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GentlemanX

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  1. Thumbs Up
    GentlemanX got a reaction from Whatever the WhoCares in Sonic Origins Collection - 2021/2022   
    If there's a possibility of a "3-D Origins" down the line that has SA1/SA2 I'm content to wait, the fact they're looking into other titles besides the Genesis platformers is acceptable for now, at least for me. So long as whatever comes out is given a physical release I'll be happy.
    At this point, I'm under the impression that this isn't just a port of the Whitehead versions of Sonic 1/2/CD plus whatever they're doing for 3&K. Which is theoretically fine, but I hope we don't lose any of the original content made for those versions, like Tails and Knuckles in Sonic 1 and especially Hidden Palace in Sonic 2. If stuff like that is left out, this release won't feel definitive to me, even if these versions have their own unique features.
  2. Thumbs Up
    GentlemanX got a reaction from Celestia in IDW's Sonic the Hedgehog   
    The first Sonic X comic came out in fall 2005, about the same time the Metarex Arc began airing on American television, so it was a relevant tie in when it began. The comic was incredibly successful for Archie though, which is why it continued for several more years even after the television series ended premieres. The decision was made to replace Sonic X with Sonic Universe because the creative team wanted to quit while they were still popular (all the old articles and conversations are probably offline now, but they compared it to "taking a page from Seinfeld" or something to that effect), and were more interested in the potential of a spin-off series set in the main continuity and Archie didn't want three Sonic titles running congruently at the time. When it was announced, the possibility of having new Sonic X stories in Sonic Universe was raised, but nothing ever came of it sadly even though Ian had a third El Gran Gordo story planned (the closest we ever got to something like this being the cancelled Underground story for SU #50).
  3. Thumbs Up
    GentlemanX got a reaction from BadBehavior in Sonic Origins Collection - 2021/2022   
    If there's a possibility of a "3-D Origins" down the line that has SA1/SA2 I'm content to wait, the fact they're looking into other titles besides the Genesis platformers is acceptable for now, at least for me. So long as whatever comes out is given a physical release I'll be happy.
    At this point, I'm under the impression that this isn't just a port of the Whitehead versions of Sonic 1/2/CD plus whatever they're doing for 3&K. Which is theoretically fine, but I hope we don't lose any of the original content made for those versions, like Tails and Knuckles in Sonic 1 and especially Hidden Palace in Sonic 2. If stuff like that is left out, this release won't feel definitive to me, even if these versions have their own unique features.
  4. Thumbs Up
    GentlemanX got a reaction from VisionaryofSUPER in Sonic Origins Collection - 2021/2022   
    If there's a possibility of a "3-D Origins" down the line that has SA1/SA2 I'm content to wait, the fact they're looking into other titles besides the Genesis platformers is acceptable for now, at least for me. So long as whatever comes out is given a physical release I'll be happy.
    At this point, I'm under the impression that this isn't just a port of the Whitehead versions of Sonic 1/2/CD plus whatever they're doing for 3&K. Which is theoretically fine, but I hope we don't lose any of the original content made for those versions, like Tails and Knuckles in Sonic 1 and especially Hidden Palace in Sonic 2. If stuff like that is left out, this release won't feel definitive to me, even if these versions have their own unique features.
  5. Thumbs Up
    GentlemanX got a reaction from Zaysho in IDW's Sonic the Hedgehog   
    The first Sonic X comic came out in fall 2005, about the same time the Metarex Arc began airing on American television, so it was a relevant tie in when it began. The comic was incredibly successful for Archie though, which is why it continued for several more years even after the television series ended premieres. The decision was made to replace Sonic X with Sonic Universe because the creative team wanted to quit while they were still popular (all the old articles and conversations are probably offline now, but they compared it to "taking a page from Seinfeld" or something to that effect), and were more interested in the potential of a spin-off series set in the main continuity and Archie didn't want three Sonic titles running congruently at the time. When it was announced, the possibility of having new Sonic X stories in Sonic Universe was raised, but nothing ever came of it sadly even though Ian had a third El Gran Gordo story planned (the closest we ever got to something like this being the cancelled Underground story for SU #50).
