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Sonic Fan J

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Everything posted by Sonic Fan J

  1. Sonic Fan J

    Sonic Fan J Art Thread

    So I wanted to share my avatar pic in full for anyone who wanted to see it in whole and was advised to post over here just so it wouldn't be lost on my profile threads as more and more filled in. As I still feel it doesn't warrant a thread on it's own I figure this thread can also be a place to talk about our avatar pics and signatures, and maybe for those of us brave enough to take requests (I'm not one of them, sorry >.<) then we can offer our services for avatar and signature art here. Also, If you've done avatar signature art in the past that aren't using now feel free to share it here where we can discuss it and the ideas behind the art and our choices in avatars and signature art. As for me, I'm just glad to share my art for now but will be glad to talk about it and as well. EDIT Alright, while the above part of this post is still valid for the thread some discussion down below after I posted an updated pic with Tails and Knuckles got me got me thinking about my offer to make avatars at request out of that pic. While that offer is still up I've actually done a little bit more to address the unfairness I believe I left Amy fans with by only having my redesign instead of her classic design since my redesign is based off of it. So following are all of the current variations of the picture that is becoming a gradually larger project than planed and may yet get larger if the itch I have to add to it can't be ignored (help me XD)
  2. Sonic Fan J

    Failinhearts Attempts to Make Things

    Already gushed about it replying to your status but had to make sure I said thanks again here too, so thanks Failin', I love it!
  3. I think part of the problem that is resulting in arguments here actually boils down the problem of a little thing called reverse engineering. Now why does that matter of all things when it comes to adding different characters? Well it's due to the seeming situation of never having the same people between games. So where one side of the argument argues for bring them back and the other says get Sonic right, neither side's stance means a whole lot with a rotating crew who can't reverse engineer the code of the prior games to build upon since the people who wrote it are gone. Without the people who wrote the code you can't improve upon it to get things 'right' if the new programmers can't reverse engineer it or even understand it if they do. With a rotating group of programmers you lack the necessary consistency to improve an existing formula, and if they are neither good at making an engine nor reverse engineering then a basis to build upon won't happen. When you have that situation it doesn't matter if you exclude or include Sonic's friends in any given game because the next game will be built different just due to using different programmers per game. It isn't a good or efficient creation process, especially for an ongoing series, and probably needs to be addressed before anything else.
  4. Sonic Fan J

    IDW's Sonic the Hedgehog

    Simply put I liked this issue even if a few things didn't land for me. Still though, it was enjoyable enough and I'm looking forward to Year 2 for the most part. Before that though the Annual is where my focus is leaning next and hopefully those little stories will entertain me.
  5. Sonic Fan J

