      demx sonic 6.jpg

      demx sonic.jpg

    2. Zaysho

      Zaysho

      I like the current model fine, personally. I just think the games' action sequences need to be more interesting to take better advantage of the design. There's definitely moments here and there, like the QTE sections in Forces' Death Egg but it does feel pretty limited.

    3. StaticMania

      StaticMania

      It's just been stagnant is all...

    4. CrownSlayer’s Shadow

      CrownSlayer’s Shadow

      I’m fine with the current design, but I won’t complain if they find a way to top it.

    5. Adamabba

      Adamabba

      I am also pretty tired of his current model. I really want to see Sonic animated more fluidly ingame as well.

    6. Diogenes

      Diogenes

      i think it could use an update. there isn't anything wrong with the modern design exactly, but i still feel like they don't have a great solution for how to make his spikes look good in 3d, and they kind of end up blurring together/being hidden from some common angles, and you just get a blobby silhouette instead of his iconic spikiness.

    7. The Deleter

      The Deleter

      ^

      One day...

    8. StaticMania

      StaticMania

      I'm glad Goku was the example used for that, it looks really nice.

    9. ByrdBlaze778899

      ByrdBlaze778899

      I want a mixture of the modern sonic design and and the classic design and maybe some adventure too. Maybe even something along the movie design(not the old one).

  4. One thing that irks me ever consistently whenever people talk about games is...

    When they're confused about really obvious stuff...

    EX: Not knowing SD'ing in Smash takes away 2 stocks...

    1. JezMM

      JezMM

      I play Smash loads and had no idea that SDing in Smash takes away 2 stocks lol

      I usually prefer to play timed matches, which are the default setting, so yeah

    2. Indigo Rush

      Indigo Rush

      It takes two?????

    3. StaticMania

      StaticMania

      In timed matches it's -2 to your score with an option to change it...

    4. JezMM

      JezMM

      Oh duh, I remember that setting now, just never felt compelled to touch it.

      Now I just gotta find out what SD stands for!! 😃

    5. Shadow Chaos Control

      Shadow Chaos Control

      SD the next name of Nintendo’s New Gameboy. :D 

    6. The Deleter

      The Deleter

      SD is self destruct right

    7. StaticMania
    8. Indigo Rush

      Indigo Rush

      I thought it meant Super Dead

    9. JezMM

      JezMM

      I thought it meant Smash Dbrothers

  5. Sonic's had the same idle animation for years.

    ezgif-3-9cca98f86618.gif.f2aba04420b2ade95410ff3cb9f09f4f.gif

    Wouldn't it be cool to have level specific idle animations?

    Or is that too much?

    1. Diogenes

      Diogenes

      eh, you typically don't stand still long enough in sonic for level specific idle animations to be worth it. they could if they want, but it's not exactly a high priority.

    2. StaticMania

      StaticMania

      I guess that's generally why Sonic stands practically motionless with his arms at his sides in every game...

      There's no need for anything else, that's sad.

    3. JosepHenry

      JosepHenry

      I think a 3d version of Advance idle animation would be appropriate 

    4. Kuzu

      Kuzu

      Its not a necessity, but it's certainly something that gives Sonic his identity. Its why his idle animations are so unique to begin with. 

    5. Supah Berry

      Supah Berry

      There are many more things time could be better spent on than separate idle animations for different levels. Although I would be okay if he had more of a battle pose during bosses.

    6. DryLagoon

      DryLagoon

      I liked how it was in SA2 where he cycled through a few poses if you kept him still in the Chao garden, occasionally saying lines like "better get going!". I think that would be more doable than per stage. Interestingly SA1 did have some stage specific lines, there's a mod that turns it into a button press instead of waiting for them.

    7. StaticMania

      StaticMania

      There is?

      Well hopefully someone does that for SA2 and Heroes...I actually wanted to do a video on that.

      But it'd just be very tedious.

    8. DryLagoon

      DryLagoon

      If you meant the stage specific lines there is video.

       

  6. What are the chances SEGA will make a Sonic 2 lengthed game...but in 3D.

    Arcade-y goodness.