  6. Thumbs Up
    GentlemanX got a reaction from Syntax Speedway in IDW's Sonic the Hedgehog   
    IDW is going to be doing Sonic related stuff all June, with special stuff every Saturday. The big announcement they mentioned is June 9th, so we don't have too much longer to wait.
  7. Thumbs Up
    GentlemanX got a reaction from SBR2 in IDW's Sonic the Hedgehog   
    IDW is going to be doing Sonic related stuff all June, with special stuff every Saturday. The big announcement they mentioned is June 9th, so we don't have too much longer to wait.
  8. Thumbs Up
    GentlemanX got a reaction from DaddlerTheDalek in IDW's Sonic the Hedgehog   
    IDW is going to be doing Sonic related stuff all June, with special stuff every Saturday. The big announcement they mentioned is June 9th, so we don't have too much longer to wait.
  9. Thumbs Up
    GentlemanX got a reaction from Syntax Speedway in Sonic Central Presentation coming May 27th | New Projects to be Announced   
    Might pick up Origins if it's the mobile versions by Whitehead, but that it's the just the Genesis platformers is pretty lame - you got more content with vanilla Mega Collection nearly two decades ago.
    Colors Ultimate is what was expected. I'll pass.
    New game has nothing to look at, and is even more generic than the teaser for Forces in 2016 - could be good could be not, there's nothing to go on. Pretty animation though.
    At the very least they essentially confirmed they'll be doing more of these throughout the year, but this had really nothing to offer me. Back to waiting.
  10. Thumbs Up
    GentlemanX got a reaction from expansivelovestories in Mystery Sonic 2022 Game - Teaser Trailer   
    I'm going to personally ignore the 4chan leak for now; I'd rather not go in with any expectations until there's more physical evidence to back them up. It might be real, like the Sonic Wars stuff was, but I'd rather air on the side of caution before I start speculating on "how do I expect this open world Sonic game will play" and the like.
    I am curious about the supposed title leak. If the name is being shared with all these news outlets like Polygon but is absent in today's teaser, do you think it's safe to say we'll be getting more info soon, like at E3 or on 6-23? I feel like if it's going to be a while before we learn more they wouldn't have had details like that referenced in press material.
  11. Thumbs Up
    GentlemanX got a reaction from Iko in Mystery Sonic 2022 Game - Teaser Trailer   
    Not to say that the effect on Sonic isn't related to the Phantom Ruby, but brightly colored cubes around Sonic aren't tied to just that concept.

  12. Thumbs Up
    GentlemanX got a reaction from Sonikko in Mystery Sonic 2022 Game - Teaser Trailer   
    Not to say that the effect on Sonic isn't related to the Phantom Ruby, but brightly colored cubes around Sonic aren't tied to just that concept.

  13. Thumbs Up
    GentlemanX got a reaction from RadicalLaRuby in Sonic Central Presentation coming May 27th | New Projects to be Announced   
    Might pick up Origins if it's the mobile versions by Whitehead, but that it's the just the Genesis platformers is pretty lame - you got more content with vanilla Mega Collection nearly two decades ago.
    Colors Ultimate is what was expected. I'll pass.
    New game has nothing to look at, and is even more generic than the teaser for Forces in 2016 - could be good could be not, there's nothing to go on. Pretty animation though.
    At the very least they essentially confirmed they'll be doing more of these throughout the year, but this had really nothing to offer me. Back to waiting.
  14. Thumbs Up
    GentlemanX got a reaction from SatAMhog in Roger is BACK!!!   
    Can't say I'm not a bit disappointed. I don't dislike Roger's performance as Sonic, but it's definitely not my favorite either, so I was genuinely curious about a new actor in the role. Roger's acting as Sonic is solid, he knows how to deliver his lines and get across Sonic's snark. But I've always felt his voice is too deep for Sonic so I wish we could have seen someone with a different register. Guess I'll just have to keep listening to Sonic & Tails R and thinking about what could have been.
    Also, general lol at Sega for clearly backtracking to save face.
