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I Have Berry!

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Everything posted by I Have Berry!

  1. It's been 30 long years, but western audiences will finally be able experience the debut of our favorite blue-hair swordsman (because DS remakes don't exists)...

    ...All while taking a page outta another thirty-something celebrating Nintendo franchise's book and making it limited time


    Oh yeah, also not available for the NES app. Purchase only.

    1. KHCast


      Nintendo can seriously fuck off with this limited time bullshit

    2. Sonictrainer


      I'm interested in playing this...

    3. Nast


      man they're trying to manufacture prestige by limiting availability, but the way i see it, it makes these releases seem more disposable than anything. they're perfectly happy to get their money from it and then throw it away. essentially admitting they don't care about their own product.

  2. Now you back at home can sing along, with my first public YTP. (And my first YTP collab entry at that!) Join us for some Disneyland YTP Collab Fun.

  3. Picture this:  Stage Builder gets an expansion, allowing you to place the Minecraft blocks Steve could make, complete with hazard blocks, cart tracks, changing the biome of the blocks, and even note blocks.

  4. I intend on getting it either way do to the portability, but I won't deny the flaws of it that I had long expected. From the beginning I knew they weren't gonna be remakes (or even remasters under certain definitions), no matter the demand, no matter how many other competitors do it. It's not in Nintendo's nature to unless it's Zelda or Pokemon, or a cheap excuse to show off the tech of a new console in the case of GBA or DS. In the case of SM64, I know it was Dead On Arrival from the instant the PC port and content leaks arrived- They tried taking it down, but the damage arguably was done. Though I accepted Nintendo wouldn't dare take their official port to that level, even I can't excuse what they're charging people to buy the same old games, especially with the lack of basic QOL improvements here. Even back when the Wii U had it's SM64 port, Nintendo couldn't get the emulation right. Now, where as they eventually near-perfected NES and SNES emulation by the time the Switch arrived, they're N64 emulation remains faulty, never mind how the games emulated from later consoles fair. All while emulators like Dolphin continue running circles around official Nintendo emulation for about a decade.
  5. Well after two years of being taken off digital stores cause of expired licensing rights, RCT3's back with a vengeance

  6. I wanted to get this three way combo in while I still could

  7. Now I don't necessarily agree with the declaration that this means a real direct Friday is off the cards, but I wanna give Nintendo a high five just for being such a troll to those insiders and giving them a much needed comeuppance.




    Now, let's get down.


  8. Hopefully this update is worth it in the long run

  9. - The online user experience has been adjusted

    - I don't see the word "rollback" anywhere in that log


    1. I Have Berry!

      I Have Berry!

      Oh yeah. Having the ability to play all of the game's music in the game is pretty killer... too bad you can't adjust the random frequency of any of the songs.

    2. tailsBOOM!


      Rollback would be a dream lol

  10. I'd like to say this while the Classic v. Modern thing's still hot.


    You know how Nintendo gave Zelda an over-stylized toon look for Wind Waker and next gave it a hyperrealistic brown look for Twilight Princess? The fanbase were at each other's throats over which of the two looks is superior, right? It even got to the point where Brawl had WW Link show up as a fighter, separate from the normal Link who now sported his TP look. Then Nintendo decided to combine the two looks with Skyward Sword, to mixed results, before bettering that styling with BOTW. 

    You think Sonic would be in a better shape to fans' eyes if it reversed the whole separate dimension rule and have be a Classic Modern hybrid, whether applied just to character or the whole artstyle?


    I'd say maybe, but knowing Sonic Team, they do have a knack for taking what other franchises do that's good and do it all wrong. We've seen traces of them trying it with Lost World, with Modern getting shorter spines and that's it, but their "attempt" to make the world look more like the 90s games was basic geometry, flat colors and overexaggerated chibi looks for the badniks. And Sonic 4 Episode 1's execution of cel shading on the models make me almost toss my cookies. So I'm not ready to wonder what it will look like on a much larger scale.


