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Everything posted by superman43
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Just looking again at the SM Adventures Part 6.
Hope you all noticed that Amy carried Metal Sonic through Mushroom Hill and Ice Cap.
You know what that means ?
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It means the team behind the shorts loves Sonic and makes references to the thing they love
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Supah Berry reacted to this
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I liked how when the bird came out of metal sonic, it reminded me of amy's story from sonic adventure.
Amy has a soft spot for robots that kidnap and imprison her.
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PaulyBFromDa303 reacted to this
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It means that they just wanted to draw these locations, nothing else.
There's nothing that suggests that there's another DLC in the making, not even SteamDB. Just sayin'
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Supah Berry reacted to this
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No, what I meant is... that Ice Cap music is forbidden, but as a level is OK at SEGA. Basically what we all thought.
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Supah Berry reacted to this
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@Pelvic WOO! engine after all, it´s Sonic Mania Adventures. There were minor, but easily recognizable bits.
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AWild No.1 washed up gamer reacted to this
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Tbh, Eukaryot´s yesterday Sonic 3 A.I.R. preview with Marble Garden and Carnival Night is the best Christmas present for me this year.
Merry christmas everyone. -
I think the present status of Sonic is weird. Anyone (fans or a different SEGA developing studio) is doing a better job with Sonic in games than "Sonic" Team.
I still wonder if Sonic Team has any plans...
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Sonic Team never really has a plan - just shit they're instructed to do by dumbass executives =V
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Supah Berry reacted to this
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“Weird” is a severe understatement. I just hope they get it together among their plans as this lack of direction, indecision among other things has gotten way past old.
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Supah Berry reacted to this
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Well, after seeing Sonic Forces - Emerald Coast mod and the statuses shared on twitter (Mania with keys from SA1/2 etc.) I do believe they will try to reimagine (at least) the Adventure games. Another reason is the movie and I don´t believe they would miss such an opportunity, when the movie revolves around a story akin to the Adventure games, if not the same.
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Is it just me or the right combination of characters with Sonic makes SEGA Heroes perpetuum mobile ?
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I don´t really care about arena. I think it´s useless.
I will share my "team". Consists of Cpt. Onishima, Sonic, Big and Beat.
Cpt.Onishima: Deals quite good damage. And reuse of "Send in the choppers" sounds good in my ears.
Sonic: Starts with 3 mana. With 10 mana you have MAX attack that creates blue super star. Blue super star cleared = extra turn.
Big: Heals himself with Star Attack. Deals damage to all enemies and converts 5 green (not stars etc.) into blue (=more power for Sonic).
Beat: Star attack deals damage. MAX Attack enhances 2 Green and 2 Blue tiles into Star Tiles (=more power for Big = more power for Sonic, Blue Star Tiles = even more power for Sonic) and heals himself and allies.
This tactics only fail if Sonic is killed first.
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I feel like SEGA lost an opportunity (Crash and Spyro trilogies)
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Well SEGA is leeching off of Crash's benefits in Japan.
And one could argue Sonic made a fortune out of the porting market LONG before either of them did.
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Supah Berry reacted to this
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More like we're spared a horrible fate.
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Milo and Supah Berry reacted to this
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Technically Sonic did it first but in a more subtle level with the Taxman remasters anyway (which use the same graphics, but on a new engine with extras and other bells and whistles), just SEGA won't utilise that and rerelease them in a compilation.
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Supah Berry reacted to this
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They seem to be fine with loads of lite remakes like Generations and Mania however.
One could argue that might be the better direction, since such games are less likely to rated according to how they add up in every detail against the originals.
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Blueknight V2.0 reacted to this
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So glad to see Gigapolis.
#SonicChaosRemake
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that looks pretty sweet
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Supah Berry reacted to this
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So, I downloaded and played Sega Heroes and... wow, that spike in difficulty is so...
I´M NOT WEAK ! AAAAARGH !
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It´s not bad in any case. I am playing second day and in zone 4... & KNUCKLES.
I just find it a bit irritating that soon after you complete tutorial, you can hardly get through any level. Basically I just went further after "looting" previous stages, thus getting higher level and that is a bit odd in my opinion.
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Sounds like a typical "Annoying you with little progress so you pay money" Free to Play game to me.
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Mr Loopone and Supah Berry reacted to this
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I would it kind of is, but if you don´t care, you don´t have to pay. Anyway, there are 2 unlockable chests with coins, XP and a special thing every 3h, lots of stages to try - Campaign, Premiere Event, 2 "Hunts" and "Wanted Poster".
And about characters - you get Death Adder almost at the beginning (far more powerful than others), Sonic needs 50 Hero Shards to unlock and is "Epic" (I have 16, basically for quests and achievements), Tails needs 65 shards and is "Legendary".
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Anyone wants Mania Angel Island, Hydrocity and Lava Reef in S3AIR ?
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I'd prefer Sonic 3 Angel Island, Hydrocity and Lava Reef in S3AIR
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Supah Berry and superman43 reacted to this
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Does anybody have a glitch in Sonic 1 (Android) like me? I can´t seem to finish Spring Yard Zone Act 3, because, well, after freeing the animals Sonic dies when he gets offscreen.