    IDW's Sonic the Hedgehog

    I kind of wanted to move on from this whole issue 6 mess since I don't like the issue and would rather move on but just a couple of things I want to address It's not about killing being in a children's work, it's about the loose morality involving killing someone in the presented situation and the ramifications of not going through with it without ever providing better options to dealing with the potential threat Mr. Tinker offers. Believe it or not but I get sick and tired of people treating children as invalid and stupid when childhood is when we are most capable of learning and need to be exposed to the stuff that will shape our lives, but you still have to make sure that you are guiding them properly. Unless you believe that kids have total memory incompetency (why bother sending them to school if this is the case) then the moral quandary presented here without any other solutions still boils down to kill him regardless of situation because he will cause problems later being the right choice as Eggman inevitably returns later as expected. It suggests and even encourages just killing people to solve problems as the right thing to do especially since the morally upstanding character is both wrong and his decision results in numerous others getting hurt. That makes the whole setup problematic as it was not handled well and considering how spoiled and in control of their parents most children I see are due to bad parenting this type of lesson needed to be handled with much better nuance than was presented. Now sure everyone will probably tell me that I'm looking into it too much or have some sort of agenda as seems to be the case when I talk about things I don't like or when I understand other people's viewpoints, but bottom line is that is not the case. It's just the way that I'm wired so when I see things like this or have it pointed out I can't help but notice it and everything that I perceive as wrong with it. Sure you don't see it and that's fine, but please don't go around trying to belittle my opinion. Disagree and explain why you disagree, but please don't just write me off like my point of view is irrelevant because if that is true please just ignore my posts, or if you honestly don't understand ask me to clarify. As it is, regardless of your intentions the line I quoted comes across as accusatory and I doubt that was your intention so please in the future if you need me to clarify my stance just ask. Of course in Sonic Adventure 2 Shadow was a villain literally trying to destroy the world and at no other point in any of the considered main games does he Sonic have a clash over how to morally address a situation, with Shadow usually just showing up and bailing Sonic out (against Silver and then his Phantom Ruby double and pretty much nowhere else). Considering that of course I end up falling back on my own interpretations based on all of the information I've gotten my hands on as provided by SEGA or sharing my thoughts and partaking on the shared thoughts of others. Ian Flynn chose to introduce Shadow like this and so it was his responsibility to put forth an interpretation that prevented me from falling back on that instead of just comparing to it and in that regard he failed to me. You're welcome to disagree, but at this point it is just a difference of opinion and interpretation as you said. The nuances that I see bother me and as you don't see them even when I elaborate on what I see and why you still don't so there is really nothing to be gained from this exchange at this point. I don't want to force my opinion onto you either so since you don't see it that's fine and I've got no problem with that but at this point you seem to be coming across as just getting annoyed that I'm talking about it on here and that you have to scroll past my thoughts which seems to annoy you. And I'm not the only one you appear to be treating that way when you drop lines like this Sure I've taken the line out of context but something I've had to force myself to learn over the years is just because some problems don't affect other people does not mean they don't exist for the person talking about them. Using invalidating lines like this puts the person that you are conversing with on the defensive and they start to perceive everything you are saying as trying to invalidate them for feeling the way that they do and any point you are trying to make or angle of discussion you are trying to approach from just looks like more attacks to them effectively making them deaf to what you are trying to say. I'm not trying to get preachy, just pointing out what you're doing is not working in your favor and considering the reaction you got after posting this I'm not the only one who feels this way. Personally speaking I think Sonic choosing to help out Metal did more to highlight and reinforce that aspect of Sonic's personality than his shoving match with Shadow in issue 6. it's part of why I love the scene and how it both highlights Sonic's kindness and irresponsibility all at once while continuing the theme set with Eggman/Tinker. It's a great scene to me in contrast to how issue 6 handled it which still to me feels like a waste of an issue. I appreciate this outlook on the situation and glad you found enjoyment out of it. At this point really I just have to say that it's a shame I see it the way do do as that seems to of been like striking a hornets' nest to share even if at the end of the day Flynn's execution didn't do it for me and created a number of problems that will nag at me for quite some time longer unfortunately. Hopefully though we can mostly move on from this for now and look forward to what is next from the comic. I think we've dwelled on this long enough and frankly I don't know about the rest of you but I want to have fun talking about the comic and reading it so I'd like to move past this particularly negative subject and the arguments spiraling out of control about it. I think too many of us are letting ourselves get too heated over it (I'm probably being one of the worst about it) and just need to drop it now so I at least am going to stop responding to and posts about and talking about issue 6 myself for now so I can get back to enjoy the comic.
  6. Sonic Fan J

    Sonic Fan J Art Thread

    Glad you like my art on a whole, and yeah, on a whole I've gotten that a few times involving my Amy design. The only problem there though is that pretty much the primary complaint and typical solutions go against the thought process and decision to put her in a leotard in the first place. It's alright though since I mostly just draw her to make myself happy as I honestly never expected to like my design so much but I appreciate the feedback all the same. Thanks 😊
  7. Sonic Fan J

    IDW's Sonic the Hedgehog

    It's Sonic's doubts that I honestly feel should have been better explored by Shadow's appearance myself which is why I think he should have shown up before Sonic finalized his decision considering what I know about Sonic's personality as well as my interpretation of it. Honestly, I think if the point to the issue is to introduce new readers who are unfamiliar with Sonic's kindness and tendency to give villains a second chance it does a good enough job. Unfortunately it also fumbles introducing Shadow beyond a crazy hedgehog who wants to kill Eggman and was himself once a villain. It doesn't lend itself well to his role at all later on (arguably most of the characters feel kind of squandered later regardless of the quality of their introductions) and doesn't help establish why he acts the way he does. Maybe I'm just too biased by this point since no matter the angle I look at issue 6 from I find it fails in ways that just annoy me and that I can't ignore. Moving on from my issue 6 rants, I'm enjoying what I've seen of issue 12 so far but am kind of wondering where the issue goes from here. Are we going to move over to wrap up party and show characters like Blaze and Silver leaving or are we going to interrupt the party with news of the grand return of Eggman putting a damper on their victory celebrations?
  8. Sonic Fan J

