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I Have Berry!

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I Have Berry! last won the day on December 4 2019

I Have Berry! had the most liked content!

About I Have Berry!

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    Langhorne, PA

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  1. Now you back at home can sing along, with my first public YTP. (And my first YTP collab entry at that!) Join us for some Disneyland YTP Collab Fun.

  2. Picture this:  Stage Builder gets an expansion, allowing you to place the Minecraft blocks Steve could make, complete with hazard blocks, cart tracks, changing the biome of the blocks, and even note blocks.

  3. I intend on getting it either way do to the portability, but I won't deny the flaws of it that I had long expected. From the beginning I knew they weren't gonna be remakes (or even remasters under certain definitions), no matter the demand, no matter how many other competitors do it. It's not in Nintendo's nature to unless it's Zelda or Pokemon, or a cheap excuse to show off the tech of a new console in the case of GBA or DS. In the case of SM64, I know it was Dead On Arrival from the instant the PC port and content leaks arrived- They tried taking it down, but the damage arguably was done. Though I accepted Nintendo wouldn't dare take their official port to that level, even I can't excuse what they're charging people to buy the same old games, especially with the lack of basic QOL improvements here. Even back when the Wii U had it's SM64 port, Nintendo couldn't get the emulation right. Now, where as they eventually near-perfected NES and SNES emulation by the time the Switch arrived, they're N64 emulation remains faulty, never mind how the games emulated from later consoles fair. All while emulators like Dolphin continue running circles around official Nintendo emulation for about a decade.
  4. Well after two years of being taken off digital stores cause of expired licensing rights, RCT3's back with a vengeance

  5. Happy Belated Birthday mate!

    1. I Have Berry!

      I Have Berry!

      It's fine. I see myself a humble individual, so I don't try and outright tell people to give me birthday shout outs just because some of them didn't seem to realize it was my Bday then. Perfectly understandable for anyone who may've missed it.

  6. Happy birthday 

  7. I wanted to get this three way combo in while I still could

  8. Now I don't necessarily agree with the declaration that this means a real direct Friday is off the cards, but I wanna give Nintendo a high five just for being such a troll to those insiders and giving them a much needed comeuppance.




    Now, let's get down.


  9. Hopefully this update is worth it in the long run

  10. - The online user experience has been adjusted

    - I don't see the word "rollback" anywhere in that log


    1. I Have Berry!

      I Have Berry!

      Oh yeah. Having the ability to play all of the game's music in the game is pretty killer... too bad you can't adjust the random frequency of any of the songs.

    2. tailsBOOM!


      Rollback would be a dream lol

  11. I'd like to say this while the Classic v. Modern thing's still hot.


    You know how Nintendo gave Zelda an over-stylized toon look for Wind Waker and next gave it a hyperrealistic brown look for Twilight Princess? The fanbase were at each other's throats over which of the two looks is superior, right? It even got to the point where Brawl had WW Link show up as a fighter, separate from the normal Link who now sported his TP look. Then Nintendo decided to combine the two looks with Skyward Sword, to mixed results, before bettering that styling with BOTW. 

    You think Sonic would be in a better shape to fans' eyes if it reversed the whole separate dimension rule and have be a Classic Modern hybrid, whether applied just to character or the whole artstyle?


    I'd say maybe, but knowing Sonic Team, they do have a knack for taking what other franchises do that's good and do it all wrong. We've seen traces of them trying it with Lost World, with Modern getting shorter spines and that's it, but their "attempt" to make the world look more like the 90s games was basic geometry, flat colors and overexaggerated chibi looks for the badniks. And Sonic 4 Episode 1's execution of cel shading on the models make me almost toss my cookies. So I'm not ready to wonder what it will look like on a much larger scale.


    I'll clarify that even though Zelda is all mostly one dimension/universe despite the different artstyles, it's also a bunch a different timelines and reincarnations, so having separate Links is more justified than having separate Sonics


  12. Now, what even is the ratio of Modern 3D fangames to Classic 3D fangames at this point? And not just the ones that've actually been finished? 



    1. Waveshocker Sigma

      Waveshocker Sigma

      There are finished ones?

    2. StaticMania


      There are currently 4 classic 3D fangames.

    3. Kuzu


      Well Modern has GT, Unity, etc etc. 

    4. Wraith


      Most fangames still use modern Sonic but that's probably more out of convenience than anything else. Generations and Forces give you a lot of premade animations to work with.

  13. All this Paper Mario/Miyamoto/Tanabe/Whoever is over party talk has given me a good reminder on what Sonic always had over Mario: It has real characters in it.



