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Crim Da

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  1. Thumbs Up
    Crim Da got a reaction from LongcrierCat in Sonic Origins - A 2D Animation Project   
    Hi all,
    I kinda crawled into my animating abyss for a while. But! I have finished the trailer for this animation project just in time for the new comic hype train. If you're curious, you can take a peek at it:     You can also follow the project on that same Youtube channel or on Tumblr or Twitter.   Thanks! I'll have more content soonish. like storyboards and maybe some unused content.
  2. Thumbs Up
    Crim Da got a reaction from Dee Dude in Sonic Origins - A 2D Animation Project   
    Geeze, it’s been a while. I forgot to update this.
    Anywho, I posted on the tail end of 2016 for some voice auditions for an animation project I was working on.  I figured I would pop by and give some updates...hopefully bumping a beyond-dated thread isn't annoying. I figured it would be better than just continually making them. :B ( I’ve been updating the site and Tumblr pages regularly, tho. If you want some more stuff you can always poke them.   Here's the Tumblr , Twitter or the Site.)
    First of all, the voice cast! I would rather not waste time listing names, so have a video to list them! (You can also sub to the Youtube channel there if you want. My Mic isn't quite up to snuff to make video updates.. though I'm working on it.)
    I’ve got a majority of the voices for the trailer and first episode.  There’s still a few things I’m missing voice-wise. But hopefully I’ll have them by time they’re needed.
    Second of all, the animation! I’ve got most of the trailer finished.  The trailer is a couple scenes and a good few comp sessions away from being done. On other social platforms, I’ve posted some screenshots, so you guys get some screenshots as well. As well as a snippet of actual animation. I can give you all some WIP shots if you want to see them, but they're not as pretty.


     
    I'll pop back in to announce a trailer release or just.. up and post the trailer here when it's finished. Whichever strikes me. After the trailer Is done and released, I can get back to the animatic and start animating that out.
     
    /wanders oooofffff.
  3. Thumbs Up
    Crim Da got a reaction from Dee Dude in Sonic Origins - A 2D Animation Project   
    All right! A few more model sheets for ya:
        If you wanna follow, there is a Tumblr and Twitter as well:   Sonicorigins.tumblr.com Twitter.com/sonicoriginsdev   The site has also been updated to match. http://www.hydrocity.zone     So yeah... waiting on the music guy to finish trailer music and so I can start doing cool stuffs... but have this in the meantime.
  4. Thumbs Up
    Crim Da got a reaction from Dee Dude in Sonic Origins - A 2D Animation Project   
    I'll be honest, I know nothing about the specifics when it comes to sound. So I don't really have any specific qualifications for mics or audio. My only requirement is that I need to be able to hear people clearly and without noise. And, as mentioned in the ad, if the role calls for something specific in the line (distortion, leveling, adjusting the clipping levels, etc..) I don't have the equipment to do that. So I would like it if the person in that role could do that and I would just tip 'em a bit extra for the time and effort. 
    Also, for those who like some visuals, I made these couple model sheets to give a glimpse into the quality I'm going for:


    I might tweak 'em a bit after a draw them a few hundred times, but I think for the most part these should work! 
  5. Thumbs Up
    Crim Da got a reaction from Dee Dude in Sonic Origins - A 2D Animation Project   
    'Lo, all. Been a while.
    Some time ago I posted on here about a game project I'd been working on. That kinda... got put on the backburner and I've decided to do an animation project to fill the time. It's gotten to that stage where I needed voice talent so I can start working on it in more detail, so! 
    I just wanted to pop in and invite people to go try out: https://www.castingcall.club/projects/project-origins-animation

    Summary of the project so you don't have to click the link:
    This is a 2D hand-drawn animation based on the reboot of the Sonic Archie Series. It's going to focus on the Freedom Fighters when they are young and just getting started out. Think like the flashback in Issue 277 (I like to think about it around the time of Sonic CD, but timelines. What are those.) Right now, I'm going to focus on creating one episode. If it goes over well, I'll try and do more.
    I have a couple people that we're trying to get from the Gaming industry for the two lead roles--one has given a tentative yes, but nothing is official yet. So! Go fourth!
     
    Or ask questions here that works too. 
  6. Thumbs Up
    Crim Da got a reaction from Stasis in Sonic Origins - A 2D Animation Project   
    I'll be honest, I know nothing about the specifics when it comes to sound. So I don't really have any specific qualifications for mics or audio. My only requirement is that I need to be able to hear people clearly and without noise. And, as mentioned in the ad, if the role calls for something specific in the line (distortion, leveling, adjusting the clipping levels, etc..) I don't have the equipment to do that. So I would like it if the person in that role could do that and I would just tip 'em a bit extra for the time and effort. 
    Also, for those who like some visuals, I made these couple model sheets to give a glimpse into the quality I'm going for:


