Jump to content

Stephen Rodriguez

TSS Member
  • Content count

    16
  • Joined

  • Last visited

About Stephen Rodriguez

  • Rank
    Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Stephen Rodriguez

    Team Sonic Racing - Reveal Trailer

    Looks like a raccoon to me.
  2. Stephen Rodriguez

    Team Sonic Racing Discussion Thread

    OK, so now that the upcoming racing game that was first teased at SXSW back in March is now under the title of Team Sonic Racing, I thought I would start a topic to discuss info about the game. Here's what we know about the game so far, according to Polygon: -The game is developed by Sumo Digital -Teams will compete in races of up to 12 players. -There will be online multiplayer and co-op modes, including four player split screen. -As teams of three characters, players will use moves to assist their allies qnd knock out opponents. -They can also build up and use Team Ultimate attacks on other racers. -15 characters will be playable, and there will be an array of car customization options. - Once again, power ups based on Wisps will be used in the game. -The game is set for a release during this winter. In addition to these details, the reveal trailer and some screenshots were released today as well. I think the concept is pretty cool, and since it'll be developed by the same team that developed the All Stars Racing series (which received mostly positive reviews), I think it's off to a good start. What are you guys' thoughts? Source - https://www.polygon.com/2018/5/30/17406216/team-sonic-racing-release-date-ps4-nintendo-switch-xbox-one-pc Sorry for spamming the topic. My connection was acting up.
  3. Stephen Rodriguez

    Sonic 3D Blast: A Technical Marvel?

    Huh, if that cycle is legit, then I hope the 30th anniversary game stays true to it and turns out to be a decent title.
  4. Generations may have re-hashed levels, but it still creatively reimagined them (especially in the case of the Classic versions of the Dreamcast/Modern levels). I'd count it, imo.
  5. I don't agree with the common viewpoint that Generations' story is boring and uninteresting. It's not the best story, but I just don't think it's as uninteresting as commonly thought to be either. I mean, the concept of two Sonics from two different eras becoming displaced in time by a mysterious entity, reliving memories, and experiencing new ones in order to restore their timeline to normal just seems quite fun and interesting to me.
  6. Stephen Rodriguez

    Favorite Eggman Logo?

    I'm tied between Modern and SA1.
  7. I would love to see creatures such as beavers, pangolins, bandicoots, chipmunks, turtles, skunks, bobcats, gorillas, mice, rats, non-chameleon lizards, eagles, or even phoenixes appear as official Sonic characters. If many of these same species have appeared in the comics, why not in the games?
  8. Stephen Rodriguez

    Ready Player One - Featuring Sonic from the Sonic the Hedgehog series

    The link doesn't work...
  9. Stephen Rodriguez

    IDW's Sonic the Hedgehog

    Don't worry, I'm pretty sure he'll appear at some point during the new series, since he's a game character.
  10. Stephen Rodriguez

    How many Sonic games are actually challenging?

    Oh yeah, I forgot to mention those as well. ?
  11. Stephen Rodriguez

    How many Sonic games are actually challenging?

    I find Sonics 1-3&K, Mania, 3D Blast, parts of the Adventure games, Rush games and later stages of Sonic Generations, to be quite challenging. I can't really say much for other games, since the ones I listed are the ones I've actually played the most. Specifically in Generations, Planet Wisp was the biggest offender. If that stage wasn't the hardest in the game, then I don't know which one was.
  12. Stephen Rodriguez

    IDW's Sonic the Hedgehog

    Yes.
  13. Stephen Rodriguez

    The Future of The Boost Formula

    My first topic! OK, so Forces may not have done the Boost formula right, but I don't agree that ST should get rid of it. I think they need to review the formula's use in previous games, understand what made the formula work in those games, and figure out how they can improve from there. I also want it to stay in order for future Modern games to remain consistent. I understand most people want the Adventure style gameplay back, but I just feel that scrapping the Boost formula entirely and going straight back to the Adventure style formula will just raise even more questions about what Sonic is gameplay wise (as if there weren't enough of those already), given how the inconsistency in gameplay has been a commonly criticized aspect of the games in recent years. But hey, those are my thoughts as to what should be done with Boost. I'm curious about what you guys think. Should the Team keep the Boost and build upon it, or should it be considered an old hound dog that needs to be taken to the back of the barn and put down? -Steveo
  14. Stephen Rodriguez

    What do you think the next sonic game will be?

    Hopefully they'll release a new Modern game that I can at least hope has level design styles and physics identical to those of Unleashed, Colors, amd Generations. As those three games have the best examples of how Boost should be done, I think the Boost gameplay should be kept. It should also be kept for the sake of the series finally having some sort of consistency. Also, NO CLASSIC SONIC. It was great having him back for Gens and Dash, but those were only one time occasions. He needs to stay in the Classic universe where he belongs. They should also have Ian Flynn write the story. To me, Pontac and Graff weren't bad at first, but I don't like their writing anymore. Though he has had some flaws with writing for the comics, Flynn still knows how to write great Sonic stories. I'll take him over the two writers we've had since 2010. As for a new Classic game possibly coming thanks to Mania's commercial and critical success, they'll probably release a Mania 2. However, I don't trust Christian Whitehead with full control of the games. I do appreciate his work for the franchise, but he seems to be only experienced with 2D and doesn't appear to have any real vision for Modern Sonic, at least in the context of 3D. He's better off being in control of only the Classic portion of the series' game lineup, if we do get any future Classic releases.
×

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.