    I'll clarify that even though Zelda is all mostly one dimension/universe despite the different artstyles, it's also a bunch a different timelines and reincarnations, so having separate Links is more justified than having separate Sonics


  11. Now, what even is the ratio of Modern 3D fangames to Classic 3D fangames at this point? And not just the ones that've actually been finished? 



    1. Waveshocker Sigma

      Waveshocker Sigma

      There are finished ones?

    2. StaticMania


      There are currently 4 classic 3D fangames.

    3. Kuzu


      Well Modern has GT, Unity, etc etc. 

    4. Wraith


      Most fangames still use modern Sonic but that's probably more out of convenience than anything else. Generations and Forces give you a lot of premade animations to work with.

  12. All this Paper Mario/Miyamoto/Tanabe/Whoever is over party talk has given me a good reminder on what Sonic always had over Mario: It has real characters in it.



    Most Mario game to speak of seldom build their characters up with any strong interactions or personality quirks beyond the basics, and don't bother making its world have an actual society populating it. Every other character centric spinoff is allowed to give new depths to established characters and add more to their environment because they're separate worlds from the mainline timeline, as much as people wish it were otherwise. But starring the main man himself with his name written on the title, even if it's a seprerate canon? Out of bounds; ya can't make Mario stray too far his roots.

    They're contempt with working with a cast of the same old blank slates, put there just to fulfill the same role all in the name of gameplay first. No genders, no age, no individuality; maybe just a hat if you're lucky.


    Say what you will of how bloated Sonic's cast is, how several characters don't fit in a kiddy/edgy cartoon mascot series, or how these characters are just as underutilized as Mario's are, but the fact remains that majority of these characters, even the ones that aren't important, have more of a purpose than just playing their part. It's not even that Mario being all mime holds it back; Sonic 3 didn't put Knuckles in as just another boss battle. There's an actual rivalry with he and Sonic, where they constantly encounter one another and gradually build up to their ultimate confrontation, without taking away from Eggman being the main threat. And nobody had to speak a word either to make that work.

    Sure, these days, it's the same old Sonic, Tails and Eggman running the show, but as Forces and TSR show, on top of his's latest comic series, SEGA isn't about to throw away anyone that's unneeded. Many characters had been banned from the canon over the years, but in most cases it comes down to said characters not being owned by SEGA. Even with the odd mandates Sonic Team enforce themselves, in the end, there are still plenty of charters still that they can work with. 

    Mario on the other had plenty of great characters that made by second parties so they can have their own spin on Mario, but still feel like they have a place in Mario's world. And yet they have no hope of using them anymore, cause they suddenly contradict what the Mario Bible demands, even when it's supposed to be a different Mario world from the start.



    TDLR: Sonic has plenty of characters legally available and ready to go, but SEGA don't use most of them often. Mario had plenty of characters with where there're many opportunities for them to be used, but Nintendo outlawed them from doing so.

    1. Cayenne


      As always, Sega does what Nintendon't.😎 

      This entire situation really saddens me, though. As Paper Mario and Mario & Luigi show, the Mario franchise has a huge potential for engaging stories and memorable characters. Unfortunately, Nintendo doesn't want to be more ambitious for the sake of general appeal. Mario should be for everyone so everything has to be neutral, simple and safe.

    2. Emperor Spooky

      Emperor Spooky

      Interviews like these make me think that higher ups at Nintendo really didn't care much for TTYD. Sure Nintendo tends to point fingers at Super Paper Mario (Which I'm not gonna deny, seemed to affect the modern Paper Mario series as well,) but it does seem like the risks these games took were what caused the mandates that are present as of recently in the last three games.

  13. So the big two got their showcases out of the way now? Has the light turned green for Nintendo to unravel their so called "lineup" for 2020's second half now? Oh wait, there's totally gonna be another State of Play in two weeks, so maybe after that??


