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TideKai

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Everything posted by TideKai

  1. Ah, okay, it was probably just me then. I wasn't purposefully trying to nitpick or just find another small inconsequential thing to rag Penders about, so I hope I didn't come off that way. Was just reading these data files and noticed he still used a similar format. Sorry for derailing the conversation about something so minuscule, haha. (On a tangent, the backstory Penders gave Amy was interesting. Not terrible to me or anything like that, but interesting. Sorry, that's pretty much my cop-out word when describing something, haha.)
  2. Hey guys, poking out of my months-long lurking to post something minor and non-important, but I thought it was kind of interesting. I was reading through someone's sort of review through the Penders Era issues and sort of delving a bit into the convoluted and poorly written lore Penders had made, and there was some images of the comic's data files that went into the backgrounds and info of the characters. I noticed that Penders used nearly the same exact format for his data files on the Lara-Su Chronicles characters. Sega Data Files: And then the Penders data file: I don't think it's a big deal or anything like that, but just sort of interesting. I think it's kind of amusing that he used a format so close to the one in the comic. He couldn't...change it up a bit or think of something else? It had to be this similar? To me, it shows how many strings Penders still has attached to the Archie comics despite his insistence that they're completely different and he's moved on. But like I said, just something super minor that I thought might be interesting to share. I don't know if anyone's brought this up so if it's already been noticed, my apologies.
  3. Thank you for your reply, @horridus. They're always very detailed and well-written and I enjoy reading them. Much appreciated! Going off on the "stuck in the glory days" part, I definitely feel Penders put Sonic on this weird pedestal. As much as I still love Sonic, I wonder if Penders realizes that the series doesn't have the status it used to have back in the 90's. The sad truth is that Sonic isn't as popular anymore, and as a consequence he doesn't rake in as much profit. That kind of makes it all the more tragic when Penders clings so relentlessly to him. The comics (and arguably Sonic as a whole) is pretty much an end of an era. He's no longer the powerhouse he used to be, and the fact that Penders is clutching onto something that has long since passed on and moved on really tells of his current "achievements" and things like that. It's like that one guy you know who constantly reminsices and worships his high school days despite being out of high school for along time, because that's where he peaked. I don't know how much of the love drama was Bollers or how much of it was Penders, but good God am I glad that it's all over with and done. Those were some of the worst issues with the comics. I don't mind a tiny bit of romance drama (even if I prefer that there'd be none at all), but man did it go way overboard. I remember being a kid and reading the infamous issue where Sally slaps Sonic after he comes back from space. And I admit, I do like some of the concepts that Penders introduced...he was just awful at executing them. That's something that's always too bad when it happens. You can have an amazing concept, but if you suck at actually making it work than well, tough luck I guess. When I was younger, I loved the idea of Knuckles belonging to this long lineage that's basically royalty, and seeing all the potential things his ancestors have done that led up to Knuckles's current situation. Seeing how Flynn writes them out, you can see these concepts do have potential and can be interesting. It took an entirely different writer though, haha. Reading more information about the Penders and Bollers feud...yikes. Really, yikes. I may not have liked Bollers writing too much more than Penders, but I still prefer him over the Knuckles stories that Penders was cranking out. It especially helps that Bollers seems to have moved on from his Sonic days and went on to do other things while Penders is still clinging on to those glory days. I'm going to be honest though and say that I can't help but feel this is partially the editor's fault as well. At the very least, he should be able to sort of strike some sort of balance. Or at the very, absolute least, he should make sure things are consistent. That should be the bare minimum. Instead of letting things wildly contradict each other, though I know that's also because Penders was adamant that the 25YL stories were the absolute real future of the characters. Slight tangent, but that's why I think the 25YL segment shouldn't have gone as long as it did. I can't help but feel that it's too tiring to constantly double check to make sure things line. Eventually, something's going to get messed up, especially on a ship that's as sloppily run as the Archie comics. The Knuckles movie is one of my favorite things about this whole mess. Like, part of me secretly wishes that Penders won the lottery just so we could see this trainwreck come to life. There's so many things wrong with this. The fact that he thinks he can have complete creative control over a mascot that he doesn't own a single part of. The fact that he thinks a Knuckles movie would generate enough of a profit for SEGA to be on board. This is one of those projects that I really wish got concept art and other things like his other Sonic movie pitch. I would just love to see his vision for a Knuckles movie.
  4. Yeah, I think this is just a case of us interpreting parts of the character differently and wanting different things from him. I'm afraid we'll have to agree to disagree on this one. I'm sorry if that sounds like a really cheap and cop-out answer, I promise I'm not throwing away any of what you said. It's just my entire counter-argument is pretty much just me saying "This what I personally feel and would like", and it's all subjective. And I don't think it's something that you can really argue with, you know what I mean? All of the events from the games you listed I see them in a different light, but that's probably because I have my own sort of personal definitions and measurements of some character traits, like "edgy" and "angst." So, yeah. I'm afraid this is one we're going to have to agree to disagree on, haha. But I like that, there's different parts of Shadow that appeal to us and that we like! In the end, we can both agree that he's one cool dude. I'm sorry, I swear I didn't mean to completely gloss over your post. Please forgive me! There's just something I love about the idea of Shadow being really meticulous about his appearance. I can totally see him spending an hour in front of the mirror every morning and patting back his quills and brushing his chest fur, hahaha. I'm very sorry, I'm not really sure what you're say or mean here? I got like 3 hours of sleep last night, so my mind is probably just a little fuzzy, haha.
