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EdsonBubsy

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About EdsonBubsy

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  1. Eh it's also to be able to take advantage of the terrain and avoid obstacles, as well as learning how to platform at high speeds (especially for high ranks.) Or it was anyway.
  2. How many areas in unleashed do you boost down whole paths without falling off the stage, hitting an enemy you can't boost, or a wall/object?
  3. I would say it's true for most of the game though. Lots of kind of empty or "boost through enemy" areas in this game than any before it by a large margin.
  4. According to the NHK world interview seen by TSSZ: Sonic Forces was deliberately designed to boost through stages without much of any other complexity. (lol hard mode) confirming that they have no idea why the Boost Formula was liked in Unleashed in the first place and explains its deterioration since colors. It seems now even more clear Sega/Sonic Team does not understand what the fanbase wants, or well most of the fanbase, as well as what would attract new comers, since those don't seem to be coming.
  5. You do realize that Unleashed had more open levels, more flexibility, and more complexity than the boost games after it right? The problem with many people here is you oddly believe Boost sonic isn't evolving becuase it cant, but the truth is that it's been devolving into cheaper efforts. Generations doesn't have more 3D than unleashed.
  6. Half of unleashed isn't 2D. That's why I keep only bringing up that boost game.
  7. Even the guide for Advance 2 says she's an alternate tails...
  8. ? Retconned what? In terms of the main games, the only retcon I can think of was maybe him dying but they didn't really show that. Otherwise I'm not seeing what you mean by confusion before post-shadow.
  9. I suspect when the news hits you'll magically vanish.
  10. Vast majority of critics that give Sonic the ratings on mc that make Jon Sonic fans consider if they want to buy the game or not? Sure I guess you could ignore them and have Sonic sell less each entry, oh wait,its already been doing that for years. Sometimes you have to think business wise when a company is involved.
  11. She hasn't been twelve for years unless youre saying only Sonic ages. Still doesn't stop them from giving her 17yo chest in some games. Then sometimes giving her none.
  12. Not sure where you're getting Sonic A3 being officially tied to anything. SA1-2-heroes-Shadow don't really have much cracks in the plot the biggest issues are things not explained. In game anyway. But generally you can summarize a timeline. Remember Shadow came out in 05 before most if the retconing.
  13. I mean of course Rouge is obvious. Now this may seem weird but considering they constantly zoom the camera on Amy's chest in many games it's hard not to notice. In Sonic Adventure she's has a small chest, in Heroes she doesn't, in Lost World she doesn't, in 06 I believe she does and they increased the size and I believe she does in forces. She doesn't in Lost world. I could go on with the other main games and the spinoffs but eh. But they always have strange shots, like in Heroes they zoom from the ground to her head and zoom in the middle during multiple cutscenes with her. It's weird. Maybe they are scared to have Rouge-like fan art with Amy who's supposed to be child friendly?
  14. 2/3 of the games she's playable in is "just tails" Doesn't really explain the Nega in rush. Or the gun ships in rush. Or the fact Silvers coming from the future to the past of the animal world is a plot hole. Seemed easy to follow up till Shadow at least.
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