  15. Thumbs Up
    GentlemanX got a reaction from Celestia in IDW's Sonic the Hedgehog   
    I think its fair to say that IDW Shadow is comparable to Shadow's appearances in titles like ShTH, Chronicles, Free Riders, and TSR, but it does feel inconsistent with titles like 06, Colors DS, and Forces, at least to me. In the former, all Shadow seems to want to do is antagonize Sonic and the rest of the cast to prove his own superiority while in the later he seems more mission focused on whatever needs his attention and actively cooperates with others to reach his goals. Note the difference in Shadow's behavior in the case of Omega for example. In 06 Shadow is openly disappointed he can't do anything to help Omega in Crisis City and what happened to Omega is the first thing he asks Infinite in Episode Shadow. In IDW by comparison, he actively shows no interest in helping Omega in Chao Races, even when he doesn't have another immediate objective to prioritize. Plot wise, it allows Shadow to do other things so the story isn't contained to one continuous part, but character wise it only paints Shadow as hostile.
    Speaking of hostility toward other characters, let's talk a bit about Shadow and another character - Amy - as a way to discussing another element to Shadow's character; his role as a protector. Since we're referencing how Archie Sonic was different, back when Treasure Team Tango was being released fans were a bit confused why Shadow was more violent with Amy in that story compared to how Shadow interacted with her in SA2, following up on their moment together during the Last Story. Ian defended this by noting that Archie Sonic's version of SA2 was different as shown in Sonic Universe #2 and therefore Archie Shadow never had a similar moment with Archie Amy. This moment with Amy has been used to explore Shadow's protector role with characters across Sonic media such as Hope in the Archie comics and Chris and Molly in Sonic X. In the games, while Shadow has not been given as close a bond as those examples, 06 notably frames the narrative more broadly as protector of humanity. It's his big moment of defying Mephiles not once but twice in the narrative - even if humanity betrays him he will still fight to defend it because that's the promise he made to Maria and later Amy.
    These are all core aspects of Shadow's character baked into his characterization in SA2 and 06. He rescues Rouge, with her dilemma reminding him of his promise to Maria, the first time he seems to remember Maria's words in the story, then saves the planet from Gerald's revenge plot, then the world again from the Black Arms, and then once again from Mephiles/Iblis/Solaris. That said, it's likely Sega pivoted away from this following 06 given the complaints about the stories being too serious and too divorced from the Sonic/Eggman conflict that the series started with. Forces is the first main series game since 06 to prominently feature Shadow among other secondary characters in the story, and it too is greatly effected by the changes made to the series' direction in the intervening years. It's also possible Shadow's current attitude itself is a response to the fan outcry at "You got dis Sonic" from Generations, but I'd be surprised about that.
    The long and short of it is this - is Shadow's portrayal in IDW completely out of nowhere? No, I think you can chart a trajectory on how he got here and there are examples of this you can bring up that occurred prior. Does that mean he's compatible with the more popular portrayals of him both in and out of the games? I don't think so, I believe there's a strong case to be made that Sega has chosen to ignore a lot of what made Shadow popular in the first place out of a belief those elements were not the direction general audiences wanted (note here: I mean that what made Shadow popular with Shadow fans during the 00s was unpopular with general fans of the series notably those from the 90s).
  16. Thumbs Up
    GentlemanX got a reaction from DaddlerTheDalek in IDW's Sonic the Hedgehog   
    I think its fair to say that IDW Shadow is comparable to Shadow's appearances in titles like ShTH, Chronicles, Free Riders, and TSR, but it does feel inconsistent with titles like 06, Colors DS, and Forces, at least to me. In the former, all Shadow seems to want to do is antagonize Sonic and the rest of the cast to prove his own superiority while in the later he seems more mission focused on whatever needs his attention and actively cooperates with others to reach his goals. Note the difference in Shadow's behavior in the case of Omega for example. In 06 Shadow is openly disappointed he can't do anything to help Omega in Crisis City and what happened to Omega is the first thing he asks Infinite in Episode Shadow. In IDW by comparison, he actively shows no interest in helping Omega in Chao Races, even when he doesn't have another immediate objective to prioritize. Plot wise, it allows Shadow to do other things so the story isn't contained to one continuous part, but character wise it only paints Shadow as hostile.