  5. Aw, thank you guys so much. It makes me happy to see others who love Omega too, haha. Along with what you guys have said, I think he's a fun character. A walking arsenal who's really full of himself and will shoot anything down, while also having a sense of humor. I also think the friendship he has with Shadow and Rouge is kind of sweet, and shows this other side to this team full of anti-heroes. He's just a really fun and engaging character to me, and I really like him and the Team Dark interactions. I do agree with the idea that made Rouge and Omega and tied too much to Team Dark at the cost of them having meaningful interactions outside the team, but I think that's something you can definitely fix by simply showing it. Omega can definitely have his own agenda outside of Team Dark. Sometimes a lot of the reason why I like something just boils down to, "He's just a funny walking robot who blows things up. I like that." However, I do kind of agree with this. If there's one group of characters that I feel have the most trouble with meshing with the cast and series, definitely the Babylon Rogues. I agree with everything you've said about them and I probably couldn't say it better, haha. I think they're probably "trapped" by the fact that they were written with specific and limiting circumstances in mind (the Riders series). I'm definitely indifferent to them as well. I think this is a really sweet sentiment! It's one I always try to keep in mind. Even if you don't like something, someone else may really appreciate it, and I think that's swell. For the characters that I dislike in the series, I understand that others like them for the reasons I don't and that those characters appeal to them. Everybody loves somebody sometimes!
  6. Ah, really? I always get which stories were written by Penders and which were written by Bollers mixed up...I guess Penders was mostly doing the secondary stories and the Echidna ones while Bollers did the main ones (until he left)? Speaking of Bollers, I know there were some old archived forum posts that sort of detailed the internal feud he had with Penders. Does anyone still have access to those?
  7. I've never watched Dragon Ball, so I can't comment about the Vegeta comparison. I was also joking with the whispering comment. Probably should have made that more obvious. Oops. I don't know, I just think when Shadow's written to be really super serious like that, he's just...kind of dull to me. I like Shadow when he's a cocky and smug jackass. It gives him more personality and it makes him more entertaining to me. I like when characters have personality and flair. And I know he hasn't talked about his purpose and past for a while. I'm happy about that fact and that it's something he's finally seemed to move on from. I'm pretty sure I said that in my post. I also haven't really read the IDW comics aside from a few previews, so I can't comment on that comparison either. That's why I kind of like Shadow in Forces. His line of "Should've hired a Defense Squad for the Defense Squad, eh Doctor?" got a laugh out of me, and I absolutely love how when Infinite shows up, he goes completely ham on him and beats the ever-living shit out of him and then calls him pathetic right to his (probably cracked and bleeding) face, and then warps off like he couldn't care less. I love that. I'd take that over boring serious rival Shadow or uber edgelord angst Shadow from the early 2000's. To me, the whole idea of the parallel between Sonic and Shadow is that they have the same core traits: they're both willful, determined, and egocentric. But they manifest in different ways between the two. In Sonic, he's a bit more light-hearted and benevolent when it comes to these traits. In Shadow, they're more negative and destructive. That's what makes their rivalry interesting to me. Part of the reason Shadow appealed to me in the first place and why he still does is that he's so...over the top. He's a secret military experiment who's immortal and can warp time and space. Granted, I may not entirely like that backstory, but it was so crazy to me as a kid that I loved it. He just does whatever he wants and doesn't give two shits about what anyone else thinks. I think that's great, and something they should roll with a bit more. Also, Shadow's "I'm the coolest!" from SA2 still makes me go into hysterics every time I hear it. I think in the end, it just boils down to a difference in personal preference. We both want different things out of Shadow and he appeals to us in different ways. But hey, that's not a bad thing, yeah? I'd say that's a good thing!
  8. Maybe I wouldn't have worded it so harshly, but I guess that's the gist of what I'm trying to say, haha. I just think there are very, very few "active" characters in the series that really deserve to be completely removed without at least an attempt to try and implement them better. Like, no one is incapable of being "fixed" (heck, I would even make an argument that a retooled Elise could be a good addition to the cast). And I know, I know...this whole argument basically boils down to "make character good, NOT BAD" and it's a really simple argument that's very vague in execution. It's just that I think all the characters have something going for them that makes them unique and interesting. It's just how they're put into the stories and how they're being used. I...actually love Omega. Like, he's one of my favorite characters...I love Team Dark. They're my favorite Team. I love them. Would take them all out to dinner if I could. I'd pay. (But again, almost all my opinions on the characters are subjective and all over the place. I should probably be quiet, ahaha.)
