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Unidus

TSS Member
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    210
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About Unidus

  • Rank
    King of the Badniks
  • Birthday 02/06/1990

Profile Information

  • Interests
    I am an annoying person who thinks that they are being insightful.
  • Gender
    Male
  • Country
    United States
  • Location
    Death Chamber

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  1. I remember my first experiences with gaming in general were at a daycare when I was 4 years old. There we had an MSDOS computer and a Sega Genesis. Me and the other kids would take turns playing and beating Sonic 1 & 2. This is a recreation of the TV set as I remember it. https://3dwarehouse.sketchup.com/model/df972321-3901-4a87-9e51-6d3056393d74/90s-Kids-Television-with-Sega-Genesis

  2. ^ Though unrealistic and not gonna happen, it'd be cool to have an extremely rare Jaleel White cameo out of nowhere. It could be akin to a Stan Lee cameo in a marvel film. That'd be sick
  3. Or too many badly placed pop-cultural references. Tik Tok may be hot with the kiddies right now, but that doesn't mean that it needs to be referenced in the Sonic movie... [add another plethura of examples here; etc] 😂
  4. Unidus

    What's the beef with Cream the Rabbit?

    For me, it was much easier to like Cream as a character in the Sonic Advance series. That's how I was introduced to her. In Sonic Advance 2, Cream didn't have too too much to offer in terms of who she was as a character... and I was kind of okay with that. She just seemed like a fun addition to the roster. Cream just seemed like a wide-eyed adventurer-type to me; of course being a huge fan of the Chao Garden in SA2, it was pretty cool that she fought along side a Chao as well. I remeber being dissappointed by how when I played Sonic heroes though and just how different the character felt to me as opposed to how she was in Advanced. Sure, there wasn't much to go off of from her appearance in the Advanced series, but it just didn't feel like the character that I had envisioned. This really didn't help either when I saw her appearance in Sonic X and basically started to find the character to be a little bit less than endearing. She was right on par with Max for me; her and Max to me added almost nothing to any episode that they were in. I would say that the voice of the character is a big part of it all as well though... It's kind of like that book that you thought was pretty good. You hear that there's a movie coming out based on that book and you decide to give it a go... But then, you see the movie and you realize that the writers have totally transformed this property into something unrecognizable that you purposely tell your friends not to go see...
  5. Unidus

    Team Sonic Racing - Upcoming Sonic Racing Game

    Huh... don't recall it being that way at all. Seemed to inspire fairly civil dicussion from what I remember. Perhaps I need to go back and revisit these threads haha Edit: On another note, I seem to recall most of the speculation and feedback towards new info on and about the development of ASRT to have been well-received by the forum members, at the time... Possibly even conjuring up interactions that could be percieved as constructive... but that could be viewed through some sort of glasses with a bit of a rose-like tint to them.
  6. Unidus

    Team Sonic Racing - Upcoming Sonic Racing Game

    Does anyone remember when there was an official SUMO rep who would answer questions in the forums about ASRT on occassion? (aka S0L) Or how about the contest for fans to submit graffiti art to be used in the game... Doesn't seem like there is a lot of fan interaction with the development of this game in comparison, does there?... 😕
  7. Unidus

    Team Sonic Racing - Upcoming Sonic Racing Game

    I thought that it was a call-back/reference to Sonic Spinball at first glance xD
  8. Unidus

    Spinoffs for other characters?

    When I think of a cool idea for a character spin off, Shadow comes to mind. And, the idea for a game that comes with it would be sort of like Shadow's version of Batman: Arkham City. Also, with a mix of ideas from the Shadow the Hedgehog game. There could even be a karma/reputation system involved. The player would essentially get to decide what direction Shadow takes throughout the game. Of course, this is all very nondescript and vague xD
  9. Played a lot of Sonic 2 on Genesis. So this level clear theme is particularly nostalgic to me. Though, objectively I think that Sonic 3&K's is better, I'm also torn because of the feels I get from the original level clear theme. Perhaps it is better this way; after all, since 3&K's has been remade and reused soooo much, it doesn't generate any nostalgic feelings at all for me.
  10. If ever there were a Sonic Mania 2 of sorts, it'd be really cool if it started out with Emerald Hill Zone. I would like to see mostly new zones, but Emerald Hill has never been remastered or even referenced anywhere in any other Sonic game other than Sonic 2. Plus, the tee lopes remix would be sick! :)

    1. tailsBOOM!

      tailsBOOM!