    Without padding, what's left of their ambition could be realized in a single gameplay style.

    1. Thigolf

      Thigolf

      I don't think how well a game with that length would be received nowadays, considering people already had their problems with other recent 3D Sonic games that are already on the short side.

      If it was priced accordingly and was really good, I wouldn't mind at all.

    2. Indigo Rush

      Indigo Rush

      Sonic Colors and Sonic Generations were about that length, if a bit longer once you clear all missions or if you're going for all collectibles. I think it's very doable and can help in the production process, so they can focus on quality over quantity.

      In theory. In practice, they have trouble managing even that. 

    3. Wraith

      Wraith

      There are a couple of games like this and they've all caught(rightful, imo) flack for being too short. It's just not a feasible angle for a 60-70 dollar release. If they folded and made it $30-$40 then I would be more enthusiastic 

    4. StaticMania

      StaticMania

      I mean, it should be priced accordingly.

      It's not like these games are of notable scope.

    5. JezMM

      JezMM

      Probably low considering how the budget multiplies as you translate that sort of scope of level size/number of different environments into 3D, both in terms of difficulty of design and visual assets etc.  Considering most modern Sonic games are only an hour or so long once you strip out the padding, you're essentially asking for a full game but without any padding... and the padding isn't the part that is expensive to make, that's the part where they try to justify to the player how expensive to make all the non-padding stuff was.

      Like... for example, maybe it could be done at a budget price if you're okay with there being say, 5 zones with 4 acts each instead of 10 zones with 2 acts each.

      As another example, if Sonic Colours had only had two full-length acts per zone, no gimmicky acts, you might end up with a game that takes about half as long to complete, but would only reduce the price by 20% or so, since making those main levels is the most expensive part.  Padding out the game with gimmicky acts that utilise the same environments a second or third time over to lengthen it costs a fraction of the production budget in comparison.

    6. StaticMania

      StaticMania

      I'm not asking for another Unleashed here...

      Slower paced Adventure or even Nex Gen style levels that peak at around mid Heroes length.

      But this is cutting out mandatory padding, let's say you could add one optional character in...Amy, Shadow, or Blaze. Characters who are already similar to Sonic.

      Ideally you have you repeatability with Sonic's levels and another character who has their own paths and maybe one or two levels of their own.

      Or is that too much?

    7. JezMM

      JezMM

      For a budget price, unfortunately it is.  Sonic games are costly to produce due to the amount of terrain they have to design even for an Adventure/2006 style level.  It's telling that both those games only have 9-11 stages that are re-used for multiple characters to pad out the game.  Adding another character that uses the exact same stage designs as Sonic wouldn't be too tall an order, but even the base content with Sonic would be hard to produce at a budget price.  Maybe with surreal, Lost World-esque visuals it could be done.

    8. Indigo Rush

      Indigo Rush

      I think Sonic Adventure's approach was the best one overall, the issue is that some of the playstyles were just too divergent either in terms of objective of control scheme.

      I also didn't mind SA2's method of taking the same assets from some levels and reconfiguring the entire level design for different characters rather than SA1's all characters sharing the same maps with minor alterations. 

      I think either can work so long as the other characters playstyles and objectives aren't much more different that they feel like a different game entirely.

  7. Well, I got my Sakura & Amy fanart right here...

    https://pm1.narvii.com/6631/7f0c2b3942930f4398328fab7301647341a8d6d8_hq.jpg

    All I had to do was google it...

    1. Your Vest Friend

      Your Vest Friend

      Google it and try to wade through the Naruto stuff right

    2. CrownSlayer’s Shadow

      CrownSlayer’s Shadow

      Not the Sakura I had in mind, but I do remember her.

      A shame I only watched one episode before the internet became essential. Might do some catching up now.

    3. Celestia
    4. Supah Berry

      Supah Berry

      I always like to imagine Amy wearing a magical "shojo" outfit in her super form since I feel it compliments Sonic drawing from the "shonen" side of the reference pool. Similarly I see Super Tails grow an extra pair of tails as influenced by the Kitsune spirits. 