  9. Yeah, I mean it's definitely not a perfect headcanon, but it's one that's kind of stayed with me as a kid. Shadow fluffing his spines was this detail that struck out to me, and his fluffy chest fur always looked like something that he would like, comb or something to me, ahaha. Shadow was my absolute favorite character as a kid, and I was obsessed with him. I admit I still really like him today, even if there are parts about him I don't like and think are pretty flawed. Eh, I guess I just like the idea of Shadow being really haughty and sort of narcissistic. I think it'd be a nice kind of parallel to Sonic's own ego and cockiness. And if Shadow's going to constantly remind everyone how he's the ultimate lifeform, might as well roll with it. Like, he knows he's the ultimate lifeform. He knows he's supposed to be the epitome of perfection (well not really, but you know, haha), and he'll make sure you know as well. As for Shadow in Sonic Boom...eh, he was almost 100% fan service and integrated poorly in my opinion, but I don't mind too much since it was all tongue-in-cheek and was just meant to be, well, fan service. One of the main reasons why I loved (and still love, to be honest) Shadow to this day is that he can be so over the top. I want them to stretch that out a bit. Not too much, but just a little. Like, Shadow going around blowing stuff just because he can. I'd prefer that to Shadow constantly whispering and being sad about his past and his purpose in life and all that. The whole angst-ridden Shadow thing wasn't really something I was a fan of. I'm personally glad that they seemed to be moving away from that with Forces. I'm not saying make Shadow in some wise-cracking jokester like Sonic; still make him have a serious nature but with a bit of flair to it so he's not just a generic sad and grumpy character. It reminds me a bit of Eggman in '06. They took away almost all of his cartoonish flair and style and just made him a generic bad guy villain without any of his bombastic personality, and as a consequence he's just...boring and bland. But I should probably reiterate that this is all my subjective opinion and probably won't be agreeable with a whole lot of people, haha. Also, I'm afraid I don't know who that dapper man in your posted gif is.
  10. Definitely agree with you. Something I like to discuss is how a certain piece of media, whether it be movies or books or video games or whatever, can be heavily influenced by the time period it came out. Sonic is definitely a good example of how he embodies a lot of themes and attitudes of the 90's and how that contributed to his popularity. I've always wanted to make a thread about it...but that's another story for another day, haha. I think someone in the thread about 50 pages ago or something about how Penders seems to have a mindset about Sonic and the comic industry in general that is stuck in the 90's. What are your thoughts about that, horridus? Hah, I've always suspected that since revisiting the comics as an adult, but it's nice to see that it's true. I've always had that weird inkling of Penders shoving all this crap into the comic because he desperately wanted to tell some kind of epic original story. It's especially telling when you read his list of "inspirations." Now, again, I'm not saying that kids are totally incapable of enjoying or understanding mature and deeper themes. However, a talented writer (which Penders is not) is able to weave it into a story that is still accessible to someone who is younger. I can say right now that as a kid, half of what was happening in the comic utterly confused me. I didn't care of course, since it was Sonic and Sonic could do whatever as long as it was Sonic. I think it's a good example, though, of how out-of-touch Penders can be with his material and his audience. I mean, would you hand Dune or Game of Thrones to a 8-10 year old kid and expect them to completely understand and enjoy all the parts of the story? Penders comes off as the kind of person to me who wants to be remembered for making some sort of epic, deep, and heroic story. Unfortunately, the only thing that he's been on board with for an extended period of time and has seen any kind of success with is the Sonic comic, so I guess that became his sort of outlet for all of his pent-up ideas. Or maybe Penders is that kind of guy who thinks a story can't have any merit unless it has a huge amount of backstory baggage or something like that. When I read the Knuckles comic or some of the crazy stories of Sonic fighting aliens in an intergalatic war, it really makes me wonder just what Penders was trying to achieve. It's too bad, because while I don't agree with how he did it, I do like how Penders tried to take the Sonic comic in a more grounded and serious direction. I do like some of the concepts that he's come up with. I just think he's horrible at the execution. This makes no sense...wasn't Penders a "secondary" writer that came onto the book? Like, he wasn't one of the original writers? So...he's being a hypocrite. Nice. I was thinking about the incident where another writer (Scott Fulop, I think? Or Scott Shaw? Something like that) was also suing Archie for copyright over his characters, or when Penders was making those tweets about supporting (and I think showing up at it too?) the lawsuit of another person who worked under Archie (maybe one of the two that I mentioned before). That seems like someone who's pretty supportive of his fellow employees working for a comic company...but then he turns around and belittles their contributions or downplays them to make himself seem better. I can't wrap my head around it. I know that Archie's not exactly the best company, which is probably putting it very mildly, but you know...still. I feel kind of sorry for Flynn. Imagine being hired to write for a comic you've been passionate about and written your own fan material on...and having its previous writer, your predecessor, just demean you. I know Flynn's not the only one that this has happened to, but I'm sure part of it kind of bites. Ah, I thought I read something like that, maybe from Dawn Best herself. Which is too bad, Best is a great artist. I've seen some of her Sonic work that wasn't messed up by Penders, and it's pretty nice. She's drawn some of her own interpretations of Lien-Da and Lara-Su (which I can't find, ergh) and they look so nice. If Dawn Best was hired by Penders to draw for his comic books / graphic novels / whatever the hell they're supposed to be, I think they would look so much nicer. At least it'd look nice, even if everything else was a train wreck. There was also that statement she made about how Penders apparently told her that he was aware his art was only just "test art" or something and that he knew it would have to improve for the final product. I guess Penders...changed his mind? I don't know. I bet nobody knows. It's kind of sad, because I think Penders's work, particularly his pencils and his inks, are much better when he's working with others. I found a site that has a few examples of some pencils Penders did for some other comics, and I really do think they look nice. No doubt in part due to the efforts of the inkers and letters, but they still look pretty nice. It makes it all the more ironic that Penders seems to not be much of a team player. Here's a site with some non-Sonic examples, and here's one of what I'm talking about: (Also, I'm sorry if there's a lot of me saying "this thing happened, but I can't find the source" in this post. I swear I just suck at finding the original post. If I'm wrong on anything, please correct me about it.)
