Jump to content


TSS Member
  • Content Count

  • Joined

  • Last visited


About Jango

  • Rank
    Whoa with it.
  • Birthday 05/12/1993

Profile Information

  • Gender
  • Location
    Quartz Quadrant

Contact Methods

  • Website URL
  • PSN

Recent Profile Visitors

50574 profile views
  1. I remember when Sonic Mania leaked online and I watched a few minutes of that infamous live stream. I entered the stream at the exact time the player got a game over and returned to the start screen. He then let the intro animation play. I believe it was the first time anyone (beside critics and devs) saw that intro. I'm not an easy crier, but man... That intro got me. It was everything I wanted.

    1. Heckboy


      Seeing that intro for the first time together with everyone was one of those rare moments I enjoyed being part of the Sonic fan community.

    2. Polkadi~♪


      I remember joining the stream by the end of Mirage Saloon Act 1.

      I was in class. It was very difficult to stay quiet.

  2. Exactly, but why tho'? I'm pretty sure the Havok engine should work on PS4. They could've just imported the Generations settings and properties and build from that, like they did with Unleashed to Generations, as you said... Instead they got the Lost World data and tried to make it play "kinda" like Generations, which just ended up feeling uncanny for obvious reasons. They had the structure ready to go, if they really wanted Modern Sonic in Forces to play like Generations, they should've just got the data from Generations, not modify Lost World. It just seen stupid and more work... But hey, this is Sonic Team, maybe they actually wanted to make a mess. Not to mention, Forces was made by newbies, perhaps they just didn't thought about using Generations data :V
  3. I don't think I can get more pumped for this game than I already am. They nailed this. Beenox actually did a better job than Vicarious Visions. Oh, imagine these two together making a brand new Crash game... 🤤
  4. I really think this game has the perfect scenario for console exclusive characters. Crazy completionism aside, I think it's a situation that everybody wins if the console exclusive character IS from an exclusive IP (but making something like, say, Crunch a Switch exclusive for example, that would be shit). You're getting the version for the console you own plus a character that's exclusive to that very console. Double the reason to get the game. Sincerely, I'm all for Ratchet (and Clanky) Jak (and Daxter), Parappa or heck, even something completely out of place like Nathan Drake (or at the very least, Crash wearing Nate's outfit as seen in that artwork). Would be a nice "wave back" at Naughty Dog. Mario for the Switch is a given, finally Crash and Mario could race against each other to see who's the best. But knowing Nintendo... As for Xbox... Banjo? I don't think he's enough relevant right now... He made it to Sonic & SEGA All-Stars Racing, but that was 10 years ago. Maybe... Battletoads? IDK.
  5. Fixed for you. Please let's keep "gorilla anus face" away from this game? He has nothing to do with Crash, I don't know what Eurocom had in their minds when they came up with Rilla Roo for Crash Bash when they could've just used N. Gin for example... He's just a meme at this point, his design is bland and unappealing. If they wanna add a meme to the game, I would gladly accept something actually funny, like a guy wearing the Crash suit, over bootleg Donkey Kong.
  6. > Goku Super Saiyan 4 added to FighterZ.

    < It's just part of a level 3 super.

    Fuck off Bandai.

  7. OMFG, Crunch looks awesome! Even Zam and Zem looks less obnoxious, dare I say even a little... Cute? Aaaaaaaand pre-ordered. Once I get home from work that is
  8. I love how Crash 2's jetpack levels song is precisely timed with gameplay (when you play it for the first time at least). The music start slow and even kind unsettling, as you, the player, experiment the controls of the jetpack, and, as you get used to it, the music tempo catches up as you blast off making it sound truly epic. It's practically dynamic music. So amazing for 1997.

