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Everything posted by Wraith

  1. Disliking Sonic games is a valid position but more and more I find myself questioning the worth of general critical acclaim over what I personally want out of games. There are a lot of critically acclaimed games I don't care for at all and vice versa. At what point do we acknowledge that it's possible for public opinion to be wrong or unreasonable about something? It wasn't that long ago that "Sonic was never good" was a growing sentiment. Sonic games and games in general are simply more interesting to me when they aren't catering to the whims of a narrow minded fanbase or trying to fit quotas of an overbearing publisher. Sonic has never been completely free of this type of influence, but seeing the artistic drive get scared out of the series by discourse and backlash that's so poorly articulated and conveyed that It's functionally useless as advice is frustrating. Ambition and self indulgence just make for far more interesting games than consistency and brand awareness. Sonic games that "aren't hated" imo embody concepts that are more poisonous to the series growth than what came before in the long term, but none of this is acknowledged because the mainstream don't make fun of the games anymore and I guess that's the end goal for a lot of the fandom now
  2. Speedrunning SADX will make you hate SADX

    1. Tracker_TD


      are you telling me you don't like sitting through Sky Chase 4 times

      or fighting Chaos 4 three times 

    2. Blue Blood

      Blue Blood

      Playing SADX will make you hate SADX.

      I'll always love SA1, but "rough around the edges" doesn't come close to cutting it. SADX makes the game so much worse in almost every sense. If you're speed running the game, it's just a battle against how poorly built so many parts are, and of you can exploit those parts without the getting double-crossed by glitches that end up killing you.

  3. Unfortunately most criticism on the internet doesn't come from a constructive or productive place. This is especially true when it comes to games and especially true when it comes to Sonic. You can argue the series reputation is self earned, but it makes it frustrating for me when so much smoke around the games often obscures the facts of their circumstances and content. A lot of bad takes based on untrue or exaggerated information tend to go around that make seriously discussing the series a nightmare. I don't think you can pin all this on Sonic Team making bad games.
  4. thinking about how megaman ports huge chunks of its history to new collections for modern hardware regularly to much acclaim from fans but you need a thesis statement to explain to sonic fans why archiving a game they don't particularly like is a good thing

    1. Strickerx5



      idc how much you like it

      sonic labyrinth should never be ported

      the world doesn't need that kind of negativity

    2. Shaddy Zaphod

      Shaddy Zaphod

      Part of the issue is that there's a high enough number of Sonic games with enough variance in both quality and mechanics that it's a bit unlikely you'd see as comprehensive a collection as Mega Man's gotten so people feel like they need to fight for the ones they like specifically over all others.

      Like if they did Sonic Legacy Collections they could do 1, 2, CD, 3K and maybe Chaotix, right? But then, Megaman X5, X6, X7 and X8 had at least two good games in there, and two that, while bad, weren't received the way 06 or Shadow were in the US. So assuming you didn't breach the 7th gen console era, you'd end up with a collection of SA1, SA2, Heroes, Shadow and maybe Shuffle. 2 games that are hotly debated as to whether they're good, and 3 that pretty much everyone outside the fandom calls total crap. It wouldn't make much sense business-wise and that's even making the assumption that the SA ports were actually good for once.

      You'd be better off "remaking" them such that they get completely reimagined, just with similar settings, and releasing it as one game, Crash/Spyro style.

    3. Wraith


      do you see what I mean

    4. Shaddy Zaphod

      Shaddy Zaphod

      Okay well if you're so smart you explain how it'd be beneficial to anyone other than "hey now I can see SADX's shittiness on my switch"

    5. Soniman


      It's still blows my mind relatively well recieved games like Colors get no ports whatsoever 

    6. Wraith


      I speak from the perspective of a sonic fan and not a pseudo executive spouting pseudo economics from his computer chair, but I just think it'd be neat

    7. Dejimon11


      Seriously guys only 3 games in the MMX series are considered to be good while the rest are considered to range from mid - outright bad. 

      A lot of mega man fans hate Zero and ZX but they’re not angry that the collection exist. I don’t get why it’s so difficult for Sonic fans. It’s not like you have to buy it seriously.

    8. Kuzu the Boloedge

      Kuzu the Boloedge

      LMAO, like clockwork.

    9. Soniman


      I thought MMZ was the magnum opus of Mega Man 

    10. Kuzu the Boloedge

      Kuzu the Boloedge

      It is, Deji doesn't know shit

    11. SupahBerry


      Mega Man fans support-da-ports in hopes of renewing interesting in the franchise like with Mega Man 11, so if they ask nicely (with their wallets, obviously) they just might get their MMX 9 and, of course, Legends 3.


      Also, unlike Sonic, Mega Man isn't the one who doesn't even own the rights to half of their dogdamn classic series.



      Only the first game is considered the magnum opus in the same way 3'n'K was Sonic's.

    12. Strickerx5


      My needs have been the same since day bloody one.

      Unleashed. PC.

      I don't care what they do after that. Could make LW part 2 or some shit

    13. Shaddy Zaphod

      Shaddy Zaphod

      Am I supposed to care about whether something would be a good decision for the series, or not? Because last time I decided not to, I kinda felt pushed away by all the wisp discourse and "these characters have fallen so far" and doom-mongering and "this is where the ROOT of the series' management problems will lie FOREVERRR" in the discussion threads here.