  11. This is a tiny little tidbit that probably matters to no one but me, but as a kid I always loved how Shadow sort of "fluffs" his spines in his idle animation in Heroes and ShtH. I always liked the idea of Shadow of being vain and haughty and always grooming himself. I like the idea of Shadow being kind of over the top. I don't know, I think he's taken too seriously sometimes and it makes him a bit boring to me.
  12. So, I try to stay out of character discussions since my opinions on a lot of the characters are almost purely subjective, and I feel that I wouldn't be able to really contribute anything substantial to the conversation. I do want to kind of chime in here and put in my two cents. I don't really want anyone to get "axed", just sort of written better. I know this is a really cop-out answer, I just don't know how to describe it. Most of the characters have an aspect I like and I'd rather they improve and feel more substantial as a character and to the narrative instead of getting rid of them completely. Even the characters that I don't like, I can see them being rewritten or retooled so that they are more appealing (maybe not necessarily to me but to others). I don't know...maybe someone else knows what I'm trying to say and can say it better than me? I'm awful at picking the right words to describe what I'm feeling. But my opinions on which characters I like and which I don't are kind of all over the place so maybe I shouldn't say anything, haha.
  13. I don't really feel any despair towards Sonic. Probably because I didn't think Forces was bad, just meh. It's not like Sonic is in a place where he's utterly irredeemable or barely active. I definitely still think there's a chance for the series to improve in the near-future and put out a great game instead of one that's just so-so. I can understand why people are burnt out, though. People are passionate about things they care a lot about, and a lot of us here care about the franchise a lot. I can't speak for anyone, but for myself, Sonic was a big part of my childhood and the games of his that I still like still give me happiness to this day. To see something that was once so great and popular is probably really disheartening to a lot. I think it's good to see how a lot of fans are still very passionate about the series in a way. I also think the movie, which I have massive reservations about, still might have a small chance of just being some weird thing that happens and then is sort of viewed more as a curious misstep instead of being a giant disaster that drives an axe into Sonic's head. Kind of like Mario's infamous movie. I still generally positive about the series and I still have hope and love for it, but I can absolutely understand why a lot of fans are pessimistic.
  14. Ahaha, this is such a perfect illustration. It's very illuminating to read about the industry at this time when Penders was active though, it really adds a lot of insight into the mindset he had behind The Lost Ones. I'm no super knowledgeable about this time, and what I know is just things I've read online and picked up from comics and artists from that time. The information about Image Comics was especially interesting, I didn't know any of that. Thank you! You know what this kind of made me think of? I was doing a bit of digging around the Republic...of which there is almost no information of that isn't from Penders himself (which again, I think just goes to show just how unknown it is among the public). The Republic really has a lot of the same flaws as The Lost Ones...namely in that it's such a generic concept that doesn't really have anything to it that makes it stand out or appeal to potential viewers. Cliché concepts are inherently bad, but I still feel there's something that needs to be done to make it appealing somehow, whether it be in the characters of unique execution or anything like that. Almost everything in The Republic has been done the same way but much better. It reminds me a lot of how after The Hunger Games became a huge success, it was like dystopian YA novels starting flooding the market to capitalize. Penders does the same thing...but he does it years later and is unable to attract any kind of audience. Ahaha, that's totally true. I know when I was a kid, I was extremely forgiving of the comic and all of its flaws. I didn't care if I didn't understand something or if something seemed weird. I was happy to see Sonic and all my favorite characters running around doing whatever. It wasn't until I became much older that I starting seeing the issues. Penders should thank his lucky stars that he had a built-in audience who was extremely forgiving. Looking at all the circumstances--Sonic being extremely popular, the comics being the only material, a lot of the audience being young kids who were very forgiving, an editor who was so hands-off that he might has well not have been there at all--I can't believe how easy he had it on the job. It really was just a barrage of different things that led the comic to go as out of control as it did. It's really too bad. Like you said, this job really conditioned him and his expectations for the rest of his professional life. You know, it reminds me of a panel that was once on the "A Moment of Archie Sonic" Tumblr. It was a scene from the Knuckles book with Enerjak, and I distinctly remember Enerjak saying some sort of word that was like, college level. Penders had to add a little editor's box showing what the word meant. It's such a small thing in the grand scheme of things but it really stuck out to me. Did Penders know his audience? Did he know he was writing a kid's comic about a video game character (not to say kids aren't capable of understanding complex themes and stories, but you know)? What was he trying to accomplish with all this crazy backstory and exposition that cluttered up the comic and made it into such a dramatic mess? I've always secretly suspected that the Sonic/Knuckles comics were some sort of weird outlet for a bunch of grand story ideas that he really wanted to tell and explore, but he knew he would never be able to get it out to a widespread audience. So, he did it through the one way he knew would reach of lot of people. I don't know, some crazy conspiracy theory from me, haha. Ugh. That's one of my major pet peeves. I mean, I think it's great to try and make a diverse comic. But I honestly think it's one of those situations where he just wants to win brownie points and that's it. He just wants to earn sympathy and praise from people. He's not doing it because he, you know, actually cares about representing ethnic minorities or anything like that. I can't find the tweets and/or the posts, but I can distinctly remember Penders making a huge deal about having an Asian woman being the major lead in his comic and how she was going to be the star in his movie, but then he shows signs of falling back into the typical mystical oriental stereotype that befalls so many Asian characters like this. It feels like he's just superficially waving his comic yelling, "Look at me! I'm being soooo diverse and I deserve praise! Praise me!" As an Asian woman myself, it's goddamn tiring to see. "Vague and mysterious" language? Urk. Really, Penders? It's not good to