  9. Which doesn't excuse them one bit, it actually just make them look even dumber. Why in heavens they tried to replicate the boost gameplay using the Lost World engine, instead of using the actual boost engine they already nail'd down before? This is beyond stupidity... They had no idea of what they were doing in Forces. I'm surprised at how the game didn't turned into another Sonic 06.
  10. It's funny watching everyone trying to figure it out, when it's so simple, at least in my head what Sonic Team should do... We know what works and what doesn't. What was succesfull and what was mediocre. They just gotta build from that. Goddamnit we've been passing on feedback for years and years, it feels like our critics never actually get to these guys, as much as Aaron says he does report to Sonic Team our concerns. When Generations happened, as much as the boost gameplay was getting tiresome at that point, there was a spark of good to great 3D level design in zones like Seaside Hill and Sky Sanctuary, even Chemical Plant with those branching paths at the very beginning that everybody swore were merely background pieces. And were blown away when the game came out and found you could actually reach and run on those pipes. You guys remember that episode, right? Man, I really though: "-Okay, they got some good level design going on here, Generations was less boost heavy than Unleashed by far (you could actually beat it without boosting), they just gotta make Sonic control a little better at lower speeds and we can have a game that's fast and thrilling, but also has good 3D platforming like Sonic Adventure. Add in Tails and Knuckles and give 'em the same gameplay as Sonic but design levels with different paths to take by exploring their unique skills and voilà. You have a game that's basically Sonic 3 in 3D". But no. When they finally got the formula down, they throw away, and try a new gameplay that frankly controls like ass, just to a game later return to the boost formula, but nerfed big time in both gameplay and level design. And they even brought Classic Sonic back, despite Iizuka swearing on his mom it was an one time thing. It's like those bastards are mocking us or something. I'm tired of this Sonic Team.
  11. What if a brand new AAA Crash Bandicoot game is a launch title for the PS5 in 2020?

    1. blueblur98
    2. Blueknight V2.0
    3. JosepHenry
    4. TheOcelot


      Would be cool, but no need to keep rushing out Crash games.

      We got N-Sane in 2017,  are getting Nitro fueled this year, so 2021/2022 for the next Crash game would be fine.

    5. JosepHenry


      But Nitro Fueled is from Beenox though

      I think 2020 is fine since it will be 3 years after N. sane.

    6. Strickerx5


      A brand new Triple-A budgeted platformer built for a decently powered piece of hardware? Hm, color me interested.

      Been dying to see what devs (with proper funding and drive) can do with a cartoon world on current gen hardware for ages now.

    7. E-122-Psi


      The division of main games (Vicarious Visions) and spin offs (Beenox) could work on paper if maintained (on paper since the same could have been said for Sonic Team and Dimps), especially with them sharing resources like graphics and models. A key reason post-Naughty Dog Crash kinda struggled to keep ground was because he kept switching to new developers who always had to start from scratch in a limited deadline. Hopefully at least one of these companies will keep consistent this time so they can refine on they have.

      In fairness though, Crash isn't a Sony exclusive anymore, even if he made a solid launch title he wouldn't likely be the PS5's killer app, not for very long anyway. Man, Sony blew their chance there, imagine how much better the PSOne Classic would be with some Crash titles.

    8. Jango


      Perhaps Sony would be feeling nostalgic and can aid this hypothetical game somehow... another 1 year exclusivity deal? Althought... Crash Bandicoot wouldn't fit as a title to show the "power" of a new console. Would feel right at home as a family game tho', NGL. 

    9. E-122-Psi


      Depends really, the original Crash games really did test the graphics capability of the PSOne, mostly through character quirks like Crash's expressions and Papu Papu and Tawna's 'jiggling' physics.

      Stuff like this admittedly became less impressive with each console, though even then Titans is one of the most visually lavish looking games on the PS2 and we continued to get odd 'impressive for the hardware' quirks like Pasadena's tail animations in CTTR.

      Now PS5....they'd have to do something really extravagant, like a full blown 3D slapstick cartoon level epic.

  12. New and cooler coverart spotted! https://imgur.com/a/XnLNj5Q
  13. YES. Ya know, Tomoya is actually fucking great, but they can't lay ALL the work on him, he's been on this since SA2. Sonic soundtracks are better when it's made by a team, not a single man. Colors was IMO the last memorable soundtrack in recent time, save Mania. Colors had a ton of composers. Same goes to Unleashed. Just get the whole gang back again and add Tee.
  14. Watch Star Wars Episode IX be a copy of Dragon Ball. 

    1. Jango


      As in: Rey is Goku, who was supposed to be evil and conquer the galaxy (I have a theory that she was created by Palpatine), ended up being banned to a distant planet (Jakuu), was "adopted" by a normal family and raised to be good. She has incredible power inside her that was meant to be unleashed as evil, and that's what Palpatine will try to do in Episode IX.

    2. The Tenth Doctor

      The Tenth Doctor

      How so?

      EDIT: Just read response now. Makes a bit of sense. He did like his clone technology did Sheev.

    3. dbzfan7


      I'm still waiting for the Disney Princess confirmation. Can Disney resist the urge or not to have a Jedi Princess XP

  15. Yeaaaah, about 1 quarter of it is actually good TBH... A remake like Resi 2 would be the best option, clean all the bad and boring stuff. Which would let us with... basically just Sonic's story 🤔

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.