Jump to content

Toa Axis

TSS Member
  • Content Count

  • Joined

  • Last visited


About Toa Axis

  • Rank
    Ayn Rand's Archenemies
  • Birthday July 26

Profile Information

  • Interests
    Reading, video games, writing, Japanese cartoons, harping over grammar.
  • Gender
  • Country
    United States
  • Location

Contact Methods

  • PSN
  • Steam
  • Twitter
  • XBL
  • 3DS
  • NNID

Recent Profile Visitors

10,607 profile views
  1. Hey fellow Naifu!

  2. Put me on the "Ray is awesome" train. I've begun to get a hang of him, and man is he fun! I suppose some adjustment and natural experimentation was required, but he is so liberating, and his aerial mobility is a proper delineation of one of Sonic's core gameplay pillars: momentum. Taking note of the environment around you and using that to facilitate mobility, but it doesn't come without risk. Genius. Even in more crowded spaces his glide still has some potent utility, allowing the player greater degrees of aerial control than would be afforded with, say, Sonic or Mighty, and gaining slightly more height, all while still maintaining good game-feel. It's just a matter of giving him some time and being willing to experiment.
  3. That was pretty fun. The Big Arm remix was absolutely lovely, and I must echo the sentiment of Metal Sonic's expressiveness. It really goes to show how much a character's eyes and body language are important to portraying their discrete traits. I would definitely love to see more of these types of projects for future games.
  4. I'm honestly a little disappointed that they changed things up from prior titles with regards to the roster focus. ASR and ASRT were celebrations of everything Sega, and now it's just Sonic. That's not really a bad thing, per-say, but it's like if the next Smash was just called "Super Mario Smashers" and only contained Mario characters. Not the cleanest comparison, for sure, but I can't help but lament the loss of wider Sega representation. The music for the teaser is nice, I guess.
  5. While Kishimoto didn’t pen the scripts himself, I think that pinning everything related to the narrative on the writers alone isn’t really reflective of collaborative and creative environments. Just as in film, the director likely has a big hand with the progression, direction and overall narrative of a work.
  6. Not specifically for the events of Unleashed. I believe. Quoting Eggman from Colors, "This amusement park has been constructed entirely out of a sense of remorse for my past transgressions..." It was really just a generalization of Bad Shit he had done in prior games (which could include Unleashed, I guess?).
  7. Four years of work. Well, “four years”. What a joke this game is.
  8. Can someone shoot me a PM with the stream link? Thanks.
  9. If anyone could PM me a link to the stream, that would be much appreciated. Edit: Oh NVM lmao
  10. https://twitter.com/SONIC_FORCES_JP/status/923373347181707264 "Sonic force, Nintendo Switch ™ version and PlayStation® 4th Edition download trial version released! Take a look at, please experience "Sonic force, high speed action on this occasion." Basically it's apparently out on PS4 too, but IDK if you have to have a JP account for that one as well. Dunno about XB1, but if it's Japan centric, they may not have bothered with that platform.
  11. ResetERA is up and it's going pretty smoothly. GAF is basically a ghost town right now. The site itself is pretty snazzy looking, with everything being laid out clearly and cleanly. The general aesthetic is also super nice. The big sticking point right now is the lack of a dark theme, which they said they are working on. But right now... it's pretty good!
  12. The pastebin full of accounts is pretty awful. How pathetic do people have to be to go out of their way to try and make people miserable. It should be noted that if you go to the mobile GAF site and check the categories, Off-Topic is completely gone. You can't actually see any content, but it's pretty clear that OT got nuked to mitigate shit talk against him. So many threads and communities gone. With regards to ResetEra, we're getting regular updates on how things are progressing, which is nice, and the admin staff that's been chosen is fairly encouraging. No exact ETA on when the new site will be up, but a lot of the things I've been hearing are quite encouraging. EDIT: Malka's statements and responses in that Waypoint article are also awful. Like, holy shit.
  13. I'm afraid I lack the means. I'm not in it personally, and apparently a lot of trolls and the like have been flooding a lot of servers. So even if I did have knowledge with regards to who might be in the server or have access to it, the ability to invite people would likely be disabled. All of the ones I'm currently in have disabled invites due to trolls and potential raids.
  14. Hey, nice Kino avatar! You watching the new series, too?