    5. Kuzu

      Kuzu

      Well...it's not wrong.

    6. Sean

      Sean

      Cardcaptor Sakura fucking rules

    7. Polkadi~☆

      Polkadi~☆

      Gotta be honest, thought you were talking about Sakura from Naruto.

      I have no idea who this is...

    8. StaticMania

      StaticMania

      It is a Sakura, all that matters.

  8. What's wrong with spoilers?

    Why is it such a religious act to avoid knowing things early?

    1. iambitter21

      iambitter21

      IT REMOVES THE SUPRISE, DON'T SPOIL ENDGAME YOU HACK!

    2. JosepHenry

      JosepHenry

      honestly personally spoilers can actually hook me up on something more than before i knew it, plot twists, major reveals, to me that only adds to the reasons to consume this product. Cuz even if you know what the spoiler is, you might not end up knowing the context which could make a huge difference.

    3. Crow the BOOLET

      Crow the BOOLET

      It makes the car go faster!

    4. Plumbers_Helper
    5. Supah Berry

      Supah Berry

      You know, floating around in my head I've thought of an expirement for a show: One where the show team just tells the whole story (that they written out so far) to the public, before actually making it. Like adapting a book to motion picture. The audience can have their say, but I also don't think the world is ready for a media series thats entirely dictated by it's fandom. Especially when it hasn't even published it's first episode/novel.

       To comphesate, the audience will have no affect on changing the script unless it's majority vote (no vocal minorities) or the dev team reads something they think could be better, but only when it's early in production.

    6. Ferno

      Ferno

      If anyone spoils the last chapter of One Piece for me a few years from now after already following the series for many years already, I'd be mad af because something like that can't be redone

    7. Adamabba

      Adamabba

      @Ferno that's how you'd scar me for life

    8. KHCast

      KHCast

      Depends on the spoiler itself. If it’s a important narrative point that will effect the entirety of the plot, I’d rather learn about it through watching/playing myself vs just reading about it on Twitter and just waiting for it to show up. Like “Darth Vader is Luke’s father” back in the day probably wouldn’t have been as exciting a reveal to many within audiences first seeing if some nerd just blurted it out before the movie started. 

      if it’s a spoiler about like a sword that’s in the game, or a song that’s used in a movie, eh that’s fine with me. It all depends on if there’s some kind of surprise buildup for me mostly. I don’t care much for TLOU, so had no problem reading spoilers about the game.

       

      That being said we do kinda fetishize the notion of spoiler culture, and it’s gotten to a point where it’s been intrinsically tied to hype culture, and this to be something companies like Disney take advantage of especially in this age of FOMO.

  9. I'm thinking...

    People calling the series Meta isn't too accurate.

    Outside of Generations, nothing's really struck that chord.

    1. Tracker_TD

      Tracker_TD

      The only time it really got meta in the actual games was the Sanic shirt for Forces, which was pointless free DLC that you could happily avoid. That's... really it.

    2. Misty Milo

      Misty Milo

      I don't know. Between the Pontraff-written games, the Sonic social media handles, and the Boom TV show, the series has definitely shown far more self-awareness to poke fun at itself and its history over the past decade. Being merely self-aware may not be outright meta-commentary, but the series has definitely been edging towards that territory.

    3. Tracker_TD

      Tracker_TD

      I don't think the Pontaff writing's good, but I wouldn't call it meta outside of like... the 'generations' joke in Forces, maybe. Likewise, the Social Media's job is basically to be meta; even Nintendo's been doing that kind of thing now. That and the social media doesn't really impact the games, so I just let them do their thing; the self-deprecation hasn't been a thing for like, two years now anyway. 

      Boom, definitely; but that thing's dead and I forgot about it lmao 

    4. The Tenth Doctor

      The Tenth Doctor

      There was meta jokes in TSR right? I mean, we've all forgotten about that game but I'm sure we got some kind of nudge now and then.

    5. StaticMania

      StaticMania

      Blaze and Silver questioning how they received invitations (in the future and in another dimension) are not really meta, it's just awareness.

      Those would be the only examples.

