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Conando last won the day on January 17 2013

Conando had the most liked content!


About Conando

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  • Birthday 06/07/1989

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    Video Games, Anime(specifically One Piece and Gundam), manga(specifically One Piece), Comedies (Futurama, Louie, Archer, The Simpsons, etc), Mystery Science Theater 3000, Conan O'Brien (COCO!), FOOD.
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    United States
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    Lynn, MA

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  1. I feel maybe the biggest issue with Limit Cut is that the difficulty isn’t scaled well at all. There’s nothing in Standard or Proud mode that will prepare you for them, it’s like you’re in Critical Mode. The data battles in 2FM, though hard, were a reasonable step up from what you were already doing, especially with the Absent Silhouettes peppered about to expose you to higher level play.
  2. They all go full on Osaka team once they hit half health. It doesn’t make for a fun time. Edit: Also I legitimately hate the Luxord data battle. Edit 2: I did the Ansem Battle, and that one actually was pretty enjoyable. You were right about him getting spammy near the end, but you can at least stagger him. Xemnas? I don’t even see an opening once he’s been slapped around a bit.
  3. Ehhhh, Data Battles are very BBS and 3D, out of the ones I attempted so far (cleared 3: Young Xehanort, Replikku, and Larxene).
  4. Ok so fickleheart, a dev for srb2 kart, made an auto camera control style for srb2 gamepad use. It’s great, it’s not perfect, but it feels like a regular 3D platformer using it.

    1. Sean


      I've been using mouse and keyboard for over ten years, because it's the most precise control scheme and the alternative was analog mode which was awful. But this camera mod is absolutely the most fun way to play this game. In fact I prefer using a controller over M&KB now thanks to this.

  5. After actually getting quite good at the platforming in SRB2 2.2, I can now say the actually horseshit part of the game is the Metal Sonic Race.

    1. Conando


      After not losing a SINGLE life, as AMY, I have lost a collective of 30 on Metal Sonic (2 Continues included).

    2. Conando


      I know they're amateur devs, but come the hell on. The final count was 32. You can't tell me they didn't know the race was bad. They HAD play testers. When one mistake means you lose, that's bad game design. When playing PERFECTLY (which I did on my last run), means just barely surviving at the 2 on the countdown? That's bad game design.

    3. Sean


      I'm sure they're aware of how hard that race is but their response would mostly be a resounding "git gud" because either they're not aware or they don't care that most Sonic fans aren't as hardcore at SRB2 as its veterans are.

    4. Shaddy Zaphod

      Shaddy Zaphod

      I didn't have a tough time with the race, it took me maybe six tries, and getting a game over doesn't matter since black core is it's own zone. The boss fight took me way longer.

      But also none of the endgame content got reworked in 2.2, like everything before Egg Rock did. Between the changes to 2.2, the addition of a tutorial, and just generally lowering the difficulty overall (along with their actual statements) they've made it clear they want the game to be more accessible. Whether you think they're doing an okay job is obviously subjective, but I think it would be unfair to chalk it up to the devs not caring.

    5. Conando


      Making it so Black Core is its own zone is the bare minimum for making it tolerable, it still needs work. Like, Meat Circus still sucks in Psychonauts despite having infinite lives now.

    6. Conando


      This isn’t to say the rest of the game isn’t pretty well put together. It is, but Egg Rock and Black Core are a huge blemish.

    7. Shaddy Zaphod

      Shaddy Zaphod

      Well, like I said, none of the endgame content got the complete overhaul the rest of the game did, just minor changes.

    8. Conando


      That’s pretty dumb, though. Why fix the rest of the game’s issues but then dump the player into the crappy final zones?

    9. Shaddy Zaphod

      Shaddy Zaphod

      because the remake isn't done yet.

    10. Conando


      The whole point of this is to introduce new players to it though, right? Or perhaps those who haven’t played since it was tank controls (me). You can TOTALLY sour someone’s opinion of something by the game suddenly becoming a frustrating mess. They couldn’t WAIT until they made the last 2 Zones not a pain in the ass before release? For that matter, why not make it a demo if it HAD to be out now, locking out the ugly bits.