    Sonic Fan J Art Thread

    Boy, new year and new characters out of me. This time as a birthday gift for @MightyRay we've got Ray the Flying Squirrel I know there are some perspective and foreshortening mistakes but hope everyone enjoys regardless. I know I do since I think he came out pretty good for my first time drawing him.
  9. It's late now by her time, but as birthday present for @MightyRay I scribbled a Ray for her that I hope she enjoys

    tumblr_plc5a84TrL1wct3npo1_1280.png

    Happy Birthday again @MightyRay and hope it was a good one that left you as happy as Ray here.

    -----

    Hope everyone else enjoys as well as it was my first time drawing Ray and asides from some perspective and foreshortening problems I think he came out okay.

     

    1. Kiah

      Kiah

      This is more than okay! This is really good especially for a first attempt! I hope you continue drawing Ray in the future! 🙂

    2. Mr Loopone

      Mr Loopone

      That's more than okay, that's actually looking quite cute especially since it's your first time drawing him.

      Hope MightyRay enjoys it too!

    3. Sonic Fan J

      Sonic Fan J

      Yeah, she said as much over on my DeviantArt page @Mr Loopone and I'm glad she likes it 😊

  10. Sonic Fan J

    IDW's Sonic the Hedgehog

    The difference in this case is a matter of face value versus nuance. Where it seems that you are looking at it entirely from a face value perspective @Shadowlax and I are both caught up on the nuances. The problem with the nuances in this case varies between us, such as @Shadowlax being mainly bothered by the morality at play and what he feels is a misrepresentation of Shadow and the consequences of Sonic's actions as well as the general rightness of Shadow's stance to kill Eggman preventing future atrocities on Eggman's part. Cold blooded murder of someone truthfully ignorant of why someone would want to kill them is possible to be perceived as the right thing to do and @Shadowlax is rightfully bothered by that appearing in a children's comic. Conversely, easy as it is for me to see it and be bothered by it as well, I am more set off by Shadow showing up too late to make any difference in the story. The entire point to his appearance as I perceive it is to challenge Sonic's decision, but that flies in the face of Sonic's never look back, no regrets attitude since he shows up after Sonic has made his decision. As a result his purpose for being there is totally wasted to me and since the whole volume focuses on this meaningless shoving match that stems from it the whole thing falls flat. Sure it can be argued that the volume could have been attempting to show that aspect of Sonic's character while also introducing Shadow and his complicated backstory without getting too wordy, but the execution falls flat to me and I find the whole volume a waste of space and time. Then there is the fact that narratively Shadow provides next to nothing in the following volumes asides from allowing Metal to go from a more useful form into a rather useless one. It just feels like a waste with no payoff either in volume or after. I hope this clarifies how at least I see things a little and will make it easier to understand where I'm coming from on future mentions. And honestly, while issue 6 is my least favorite, it is not the only one I dislike as 10 and 3 also don't gel with me though for different reasons. 10 because it just didn't elicit any reaction out of me like 11 managed to and 3 because I feel that even though it's his introduction issue that it doesn't really sell knuckles' character or what's he about in any solid way. It's all off hand exposition and then he punches some things. That makes for a weak introduction to me and outside of being a long time fan I don't see how that issue is supposed to make you excited for his character. Anyway though I'm starting to ramble so I'll cut myself off here and hope that I was able to clarify some things for you. TLDR version though just to save time; the nuances and implications of the story in issue 6 is where @Shadowlax and I draw most of our problems from.
  11. Sonic Fan J

    IDW's Sonic the Hedgehog

    It's probably too true that a number of us missed the point of the issue, but that should kind of say something about the writing. If people aren't grasping what the author was trying to convey then that is a failure on their part and not the readers. There is likely a good reason why a number of us keep bringing it back up and the author's mistakes are likely at the root of those reasons.
  12. Sonic Fan J

    Everything you know about Sonic is wrong.