    6. Supah Berry

      Supah Berry

      There's Lego Dimensions too with the & Knuckles, 06 Sucks, Omochao's annoying, Tails Doll is scary, Ow The Edge using guns, the CNZ Barrel, Big's Fishing Adventure 4 etc.

    7. Dejimon11

      Dejimon11

      It’s just with the social media stuff, the tv show and I guess LEGO sonic. With mainline games since they’ve acknowledged that a loud majority hated it the writing and folks kept saying it’s a cartoon hedgehog they decided to go for a more comedic approach so there’s nothing really “meta” in game.

  10. Would the Game Awards have any substance without its 'world premiere' announcements?

    1. Tornado

      Tornado

      It would still be the industry pleasuring themselves live under the guise of it being an awards show for the most Oscar Bait games of the year, but at least it wouldn't be that but the real reason they do it is to sell you shit

    2. Harkofthewaa

      Harkofthewaa

      I honestly don't think so. It's too early to tell obviously, but if we get to the end of 2021 and have one game sweep awards for a third year in a row (Red Dead II last year, The Last of Us II this year) then I'd say definitely not. Who wants to watch an awards show if only a few games are actually gonna win?

    3. StaticMania

      StaticMania

      There's that and just how fast they get through these categories...

      It just doesn't seem that special as a yearly thing, which could help a game not sweep awards, if it really mattered.

    4. Bobnik

      Bobnik

      There's Golden Joystick Awards that's pretty much a lower-budget TGA without world premieres. Nobody gives a crap about that ceremony but the companies because there's nothing that'd entice your average person to watch it. So no, it'd have no substance.

      Quote

      and have one game sweep awards for a third year in a row (Red Dead II last year, The Last of Us II this year)

      Red Dead was 2018, and even then it didn't get the "main" award, which went to God of War. 2019 was pretty varied in terms of awards actually, with the biggest amount of the awards going to Disco Elysium - 4 to be specific. People did expect Death Stranding to take a lot of the awards and it had the most nominations I guess, but it still wasn't an outright sweep.

    5. Wraith

      Wraith

      I feel like there's enough independent content creators out there to organize a show that might actually recognize the most unique games of the year but I could see if nobody wants to put that kind of effort in.

    6. PC the Hedgehog

      PC the Hedgehog

      Feels like 9/10 of the show is game announcements and 1/10 is actual awards. I'd wager they just want to be their own little E3 under the guise of an awards show.

    7. Kuzu

      Kuzu

      When I think of a fan generated award show, I think of Crunchyroll's anime awards.

  11. https://i.kym-cdn.com/photos/images/newsfeed/000/622/766/e83.png

     

    Let it never again be assumed that lack of eyebrow movement is only a game thing.

    So...is it due to stiff models (yes) or do you think it's due to Sonic expressions on model sheets?

    1. Tarnish
    2. Tracker_TD

      Tracker_TD

      Using Sonic's eyelids for emotion isn't inherently a bad thing. They rely on it too much in the games, but it actually works for the example you posted. 

    3. StaticMania

      StaticMania

      I'm not really highlighting it as an issue, but it doesn't really work for me.

    4. Big Panda
    5. Diogenes

      Diogenes

      big panda's edit shows why they need a solid grasp of using both; those are two different expressions for communicating two different moods

    6. StaticMania

      StaticMania

      It looks like both eyelids should be down.

      With just one down, it's the same feeling I got from that Forces scene. Except, not intentional.

    7. Supah Berry

      Supah Berry

      I do wonder if there was a way to take the rigs in his eyelids and apply it to his eyebrows to make them raise and lower the same way the lids open and closem, then see how it affects him in cutscenes (that are ingame).

       

      But for something easier and more plausible, just remove the eyelids from his model altogether to get the point across. He'd probably look just like a fish, or the characters on Family Guy that rarely ever blink.

  12. When was it that Yuji Naka also confirmed this 2 worlds thing-a-ma-jig?

    Curious.

    1. Indigo Rush

      Indigo Rush

      I thought that was an Iizuka thing

    2. StaticMania

      StaticMania

      I'm in confusion because I thought I seen it at least somewhere...and why.

