Jump to content

Vertical Snoop [D.K.]

TSS Member
  • Content Count

    220
  • Joined

  • Last visited

3 Followers

About Vertical Snoop [D.K.]

  • Rank
    Member
  • Birthday 12/01/2001

Profile Information

  • Interests
    Eating bananas, beating up Kremlings, avoiding Cranky Kong's verbal abuse
  • Gender
    Male
  • Location
    Kongo Bongo Island

Contact Methods

  • Steam
    http://steamcommunity.com/profiles/76561198116027613/
  • YouTube
    https://www.youtube.com/channel/UC_jAI27soRpQyjpUwX9PrdA
  • 3DS
    1650-0981-4629

Recent Profile Visitors

26,959 profile views
  1. Everyone's going nuts over Ariel's casting in the remake but I'm just here wondering how they expect to make a movie where anyone on set is at the risk of drowning if one thing goes wrong.

    Unless it's some fake Aquaman-lookin-ass CG water but if DC can't make that look nice I don't expect the people behind Will Smith Genie to make it look nice either.

    1. Wraith

      Wraith

      Did you really think they planned on filming this shit underwater

    2. Vertical Snoop [D.K.]

      Vertical Snoop [D.K.]

      only partially, that's why i brought up CG

  2. As much as I'd like to keep being active here - the community here's great, warts and all - I guess my dwindling interest in Sonic has been a bit of a wrench in that plan.

    Without getting too melodramatic... I dunno, I just find it hard to be excited or enthusiastic about the series going forward after being burnt so hard in 2017, and the other forum topics don't really interest me that much (what can I say about other topics that hasn't already been said?). For those of you that stayed active here for years despite all the humps and bumps, well, you're stronger than I am.

    1. Scott

      Scott

      I wouldn't sweat it bud! It's a series that comes and goes. Last game I got excited about was Mania. Before that? Can't remember. 

       

      Been on this forum since like 2005/2006. Account says differently I think because of some server wipe I think it was? Anywho, I myself swing by here and there but I either post a status here or something in the Videogames section. 

    2. Lord-Dreamerz

      Lord-Dreamerz

      Just take couple years off from the series. And if you return later my suggestion is try to enjoy the series on a more casual level and maybe avoid Sonic fan forums often.... because in my opinion I find that being involved with consistent heated discussions of a media I just want to enjoy ends up kinda ruining my enjoyment of said media sometimes and brings to much unneeded serious feelings for something that is just meant to be entertainment.

    3. Vertical Snoop [D.K.]

      Vertical Snoop [D.K.]

      I've always considered myself a casual fan (more or less), so I'm good in that regard. I'll always find time to go back to the games and enjoy them for an hour or two, but... Shit, man. With how up-in-the-air Sonic's future is, and how little his current offerings interest me, I just don't find much incentive to stick around on a board dedicated to talking about it.

      It's just one of those "off-years" I kept hearing about I guess, lol

    4. Ferno

      Ferno

      I've barely done more besides lurk in the Sonic sections in recent years and have become a Status Update Dweller for the most part. But this place still feels like home to me which is why I continue to stick around even if it's just to check in every so often or slither into motobug streams every now and then.

  3. Random question: Do you think a full 2D Sonic game with a plain-swapping mechanic like in Metallic Madness Act 1 (or for a more fleshed out example, the 3DS Kirby games) would be possible without automating/slowing the game down too much?

    I've been thinking about that for a while now for a potential Mania 2 but I feel like it would be difficult to accomplish without sacrificing the pacing and non-linearity that made Mania so good. No one wants to wait around for 2 or 3 seconds as Sonic jumps into the background from a spring or corkscrew or whatever.

    1. TheOcelot

      TheOcelot

      Waiting for 2 or 3 second as Sonic is launched into the background/back to the foreground is not an issue (it gives the player a chance to relax for a few seconds), but automated level design is. I'm pleased plain-swapping appeared in Mania-I wanted it to appear, but they level-layout could have been better.

    2. Diogenes

      Diogenes

      i think it worked well enough in metallic madness, and i can't think of any reason it wouldn't work on a larger scale. they can tighten up the time it takes and launch you with a bit of speed if they feel it needs to be more fluid.

      though i'm not sure how much actual benefit there would be to including it; it was a nice one-act gimmick in mania, and the kirby games could take advantage of the 3d effect, but i'm not sure it brings all that much to the table mechanically.

    3. I Have Berry!

      I Have Berry!

      Then people will be quick to say they're ripping off the 3Ds Kirbys and modern DKCs.

  4. So this is kind of out of the blue, but here's an idea for a Sonic Utopia-esque game I've had on the back of my mind for a while now...

    One of the big issues with 3D Sonic is translating the simple control scheme into 3D, right? So what if to start off, all you had was your jump, your Homing Attack and your Spin Dash... But as you play, you unlock "skills" that can be assigned to the face buttons and triggers.

    All you really need to beat the game are the good ol' jump and spin, but let's say the double jump is screwing you up and you'd rather have the air dash? How about swapping the Y button out for the Bounce Bracelet, the X button for the Lightspeed Dash, and the bumpers for the Quick Step? Maybe you wanna really challenge yourself and go in with just a Spin Dash on the triggers and an Insta-Shield on all four buttons?