    Speaking of hostility toward other characters, let's talk a bit about Shadow and another character - Amy - as a way to discussing another element to Shadow's character; his role as a protector. Since we're referencing how Archie Sonic was different, back when Treasure Team Tango was being released fans were a bit confused why Shadow was more violent with Amy in that story compared to how Shadow interacted with her in SA2, following up on their moment together during the Last Story. Ian defended this by noting that Archie Sonic's version of SA2 was different as shown in Sonic Universe #2 and therefore Archie Shadow never had a similar moment with Archie Amy. This moment with Amy has been used to explore Shadow's protector role with characters across Sonic media such as Hope in the Archie comics and Chris and Molly in Sonic X. In the games, while Shadow has not been given as close a bond as those examples, 06 notably frames the narrative more broadly as protector of humanity. It's his big moment of defying Mephiles not once but twice in the narrative - even if humanity betrays him he will still fight to defend it because that's the promise he made to Maria and later Amy.
    These are all core aspects of Shadow's character baked into his characterization in SA2 and 06. He rescues Rouge, with her dilemma reminding him of his promise to Maria, the first time he seems to remember Maria's words in the story, then saves the planet from Gerald's revenge plot, then the world again from the Black Arms, and then once again from Mephiles/Iblis/Solaris. That said, it's likely Sega pivoted away from this following 06 given the complaints about the stories being too serious and too divorced from the Sonic/Eggman conflict that the series started with. Forces is the first main series game since 06 to prominently feature Shadow among other secondary characters in the story, and it too is greatly effected by the changes made to the series' direction in the intervening years. It's also possible Shadow's current attitude itself is a response to the fan outcry at "You got dis Sonic" from Generations, but I'd be surprised about that.
    The long and short of it is this - is Shadow's portrayal in IDW completely out of nowhere? No, I think you can chart a trajectory on how he got here and there are examples of this you can bring up that occurred prior. Does that mean he's compatible with the more popular portrayals of him both in and out of the games? I don't think so, I believe there's a strong case to be made that Sega has chosen to ignore a lot of what made Shadow popular in the first place out of a belief those elements were not the direction general audiences wanted (note here: I mean that what made Shadow popular with Shadow fans during the 00s was unpopular with general fans of the series notably those from the 90s).
  17. Thumbs Up
    GentlemanX got a reaction from Sonictrainer in IDW's Sonic the Hedgehog   
    I think its fair to say that IDW Shadow is comparable to Shadow's appearances in titles like ShTH, Chronicles, Free Riders, and TSR, but it does feel inconsistent with titles like 06, Colors DS, and Forces, at least to me. In the former, all Shadow seems to want to do is antagonize Sonic and the rest of the cast to prove his own superiority while in the later he seems more mission focused on whatever needs his attention and actively cooperates with others to reach his goals. Note the difference in Shadow's behavior in the case of Omega for example. In 06 Shadow is openly disappointed he can't do anything to help Omega in Crisis City and what happened to Omega is the first thing he asks Infinite in Episode Shadow. In IDW by comparison, he actively shows no interest in helping Omega in Chao Races, even when he doesn't have another immediate objective to prioritize. Plot wise, it allows Shadow to do other things so the story isn't contained to one continuous part, but character wise it only paints Shadow as hostile.
    Speaking of hostility toward other characters, let's talk a bit about Shadow and another character - Amy - as a way to discussing another element to Shadow's character; his role as a protector. Since we're referencing how Archie Sonic was different, back when Treasure Team Tango was being released fans were a bit confused why Shadow was more violent with Amy in that story compared to how Shadow interacted with her in SA2, following up on their moment together during the Last Story. Ian defended this by noting that Archie Sonic's version of SA2 was different as shown in Sonic Universe #2 and therefore Archie Shadow never had a similar moment with Archie Amy. This moment with Amy has been used to explore Shadow's protector role with characters across Sonic media such as Hope in the Archie comics and Chris and Molly in Sonic X. In the games, while Shadow has not been given as close a bond as those examples, 06 notably frames the narrative more broadly as protector of humanity. It's his big moment of defying Mephiles not once but twice in the narrative - even if humanity betrays him he will still fight to defend it because that's the promise he made to Maria and later Amy.
    These are all core aspects of Shadow's character baked into his characterization in SA2 and 06. He rescues Rouge, with her dilemma reminding him of his promise to Maria, the first time he seems to remember Maria's words in the story, then saves the planet from Gerald's revenge plot, then the world again from the Black Arms, and then once again from Mephiles/Iblis/Solaris. That said, it's likely Sega pivoted away from this following 06 given the complaints about the stories being too serious and too divorced from the Sonic/Eggman conflict that the series started with. Forces is the first main series game since 06 to prominently feature Shadow among other secondary characters in the story, and it too is greatly effected by the changes made to the series' direction in the intervening years. It's also possible Shadow's current attitude itself is a response to the fan outcry at "You got dis Sonic" from Generations, but I'd be surprised about that.