      Maybe it was just incorrect.

    3. Polkadi~☆

      Polkadi~☆

      From what I heard, two worlds was always a thing with Naka, he just never told the audience about it.

      It is just a development thing to determine what locations they're fitting into the game, anyway.

    4. Sean

      Sean

      I like to think that there's a reason Naka never told us about it

    5. Polkadi~☆

      Polkadi~☆

      Because it's confusing :V

      It just determines whether the setting is something like Adventure or something like Heroes. It's not a lore thing, never was.

    6. StaticMania

      StaticMania

      Was...unnecessary development detail and if they were gonna mention it at all, should've also mentioned that little tidbit?

    7. Polkadi~☆

      Polkadi~☆

      Not clarifying a statement is something Iizuka does best.

  13. Did the main discussion page used to be called "Green Hill Zone"?

    With no "S"?

    1. Blue Blood

      Blue Blood

      It's always been Green Grove.

    2. The Tenth Doctor

      The Tenth Doctor

      It was Green Hills Zone.

    3. Tara

      Tara

      You're going to call the attention of the men in black if you keep this up.

    4. Jingilator
    5. StaticMania

      StaticMania

      Someone will take the shot for me asking the real questions.

      But it won't be me.

    6. Tara

      Tara

      Jingilator, this is a family server please delete this.

    7. Crow the BOOLET
  14. Why do people need their opinion validated...?

    1. Dr. Mechano

      Dr. Mechano

      Eh. It's fun to talk to people who feel the same way as you.

      If you're the only one to think something, there's only so much you can do with that opinion.

    2. StaticMania

      StaticMania

      That's not what I meant.

    3. Dr. Mechano

      Dr. Mechano

      What sort of opinions do you mean, then?

    4. StaticMania

      StaticMania

      The "need" for someone to share the same opinion.

      Like it matters if they do.

      "Thank god someone else agrees with me on this."

    5. iambitter21

      iambitter21

      I can say this from experience: it's to not feel like a mindless idiot when someone calls you out for having said opinion, then other people go against you and call you out for the same reason, to make you feel even more undeservingly stupid. it's just how things go on the internet, I was able absorb the heat, but it still gets to me to this day.

    6. Supah Berry

      Supah Berry

      They can't face the fact they their opinions are not in fact fact, so it's their opinion to check the facts of opinions that fit their opinion to reinforce their opinion as fact, when it is still only an opinionated opinion as a matter of fact, but that's my opinion

    7. DanJ86

      DanJ86

      It's fun to find people who we have something in common with.

      Though they are those who take it too far.

  15. Why are sequels afraid of numbers after 5?

    1. Chili Dawg

      Chili Dawg

      tbh after that it just looks kind of ridiculous

    2. Blue Blood

      Blue Blood

      Final Fantasy ain't afraid of shit.

    3. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      Fast and furious would like to introduce itself.

    4. StaticMania

      StaticMania

      And those 2 series are to be respected.

    5. Supah Berry

      Supah Berry

      Some franchises can't even count to three

      And most franchises faulter at the fourth entry cause four means death

      And Mario Kart and Windows are afraid of non numbered sequels after six

    6. KHCast

      KHCast

      Mortal Kombat and Soul Calibur want a word with you 

    7. The Tenth Doctor

      The Tenth Doctor

      Resident Evil has just merged numbers with their names after 6.

  16. Out of all the tracks of Faulconer's soundtrack for DBZ that I can really even remember...

    Super Boo is the only one I actively like:

     

    1. Zaysho

      Zaysho

      I think the score has some good standout tracks, but a lot of it does blur together otherwise because of how the tracks were added to the show. I just think it's a shame Faulconer scrubbed the credits off the music because he didn't compose very much of it.

    2. Waveshocker Sigma

      Waveshocker Sigma

      Pikkon's theme for me.

    3. Tornado

      Tornado

      When the piano starts playing, that's your ass.