    11. Shaddy Zaphod

      Shaddy Zaphod

      The whole point of the additions was to have that as a thing that's part of the game in general, the update itself did a whole lot of stuff and was never purported to be the final one. I mean, can't I just turn that statement around on you and say "don't play the game until they make it clear it's not getting another update"? Calm down.

    12. Sean


      I'm rather forgiving of SRB2's faults due to playing the game since the early 2000s but honestly yeah these are fair complaints. Each new major update they put out is representative of the game as it currently is, not what it will be in the future, and it's not Conando's fault that he has issue with ERZ and BCZ being unfair, incredibly dated zones compared to the newer content. ERZ is already over an entire decade old at this point and has seen minimal updates, and people still give it shit for being too damn hard.

    13. Shaddy Zaphod

      Shaddy Zaphod

      You can certainly critique the dev's priorities. I would agree with you. I'm not saying I don't wish Egg Rock was updated, even though I find it way easier in 2.2 (I could never beat it before). 

      My issue is that there isn't much of a good balance between frequent updates and substantial ones, especially when your save data is reset every patch.

      Assuming this won't change, we have 2 more acts of Red Volcano to implement, then three acts of Dark City and Grand Eggship, plus revamping the five final stages, and reworking most of the multiplayer stages to fit 2.2's style. Version 2.1 took five years to come out and that didn't have nearly the amount of bells and whistles this one did, which took almost six.

      There's being patient, and then there's considering whether splitting your content drops up a little might be a good idea. No reason to cut the game off for several extra years if it's not going to be reworked in the right order anyway, right?

  6. Beenox expects everyone to know the advanced tech, despite the original not demanding that at all. I’d honestly say it’s a terrible choice for people that just want to pick up and play.
  7. So if, after this huge delay, someone still has to carry the damn bucket in Crystal Chronicles...

  8. I don’t know much about that, but I can point out suspicious accusations of Anti-Semitism are showing up in the American election cycle. Aimed at Bernie Sanders, a Jewish man. You read that right.
  9. I can’t say all that much, being an American, but it’s very distressing England didn’t learn from our 2016 mistakes. Bringing suffering on yourself just to make minorities, and foreigners, suffer more is a disgusting trend. Seriously, filled with so much hate you’re willing to run your country into the ground.
  10. The only interesting things that came out of that were Bravely Default 2 and Xbox Sex (yes, I’m calling it that).

  11. Proud mode really isn't that bad, it makes it sort of like Normal mode on most other games. Critical is definitely not balanced, though.
  12. Probably the Final Mix element of it all. Remember, they USED to get away with charging full price for this. Totally fair. In my opinion, 2FM is the ONLY ONE that did Critical Mode right. It was so much fun, because you were a glass cannon. In later games, they keep going with the you being made of glass thing, but they removed the power boost you get.
  13. Ok, EggRock Zone Act 2 is horseshit as anyone not Tails.

    1. Supah Berry

      Supah Berry

      This was the only stage to not receive a overhaul for 2.2, apparently. For all the outstanding work done breathing new life into the rest of the game, remaking Egg Rock should've honestly been top priority.


      I beat it with "Sonic&Tails", and I have the new "restart with more lives after game over" and a continue from an easy Chaos Emerald token to thank for making getting through this zone a lot less frustrating than I had dreaded.

  14. I haven't played SRB2 since I was like 12. 'S pretty good.


    I'm 30 now.

    1. Adamabba


      I've been playing since '05 or '04. It's awesome that it's managed to last for so long. 

    2. Jango


      Jesus Christ, is THAT old?!

  15. Having played both versions (on ps4pro and Xbox One X) I’m extremely disappointed about the seeming timed exclusivity. I either be patient, or I deal with the degraded quality of the Ps4 pro version. That and the PS4pro hates my Samsung tv.
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