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Stephen Rodriguez

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  1. Ready Player One - Featuring Sonic from the Sonic the Hedgehog series

    The link doesn't work...
  2. IDW's Sonic the Hedgehog (coming 2018)

    Don't worry, I'm pretty sure he'll appear at some point during the new series, since he's a game character.
  3. How many Sonic games are actually challenging?

    Oh yeah, I forgot to mention those as well. 😅
  4. How many Sonic games are actually challenging?

    I find Sonics 1-3&K, Mania, 3D Blast, parts of the Adventure games, Rush games and later stages of Sonic Generations, to be quite challenging. I can't really say much for other games, since the ones I listed are the ones I've actually played the most. Specifically in Generations, Planet Wisp was the biggest offender. If that stage wasn't the hardest in the game, then I don't know which one was.
  5. IDW's Sonic the Hedgehog (coming 2018)

  6. The Future of The Boost Formula

    My first topic! OK, so Forces may not have done the Boost formula right, but I don't agree that ST should get rid of it. I think they need to review the formula's use in previous games, understand what made the formula work in those games, and figure out how they can improve from there. I also want it to stay in order for future Modern games to remain consistent. I understand most people want the Adventure style gameplay back, but I just feel that scrapping the Boost formula entirely and going straight back to the Adventure style formula will just raise even more questions about what Sonic is gameplay wise (as if there weren't enough of those already), given how the inconsistency in gameplay has been a commonly criticized aspect of the games in recent years. But hey, those are my thoughts as to what should be done with Boost. I'm curious about what you guys think. Should the Team keep the Boost and build upon it, or should it be considered an old hound dog that needs to be taken to the back of the barn and put down? -Steveo
  7. What do you think the next sonic game will be?

    Hopefully they'll release a new Modern game that I can at least hope has level design styles and physics identical to those of Unleashed, Colors, amd Generations. As those three games have the best examples of how Boost should be done, I think the Boost gameplay should be kept. It should also be kept for the sake of the series finally having some sort of consistency. Also, NO CLASSIC SONIC. It was great having him back for Gens and Dash, but those were only one time occasions. He needs to stay in the Classic universe where he belongs. They should also have Ian Flynn write the story. To me, Pontac and Graff weren't bad at first, but I don't like their writing anymore. Though he has had some flaws with writing for the comics, Flynn still knows how to write great Sonic stories. I'll take him over the two writers we've had since 2010. As for a new Classic game possibly coming thanks to Mania's commercial and critical success, they'll probably release a Mania 2. However, I don't trust Christian Whitehead with full control of the games. I do appreciate his work for the franchise, but he seems to be only experienced with 2D and doesn't appear to have any real vision for Modern Sonic, at least in the context of 3D. He's better off being in control of only the Classic portion of the series' game lineup, if we do get any future Classic releases.

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