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Tarnish

TSS Member
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Reputation Activity

  1. Chuckle
    Tarnish got a reaction from Stay at Home Ultima for a status update, SEGA: Announces sequel to the Sonic movie. Me, who just suffered through the mediocri   
    SEGA: Announces sequel to the Sonic movie.
    Me, who just suffered through the mediocrity that was the first movie this weekend:
    «video»  
  2. Thumbs Up
    Tarnish reacted to Dr. Mechano for a status update, I don't hate 3D Sonic, just the boost formula. If we got another Sonic Adventure I'd   
    I don't hate 3D Sonic, just the boost formula.
    If we got another Sonic Adventure I'd be hyped as heck, but Iizuka's outright said they're never making another Adventure again.
    I mean, he could change his mind or get replaced by someone with a different philosophy when he retires, but for the foreseeable future, the specific type of 3D Sonic I actually like is off the table.
  3. Chuckle
    Tarnish reacted to McGroose for a status update,   
    «image»
  4. Thumbs Up
    Tarnish got a reaction from McGroose for a status update, Beaten Streets or Rage 4 and unlocked every character. Overall, this game is a pretty   
    Beaten Streets or Rage 4 and unlocked every character.
    Overall, this game is a pretty mixed bag. It's like one step forward, 2 steps back for the franchise.
    They definitely improved certain things (no time limit, no 'autopilot' at the end of sections so you can collect items/weapons at your own leisure before continuing, enemies bounce back from the edge of the fight arena so you don't have to wait for them to come back, being able to catch weapons in midair and perform the 'landing on feet' after not just throws but getting knocked over as well is cool). And thank GOD there were no damn flying enemies/bosses.
    But then they changed certain things for the worse. No running (except for 1 character) and dodge roll? Really? Not only is that a regression for the franchise, let alone the genre itself, it's very counterintuitive, since they throw so much shit at you and expect you to avoid it all, AND they made a combo system that rewards you points the bigger combo you achieve. Well, good luck racking up that counter with characters that are slow as shit so it takes them ages to catch up with enemies, unless you're jumping around like an idiot.
    After unlocking the SOR3 version of the characters, I don't want to play as the "new" versions ever again. They are inferior in pretty much every aspect. So as a "bonus", you finally get to play how the game should have played right from the start.
    Other annoying things:
    - no branching paths
    - no AI companion option
    - when trying to pick up an item whiel holding a weapon, you can accidentally throw your weapon if you are not 100% perfectly aligned with the item, as the pick up and throw is the same button
    - throwing certain weapons (like the cleaver) have like a second of delay for some reason
    - that charged attack is pretty useless, as it takes like a second or two to charge up, and you can't jump while holding it. You're not gonna have that much free time in big battles, should have been a separate button.
    - you can't see the durability of your weapon (in SOR3, they had a health bar for it)
    - you drop your weapon when you do a dodge/lane change roll (it wasn't like that in SOR3)
    - you can't carry over your star move between stages in Arcade mode
    - annoying sections where there is only one lane so you can't dodge anything, and your view is obscured
    - the game just feels like an updated SOR2 or updated SOR3 when you unlock the SOR3 characters. There's nothing really new here at all.
    Maybe I've been spoiled by Streets of Rage Remake and Beats of Rage mods, but after playing those, this feels pretty lacking.
  5. Nice Smile
    Tarnish got a reaction from Solister for a status update, Beaten Streets or Rage 4 and unlocked every character. Overall, this game is a pretty   
    Beaten Streets or Rage 4 and unlocked every character.
    Overall, this game is a pretty mixed bag. It's like one step forward, 2 steps back for the franchise.
    They definitely improved certain things (no time limit, no 'autopilot' at the end of sections so you can collect items/weapons at your own leisure before continuing, enemies bounce back from the edge of the fight arena so you don't have to wait for them to come back, being able to catch weapons in midair and perform the 'landing on feet' after not just throws but getting knocked over as well is cool). And thank GOD there were no damn flying enemies/bosses.
    But then they changed certain things for the worse. No running (except for 1 character) and dodge roll? Really? Not only is that a regression for the franchise, let alone the genre itself, it's very counterintuitive, since they throw so much shit at you and expect you to avoid it all, AND they made a combo system that rewards you points the bigger combo you achieve. Well, good luck racking up that counter with characters that are slow as shit so it takes them ages to catch up with enemies, unless you're jumping around like an idiot.
    After unlocking the SOR3 version of the characters, I don't want to play as the "new" versions ever again. They are inferior in pretty much every aspect. So as a "bonus", you finally get to play how the game should have played right from the start.
    Other annoying things:
    - no branching paths
    - no AI companion option
    - when trying to pick up an item whiel holding a weapon, you can accidentally throw your weapon if you are not 100% perfectly aligned with the item, as the pick up and throw is the same button
    - throwing certain weapons (like the cleaver) have like a second of delay for some reason
    - that charged attack is pretty useless, as it takes like a second or two to charge up, and you can't jump while holding it. You're not gonna have that much free time in big battles, should have been a separate button.
    - you can't see the durability of your weapon (in SOR3, they had a health bar for it)
    - you drop your weapon when you do a dodge/lane change roll (it wasn't like that in SOR3)
    - you can't carry over your star move between stages in Arcade mode
    - annoying sections where there is only one lane so you can't dodge anything, and your view is obscured
    - the game just feels like an updated SOR2 or updated SOR3 when you unlock the SOR3 characters. There's nothing really new here at all.
    Maybe I've been spoiled by Streets of Rage Remake and Beats of Rage mods, but after playing those, this feels pretty lacking.
  6. Absolutely
    Tarnish got a reaction from Perkilator for a status update, I still can't help but laugh at how lazy they were in Sonic Adventure 2, having Shado   
    I still can't help but laugh at how lazy they were in Sonic Adventure 2, having Shadow's shadow (lawl) on the ceiling throughout the entire scene, even while he's still in that pod/capsule.
     