    Most Mario game to speak of seldom build their characters up with any strong interactions or personality quirks beyond the basics, and don't bother making its world have an actual society populating it. Every other character centric spinoff is allowed to give new depths to established characters and add more to their environment because they're separate worlds from the mainline timeline, as much as people wish it were otherwise. But starring the main man himself with his name written on the title, even if it's a seprerate canon? Out of bounds; ya can't make Mario stray too far his roots.

    They're contempt with working with a cast of the same old blank slates, put there just to fulfill the same role all in the name of gameplay first. No genders, no age, no individuality; maybe just a hat if you're lucky.


    Say what you will of how bloated Sonic's cast is, how several characters don't fit in a kiddy/edgy cartoon mascot series, or how these characters are just as underutilized as Mario's are, but the fact remains that majority of these characters, even the ones that aren't important, have more of a purpose than just playing their part. It's not even that Mario being all mime holds it back; Sonic 3 didn't put Knuckles in as just another boss battle. There's an actual rivalry with he and Sonic, where they constantly encounter one another and gradually build up to their ultimate confrontation, without taking away from Eggman being the main threat. And nobody had to speak a word either to make that work.

    Sure, these days, it's the same old Sonic, Tails and Eggman running the show, but as Forces and TSR show, on top of his's latest comic series, SEGA isn't about to throw away anyone that's unneeded. Many characters had been banned from the canon over the years, but in most cases it comes down to said characters not being owned by SEGA. Even with the odd mandates Sonic Team enforce themselves, in the end, there are still plenty of charters still that they can work with. 

    Mario on the other had plenty of great characters that made by second parties so they can have their own spin on Mario, but still feel like they have a place in Mario's world. And yet they have no hope of using them anymore, cause they suddenly contradict what the Mario Bible demands, even when it's supposed to be a different Mario world from the start.



    TDLR: Sonic has plenty of characters legally available and ready to go, but SEGA don't use most of them often. Mario had plenty of characters with where there're many opportunities for them to be used, but Nintendo outlawed them from doing so.

    1. Cayenne


      As always, Sega does what Nintendon't.😎 

      This entire situation really saddens me, though. As Paper Mario and Mario & Luigi show, the Mario franchise has a huge potential for engaging stories and memorable characters. Unfortunately, Nintendo doesn't want to be more ambitious for the sake of general appeal. Mario should be for everyone so everything has to be neutral, simple and safe.

    2. Emperor Spooky

      Emperor Spooky

      Interviews like these make me think that higher ups at Nintendo really didn't care much for TTYD. Sure Nintendo tends to point fingers at Super Paper Mario (Which I'm not gonna deny, seemed to affect the modern Paper Mario series as well,) but it does seem like the risks these games took were what caused the mandates that are present as of recently in the last three games.

  14. So the big two got their showcases out of the way now? Has the light turned green for Nintendo to unravel their so called "lineup" for 2020's second half now? Oh wait, there's totally gonna be another State of Play in two weeks, so maybe after that??


    ...Ehh who are you kidding. Sony and Xbox are just gonna throw hecklings at them while they just sit their the entire time

    1. Blue Blood

      Blue Blood

      I genuinely think that Nintendo focused so hard on the Switch's first few years at market that they kind of forgot to prepare the later years if the Switch was a success. They put out so many big hitters like 3D Zelda, 3D Mario, Splatoon and Mario Kart out so fast and now the upcoming line-up is rather dry. We just got AC:NL a few months ago, Paper Mario last week and Pokémon at the end of last year, but there are no major releases anywhere on the horizon. Metroid and the next Zelda are so far off. Bayonetta is kinda niche and has been silent for a long time. The pandemic has certainly thrown things off too. 2020 won't be going down in the history books as one of the most exciting years for Nintendo at all, even if they're had incredibly strong sales for AC.

    2. I Have Berry!

      I Have Berry!

      The biggest draw out of any of them for me is Smash honestly came too early as well. The one thing about Ulimate that shocked me, perhaps more so than any character that got in, is that it even existed at all, and so soon. It was a six year gap from Melee to Brawl, then a seven year gap to the 3DS/Wii U games. Ultimate only happened in four, and IIRC started immediate development right after 4's DLC was done, which was under three years before it released.

      I was hyped beyond belief when it was first teased, but in hindsight, it'd been a much greater oppurtunity had they gave it at least one more year. Ultimate really could've benefited from the extra polish, whether for a few more first party reps, including some from later games like Min Min and Rex by default or more dedicated single player content. 


      If they made Smash the big 2020 (21 if unlucky) game alongside AC, annouce it back in '19 and then did the DLC stuff after that, the wait could've been all the more worth it.

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