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  1. The quality range is quite wide, and some of the popular ones are very surprising to me. I can tolerate the public love for Sanic, but to have it acknowledge in the games is a little... I mean I'm sure playable Sanic is easy to do in Mania and lot of people would like it, but sometimes it's okay to not please everyone.
  2. They also don't have to make that much sense. Just something is enough to please most people.
  3. IDW's Sonic the Hedgehog (coming 2018)

    This is really unfortunate news. I rather liked Mighty and Ray in the comics. Their inclusion in Mania is not all good news after all. I'm kinda hoping this doesn't extend to the other remaining characters.
  4. IDW's Sonic the Hedgehog (coming 2018)

    I'm not sure if labeling characters are core or extended matters in a story-driven medium. For best result, I believe that certain characters should be called into an issue only if they would bring something to the ongoing events. You'll appreciate your favourite character's appearance much more when used timely.
  5. [ARTWORK] FlameStream's Corner [UP: 2018-03-21]

    Network Terminal Strike A written process log can be found at http://fav.me/dc6hg0k Also timelapse video because why not.
  6. Should Infinite return to the Sonic series?

    I'd like him to return. More as a different faction than part of Eggman's lackey. At the very least, his sizeable visible fanbase should be enough to consider it. It would be a good first step in developing some sort of thread continuation.
  7. Sonic Mania Adventures (Part 2 Coming Soon)

    With things being separate, things can maybe get a little more stable on the non-classic side. I always had a feeling that it was being hampered by the mixing of classic stuff, trying to cater for everyone (and effectively no one). The result of a game is typically a mix of a producer's vision and the restraints/wants of the investors.
  8. I'm not sure if this is the place to add this to the discussion, but there is a post-SXSW stream/event that will happen on March 22nd, 1:45 (pacific?). It seemed to be a big deal, but since yesterday was the first time I tuned into those, I'm not too sure if it's a recurring joke or not.
  9. Game Mechanic Discussion -- Level Scaling

    The feeling getting stronger and seeing bigger numbers is something that people enjoy. This is especially true in MMOs since it's a measure of progress. In any case, removing levels, or any stats increase on RPGs may fend off those kind of people. I know a few that just grind it out and just raze through, because that's how they enjoy playing it seems.
  10. Why don't you take Sonic seriously?

    I can totally understand the appeal in wanting to have a setting that is more... believable, I guess that's the term. It doesn't necessarily need to be "dark" , or "serious" or anything (though dipping into those situations timely can certainly help), just appealing, not goofy, not one-dimensional. I think Forces tried to do a bit of that, and while the execution wasn't phenomenal, I'd like them to pursue exploring that general idea. A great example I have in mind that has has been done in the past is Solatorobo. It's in a setting similar to Sonic where the main casts are animal (Well, mostly cats and dogs but hey). I think it managed a great balance in tone, conflict and iteration. Plus a pretty expansive world, many factions and thought out cultures. I'd love to see something similar done with Sonic.
  11. IDW's Sonic the Hedgehog (coming 2018)

    Wasn't it something like 4 per issue? It was an extravagant number when I heard about it.
  12. Should Knuckles become an antagonist again?

    Correct me if I'm wrong, but I can't really recall when Knuckles was ever Sonic's rival. Plus, they don't really share any common traits, so it's other than stuff like completing some objective (not more-or less time-based) or maybe defeating enemies, there is not much they can compete at against on meaningful terms. I see them more as two friends. And if we go with his main defined role (Adventure, etc), he'd be more like a distant friend that minds his own business mostly.
  13. IDW's Sonic the Hedgehog (coming 2018)

    I could see a Sonic without Eggman. It would be nice to have different enemies. And a lively world is typically made of more than just 2 factions.
  14. Exciting. We can expect more information to appear as the known date closes by now.
  15. I refrain from talking about Force because people will just spin it down, but it was an enjoyable game for me and seemingly a lot of people around. Based on that, this reveal didn't come up with such a big surprise. That said, I hope they keep in mind the highlights and lowlights of the their most recent work when developing the next one, for both their Japanese and Western audiences.

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