    ...Ehh who are you kidding. Sony and Xbox are just gonna throw hecklings at them while they just sit their the entire time

    1. Blue Blood

      Blue Blood

      I genuinely think that Nintendo focused so hard on the Switch's first few years at market that they kind of forgot to prepare the later years if the Switch was a success. They put out so many big hitters like 3D Zelda, 3D Mario, Splatoon and Mario Kart out so fast and now the upcoming line-up is rather dry. We just got AC:NL a few months ago, Paper Mario last week and Pokémon at the end of last year, but there are no major releases anywhere on the horizon. Metroid and the next Zelda are so far off. Bayonetta is kinda niche and has been silent for a long time. The pandemic has certainly thrown things off too. 2020 won't be going down in the history books as one of the most exciting years for Nintendo at all, even if they're had incredibly strong sales for AC.

    2. I Have Berry!

      I Have Berry!

      The biggest draw out of any of them for me is Smash honestly came too early as well. The one thing about Ulimate that shocked me, perhaps more so than any character that got in, is that it even existed at all, and so soon. It was a six year gap from Melee to Brawl, then a seven year gap to the 3DS/Wii U games. Ultimate only happened in four, and IIRC started immediate development right after 4's DLC was done, which was under three years before it released.

      I was hyped beyond belief when it was first teased, but in hindsight, it'd been a much greater oppurtunity had they gave it at least one more year. Ultimate really could've benefited from the extra polish, whether for a few more first party reps, including some from later games like Min Min and Rex by default or more dedicated single player content. 


      If they made Smash the big 2020 (21 if unlucky) game alongside AC, annouce it back in '19 and then did the DLC stuff after that, the wait could've been all the more worth it.

  14. Well when your go to a medieval fantasyland, it's a given your hero will be given a sword or something, as is it a given that a dark schütt game like Shadow gives you guns. I will say I don't considered Sonic have swords a handicap, and does kinda fit his flavor. If Sonic had his own Mii Outfit in Smash, I think he'd work as a Swordsman just fine, if not more than as a Brawler. I just think its just... redundant. What could Sonic really do with sword that he couldn't already do with his raw skills? A cool spinning sword attack, is that it? He's a spiky hedgehog, he's sharp enough as is and spinning is his tool of trade. Take away the flash, it looks like it just accomplishes stuff like the Insta-Shield and Humming Top could do just fine, just with more range I guess. It just comes down to your perception of these types of concepts, whether it be good as gameplay element, or thing that's just something for a movie or comic. Do you want more complex abilities and control setups that gives Sonic more flair and style to him, or think that's too complicated and want something with simpler controls and is easier to play. Are y'all about this: Or just this:
  15. So they're content with de-RPGing this series. Then you look at what happened to M&L: reduced to mere last gen remakes, and then AlphaDream is history. As @FFWF mentioned, the characters that got modern redesigns seem more out of reusing assets than to make them "up to date". Both remakes in general reek of using assets and budget cuts. You'd think they'd put at least SSS on the Switch if they'd still have a proper budget on'em. But whoever said it wasn't Nintendo's choice to not support them and let it die? The thing is, I say Tanabe and other old Nintendo producers have a bias against RPGs. Perhaps they never let go of their hostility towards Square for "doing 'em dirty" with the FF7 episode, they grew resentful towards letting their pre-established IPs doing anything the resembled turn based RPGs. Hence why will are still without a proper Zelda RPG after all this time. The four exceptions are there cause not only are they RPG franchises from the start, but they differentiate from the FF and DQ stuff they despise being reminded of. Mother takes place in a modern Westernized setting while Pokemon is centered around collecting critters. Fire Emblem may be medieval fantasy, but it's a Tactical RPG instead of turn based, and Xenoblades an Action RPG with hint of sci fi. Of course, even the Mario RPGs did plenty of stuff to stand out from Sqaure's output's, but I'm afraid some higher ups couldn't see past it. Intelligent Systems feel they've done all they really could with traditional RPGs after TYD, so they stray away from trying to make more of what they thought couldn't be taken higher. As for AlphaDream, they saw continued success for their M&L games, but since they were plenty of other Mario and Pokemon games being made that saw more success, the producers felt there was no more "need" for any regular Mario RPGs. Rather than telling them to stop being "RPG-ish" like PM, they slowly cut of their support as a way of laying off the AD staff, while still making feel free to move into other subsidiaries. So it's unlikely Mario or any other non-RPG Nintendo franchise will ever end up in another RPG spinoff again. But Hey: (Inset Slogan Here)
  16. Can I just mention how embarassing Nintendo looks this year right next to Sony and Microsoft? And this all before the next gen stuff is even released.