    4. PC the Hedgehog

      PC the Hedgehog

      Faulconer's team seemed to compose music two ways: standalone pieces like character themes (which were good to downright amazing) and then pieces that punctuated whatever was happening on screen (like cartoons like Tiny Toons/Animaniacs or Fairly Oddparents, or more recent cutscenes in Sonic games), which are inoffensive at best, absolutely ear-grating at worst.

    5. The Tenth Doctor

      The Tenth Doctor

      Well a lot of people remember the Perfect Cell theme and the SS3 theme meanwhile I really liked these 2 Gohan tracks.

       

      The second in particular sticks in my mind, a great track by Mike Smith.

    6. The Tenth Doctor
  17. When playing Sonic fan games or those testing engines I feel that even as good as control can be...certain abilities are soooo broken.

    I end up thinking how important the limitations of potentially game breaking abilities are...and appreciate it more.

    1. Spooky Mulder

      Spooky Mulder

      Sonic's boost is super problematic for me because it lets you just plow over enemies with almost no risk. They're basically just stage decorations. The only hazards and spikes and bottomless pits.

      And since enemies only seem to be capable of attacking Sonic when he's moving slow, there's no reason to ever not just boost past them.

      Either the boost needs to be nerfed or enemy design needs to get a lot more creative. How do you open Sonic up to attack or consequence at those speeds? Enemies armed with bumpers, springs, and spikes?

    2. Diogenes

      Diogenes

      yeah a lot of fan games are a little too fast to say "fuck limits, go wild" without considering that some limits might've been there for good reason. it's understandable, given how restrictive the official games have become, but overcorrecting can be just as bad. hardly seems worth taking the time to design an engaging, fluid, dense level if you're going to let players rocket into the sky at mach 1 and skip over it all.

    3. Kuzu

      Kuzu

      Things like this makes you realize that Sonic Team aren't as lazy or uncreative as people say they are. The things they do have a deliberate purpose. 

    4. Diogenes

      Diogenes

      Quote

      Things like this makes you realize that Sonic Team aren't as lazy or uncreative as people say they are. 

      i wouldn't go quite that far

    5. Kuzu

      Kuzu

      I would. Funny thing about growing older is that you realize that you didn't know shit about how game development works when you were younger when you were making those essays about how much ST suck.

      I'm not going to say ST are these perfect angels who dindu nuthin, but this is shit that goes way beyond what anyone here really understands beyond what is in the end product. We don't know shit about the development process or what their ideas were, or the deadlines, or resources, etc etc.

    6. StaticMania

      StaticMania

      I mean those already in the industry already have that mindset to limit stuff like that, so their goal then is just to create a fine line for not making things too good it destroys levels or so limited it becomes unfun.

      A lot of people already agree that the parkour system in Lost World would've been way better if it was just much less rigid and more fluid.

  18. The fact that Mario Maker 2's internal file name is just called "Slope" made me laugh more than it really should've.

    https://pbs.twimg.com/media/EgRxZpGXgAIKICD?format=jpg&name=medium

    But, when development started they sure were to the point.

    1. KHCast

      KHCast

      “Nitro Kart”

      “Redbull”

      ”Greencube”

      lol wtf are these haha

    2. Supah Berry

      Supah Berry

      "More" sounds like a way more suitable title for many of these games than "New" or numbered sequel. And Super Mario Party is about as far from a "Buffet" as you can possibly get. 

    3. Celestia

      Celestia

      The Red ones are kind of interesting because obviously the red means Mario, but then the other word only seems relevant for half of them, and even these are kinda stretching it. Skipping over ones that make sense:

      Spoiler

       

      "Pepper" ... I have no idea, honestly
      "Spark" possibly referencing Luigi's electricity attacks in the M&L games
      "Carpet" - cats are known to scratch carpets. Okay this one might be random but I like to think that was it lol
      "Bull" - because Mario's running non stop like a bull, maybe?
      "Star" is likely referencing the games Odyssey was taking after the most
      "Big Red" -shrug- Would have fit the first NSMB introducing the Mega Mushroom though, so maybe it's something to do with that

      "Cafe" was the code name of the Wii U IIRC. I'm not sure what "RedPro" is about though

      "RevoKart" as in Revolution which was the code name of the Wii

      Buffet - uhhh there's a lot of mini games so it's like a game...buffet? I don't know

      Greencube - green Mario  + Gamecube, it's a sequel to a GCN game, makes sense

       

       

    4. Misty Milo

      Misty Milo

      @Celestia The Mega Mushroom was introduced in the first/original NSMB.