    1. Toa Axis

      Toa Axis

      That I am! It's not quite as strong as the original so far (though to be fair I didn't really expect it to be), but it's pretty reasonably well executed nonetheless.

    2. Sean


      Yeah I'm in the same boat. The 2003 anime is one of my favorite anime of all time and I've read about five of the light novels, so on one hand I have some grievances with how this anime compares to its predecessor (especially Kino's characterization in Colosseum and the emphasis on violent stories), but on the other, episodes 1 and 3 were pretty good imo (even if I wouldn't have placed them near the beginning of the new series) and I'm extremely happy to have more Kino in general, since I've been silently begging for another season or series for about a decade now.

      Also while I prefer the music of the original, the new opening and ending are really fantastic too. And I still find it crazy that Kino's new VA, Aoi Yuki, voiced Sakura from the original (which was her first anime role).

    3. Toa Axis

      Toa Axis

      You pretty much described my feelings on everything. The colosseum was certainly lacking compared to the original, but I'm mostly okay with everything else. And I'm very much in agreement with your views on Kino's seiyuu (she's fantastic).

    4. Sean


      The Colosseum episode really annoyed me for how rushed it felt and Kino's apparent motivations at the very end (she seemed very bent on revenge for her situation as well as for the random traveler she met before entering the country), but re-reading the book version (though admittedly this IS the TokyoPop translation, so it could be inaccurate to the original in some ways), the events of 2017 more or less line up with what happens in volume 1, whereas 2003 embellishes and adds a lot of details not found in the original. Still, I think it could have been handled better than it was, and 2003's two-parter is the best of the three versions imo for fleshing out Shizu in such a short time frame and giving Kino's motivations for breaking her "non-interference" clause more weight.

      The other episodes are fine in their own right. I just wish this new series would show a non-violent story already, because the non-violent countries in Kino 2003 were what made those moments all the more shocking and out of the blue.

    5. Toa Axis

      Toa Axis

      Yup. The colosseum episode didn't really work being as early as it did because, as you alluded, it was in part a moment of dramatic revelation for Kino. Her whole shtick was that she didn't interfere in how countries conducted themselves, so when she finally decided to take action in that manner, it represented the boiling point of a season's worth of dramatic buildup.

      I also am craving for a story with non-violence. While the ones presented have very much been interesting, it feels like they're the way they are for the sake of accessibility.

    6. Sean


      Yeah apparently the stories were chosen based on a popularity poll... which I have mixed feelings about, because although it's good to adapt stories that have considerable impact on the viewer, it means you risk omitting a lot of the smaller, less popular stories that serve to add balance to Kino's experiences and provide a much-needed breather from the bigger, more exciting stuff.

      I think Bothersome Country really needed to be shown later in the series. Kino's declaration of staying more than three days would have very little impact on a new viewer, whereas for someone familiar with her self-imposed traveler's rules, they'd be going "wait WHAT??" Plus, it's the second episode in a row where Kino deliberately interferes with local matters, even though the episode does a good job showing why she does so (it's for her own gain to pass by the extortionist, walled-up country).

    7. Toa Axis

      Toa Axis

      Ouch. Things being decided via popularity poll is... pretty telling. And worrying.

      And yeah her staying for 10 days in that episode threw me off looool

  15. After Gaf imploded, everyone more or less found refuge in the various community discord servers that were formed over the years. I'm in several of them, and it's nice seeing the same old faces, but discord is by no means a replacement. I hope the claims of this new site being up by tomorrow are true. But man, the fact that this happened at all sure is something. On one hand I'm glad Evilore was exposed for being a scumbag, but on the other hand, all of the communities, threads, users, etc., just became scattered to the wind. And that is without a doubt the biggest loss here. I may have only gotten my account approved this year, but I had been lurking for far longer, but there was no other site on the internet that was quite like Gaf, especially in the gaming sphere (namely, it wasn't littered with a bunch of hate-spewing alt-right/4chan esque scumbags). The strict moderation helped greatly to keep things in line, as did the non-open registration (though the probation period was needlessly long for my liking). While Gaf was far from perfect, I loved being there, and I loved the people I met there. Hopefully whatever this new thing will be can gather up all of us lost souls.
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.