    The long and short of it is this - is Shadow's portrayal in IDW completely out of nowhere? No, I think you can chart a trajectory on how he got here and there are examples of this you can bring up that occurred prior. Does that mean he's compatible with the more popular portrayals of him both in and out of the games? I don't think so, I believe there's a strong case to be made that Sega has chosen to ignore a lot of what made Shadow popular in the first place out of a belief those elements were not the direction general audiences wanted (note here: I mean that what made Shadow popular with Shadow fans during the 00s was unpopular with general fans of the series notably those from the 90s).
  18. Thumbs Up
    GentlemanX got a reaction from Wraith in IDW's Sonic the Hedgehog   
    I think its fair to say that IDW Shadow is comparable to Shadow's appearances in titles like ShTH, Chronicles, Free Riders, and TSR, but it does feel inconsistent with titles like 06, Colors DS, and Forces, at least to me. In the former, all Shadow seems to want to do is antagonize Sonic and the rest of the cast to prove his own superiority while in the later he seems more mission focused on whatever needs his attention and actively cooperates with others to reach his goals. Note the difference in Shadow's behavior in the case of Omega for example. In 06 Shadow is openly disappointed he can't do anything to help Omega in Crisis City and what happened to Omega is the first thing he asks Infinite in Episode Shadow. In IDW by comparison, he actively shows no interest in helping Omega in Chao Races, even when he doesn't have another immediate objective to prioritize. Plot wise, it allows Shadow to do other things so the story isn't contained to one continuous part, but character wise it only paints Shadow as hostile.
    Speaking of hostility toward other characters, let's talk a bit about Shadow and another character - Amy - as a way to discussing another element to Shadow's character; his role as a protector. Since we're referencing how Archie Sonic was different, back when Treasure Team Tango was being released fans were a bit confused why Shadow was more violent with Amy in that story compared to how Shadow interacted with her in SA2, following up on their moment together during the Last Story. Ian defended this by noting that Archie Sonic's version of SA2 was different as shown in Sonic Universe #2 and therefore Archie Shadow never had a similar moment with Archie Amy. This moment with Amy has been used to explore Shadow's protector role with characters across Sonic media such as Hope in the Archie comics and Chris and Molly in Sonic X. In the games, while Shadow has not been given as close a bond as those examples, 06 notably frames the narrative more broadly as protector of humanity. It's his big moment of defying Mephiles not once but twice in the narrative - even if humanity betrays him he will still fight to defend it because that's the promise he made to Maria and later Amy.
    These are all core aspects of Shadow's character baked into his characterization in SA2 and 06. He rescues Rouge, with her dilemma reminding him of his promise to Maria, the first time he seems to remember Maria's words in the story, then saves the planet from Gerald's revenge plot, then the world again from the Black Arms, and then once again from Mephiles/Iblis/Solaris. That said, it's likely Sega pivoted away from this following 06 given the complaints about the stories being too serious and too divorced from the Sonic/Eggman conflict that the series started with. Forces is the first main series game since 06 to prominently feature Shadow among other secondary characters in the story, and it too is greatly effected by the changes made to the series' direction in the intervening years. It's also possible Shadow's current attitude itself is a response to the fan outcry at "You got dis Sonic" from Generations, but I'd be surprised about that.
    The long and short of it is this - is Shadow's portrayal in IDW completely out of nowhere? No, I think you can chart a trajectory on how he got here and there are examples of this you can bring up that occurred prior. Does that mean he's compatible with the more popular portrayals of him both in and out of the games? I don't think so, I believe there's a strong case to be made that Sega has chosen to ignore a lot of what made Shadow popular in the first place out of a belief those elements were not the direction general audiences wanted (note here: I mean that what made Shadow popular with Shadow fans during the 00s was unpopular with general fans of the series notably those from the 90s).