    5. Celestia

      Celestia

      That's what I said! I was suggesting that might be why 2 had that as a codename, since presumably they choose these very early on, possibly before they had the coin gimmicks in mind yet. Maybe the initial idea was to give the Mega Mushroom more focus?

    6. Misty Milo

      Misty Milo

      @Celestia Oh I'm sorry, for some reason I thought you said NSMB2 was when the Mega Mushroom first showed up when trying to guess the significance of the codename. My mistake.

  19. Would you call any attempt at comedy in the past 4 3D games "random"?

    Random humor.

    1. JezMM

      JezMM

      We're talking Colours, Generations, Lost World, Forces right?  Nothing super springs to mind personally - maybe an Eggman PA announcement in Colours or two but those were 90% good so if there were any they get a pass.

      The Sonic Boom games on the other hand definitely had some when it comes to Knuckles and Sticks.

    2. Winston

      Winston

      I'm not aware of every line of dialogue in Colors/Generations/Lost World/Forces, but the humor comes off as cheesy more than random to me. 

    3. StaticMania

      StaticMania

      Even in terms of physical comedy...it's all very basic.

    4. Blue Blood

      Blue Blood

      Colours definitely has some "lol so random" humour in the form of Tails' poor translations of Yacker's dialogue, with corkers like "underwear made for salad".  But even they were relatively few in number and otherwise the games have basically just had very corny, very childish jokes for humour.

    5. Diogenes

      Diogenes

      colors' translation "jokes"

      that's about it

    6. JezMM

      JezMM

      Oh dang I forgot about the translation jokes, yeah, hard agree.

  20. Why are people still confused on the fact the Blaze is a princess from another Dimension when the only time she wasn't was one game 14 years ago?

    1. Diogenes

      Diogenes

      because that one time still happened and they've never explained what the fuck.

    2. Ferno

      Ferno

      because that one time she wasn't was in a big mainline console game that got tons of attention and more people were probably introduced to her there compared to the handheld spinoffs

    3. StaticMania

      StaticMania

      And since then they've totally stated she's from another dimension and every game also follows from that premise...

    4. Strickerx5

      Strickerx5

      It's a mixture of reasons. Things both Dio and Ferno stated but also because Sega really hasn't made an effort to correct it either (among many other things in this damn franchise...). Sure the games that follow mention the Rush origins but that's only ever through text blurbs that no one really reads. She hasn't been a main part of a mainline story since 06 and people tend to remember the bigger outings more than the smaller ones (which include Colors DS). Hell, you'll probably be lucky at all to find people that even remember her outside of the fanbase at this point.

      Add in that she's still usually always paired with Silver in some way and yeah, I personally don't blame anyone for still being confused.

    5. Waveshocker Sigma

      Waveshocker Sigma

      Too many people who played or heard of 06 but don't know that Rush exists and Sega's insistence on sticking Blaze with Silver when that really shouldn't be happening at all and everyone going off of that.

    6. Marcello

      Marcello

      Because people are dumb. 

  21. People wanted 3DLand in 3D All-Stars?

    The names go hand in hand I guess.

    1. KHCast

      KHCast

      I always figured it would be paired with 3D World if anything 

    2. Supah Berry

      Supah Berry

      The speculation of the 3D World port when it was first reported stated that it will come with 3DL levels. They may part of the new "Bowser's Fury" expansion, if only a select few.

    3. StaticMania

      StaticMania

      None of 3Dland's levels can be played multi-player.

    4. shdowhunt60

      shdowhunt60

      I think the main reason why we won't see it, is because Nintendo is still selling 3DS consoles. There might just be less of a desire to bring over any 3DS games, just because the 3DS did decently well, and Nintendo is till keeping up with it. Somewhat. Kinda. A little.