    Not arguing that for a second and it is why I made sure to bring up what aspects shape my interpretation of the character. Funny thing is though since one of the possible backgrounds also includes Sonic being a storybook character based on a WWII fighter pilot there are a lot of unused ideas that existed outside of this silly bible that went unused. Not really surprising honestly either since the final Sonic we got was a result of SoJ and SoA working together on some level outside of their petty rivalry. It's why Sonic doesn't have fangs or a human girlfriend and part of the reason I wonder why after finalizing his design SoA still decided to throw it all out and go with the SatAM/Archie Comics stuff while changing Sonic's quills to a mohawk not too mention changing Eggman in everything but the SoJ games. There is so much of a mess around Sonic's creation it's honestly amazing he took off in the first place and perhaps part of the reason why SEGA can't figure what makes him work.
  13. Sonic Fan J

    IDW's Sonic the Hedgehog

    Honestly it's frightening how much better the story would work if Shadow just wasn't brought in yet or at least if he had been brought in differently. But I'm going to try to avoid dwelling on the Shadow mess right now and focus on the Metal Sonic problem I thought was. I had pondered how Metal Sonic had found them reading the preview, but then I remembered that the location Starline and company have Eggman appears to be Final Egg which is a place with repair facilities for Metal Sonic so now I can just write it off as a story contrivance that exploits coincidence for the benefit of not dragging out the plot unnecessarily.
  14. I agree that full power canonically would never work as frankly I don't believe that would even work for Sonic without way over complicating the controls. As for Tails and Knuckles, while I can't think of anything outside of creative level design to keep Knuckles reigned in, I do think that in Boost game level design that Tails' flight as it was handled in Heroes would not break the game. Between invisible walls and minimal platforming their isn't a lot to break. Even in Lost World's style Tails' flight as handled in Heroes wouldn't break the game. Honestly though, Lost World's style with some invisible walls would actually benefit the franchise the most I think if they could just figure out how to unroll the tubes for the most part. Even as is though Tails and Knuckles wouldn't break that game at all and that draws my thoughts back to thinking that level design could probably benefit from being based on building inside giant tubes so that way you can add platforms, tiered terrain, catwalks, and hidden shortcuts while still limiting where the characters can go. Of course these are all hypotheticals on paper at best and with no programming or level design skills I have no way to test if it could work in a satisfying manner. That said though, I still think as long as limits are put on the characters like they should be that there are options with Tails' flight from Heroes being my go to for how it can work. That said though, I'm still good with clones/skins while they refine a true and reliable core gameplay that is enjoyable and lends itself to engaging level design and not just spectacle.
  15. I mostly agree with what you are saying @UpCDownCLeftCRightC, but I do disagree with this What they needed to remove was extra gameplay styles and they didn't manage that until Colors and doubled back on that with the very next game and have been waffling since. Removing the other characters did not remove the core problem of multiple play styles which to date still detracts from them getting Sonic right. It's particularly aggravating as well since there is precedent in the series and characters to still provide a skin/clone to provide at the bare minimum a little bonus that has no affect on the gameplay. I know a lot of people don't like that idea but I'm good with that just like I was back when I played both Sonic 2 and 3 and didn't complain about Tails being clone, or Shadow in SA2, Heroes, and Forces, and even Metal Sonic in SA2B. Skins/Clones work as a way to add extra characters without compromising the gameplay while the gameplay and level designers focus on how to actually do that part right. I get that people affiliate different gameplay styles with the other characters, but that is not the sole way to make use of them. Are skins and clones not necessarily the preferred way by fans? Sure isn't, but since skins, clones, and story are handled by asset teams and writers and not level designers and gameplay programmers it's definitely a possible option. After all, Sonic and the Werehog are the same character and that's two gameplay types in one game with none of Sonic's friends at all are playable. their removal solves nothing but their affiliation with other gameplay styles which itself won't change as long as they are always given radically different gameplay styles.
  16. As much as I see people complain about Sonic being nigh perfect without his friends, I never really feel it has to be that way. Sure he still saves the day in the end but that doesn't mean it had to be a flawless affair. Just take the Sonic CD ending for example where in numerous clips Sonic messes up or stumbles but is presented as being quick enough to bail himself out before things get too bad. He is constantly shown as surprised and being caught off guard to the point where he is successfully shot at least once even. He is not presented as perfect in those clips, more so as someone who is used to making mistakes to the point that he is pretty good at recovering after the mistake and enjoying the thrill of the experience.