  19. Thumbs Up
    GentlemanX got a reaction from Kuzu in IDW's Sonic the Hedgehog   
    I think its fair to say that IDW Shadow is comparable to Shadow's appearances in titles like ShTH, Chronicles, Free Riders, and TSR, but it does feel inconsistent with titles like 06, Colors DS, and Forces, at least to me. In the former, all Shadow seems to want to do is antagonize Sonic and the rest of the cast to prove his own superiority while in the later he seems more mission focused on whatever needs his attention and actively cooperates with others to reach his goals. Note the difference in Shadow's behavior in the case of Omega for example. In 06 Shadow is openly disappointed he can't do anything to help Omega in Crisis City and what happened to Omega is the first thing he asks Infinite in Episode Shadow. In IDW by comparison, he actively shows no interest in helping Omega in Chao Races, even when he doesn't have another immediate objective to prioritize. Plot wise, it allows Shadow to do other things so the story isn't contained to one continuous part, but character wise it only paints Shadow as hostile.
    Speaking of hostility toward other characters, let's talk a bit about Shadow and another character - Amy - as a way to discussing another element to Shadow's character; his role as a protector. Since we're referencing how Archie Sonic was different, back when Treasure Team Tango was being released fans were a bit confused why Shadow was more violent with Amy in that story compared to how Shadow interacted with her in SA2, following up on their moment together during the Last Story. Ian defended this by noting that Archie Sonic's version of SA2 was different as shown in Sonic Universe #2 and therefore Archie Shadow never had a similar moment with Archie Amy. This moment with Amy has been used to explore Shadow's protector role with characters across Sonic media such as Hope in the Archie comics and Chris and Molly in Sonic X. In the games, while Shadow has not been given as close a bond as those examples, 06 notably frames the narrative more broadly as protector of humanity. It's his big moment of defying Mephiles not once but twice in the narrative - even if humanity betrays him he will still fight to defend it because that's the promise he made to Maria and later Amy.
    These are all core aspects of Shadow's character baked into his characterization in SA2 and 06. He rescues Rouge, with her dilemma reminding him of his promise to Maria, the first time he seems to remember Maria's words in the story, then saves the planet from Gerald's revenge plot, then the world again from the Black Arms, and then once again from Mephiles/Iblis/Solaris. That said, it's likely Sega pivoted away from this following 06 given the complaints about the stories being too serious and too divorced from the Sonic/Eggman conflict that the series started with. Forces is the first main series game since 06 to prominently feature Shadow among other secondary characters in the story, and it too is greatly effected by the changes made to the series' direction in the intervening years. It's also possible Shadow's current attitude itself is a response to the fan outcry at "You got dis Sonic" from Generations, but I'd be surprised about that.
    The long and short of it is this - is Shadow's portrayal in IDW completely out of nowhere? No, I think you can chart a trajectory on how he got here and there are examples of this you can bring up that occurred prior. Does that mean he's compatible with the more popular portrayals of him both in and out of the games? I don't think so, I believe there's a strong case to be made that Sega has chosen to ignore a lot of what made Shadow popular in the first place out of a belief those elements were not the direction general audiences wanted (note here: I mean that what made Shadow popular with Shadow fans during the 00s was unpopular with general fans of the series notably those from the 90s).
  20. Thumbs Up
    GentlemanX got a reaction from Rabbitearsblog in IDW's Sonic the Hedgehog   
    Wasn't the comic supposed to be switching to two issues a month? Did that stop? Delays are a problem regardless, and have been for pretty much IDW's entire run, but I thought the faster release schedule would help at least a little.
    As for complaints about the book's narrative at present - eh. As someone who never asked for the book to be more Sega Sonic focused and preferred pre-reboot Archie the most, I don't think the book is ill due to that particular limitation. You can tell engaging narratives and more mundane but still entertaining slice of life stuff within Sega's restrictions pretty easy. I didn't care for what I've read of the Metal Virus Arc but that's because I didn't like it in concept - zombie apocalypse stories don't do it for me and this one seemed to be no different. The stuff with Neo Metal Sonic at the end of the first arc was cool and that was done within Sega's restrictions, even giving us neat new stuff like Super Neo Metal Sonic. If the issue with the current fluff stories are they feel boring, it's probably either due to it not being what the particular reader is interested in, or the execution is just lacking for one reason or another.