    5. Misty Milo

      Misty Milo

      @StaticMania I wouldn't say all of them TBH, but yeah, a good amount of 3D Land's levels (namely the later stages) are designed for more of a single-player focus.

      That said, I'd argue you could rework those 3D Land stages to support co-op multiplayer. I wouldn't even be bothered with them adding the levels as-is, and just promoting them as a single-player campaign. A good chunk of the levels in 3D World (esp. the special worlds) are actually harder to do with multiple players as opposed to just one.

    6. StaticMania

      StaticMania

      They're not really harder, but people have a hard time with the concept of co-op...

      And not being a griefer.

      You can carry another player and not throw them off stage, but that''s apparently really difficult to avoid. Even if it would make narrow or platforming intensive stages easier.

  22. A few days ago I went on a SD spree to get out of Elite Smash...unfortunately that update put all the characters I just got out of Elite Smash back in.

    I'm not sure I want to do that again.

    1. KHCast

      KHCast

      How does that even work?

    2. StaticMania

      StaticMania

      Well, the update said they lowered the elite smash requirement...but the characters that got put back in all have higher GSP than when I last used them.

      It doesn't make any sense.

    3. KHCast

      KHCast

      What’s the new requirement?

    4. StaticMania

      StaticMania

      7,320,###

      I just keep track of the hundred thousands, before it was 7,520,###

    5. KHCast

      KHCast

      That’s not really much of a margin of difference lol

    6. Misty Milo

      Misty Milo

      ngl, i'm happy that the elite smash adjustment put my dedede into elite smash territory haha

  23. Okay, how about this...

    Sonic Rivals --- in 3D

    4p Multiplayer

    1. Indigo Rush

      Indigo Rush

      I'm down. Would the gameplay look more like Sonic Adventure or one of the boost games?

      ....or Sonic Dash?

    2. StaticMania

      StaticMania

      I thought it would look like Sonic R.

      But Sonic Adventure would work, character battles turn into character races.

      About as linear in level design as SA2 or Heroes without needing to be so players can't completely avoid eachother.

    3. Indigo Rush

      Indigo Rush

      I'd be interested. Honestly anything similar to the battle mode in SA2 is something I'd happily play again

    4. The Tenth Doctor

      The Tenth Doctor

      Sounds amazing to me.

    5. Thigolf

      Thigolf

      So Sonic Forces Speed Battle?

    6. StaticMania

      StaticMania

      I dunno, how linear were those levels?

  24. Why isn't "jumping the shark" a double edged sword type of trope?

    Considering where the idea comes from, it seems like it should be based around a risk/trying too hard.

    1. Supah Berry

      Supah Berry

      I always read "jump the shark" as just meaning "this thing sucks now", nothing more. Don't see why there'd be any fuss over it being read that way, but it's still what it basically means.

    2. Jovahexeon Jax Joranvexeon

      Jovahexeon Jax Joranvexeon

      @StaticMania That's usually what the YMMV section is for regarding tropes.

    3. StaticMania

      StaticMania

      Yeah it does mean "this sucks now", I'm just wondering why...

      Like jumping the shark is pretty stupid, but it can be cool...that part just gets ignored though.

    4. Crow the BOOLET

      Crow the BOOLET

      I don't know about the trope but here's an actual jumping shark

      AllMediumAustralianfreshwatercrocodile-s

      Happy shark week everyone!

    5. Your Vest Friend

      Your Vest Friend

      It's because the actual trope doesn't refer to the in-universe cliche, it's reference to its meta implications ie "when this show did this it was the moment we knew it was desperate and officially gone bad".

  25. Mephiles the Dark...

    What a name.

    1. Diogenes

      Diogenes

      mephy the dork

    2. Your Vest Friend
    3. Supah Berry

      Supah Berry

      At least "The Dark" indicative of what he actually is, unlike "Lyric the Ancient"

    4. Monkey Destruction Switch

      Monkey Destruction Switch

      Almost as good as Bean the Dynamite, but not quite.

    5. Crow the BOOLET

      Crow the BOOLET

      Marijuana the Dank!

      HAHA GOTTEE!

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