    I might tweak 'em a bit after a draw them a few hundred times, but I think for the most part these should work! 
  7. Thumbs Up
    Crim Da got a reaction from MightyRay in Sonic Origins - A 2D Animation Project   
    All right! A few more model sheets for ya:
        If you wanna follow, there is a Tumblr and Twitter as well:   Sonicorigins.tumblr.com Twitter.com/sonicoriginsdev   The site has also been updated to match. http://www.hydrocity.zone     So yeah... waiting on the music guy to finish trailer music and so I can start doing cool stuffs... but have this in the meantime.
  8. Thumbs Up
    Crim Da got a reaction from Mad Convoy in Sonic Origins - A 2D Animation Project   
    I'll be honest, I know nothing about the specifics when it comes to sound. So I don't really have any specific qualifications for mics or audio. My only requirement is that I need to be able to hear people clearly and without noise. And, as mentioned in the ad, if the role calls for something specific in the line (distortion, leveling, adjusting the clipping levels, etc..) I don't have the equipment to do that. So I would like it if the person in that role could do that and I would just tip 'em a bit extra for the time and effort. 
    Also, for those who like some visuals, I made these couple model sheets to give a glimpse into the quality I'm going for:


    I might tweak 'em a bit after a draw them a few hundred times, but I think for the most part these should work! 
  9. Thumbs Up
    Crim Da got a reaction from MightyRay in Sonic Origins - A 2D Animation Project   
    I'll be honest, I know nothing about the specifics when it comes to sound. So I don't really have any specific qualifications for mics or audio. My only requirement is that I need to be able to hear people clearly and without noise. And, as mentioned in the ad, if the role calls for something specific in the line (distortion, leveling, adjusting the clipping levels, etc..) I don't have the equipment to do that. So I would like it if the person in that role could do that and I would just tip 'em a bit extra for the time and effort. 
    Also, for those who like some visuals, I made these couple model sheets to give a glimpse into the quality I'm going for:


    I might tweak 'em a bit after a draw them a few hundred times, but I think for the most part these should work! 
  10. Thumbs Up
    Crim Da got a reaction from Riseodvi in Sonic Origins - A 2D Animation Project   
    'Lo, all. Been a while.
    Some time ago I posted on here about a game project I'd been working on. That kinda... got put on the backburner and I've decided to do an animation project to fill the time. It's gotten to that stage where I needed voice talent so I can start working on it in more detail, so! 
    I just wanted to pop in and invite people to go try out: https://www.castingcall.club/projects/project-origins-animation

    Summary of the project so you don't have to click the link:
    This is a 2D hand-drawn animation based on the reboot of the Sonic Archie Series. It's going to focus on the Freedom Fighters when they are young and just getting started out. Think like the flashback in Issue 277 (I like to think about it around the time of Sonic CD, but timelines. What are those.) Right now, I'm going to focus on creating one episode. If it goes over well, I'll try and do more.
    I have a couple people that we're trying to get from the Gaming industry for the two lead roles--one has given a tentative yes, but nothing is official yet. So! Go fourth!
     
    Or ask questions here that works too. 
  11. Thumbs Up
    Crim Da got a reaction from kirby1up in Detroit: Become Human (Quantic Dream / PS4)   
    I'm just sitting here excited that there's a futuristic game set in Detroit where the city isn't depicted like a trashcan. LOL.
  12. Thumbs Up
    Crim Da got a reaction from Zaysho in The Sonic Origins Project Updated:12/19/15   
    New Level Screenshot :3

  13. Thumbs Up
    Crim Da got a reaction from kirby1up in The Sonic Origins Project Updated:12/19/15   
    Just a quick update. I've been working on the level layout and camera. I figured getting all the level worked out should be my next step. Today I did my first camera test. There's still things that need fixing, but hey, stuff moves.
        
     
  14. Thumbs Up
    Crim Da got a reaction from kirby1up in The Sonic Origins Project Updated:12/19/15   
    Thanks! I'm trying what I can!

    Have a snap of the main menu. There should be an emblem instead of the logo there when it's finished.
  15. Thumbs Up
    Crim Da got a reaction from kirby1up in The Sonic Origins Project Updated:12/19/15   
    Another work in progress screenshot!

  16. Thumbs Up
    Crim Da got a reaction from kirby1up in The Sonic Origins Project Updated:12/19/15   
    Have a work in progress screen :3
  17. Thumbs Up
    Crim Da got a reaction from kirby1up in The Sonic Origins Project Updated:12/19/15   
    Aaaand have a zone 2 map, complete with Boss concept. I wonder if minibosses should be a thing...


    The next update should either be more animations or an actual level screenshot.
  18. Thumbs Up
    Crim Da got a reaction from kirby1up in The Sonic Origins Project Updated:12/19/15   
    Thanks, everyone.
    Smallish update, but I've added a few new animations and have some more art.