    The controls are as simple, or as complicated, as you want it to be. You could have a fully decked out Sonic if that's your thing, but you're putting yourself on a steep learning curve, and it's your responsibility to keep up.

    1. Diogenes

      Diogenes

      i don't think leaving the problem up to the individual players to solve is a great way of handling this. even though sonic team has struggled with it, sonic gameplay isn't some weird outlier that makes it impossible to design satisfying 3d gameplay, and it's not fair to pass on the responsibility of figuring it out to people who have even less experience designing sonic games.

      plus if they don't know what moves the player has available, it's hard to design a level around them. you can't include a mandatory light dash if you can't guarantee that the player can light dash. you don't want to include quick step sections because, even if a player can complete them without it, they likely can't complete them well, and then they feel punished for not using it.

    2. Mil-O-Lantern

      Mil-O-Lantern

      so by "the 3D moveset is too complicated" here in the context of the classic games, are we just referring to 3D games having more than one action button to do every ability at your inherent disposal? designing the 3D games to support every mechanic on only one button like those games is possible but not very practical in concerns to finding and jumping through every hoop needed to do so.

      besides, how many of the 3D sonic games frequently (or even occasionally) demand, let alone even allow, for various mechanics to be used during gameplay? unleashed has a light dash, sweeping kick, and a crawl ability but they're pretty much an afterthought (which is obvious with how they were either scrapped or taken out of the moveset with generations). even the mechanics you'll use more occasionally, like the slide, stomp, drift, and quick step; they are only useful for the very specific situations the game tells you to use them for.

  5. Why don't you go ring up SEGA UK and screech at them again for bringing Classic Eggman back, I'm sure it'll work wonders.
  6. It's.... Been a long time. Almost two whole months, as a matter of fact.

    As much as I really wish I could stay active here, Discord has pretty much become my online social media of choice at this point. All of my other social medias have tumbleweeds rolling through them, though, so don't take that as a slight at any of you in particular.

    I'm alive and well, though, so for all two of you that still remember me don't fret.

    1. Vertical Snoop [D.K.]

      Vertical Snoop [D.K.]

      also because all the stuff revolving around TSR and the movie has brought another big ol' wave of negativity back to the community and regardless of how shit they look i don't like wading through this sort of stuff

    2. Sonic Fan J

      Sonic Fan J

      Sorry for the negativity but glad to hear that you are doing well and staying engaged with things that keep you feeling happier. Maybe come next year this place will be a lot more positive again or at least past most of the stuff that has everyone riled up right now so that things are more back to normal. Until then take care of yourself and we'll see you around.

  7. Whether their next endeavor is Mania-related or not, I wish them luck in whatever they do next.
  8. Breath of the Wild's been sitting on my Switch since Christmas, but I've yet to touch it (mostly due to being busy with Smash).

    Is it alright to play this game when my only prior experience with 3D Zelda is the opening hours of Ocarina (which I didn't really like) and Wind Waker (which I liked a lot but couldn't find the time for)?

    1. ThePrinceOfSaiyans
    2. JezMM

      JezMM

      Absolutely, it's pretty different from the games that came before it.  The most significant thing that someone will get out of BotW having played the previous 3D Zelda games is how much it subverts the expectations they gave about what a 3D Zelda game is.  If someone hasn't played much 3D Zelda, then you're just going in fresh without expectations (other than, at this point, how praised the game is lol).

    3. DarkRula

      DarkRula

      I had very little gameplay experience of Zelda and loved Breath of the Wild due to how different it was from other games in the series, though it still pays attention to the lore of the world which I felt I got to fully experience.

    4. Maxtiis

      Maxtiis

      Given how fundamentally different Breath of the Wild is from previous Zelda games, you can go into it with practically no Zelda experience and still enjoy it. It's probably one of the best ways to get your feet wet with the series to be honest.

  9. So I'm just researching fish for OC-lore-related purposes and like

    rainbow-trout-held-by-fisherman.png

    Discuss.

  10. Don't know if it's still Christmas for some timezones but if it is, then Merry Christmas! Hope you all had/have a great time.

  11. Why do you and your friends keep making all these low-key hot takes in the form of questions? You know exactly what the answer is and how people are going to respond to it, so what's the point? Are you just that desperate to find validation for your opinions?
  12. Screen_Shot_2017-11-10_at_10.36.15_AM.png

    everyone out there playing smash vs me waiting for the gamecube controller bundle to arrive next week

  13. I've only listened to about 3 or 4 of the leaked Ultimate remixes (all of which being tracks they've already shown) but I feel like I've already listened to half of the new soundtrack.

  14. Image result for bluster kong cake

    Make a wish!

    1. Vertical Snoop [D.K.]

      Vertical Snoop [D.K.]

      Ugh, rejected! Watching my figuuuuuuuuuure.

    2. Forte-Metallix

      Forte-Metallix

      Don't bother; I'm watching it for you~

      Spoiler

      MSAOUME LEDT EDASAKING TREE ANDRICK FRONTF ie Bi THE aN OF The THE BRINGING ABINTHE

       

×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.