    Perhaps it's an odd thought, but watching those clips makes Sonic look like someone who would never want to be perfect simply because as an adrenaline junky he can have way more fun trying to recover from his mistakes and get that adrenaline kick that only comes from when things are out of his control.

  17. Sonic Fan J

    Modern Eggman Model Rant

    I get that feeling all too well honestly, but hey if you don't gamble on it you'll never get the thoughts off your chest and that can be far worse honestly. As for Eggman's modern design, I think a lot of the problem probably stems from the fact that they somewhere along the line forgot that his egg shape from which his name derives includes his head and just started making his body egg-shaped on it's own throwing off his original proportions and having to balance it out with tweaks to his limbs. It's part of why BOOM! Eggman is muscular as they simply inverted the egg of his body in disregard to the shape originally including his head. As for the extra details, I think that's a case of SEGA getting obsessed with the need to look realistic like all the AAA developers and forgetting that their series is based on an art style that existed decades before CG was a thing. It's why you'll occasionally hear me praise Arc System Works and comment on how I'd like them to handle the graphic assets of a Sonic game just do to how truthful they can be to hand drawn styles with their 3D work.
  18. Probably too late for here on SSMB by your time but Happy Birthday regardless! 🎂 \o/
    Hope it was a great day for you and that you're in for a great year for a change.

  19. I was going to address this but @Dr. Detective Mike already beat me to it I will add though that in Sonic 2 Tails plays exactly like Sonic and that is not considered a Sonic only game and same for SegaSonic the Hedgehog with Mighty and Ray. Their is enough for them to be different from Sonic without any gameplay differences for people to still consider them different playable characters. And on the Shadow side of things most conversation I see on Shadow in forces has nothing to do with his playability and gameplay at all, instead usually it is his narrative contribution and the inconsistencies that go with it that I find people discussing. Even when I do find people legitimately discussing Episode Shadow it is usually the uninspired level design that people are complaining about and not that he plays like Sonic. I personally have yet to see that complaint about Forces so maybe I'm just being unobservant, but even if I am I don't think clones/skins is a bad place to start again like with Sonic 2 and SegaSonic the Hedgehog so that way characters and gameplay don't have to consume more time and resources than is necessary.
  20. Alright that's enough SSMB for tonight. I think I'm probably letting myself get too riled up as it is.

    Anyway, good night everyone. 

    1. Kiah

      Kiah

      Okay take it easy. Good night. 

    2. JokerJovahexeonJoranvexeon

      JokerJovahexeonJoranvexeon

      Everything okay man?

    3. Sonic Fan J

      Sonic Fan J

      Yeah everything is good. I was just letting myself get a little too heated over certain topics that I really didn't need to. You know how it is when people say things that you factually know aren't true and you get that itch to bring your knowledge into an opinion piece? Well I gave into it a few too many times in my opinion last night and risked veering into undue aggression territory so I felt it was best to step away for the night.

    4. Kiah

      Kiah

      Easier said than done but it’s best to step away when things get heated. Kudos to you for not only being aware of that but actually acting on it.

      It would improve the atmosphere dramatically if more people did this around here. Not to mention make my job a lot easier to be totally honest with you.