    I know the last one has been seen already, but I edited the animation to have more height to it compared to the last one..  Some of these are missing some frames and transitions, but hey! They're rough animations.
    I've also got a could of still art since I was practicing drawing characters on model for when these get cleaned up. (I need to practice Sally a lot.. /whine)

    And lastly.. I went through and drew a level map for the Wood Zone: Act 1. This has the approximate layout, ring placement, item placement, enemy placement, and pathway navigation. It's approximate but it gives me a good idea of what to place where. It'll come down to final testing whether I want to keep/add/take things away.  The map IS huge, so you'll probably need to open it in a browser to be able to make it all out (If you're so inclined).

  19. Thumbs Up
    Crim Da got a reaction from kirby1up in The Sonic Origins Project Updated:12/19/15   
    Hmm. I don't have anything colored like in the preview yet. What I have onhand right now are just level layout charts and some very early proof-of-concept type things.

    This is part of what I had concepted for the first part of Zone 1. So there are three pathways, as usual, the high path, normal path, and an underground pathway. On the higher pathway, players can go through trees/fauna/etc and on the lower pathways it's much more emphasis on swinging around on vines. Or you could just boss right through it if you want.

    This is the image I've been trying to model from, except on a 2D sidescrolling scale instead of this perspective. Right where Sonic and Tails are in this image is approximately the starting point of the level. Of course, since there's no art spanning the entire Wood Zone I've taken lots of liberties. 

    This was the first proof of concept that I did waaaay back when I was first starting to toy around with the sprites. It's not going to look much like this in final (I'm not fond of the colors here.) I wanted to get an idea for scaling and just see what it would look like. But since doing this I settled on another color palette and I'm going more for lighter colors/blues/greens with red/orange/purple accents ..and a lot less gray. (So in other words, a little more like the reference but with a lot more little bits of color.) I will be putting together some more concept art for it soon so that people can take a looksee.
  20. Thumbs Up
    Crim Da got a reaction from kirby1up in The Sonic Origins Project Updated:12/19/15   
    I wasn't going to post about this, but I figured.. you know what? Yolo.
     I'm working on a little game thing called Sonic Origins. Sonic Origins is a fan-made game based on the comic franchise. It features characters from the Comic series (Reboot and onward) in a pixelated 2D platforming game much like Sonic 2, Sonic 3, or Sonic and Knuckles. This project is only to complete one level of the game, but if there's a big enough demand, I'll see about creating additional levels to the game. 
     

     

    Much like Sonic 2 and 3, they will have a two level act structure while later levels may have three acts. Gameplay in SO is not speed based. It is meant to be played much more like Sonic 2, Sonic 3, or even Megaman X, where you traverse through a terrain and the objective is exploring the environment. Movement in this game will not be as fast as Sonic Advance, Sonic 4, or Sonic Adventure. There will be sections where you can run fast, of course, but the main objective is to let you explore and have fun. Right now, there is only one confirmed level, but I do have other levels roughly planned in case this becomes more of a thing. I'm not going to waste time posting concepts of them since I'm planning on only having one level right now. And that level is...

    Wood Zone is taken straight from the beginning of the reboot, and the area has been modeled after the comic panels. The image up there is actual assets that will be going into the levels.. so that image should be a pretty good indication of what it should look like in gameplay. 


    In the final build of the game, there will be two (and a half) playable characters in SO (Sonic Origins). You will choose between playing Sonic or Sally; Nicole will tag along with the character that you choose in order to help guide the way through the level , give advice or objectives, and help communicate with your team.

    It's still in early development. This is, after all, just a passion project I'm doing on my own. But I thought "Hey, If I could get this in front of people it'll give me more motivation to work on it." So here are some of the animations that I've been working on for the game, just to give you some progress.
     

    I plan on posting more here when I get more content, or just more work in progress.. thingers as I do them. 
     
  21. Thumbs Up
    Crim Da got a reaction from Monkey Destruction Switch in The Sonic Origins Project Updated:12/19/15   
    Just a quick update. I've been working on the level layout and camera. I figured getting all the level worked out should be my next step. Today I did my first camera test. There's still things that need fixing, but hey, stuff moves.
        
     
  22. Thumbs Up
    Crim Da got a reaction from Monkey Destruction Switch in The Sonic Origins Project Updated:12/19/15   
    Another work in progress screenshot!

  23. Thumbs Up
    Crim Da got a reaction from Monkey Destruction Switch in The Sonic Origins Project Updated:12/19/15   
    Have a work in progress screen :3
  24. Thumbs Up
    Crim Da got a reaction from Zaysho in The Sonic Origins Project Updated:12/19/15   
    Thanks! I'm trying what I can!

    Have a snap of the main menu. There should be an emblem instead of the logo there when it's finished.
  25. Thumbs Up
    Crim Da got a reaction from kamifox1 in The Sonic Origins Project Updated:12/19/15   
    Thanks! I'm trying what I can!

    Have a snap of the main menu. There should be an emblem instead of the logo there when it's finished.
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