  5. Every new addition for P5R seems so phoned in. I dont get why it's not dlc 

    1. Dejimon11


      Cause they want to milk as much of  this game as possible.

    2. Soniman


      It's just a thing Persona does . Kinda like Street Fighter 

  6. In my wildest dreams we'd be looking at something like: Nero Amaterasu Heihachi Sora Sans >2 capcom characters? ????? Yes. Blame the other companies for not having Interesting characters. >You were just shitting on generic fighting game man and now you want Heihachi? I mean I just want Tekken music in smash idk >Sans is already a mii costume huurrr hur checkmate Yes, it is a great tragedy and I expect the universe to correct itself.
  7. The ONLY downside about fighting games in smash is that they pretty much always have to go for poster boy fire ball man instead of whatever obscure female character I got comfortable playing as on said game instead. That being said, #Sol4Smash. Maybe Baiken will show up in the background of the stage...
  8. as someone who likes the boost games, I can't think of anyone that would be hurting if the boost games dropped the boost for more technical gameplay and the stories became more actiony and serious. The overlap is simply massive and obvious I'd argue similar about classic Sonic but that's a whole other discussion.
  9. Iizuka can have my hand in marriage if he releases one sonic game with good collision

    1. Jovahexeon Ogilvie Maurice

      Jovahexeon Ogilvie Maurice

      Well dang. Despite that already happening with Sonic Mania, now the question is if he'd be motivated for such a reward. XD

    2. Polkadi~☆


      What about Mani—?

      >trigger-happy crush detection


      ...one day...

    3. Milo


      wraith you know i'll have to hold you accountable by law if this happens

  10. These are all the same emotional appeals that classic fans use. The continuity lines up fine and tonally the games aren't that different from eachother. This is all coming from someone who thinks most of the games after 2008 have bad stories and introduce bad characters compared to before.
  11. So Devil May Cry doesn't have a traditional guard button. Should Smash forget about giving Dante a shield and just make the shield button Royal Guard?

    1. Teoskaven


      I mean, it's kinda like that in the Marvel vs Capcom games.

  12. My posts are just becoming more and more incoherent

  13. no sonic sub demographic is big enough to support a whole line of products. Everyone acts like cutting the series into chunks is a solution to a problem that doesn't seriously exist. Hardcore sonic fans are picky and have preferences but purist fans of any franchise are bound to be picky and dramatic and thus worth ignoring. In reality there's usually a pretty big overlap in people that like 2D and 3D Sonic games. They might have preferences, but it makes more sense to cast the net as wide as possible than to try and split your audience in two. It's funny because 2D Sonic and 3D Sonic would complete eachother for me if elements were combined into a greater whole. A focus physics, dense level design and great game feel that the players are driven to go through by characters and worlds that are deeper than "bald fat man takes over island, repeat 4 more times" . The more you chop up the franchise to cater to specific tastes the more fans will demand that from you, like the poster above that suggests that the Adventure games should have their own universe because he doesn't like the jokes Sonic makes in the new ones. This seems unrealistic now, but what is the Classic Dimension in the first place but a knee-jerk response to hardcore fans not liking change?
  14. Thinking about Smash movesets for Dante and Sora. Think I'll post about it in the topic later.

  15. The heavies are largely indistinguishable from Eggman in terms of style, personality, goal etc. As much as I'm happy to have a quirky set of minobosses to fight the game would have hardly been any different had they just been Eggman's creations. I essentially felt like I was playing an Eggman centric, Eggman dominated game anyway.
  16. One thing I want them to take from colors is Sonic stretching and getting gassed up at the start of a level 

  17. Yeah this is definetly an improvement over the main comic for me. Just a lot of good storytelling and character work in this one issue. It's probably my favorite IDW issue so far trumping 2, 4 and 7. The comi relief at the beginning was great but things escalated so quickly with me catching onto "Whisper" not actually whispering just as he made his move. Mimic is dope and Whisper's trauma bubbles up in a way that feels really believable. Even Tangle got put in a dark place this time which caught me off guard in a good way. This is probably the first really tense situation she's been in without much support. I hope she matures a little bit without losing that loveable air-headed personality. I can't wait to see these two heal and come back stronger than ever.
  18. Yeah this is where I'm at. There's this weord insecurity surrounding him where He's always the final boss even if it doesn't really make sense for that to be the case. Sonic Lost World obviously had it's mind set on other bad guy's with Eggman in a different role but everything gets turned on on it's head in a really clunky way toward the end. But sticking by obligatory staples like green hills and eggman as the final boss doesn't make the games or the stories any better. That's obvious to most people now, but common consensus used to be that shortchanging eggman was one of the series great sins when it was a microscopic thing compared to the fundamental and structural problems the series still faces. If the artists aren't interested in a story about Eggman it's fine to leave him in the passengers seat or drop him on the curb altogether.
  19. Tangle and Whisper is extremely good 

    1. Tangled Jack

      Tangled Jack

      I wish this could be retweeted because it deserves more attention. The world needs to know.

  20. That's one modern game out of the decade's worth where he gets plenty of time.
  21. Eggman is kind of really annoying now. He runs half the cutscenes in the new games with his personality and its gotten grating. You could do a more basic premise without him and that'd be one of the ways to keep it fresh. "Back to basics" doesn't have to translate into "Eggman has taken over an island and stolen x macguffin". Also: We've been "back to basics" for a while now. The type of game you're suggesting is actually much more complex than the games we've been getting.
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