      Also Casino Night. Those two Zones should be the Sonic 2 reps (For 3 I'd recommend Ice Cap; for Sonic 1 Scrap Brain and Star Light; for % Knuckles Mushroom Hill and Marble Garden, for CD Collision Chaos and Wacky Workbench).  Plus four or more new zones to go with it.

    2. Marcello

      Marcello

      I hope there are absolutely no old levels.

      Though, I'd take Emerald Hill over Green Hill or Palmtree Panic if there needs to be a Green Hill level.

    3. JosepHenry

      JosepHenry

      I hope there are absolutely no old levels. 2

      I prefer Palmtree Panic over all of these though.

      @tailsBOOM!okay, CASINO NIGHT? seriously? It has been remixed to death, it has been in Generations, basically Lost World, Sonic 4 ep. 2, Sonic Pocket Adventure, and many others! 

       

      ... Tbh yeah, I don't want any Classic levels remixed ever again. Though Knuckles Chaotix has Marina Madness so that doesn't count.

    4. Kiah

      Kiah

      I don’t mind Classic levels being remixed. Yes there’s a nostalgic factor but they were changed up in Mania so much it felt like a new experience. 

      Also Chrome Gadget needs to be a playable level. It was fun in the competition mode and I could only imagine what it would be like if it was a full level. And the remix I’m sure be sweet!

    5. Blue Wisp

      Blue Wisp

      I want Route 99.

      With all the cheap deaths and all of that.

    6. Biggs

      Biggs

      Emerald Hill would be a sick choice.

      You know what, I'd kill to see Launch Base make a comeback too. Banging tune and a really cool setting that deserves to be further explored

    7. Pelvic WOO! engine

      Pelvic WOO! engine

      I'd like to see aquatic ruin remixed.

      Call it, aquatic fixed. 😁

    8. TCB

      TCB

      We need neo green hill zone

       

    9. TheOcelot

      TheOcelot

      If I had to choose another eight zones to remix, I'd choose:

      Spring Yard from Sonic 1

      Aquatic Ruin & Mystic Cave from Sonic 2

      Tidal Tempest & Quartz Quadrant from Sonic CD

      Ice Cap, Launch Base & Hidden Palace from 3K

    10. tailsBOOM!

      tailsBOOM!

      Casino Night is my favorite level of all time 😞  

  11. The egg pawn has a lot of members to its "species". 😉
  12. Made a new video game medley! :D

    https://soundcloud.com/sirkoto51/another-day

  13. It shows that he's letting all this stuff get to him. He could have just blocked people and not posted that status. Makes him a target.
  14. Unidus

    Team Sonic Racing - Upcoming Sonic Racing Game

    Kind of, however one is in a pyramid/tomb while the other is set in a desert during the daytime. So... yeah. However, there wasn't much to the Sand Hill level in Sonic Adventure and there certainly wasn't enough there to be able to theme an entire track around it in my opinion. Without the music this track is just a generic desert level and nothing else. Edit: The music is cool though
  15. Never have played Skies of Arcadia. Has anyone here? I've been curious about the game for a long time.

    1. DanJ86

      DanJ86

      I have. It's been years though.

      I think what set it apart from other JRPGs is the ship battles. The world is one that takes place in the skies with floating landmasses that act as the countries you visit. To get from one to the next, you'd use flying machines often in the shape of a ship. As you play, you'll be forced to combat enemy ships with your own, starting with traditional cannons that you can later upgrade with other weapons. Eventually, you'll be able to form your own crew.

      Specific people out in the world could be recruited to travel with your companions. The story has it's own twists too and I'm not even sure if I ever completed it.

    2. bmn

      bmn

      Good game. Battles are a bit slow, and magic got a really bad deal*, but it has good mechanics, flows well, and has an entertaining story. SoA and Grandia 2 are the two classic Dreamcast JRPGs, and they have similar, but very differently executed, ideas about how to do interesting battle systems.

      The Gamecube version, Legends, is the better version, apart from the slight mangling it does to the sequenced music (DC had a more capable synthesiser, who knew?). It emulates well on Dolphin.

       

      * (it uses up SP, which you have to painfully build up during each battle and generally want to be spending on special moves instead; it also uses your characters' MP which is a pain to recover; and then it turns out you can buy consumable items that cast the magic but don't use SP or MP)

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