slap women and characters of different races if you're not going to write them as an actual character instead of a walking stereotype. It's not being inclusive. It's poor writing and frankly, it's a little insulting to me. Like, you expect me to accept this as a good example of diverse writing in a comic? It's too bad, because I see Penders is trying. But as usual, if he actually listened to criticism instead of brushing it all off, he could improve and I would be happy and even a little proud of him. But Penders gotta Pend. This is really puzzling, especially when you consider that so many mainstream comics are one collaborative effort. I mean, not all of them, but surely Penders can see that the comics he was working on were the result of many ideas and many people coming together to make something...together. It's infuriating to see him push down the efforts of all his fellow comic employees. I thought he was all for comic creators or something like that? You'd think he would be singing their praises while condemning the big comic book companies or something like that. It especially makes no sense when he was supporting other comic writers and artists getting copyrights and royalties from Archie (or something like that? I can't find the reference posts anymore so many someone can correct me or job my memories). Penders should be grateful he was a part of something so big instead of trying to hot it and make it all about himself. I remember tweets of his greatly overstating the importance of the comics, like saying the games don't have enough material or heart for a movie or things similar to that? Look, I love the comics, but at the end of the day...Sonic is mainly a video game series. That's his main claim to fame and where he gets the largest audience and profit. The comics are a great supplement, but that's about it. Yeah, it might kind of bite at first, but Penders was still a part of something that had an effect on the game industry and comic industry and make its mark, especially with it holding the record for the longest running comic series about a video game character. I really wish Penders would be a bit more humble and thankful for the part he played (even if it wasn't necessarily good), instead of turning everything around and making it about himself. It's really awful too, considering how teamwork and team efforts are a huge part of most comic books. Everyone works to contribute something to make the whole product good (well, that's the intent but it doesn't always go that way...). Penders shitting on everyone on the team just shows how little he cares about collaborative efforts. It's probably sort of a good thing that Penders is working on The Lara-Su Chronicles alone. Imagine working with someone only to have them turn around and belittle your hard work and demean you, despite all the work you both put in to make something. Also, regarding Dawn Best, I swear there was this one post by her where she said that she only did the base pencils while Penders sort of went over and "fixed" (used loosely) everything? Like, she would basically do the groundwork and then he'd go in and modify it? I don't want to say too much about this since I might be wrong.
  15. Thank you two for your responses. I always suspected that there was some sort of burn-out or something like that back when Sonic Team was more of a thing, but I never really went deeper into researching it. I remember reading some bits and pieces from Sonic '06's development being rushed as hell, which eventually led to Yuji Naka leaving in the middle of it all. That's really the only thing that I know for sure. I don't know of any other tidbits from development of any other Sonic games. If anyone knows any good articles about this topic, please point me to them! Maybe the Team was just burned out and wanted to move on, but couldn't since Sonic is such a big Sega IP? And eventually they all just quit instead of sticking around? Or maybe it was due to monetary reasons? I honestly don't really know how the shift from Sonic Team to rotating Sega employees happened or why. I don't have any other reference to any other video game development teams (with the exception of the Miyamoto and Koizuma thing that I just learned) so I wouldn't really know. Maybe another Sonic Team will be implemented in the future at one point. I'm just wildly speculating at this point. I appreciate the information!
  16. You know, that's actually a question I've kind of bounced around in my head before. I don't think I know enough about game development and what goes into it for me to have a good enough answer for it, only just speculation and personal thoughts...so, I want to ask it to everyone else in the thread. I know that the "Sonic Team" kind of set-up that we're so used to being familiar with is no longer a thing. Now, most of them have split up or gone off to other studios, and now it's just Sega employees sort of being rotated and moved around based on where they're needed most. Do you guys think that the Sonic franchise would benefit from having a Sonic Team again? Like, a group of Sega employees who focus mainly on Sonic games without being moved or splitting their focus on other things? Like I said, I don't know enough about game development to know the pros and cons of this (or if this is a super common format nowadays or not?), so I don't have a good answer to this. I would love to see what other people think.
  17. 1997 to 2002 in its original run. I haven't watched much of the show, but I found that clip after someone had used that Daria quote as a reference and thought it was pretty good. Truly great shows with great material are timeless, though. Yeah, that's what I heard. It's definitely an...interesting word choice. I'm not sure what that exact word, especially with the connotations it carries. I don't know what the original Japanese sentence was, but I feel "imprisoning" or something like that would make more sense in that context, especially when you consider that Sonic seems to be fine and isn't acting like someone who had been put through a particularly rough time. Maybe. I personally think it's an idea with a lot of material to work with. There were certain parts I liked. The overall execution wasn't very good, but I still liked some of the ideas that were presented. I definitely think that at its base, it's not a bad idea. I like the idea of the cast having to band together in order to defeat a very powerful Eggman. I guess it's just a matter of personal preference. I admit there's some discussions on here that I don't like to get involved with simply because my opinions on some things are almost completely subjective. Eh, I guess it just depends. I think for a lot, it's just based on their previous work. They didn't like what Pontac and Graff came up with before or their track record, so naturally they don't have much faith in their future material. I think that's fair. I think saying something like "Pontac and Graff are absolutely incapable of making anything even remotely good and they never will anything good" is probably prejudiced. I'm personally not a big fan of the banter and jokes they tend to write. I find it a bit too over-the-top and too try-hard (if that's the right word I'm looking for).