  21. I don't really feel comfortable budding into your and @Kuzu the Boloedge's debate here, but the underlined part is actually both where you are right and wrong simultaneously. The further SEGA moves away from the basics for each character the greater the costs rise without question, however, if they just start with clones (such as Mighty, Shadow, Blaze, etc) or skins then at no point are any resources lost in gameplay programing, the heart and soul of the problem. You provide additional playable characters, but you don't compromise what the gameplay and level design teams are doing allowing for both to actually co-exist without a problem. Sure people will complain that there are no gameplay differences, but conversely they won't be able to complain about the friends being the cause of bad gameplay or that they only have Sonic to play as since that would take some extraordinarily willful ignorance to levels that I don't want to have to fathom. So really it's not a matter of it can't be done, but a matter of what are people willing to sacrifice to play as more than Sonic while SEGA figures out the core gameplay. Me personally, I'll take clones/skins since the asset and narrative teams are different from the gameplay teams and allows for me to have at least a little variety even if it is just in character model and animations. Too me that's better than nothing and doesn't divide the gameplay teams attention. The other teams that make up the development studio doing their jobs though is still a totally different ball game at this point though. Still, that said, the gameplay does not necessarily have to be as distinct per character as their designs to make them playable when clones/skins are always an option.
  22. It still honestly amazes me though how disconnected one man can get from reality. He constantly acts like a know it all but he somehow doesn't seem to grasp that it is all only in his mind this world that revolves around him. It's kind of sad to think about, even more so when one considers that if he woke up to reality it would probably break him as a human being. I guess in a way, Penders if anything a great cautionary tale to any who desire to tread his path anyone who desires to hire a creative.
  23. You know somedays I see people hurting, or lashing out, or just generally needing a person to talk to and I just can't bring myself to say anything. Be it the topic is sensitive in general, that I just have no experience in said topic, or I can't imagine a thing I could say and I just lock up unable to think of anything to say. In those moments I think I feel my most powerless and I don't know what the balance is between being afraid of getting hurt myself or unintentionally hurting others. All I really know is at those times I feel horrid as no matter the reasoning behind it I don't take action to at least try to say something to those in need and that just feels heartless to me. Sometimes I wonder what it feels like to have the courage to act even when you're afraid that you'll make things worse no matter what.

    1. Kiah

      Kiah

      I know what you’re going through. I really do as that paranoia of making things worse is very strong and I struggle with that A LOT. But what helped me is realizing that it isn’t about me for starters. Also I think the worst thing you can do in these situations is not say or do anything at all. It can come across as you not caring which isn’t the case but actions (also inactions) speak louder than words. 

      There are times where you do actually don’t help and if you are notified of that then apologize and readjust as that wasn’t your intention. Sometimes there are situations where you absolutely cannot figure out anything to say and saying nothing might be the best course but in general I always say try if you can. Don’t worry about figuring out the perfect way to say something as there is no such thing. 

      Something is better than nothing and if you are exactly successful at least one thing should be clear: that you care and are trying to help someone out. The intention can be more powerful and helpful than the actual advice given itself. What matters is that your words and deeds come from your heart.

  24. Sonic Fan J

    Everything you know about Sonic is wrong.

    Didn't watch the video myself but knowing some of the early concepts that they floated around, there is a reason I typically talk about how I interpret Sonic and what I think best fits him as a result. Even for as much as Naka understood the character there were decisions that he made that were every bit as questionable as any number of other things that were tried out with Sonic over the years. EDIT: And now having watched the video I can say yeah, I'll just keep sticking to my interpretation that starts from how the world is presented to me and the Japanese manuals. I'm rather glad that most of those ideas were never adapted in any form as I'm pretty positive it wouldn't have worked out at all.
  25. You know, I usually just follow this topic for the interesting history relating to the comic but sometimes I just have to comment and this line just blew my mind How was it exactly that Penders thought he had the right to completely change a licensed character in a book that was at the end of the day a glorified commercial? I know people loved the old Archie continuum and still do so I mean no offense to them, but did Penders actually have any concept at all of what he was working on? It's not even that I haven't read the tales on this very thread already detailing the man's delusions, but this line just reads as if he was still shocked when he wrote it years after the fact that SEGA had the audacity to want their character to resemble how they designed him. When exactly did he cross the line in his head that SEGA had gifted him this franchise to do with as he pleased with all of no regard to the fact that he was writing a long-winded commercial that had long since forgotten it's purpose? I know people liked his works but was people liking his work really enough for him to believe that the franchise was pretty much his? His disconnection from reality really just boggles my mind when I read stuff like this. I mean just wow. Wow.
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