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About Mogtaki

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    The Ultimate Procrastinator
  • Birthday 04/04/1988

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    Inverness, Scotland

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  1. Yeah. Maybe they'll actually make a good storyline/game this time lol Either/or, so long as people enjoy it.
  2. I'd rather you'd cite a competent writer and not whoever wrote that lol My country wasn't subject to Archie Sonic. We just had Fleetway which was uhh something. The way the characters are written it certainly seems like it does. Sonic has turned in to "I'm fast. Eggman is bad. Save world from Eggman. Try and be snark around Eggman etc" The writers for the Sonic Boom cartoon were pretty good, even if they were still a bit too two dimensional.
  3. The age stuff just feels kind of put in there so they have something, like you could dismiss it completely and nothing matters. I do feel that the characters have kind of become incredibly two dimensional over the years, of course. The comics and even the film has more personality than the games do. Why bother having these ages too if they're not going to act their age?
  4. Well it'd certainly smell like it too. Sulfur smells like fart.
  5. Isn't that what puberty is, though? The show's done being a child, it's growing up just like Steven is. He's growing stronger and more mature and the show is following with that maturity the same way as Adventure Time follows Finns maturity. It's one thing being able to have fun and live life like a child, but you've still got to grow up and face reality.
  6. Morio Kishimoto did. He was the lead designer and director of Sonic Colours. ...He was also the lead designer for Black Knight and Secret Rings, though. It doesn't list him as the lead designer for Lost World, but he is still the director of the game. The credits sequence probably has the lead designer's name somewhere. Edit: Ah, found a page that kind of gives an idea, but it seems all the levels were designed by individuals separately.
  7. Hey hey now. Who is they? Every idea is worth listening to as well. The game isn't Sonic Team, the game is more of a commission involving several indie developers so you should be thanking those indie developers. The ones you are probably referring to as 'they' are working on Sonic 2017.
  8. It looks like a fangame because Taxman has been making fangames for a while. He's proven himself to Sega through the mobile ports and now he's made it into the big leagues because of his game making experience.
  9. Hmmm it could be, but the problem with a word like Resistance is it'll probably get called Sonic R for short, which'd be amusing. I don't know about that name though, it seems too much like you're trying to resist Sonic.
  10. When the trailer mentioned help, I did hope it was going to mean you could play as the others again, but ehh...if they're saying it's not a sequel to Generations and is a 'whole new experience', maybe there's a chance we'll get to play as the others too. It'd be pretty fun if it meant there was going to be 3D and 2D sections depending on which Sonic you played as, but maybe we can get to play as the other characters too? I just want variety, man, not the same old 'GOTTA GO FAST' mentality the press has people believing that's what the most important element in Sonic is.
  11. It looks absolutely amazing, my concern comes from the misinformation people seem to be having for the game as you can see in this thread. It's not a Sonic Team game, it's a Taxman game. This man's game. My disappointment comes in not being able to see Tails and Knuckles in these lovely sprites, but that's a tiny fan disappointment cause hell I miss playing as those two in new games without having to revisit the classics
  12. No, they said they approached the developer of the game to make it (already forgotten their name but ehh it's late I'm sure someone else remembers).
  13. Well I guess that's alright, but I can't help but think 'is that it?' I mean...that's kind of what ROM makers have been producing for years.
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