  18. You know, I used to strongly think that Sonic Team needed to take a break and then come back to the franchise with new and fresh eyes, but I've changed my mind since then. For starters, I learned from this board there isn't even really a Sonic Team anymore. Much of Sonic Team apparently has either gone off to other companies or now it's people being kind of rotated based on where they're needed the most. But other than that, I don't think a break will do any good. I used to think that it was simply a case of Sega being burned out and just cranking out Sonic games due to some sort of obligation, but now I don't feel it's that anymore. It's not an issue of being tired anymore. I think it's just an issue of not knowing exactly what to do. In this case, taking a break won't help. You can be an artist and take a break for ten years, but if you don't examine yourself and try to understand why you need to improve and how, that time means nothing. Ten years later, you'll come back and make the same thing again. Simply taking a break or waiting doesn't improve anything or make anyone better at their job. However, I do wonder if it'd be a benefit to maybe have some sort of meeting about Sonic? Not like a super serious "RED ALERT THIS IS NOT A DRILL" type thing, but just a kind of get-together of the current employees working on Sonic and really trying to work out the next game on a fundamental level. Examine flaws and strengths, look back on mistakes and achievements, and really try and put some sort of genuine heart into the project. Choose a direction they want to go in and stick to it with confidence. If it doesn't work, really sit down and understand why. I want Sega to understand their mistakes and improve based on what they find out. I don't want Sonic to just take a break only to come back and make the same mistakes over and over again. I want a genuine effort to improve.
  19. Yeah, definitely. I feel in that era, X-men type superheroes were pretty much 99% of the comics that were being made. The Lost Ones is just so...unoriginal. I know that pretty much all stories made nowadays are derivatives of something, but The Lost Ones really does just feel like a rip-off bandwagon comic that was made to chase a trend. It offered almost nothing that you couldn't find in a better drawn and better written comic. Haha, when you mentioned the Knuckles series I knew exactly what you meant. I never really got into the Knuckles series as a kid (I didn't really like Knuckles all that much when I was younger for some reason), but I checked out a few issues when I got older and...I cannot fathom how these comics could have ever gotten an audience. The majority of Sonic comic readers are kids from the younger demographic...why the hell did Penders think kids were going to sit through page after page of family lineages and history? I started reading it when I was older and even I thought it was boring. I can't imagine a kid being excited to read a comic about Knuckles and then just having to slough through what is pretty much just a bunch of exposition and conversations about exposition-type stuff with maybe a bit of action thrown in sometimes. This is something weird I've noticed with Penders! I actually wonder why he does this. Is it just lack of insight or is he trying to this weird thing where he's trying to show "oh, the character may not be in the foreground but this is really all about them!" I got the Princess Sally miniseries as a kid because I liked Sally at the point (before all that awful teen drama crap starting going on) and I remember being so let down about it. I wanted to see Princess Sally going off and kicking butt on her own. I didn't really care about spending so much time on so many other characters...especially Geoffrey St. John. And I would absolutely bet with you that at one point or another, Lara-Su is going to get shunted to the side to focus on Taelor or something like that. "Vague and mysterious?" Ugh. Okay, I'm taking back what I said about Penders not falling into the oriental stereotype of Eastern Asians. I don't know, maybe this is something I shouldn't talk about because I admit I get sensitive about it, but I really, really dislike when people play into the whole "oooh spiritual and exotic and mysterious ooooh" thing that seems to always happen with Eastern Asian characters. I get really sick of it. I would be really wary to see how Penders handles an all-Asian superhero team. It would probably not be pretty at all. You get so many points for mentioning Birdemic. I have a passion for horribly so-bad-it's-good movies, and Birdemic is one of the rulers. Penders has always come across to me as the kind of guy who wants recognition for his work. Whether it's good or bad, he wants to feel that his work has some kind of impact or devout audience. Even the Dark Ages of his Sonic the Hedgehog comic, as bad as they were, left such a mark on the comic that couldn't be erased. Knowing that he had a part of a thing that at one point, was pretty popular must have been very satisfying to his ego. I'd bet that's part of the reason he clings so much onto Lara-Su Chronicles and all of these other projects that have little-to-no audience or recognition. He just wants to feel some kind of reward for his work. And "cult classic"? That's a laugh. A cult classic has to be very successful after it's time, and I feel that Penders work has about the same amount of acknowledgement as it did back then. Next to nothing. Maybe even less, since Penders doesn't have the prestige of writing for Sonic anymore. It's honestly sometimes sad. Penders isn't even good at being awful enough to attract people who like that kind of thing. I tend to believe in the idea that it's better to horrible and remembered than average and forgotten. Mention Liefeld's name to a comic fan, and they might not say good things about them, but at least they'll have something to say. It must really bite to have people hear your name and simply ask, "Who?" In his sleep? Sure, Penders. You know, a friend of mine had a webcomic going once for about two or three years, and it's actually a lot harder to do than a lot of people think. Art takes time, even when you're just trying to put a few panels a week. Especially if you're concerned about quality and it's not a simple copy-and-paste job. I don't know Penders work pace, but he can only put out a few pages in a few years, something tells me he does not have the pace required to make regular updates on a webcomic. Especially if he considers making the Lara-Su Chronicles as his main job or something like that. I just can't believe how he had a legitimate audience that he pretty much threw away with his attitude. There were (and probably still are) people who preferred Penders and his story and writing to Ian's. I'm sure there was a sizable amount of people who would have loved to have seen a sort of spiritual successor type thing or seen a continuation of Penders vision. Had he done something like that, I'm sure there would've been people who were eager to buy it or at least check it out. Penders had his supported who liked him over Ian and I feel that they would have supported him if he had chosen this sort of route. But then he had to go burning bridges and acting like a general jackass and drive them away. Once upon a time, I would've loved to see a continuation of Penders' planned story lines, but with all of these shenanigans happening I would never support the man. It's such a good example of choosing ego over business and thus ruining any chance you had at some sort of profit. Here's to another year of empty promises and hopefully more hilariously bad art! Happy New Year!