    «image»
  7. Absolutely
    Tarnish got a reaction from Stay at Home Ultima for a status update, While we probably won't get live Crush 40 performances/concerts for a while, at least   
    While we probably won't get live Crush 40 performances/concerts for a while, at least we have the ongoing Covid-19 world tour.
  8. Absolutely
    Tarnish got a reaction from Jack at Home for a status update, While we probably won't get live Crush 40 performances/concerts for a while, at least   
    While we probably won't get live Crush 40 performances/concerts for a while, at least we have the ongoing Covid-19 world tour.
  9. Too Many Rings
    Tarnish got a reaction from Supah Berry for a status update, While we probably won't get live Crush 40 performances/concerts for a while, at least   
    While we probably won't get live Crush 40 performances/concerts for a while, at least we have the ongoing Covid-19 world tour.
  10. Chuckle
    Tarnish got a reaction from PaulyBFromDa303 for a status update, So, just the usual Hollywood dribble of "character has awesome powers but won't use t   
    «video»
    So, just the usual Hollywood dribble of "character has awesome powers but won't use them unless we want to because we want to tell a story".
    Fair enough.
  11. Thumbs Up
    Tarnish reacted to GamerGirl54321 for a status update, The Sonic movie is so... soulless.   
    The Sonic movie is so... soulless.
  12. My Emmerdoods
    Tarnish got a reaction from Pelvic WOO! engine for a status update, At least we already know how Robotnik is gonna look in the movie sequel.   
    At least we already know how Robotnik is gonna look in the movie sequel.
    «image»
  13. Chuckle
    Tarnish got a reaction from SpinSlash165 for a status update, At least we already know how Robotnik is gonna look in the movie sequel.   
    At least we already know how Robotnik is gonna look in the movie sequel.
    «image»
  14. Promotion
    Tarnish reacted to FReaK for a status update, beautiful.   
    «video»
    beautiful.
  15. Way Past Cool
    Tarnish got a reaction from Pelvic WOO! engine for a status update, The Metropolis Zone remix you never knew you needed: https://www.newgrounds.com/audio   
    The Metropolis Zone remix you never knew you needed:
    https://www.newgrounds.com/audio/listen/820377
  16. Thumbs Up
    Tarnish reacted to Soniman for a status update, Bring back Sonic's fang   
    Bring back Sonic's fang 
  17. Chuckle
    Tarnish reacted to Polkadi~☆ for a status update, "The Sonic movie is all about Sonic!" Is it? "YES." Is it? "YES." Is it? "...no."   
    "The Sonic movie is all about Sonic!"
    Is it?
    "YES."
    Is it?
    "YES."
    Is it?
    "...no."
  18. Thumbs Up
    Tarnish reacted to Blue Blood for a status update, Wow, I really love Knuckles' character in SA1. Just beat his story. He's hot headed a   
    Wow, I really love Knuckles' character in SA1. Just beat his story. He's hot headed and easily fooled, but he's not stupid and above all he's very dutiful. SA2 does a better job at showing his rash side I have to admit, and Knuckles is perhaps  too calm at times in SA, but he's so likeable. It's nice seeing him mull about his purpose in guarding the Master Emerald. The best thing is his relationship with Sonic; he respects Sonic enough to accept that Sonic can handle Eggman alone and to trust him with the Chaos Emeralds, but he's got that chip on his shoulder concerning their rivalry. 
    His SA1 voice definitely isn't the best though. Michael McGaharn is way too soft spoken. His beta voice was a bit better, but still way too wooden. Ryan Drummond was a much better fit in Shuffle and then Scott Drier came along and he sounded brilliant in SA2 and Heroes. Dan Green never really suited Knuckles, which is odd because Travis Willingham's very similar voice sounded much better. And the latest VA in TSR is just way too "surfer dude".
  19. Thumbs Up
    Tarnish reacted to Thigolf for a status update, I just want Tails to be playable in 3D again   
    I just want Tails to be playable in 3D again
  20. Chuckle
    Tarnish reacted to Harkofthewaa for a status update, Dragon Ball logic: Immortals fusing with Mortals leads to horrific results, but the d   
    Dragon Ball logic: Immortals fusing with Mortals leads to horrific results, but the dead fusing with the living is perfectly acceptable.
  21. Way Past Cool
    Tarnish got a reaction from Monkey Destruction Switch for a status update, So turns out not having ear raping crappy synths as instruments makes songs a lot mor   
    So turns out not having ear raping crappy synths as instruments makes songs a lot more enjoyable to listen to...who'd have thunk it?
  22. Promotion
    Tarnish got a reaction from Supah Berry for a status update, Still not sold on him.   
    «image»
    Still not sold on him.
  23. Chuckle
    Tarnish reacted to Ferno for a status update, knuckles after operation big wave:   
    knuckles after operation big wave:
    «image»
  24. Thumbs Up
    Tarnish reacted to Jango for a status update, Even if it gets a bit annoying after a while, the in-game dialogue in Sonic Heroes ha   
    Even if it gets a bit annoying after a while, the in-game dialogue in Sonic Heroes have some great and sometimes very genuine interactions between the characters. I love how Knuckles says with a bit of fear on his voice: "Were not going there, are we?" to which Sonic responds "Yes, we are!" in a very energetic way. Or when you get moments where Shadow acts less moody, like when you get to Casino Park and he says "Cool city".
  25. Way Past Cool
    Tarnish got a reaction from Supah Berry for a status update, Doot Doot Sonic Warrior   
    «image»
    Doot Doot Sonic Warrior
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