    1. PC the Hedgehog

      PC the Hedgehog

      I assume they have some major-league heavy hitters planned for the holiday season, because if not, this will be far and away Switch's worst year as far as the number of quality games goes.

    2. I Have Berry!

      I Have Berry!

      Not when there's a global disease in the way they won't; they'll push it all back to 21. If they do have something, they better get on with  talking about it already.


      Sonic and Nintendo really must go hand in hand, cause they both like making a habit on leaving fans in the dark even if there's nothing to hide.

    3. KHCast


      “Sonic and Nintendo really must go hand in hand, cause they both like making a habit on leaving fans in the dark even if there's nothing to hide.” Cloak and dagger is a AAA industry thing in general tbh

  17. Maybe Wayforward's working on another Disney remake like Ducktales

    1. KHCast


      According to some leakers it’s apparently not based on a tv or movie series, but we’ll see in soon 

  18. The 2020 Mayhem comeeth!!!

    Now I'm getting what's possibly the strongest Hail storm I've ever been in. And to think we've hit the pits back in 2016.

  19. well nothing changes for forces idw and beyonAAAAnyway- There's one important fact that's worth metioning: Tails had killed numerous times before and somehow comes back to life everytime. So what makes his demise here be siginificant enought to form memoriam constellation? If we are to assume 2GG takes place before 2 Megadrive, Tails had likely been given his immortality from the Chaos Emeralds. The Good Ending has Sonic made an unselfish wish on the emeralds to ensure his best friend would never have his life risked again. The Bad Ending has Eggman still control at least one emerald and Sonic never found him, so the wish could never be made, and Tails was lost forever. On the other hand, if it takes place anywhere after 2 Megadrive, than Tails may've been blessed with infinite lives at birth. The Bad Ending instead has Eggman use the emeralds to absorb his immortailty and basically all his life energy. With the doctor newfound power, Eggman was rendered impossible for Sonic to destroy, and along with the reasoning mention at the start, the whole world is doomed to be seized by the Eggman Empire for enternity. What's that? You say it's all just a matter of Gameplay Story Segregation? Maybe so. But there's more. You know the Good Ending? Despite it appearing that Sonic and Tails have survived, now both of their faces are formed in the stars. It doesn't help that no matter which ending screen you get, you still are taken to the Game Over screen. Therefore, Sonic and Tails had both died from exhaustion from running without stopping for an entire day. Right when the song ends, they both stop moving and look straight up at the sky, ready to greet the Lord. Immediately after they're offscreen, their bodies dissappear from the mortal realm into spiritual paradise, as their spirits take form of constellations in the heavens. ...Whatduya mean overanalizing?
  20. All Items set to High. Pick your most broken fighter. Mario Bros/WarioWare, Inc.

  21. Maybe it's a repeat of the Bastard Yota situation where Toys For Bob hid it in an easter egg as a bird flip to Activision for meddling with their passion project, but ESRB caught on that and rated accordingly. Or maybe they intentionally boosted the rating as an attempt to prevent too many kids from touching the micro transactions.
  22. The comeback to surpass the Sonic franchise, ladies and gentlemen.

    Nag on Sonic all ya like, at least he's not the one who has the nerve puts cosmetic DLC in his games, right? 






  23. It feels like a Pokemon MMO is becoming more and more of a Aipom's paw ordeal by the day.

  24. A luxurious happy 23rd date of life commencement to the fear of drowning.

    1. TheOcelot


      The stuff of nightmares.

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