  20. I think you hit the nail right on the head. I feel edgy is one of those sort of "reflex words" that people see a certain aspect that they associate very strongly with something being edgy, and so they automatically slap that label on without really understanding why or looking into it beyond that. Eventually, anything that's even remotely in the ballpark of what is perceived to be edgy gets slapped with it as well. It's just a really shallow term, in my opinion. I also think Daria's definition of edgy is a pretty good one, too. Eh, I'm not a really big fan of the whole "fridge horror" thing. I mean, everything has fridge horror if you look at it a certain way or if you think too long about certain stuff. Mario is filled to the brim with fridge horror (and if you want, you can read them all on TVTropes). I think it's just a mixture of either writers not really thinking through or not putting too much priority on those types of things. I think the only one that really counts to me is the Sonic Adventure 2 Battle one, and it's because it's not fridge horror. It's right there and clearly shown (and really did scare me a whole lot when I was a kid). And maaaybe the Sonic Adventure one, only because you can clearly see people going about their daily lives when Chaos floods the city. But I guess a post-credits scene where Sonic and Tails wade through a sea of corpses probably wouldn't be good, haha. I agree with you. I actually specifically pointed out Forces being an improvement in my post. I think the "torture" part is weird...and in all honesty, I think it's more of a weird choice of wording than Forces trying to be "edgy" or anything like that (seriously, replacing "torturing" with something like "imprisoning" or "mocking" seems to make a bit more sense and not make the scene come off as jarring as it does). I honestly sort of like the story of Forces, or at the very least where it tried to go with it. It was a concept I was very on board with. I didn't like the execution. I can't speak for anyone else, but for me personally it's definitely the latter part and not the former. I really enjoy the current voice cast. Some of them are even my favorite for the characters out of all the voice acting casts. But even so, the voices of the Sonic cast don't really effect how I see the story as long as they're not really awful performances. I really disliked the 4kids cast of voice actors (no offense to any of them, it's just personal preference) but it never really got in the way of how I played the game or saw the story, and I I'm also not exactly sure what you mean by "prejudiced against the writing." Do you mean against the current writers of the games, Pontac and Graff? My personal opinion of them isn't really based in prejudice. I've liked some of their ideas and I've disliked some of their ideas, but overall I'm not a really big fan of their execution of these ideas.
  21. I'm going to be 100% honest when I say this: I'm really starting to hate the word "edgy" when it's being used to describe Sonic games. I hope I don't sound like I'm point fingers at anybody or sounding accusatory, I promise I don't mean to give off that vibe. I probably don't even know what I'm talking about. I just feel it's a word that gets thrown around a lot without a whole lot of meaning being given to it. It's sort of this general term that so many people use without really defining it well. I also feel it's overused, kind of like how a lot of people throw around the word "cringe." I can't emphasize how much I agree with this. Honestly, I'm starting not to like the term "dark" as well. I mean, I think we can all agree that Shadow the Hedgehog running around with guns shooting everything and yelling curses maybe crossed a few boundaries. But other than that, what is "dark" exactly in the Sonic series? I absolutely agree with "dark" or "light" aren't the main issues with Sonic plots nowadays. I'm not saying that it's okay for Sonic to go around and suddenly start emphasizing murder and having plots that have things like, I don't know, realistic genocide or gritty guerrilla warfare like Apocalypse Now. It's just all about the passion and drive the story and characters makes you feel. It's one of the reasons why I liked the story and characters in the 2000s games. Yeah, they weren't perfectly and were heavily flawed in a lot of places, but I at least felt drive and passion from the stories and characters, like the things they were striving for mattered (if that makes sense?). That's why I don't like how these arguments always delve into the same "kiddy / edgy / dark / light" back and forth. To me, those words just feel empty. They're just thrown out because they're so generalized. They don't really go into the actual problems and flaws that should be discussed. It's like the moment a certain aspect is shown, the game is immediately slapped with some kind of superficial label without any more digging into how these aspects work in relation to the story and characters and why they feel that way. Also absolutely agree with this. I wondered if it was just me who was feeling this way, haha. The stories definitely feel more meta and tongue-in-cheek lately. I mean, I know that's not always a bad thing, and I know that Sonic's personality is that he's a wise-cracker and a funny guy...but I hate the feeling of everything being a joke. It's like nothing is being taken seriously. If nothing is being taken seriously, why should anyone care? Why should I care about Eggman taking over the world or Eggman about to crush Sonic into smithereens when everything is just passed off as some kind of joke and something that should constantly be laughed at? It doesn't matter (in my opinion, anyways) if something may seem cartoonish and childish as long as the characters feel sincere and earnest (if you don't mind me stealing some of your word choice @Sonic Fan J, haha). And I'm not even talking about it being "dark" or "edgy" or even "serious". In Mario Odyssey, the plot is some giant turtle trying to marry a human woman who's less than half his size while some short Italian guy tries to get her back with the help of a talking hat. Yeah, it's pretty cartoony and sounds ridiculous, but it's not like Mario is making some self-aware joke every ten minutes and rolling his eyes about "Oh boy, here we go again" or "Oh gee, it's the almighty King Koopa Bowser, I'm so scared (heavy sarcastic tone)". Even in the end, Mario at least felt earnest in his mission. It felt like he really cared about what he was doing and why. Sonic stories don't really seem to have that anymore. Forces kind of improved on that, I guess...but there's still a lot of room for improvement. I'm sorry if none of this makes sense, it's 3am where I'm when I'm typing this and I haven't slept in like 30 hours.