  21. Thumbs Up
    GentlemanX got a reaction from DaddlerTheDalek in IDW's Sonic the Hedgehog   
    It just looks like the purple swirling thing from above the tower to me. Slightly different due to artist interpretation sure, but not to any major degree.
  22. Thumbs Up
    GentlemanX got a reaction from Syntax Speedway in IDW's Sonic the Hedgehog   
    It just looks like the purple swirling thing from above the tower to me. Slightly different due to artist interpretation sure, but not to any major degree.
  23. Thumbs Up
    GentlemanX got a reaction from Syntax Speedway in Should the Freedom Fighters come back to IDW Comics?   
    Dimps's last Sonic game was Lost World 3DS.
    But yeah, obviously fake leak is obvious.
  24. Thumbs Up
    GentlemanX got a reaction from SBR2 in Should the Freedom Fighters come back to IDW Comics?   
    Dimps's last Sonic game was Lost World 3DS.
    But yeah, obviously fake leak is obvious.
  25. Thumbs Up
    GentlemanX got a reaction from Kuzu in Should the Freedom Fighters come back to IDW Comics?   
    What I consider the most reasonable argument against the Freedom Fighters coming over to IDW is the fact that they can't function as Sonic's primary supporting cast like they were in SatAM and Archie. I say that's the most reasonable argument to me because there's really no refuting it: the Freedom Fighters, with Sonic in the lead and the rest as back up focused on tactical missions to stop the Eggman Empire, should not be the direction IDW goes in. IDW is a more SegaSonic-centric book than Archie ever was. It takes the setup of the games and tells new stories that are, theoretically anyway, more in line with what you might find there. Sonic is the protagonist, we focus on him running around doing the hero thing, and he runs into his various friends while on said adventures. That's how SegaSonic works, and therefore that's how IDWSonic works. ArchieSonic and SatAMSonic did not work that way and expecting the new book to go back to that isn't reasonable, or honestly preferable given IDWSonic's premise. So those saying that the Freedom Fighters, as they were in SatAM and Archie, wouldn't work in IDW makes sense.
    But.
    Being Sonic's primary supporting cast, even the Freedom Fighters team in concept, is not required for these characters to work. Sally can rally against injustice and act strategically without being around Sonic all the time or leading a team focused on beating Eggman. Bunnie can be a high energy, down to earth brawler with a lot of empathy and tech appendages without being in Sonic's periphery and needing Sally around to tell her what she needs to smash. Antoine can be a bit of a stuffed shirt who has a tendency to prattle on and need a bit of convincing to jump into the thick of things without always doting on Sally or Bunnie or being the nag in Sonic's life. Rotor can be a specialist in equipment for himself and others who wants to show what he's capable of without being the guy Sonic prefers to chill with and always inventing new weapons to use against the Eggman Empire. And Nicole can be Sally's trusted aide who's slowly learning to act beyond her programming without having to provide a strike force with the technical specs needed for continuous militaristic operations. The characters they were in SatAM and Archie were big enough to function beyond the role assigned to them in those narrative concepts. Each has their own unique personality that allows for a breadth of potential story and character opportunities in any canon they could be dropped into. A degree of adaptation is needed, sure, but there's more than enough there to make them creatively viable. It's not like we're talking about one shot characters or those only involved in one, specific story arc. They can be retooled to fit the new environment they're surrounded by while remaining largely recognizable with how they've been portrayed in the past.
    If you just don't like the Freedom Fighters, fine. No one can force you to like something you don't. But plenty of people will also feel the opposite and there isn't a reason they shouldn't show up from a purely character standpoint. I can kinda understand the "we already have a ton of characters" angle, but if you think the book is going to stop introducing new, heroic characters I've got bad news because that's not going to happen. Belle was literally introduced five issues ago. New characters are going to show up to keep things fresh and the cast will continue to increase. In the games this can be frustrating because it's hard to give all these characters adequate screen time that'll please their fans. But in the comics? It's much easier to shuffle your characters give every reader a chance to see their favorites at one point or another. Whether that's new characters or legacy ones.
    But as has been said already, those currently writing the book would add the characters if they could, it all comes down to Sega saying yes or no. But for the question of whether they "should" be in the book; I think they should. I'd like to see new versions of them interacting in a more SegaSonic grounded book.
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