  22. Eeeh...I guess it depends on your definition of a good year. I think Team Sonic Racing looks pretty good and is shaping up to be a fun game, so that's good. There's also IDW as others have noted, and I really like the comic so far, especially in the art department. But at the same time, the movie will be coming out too. I guess it depends on how much the movie overshadows everything else. Maybe the movie will barely make a splash and be it's own little thing, seen as separate from the series and thus won't do too much damage to the other Sonic branches of media. That's just me being optimistic about it, though. Or maybe it will be funnier than expected or have at least one redeeming quality? But that's also me being optimistic. I honestly don't know. If it wasn't for the film coming out, I would say it wouldn't be a bad year for Sonic. But I still have no idea how the movie is going to go down and affect everything. If I had to be truthful, I'd say I'm a little fearful of what's in store.
  23. I'm afraid I have to agree with the majority here. As sad as it is to face the possibility that the Freedom Fighters have been permanently retired, I think that's the reality we're facing now. Them being put in Freedom Planet just seems to extremely unlikely. I like Freedom Planet being a Sonic inspired game instead of being a direct derivative of it. And just as people before me have said, you would have to change their backstories and redesign them. When it comes to that, what's the point anymore? There would be little to distinguish them from just being new characters. This isn't even considering all the money and legal hurdles that a small indie company would have to go through in order to acquire characters from a large company. In my opinion, I think it's best for the Freedom Fighters to live on through the fans. There's a fan continuation going on right now, there might even be more that I'm not aware of. People are still writing stories, drawing art, and discussing these characters. Even if they're dead in SEGA's hands, they're alive and well in other ways. Will it be the same? No, and that will probably take some time getting used to. But I personally am very thankful for all the hard work and dedication going on from people who still want to keep the FF's around. I think it just goes to show the passion and love a lot of people still have for them.
  24. That's true! Whether anything happens from my ideas or not, it's always fun to discuss and imagine. And I think it's always nice to be inspired by something. Even if we don't necessarily like a game, it's always nice when it makes us discuss about creative ideas, just like you said. 👍 It's not a problem, and thank you for being such a sweet person. Happy holidays to you!
  25. Thank you so much, I really appreciate your kind response! Yeah, I remember when the whole thing about uprising against the Eggman Army was first revealed about Forces, and I honestly thought that there were a ton of cool ways that they could've executed the concept and ME3 came to my mind. Even if ME3 is my least favorite game out of the ME series (especially the ending and how you originally had to go get points online to get the best possible ending since there WEREN'T ENOUGH IN THE BASE GAME AND AS A PLAYER WHO HAD IT ON XBOX YOU HAD TO PAY TO PLAY ONLINE AAARGHH), I still like the game and had a lot of fun with most of it. The whole thing of helping people out and getting resources as a result for a massive army to go into battle during a final fight was something that would've fit perfectly in Forces...instead of what we got. I also really like your ideas too. I forgot about that part in CD and I think that would've been a cool feature to bring back. I also really like the thing with the characters. Maybe if could be something like the characters are either captured by Eggman or fighting their own battles in their own different parts of the world, and you have to help them free their area in order to unlock them for the resistance army. I really like your sidequest idea. Like you said, it helps them to feel like they're doing something other than just standing around and talking. And it'd be nice to see them do something. We have all these characters coming together for a giant revolution, why not go with that idea more? And maybe in the final battle, if you rescued them, they could help you somehow. If you don't save them, you can still go on fight and beat the game, but maybe it would be a little harder or take a longer while, or maybe you'd have to fight a few minions that the character would've taken care of instead. I can see this idea also working with some other cast members too. Imagine after freeing Soleanna, Elise obviously wouldn't come fight in the battle but maybe she could offer Soleanna's military to come help you. Professor Pickle could maybe offer some research that would assist in the fight. The G.U.N Commander or even the President could offer some more military soldiers. I know in the end this is just me talking out of my ass and it won't change anything about Forces, but I don't know...I just think these ideas are fun to think about, haha.
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