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Polkadi~☆ last won the day on July 21 2020

Polkadi~☆ had the most liked content!

About Polkadi~☆

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    That was an illegal left, by the way
  • Birthday September 2

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  1. I got the Ratchet & Clank PS2 trilogy, to give myself some games to play on my PS2, and to revisit these old games.

    Just the first game alone, I forget how long these games are compared to more recent titles. And the game is really fun, even if rough for being the first.

    1. Polkadi~☆


      Takes a few times to boot this, because the previous owner seemed to have used the game as a dishrag, which sometimes makes infobots never ever load and thereby softlocking the game.

    2. Ryannumber1gamer


      I’m running through the Future games myself (I did the original trilogy again a few months ago). This is gonna be my first complete run of Tools in years.

  2. Of all the freaky things in RE8, it's the hand mutilation that gets me, I'm really squeamish about that stuff. Poor Ethan...

    1. Soniman


      Those fucking hooks man 😖

  3. By this point, I don't want any leaks. Just answers.

    It's not like Sonic is my whole life, I'm playing a lot of other games right now, but the silence is shocking regardless.

    1. Sonikko


      I think the wait would be more than bearable if we knew that what it's gonna be revealed will be hype worthy. I can wait 6 years for a new Zelda or Mario, cause I know it's gonna be worth the wait, but with Sonic I haven't really seen a difference in quality when they switched from yearly releases to one every 4 years, so it just gets annoying.

  4. Why do so many people have an issue with seafood...? Unless you go to a country that has seafood as part of its local cuisine, everyone else seems to think, "Yuck! I don't want to eat fish!"

    1. Jovahexeon The Undyne

      Jovahexeon The Undyne

      Ick. Fish. Do not like and do not want

      Shellfish food is excellent. though.

    2. Jango


      Fish is my second favorite type of meat TBH. Shrimp, squid, crab, love 'em

    3. PC the Hedgehog

      PC the Hedgehog

      I guess people think fish are gross. I could honestly take or leave fish (mostly because I'm bad at preparing it to make it actually taste good), but I do love me some sushi.

    4. Adamabba


      I thought the tiny bones in fish were very gross as a kid but I got over it

    5. Supah Berry

      Supah Berry

      Maybe it's a similar repulse to a kid who won't eat a food if it's colored green. The squishier texture of the meat is understandable a turn off over those who run more of (land) mammal and/or bird meat. Plus, creatures like octopus and lobster are Arthropods, so maybe they think that eating them is no different from eating bugs. They do look creepy the same way that bugs are creepy looking, something you don't get from the aforesaid mammals or birds.

    6. Ferno


      meanwhile I'm sitting here with a shellfish allergy forever jelly at all the people out there that can eat shrimp, lobster and octopus, etc.

    7. The Master

      The Master

      I just don't like the texture, smell and taste of every fish I've had. Not to mention I have a fear of crustaceans so not touching that either.

    8. Strickerx5


      I'd imagine it has more to do with what you're around as a kid more than anything. The smell does take a bit to get use to and is often the main reason for people not liking it so if you're not really around it much as a kid, like with most things, it becomes harder to adapt to as an adult.

      Personally, I'm not crazy about it. I can tolerate it but it did take me literally going to Japan for me to get past not liking raw fish (sushi). Though, other than that and shrimp, I'll never really order a seafood option over chicken or steak if you get what I'm saying.

  5. I really want to get R&C Rift Apart, but the PS5 stock issues suck, making it impossible to get a hand on... as well as the stupid and unnecessary increase in Sony's game prices. Full price games are usually $90 here, and Sony is pushing for $120. Piss right the fuck off with that.

    1. Jango


      Here the games are even more expensive. Base games start at $350 BRL, special / deluxe editions can go as high as $450 to $550 BRL. Our minimum wage is $1.000 BRL xD If you buy one game per month it's already 1/3 of your salary. Oh, and not to mention the PS5 itself, which costs $4.500 BRL (digital) and $5.000 (disc) lol

    2. Polkadi~☆


      At least in America, it's just a $10 jump from their usual $60, even if it's undeserved.

      Places like here and Canada just get a price hike so ridiculous that Sony could never even try to justify the change.

    3. DanJ86


      My advice would be to switch priorities. Focus on games you can play rather than the ones you can't. Wait for a significant price drop if you really can't do without it, but consider the PS5s library. Spending a stupid amount of money just to play one game isn't worth it in my opinion. Especially if you aren't sure that you'd even like it.

      I would never pay 90 anything for a base game. If it's that price, it better be coming with some bonus shit to justify it. I don't care how advanced the technology is. Being as old as I am, I've seen the price of games increase. It was easier to swallow back then since the jump in quality from SNES to N64 for example was much easier to see.

      Now graphics have advanced so much to the point where I can't tell the bloody difference anymore.

  6. She's adooorraaableeee!!!!!!!!!!!!! I really do enjoy the theme for the wallpapers this year, it even allows Uekawa to get more expressive with the artwork. Plus, can't say I ever expected in a million years for Music Plant to ever be seen again. It's one thing that Gemerl has suddenly returned to the franchise with IDW Sonic, but it seems with this that Sonic Team is okay with the Advance games being relevant again.
  7. I don't trust any leak by default, and I'm just waiting to see something instead of feeling like I know what's coming. But I have to correct, Zippo's leaks never said that an Adventure remake was coming this year. That new games returning to the style of Adventure may be coming, whether or not it's true, but not outright a remake. The only time the remakes were ever mentioned, was the mention that they were cancelled in 2015 in a later blog post. Can't quite stand to see misinformation thrown about, even if the leaks may be completely false, so here's the original source of the leak.
  8. I just want to see HD Sonic Colours with Hedgehog Engine 2 graphics. It already looks like an amazing visual spectacle as to knock me on my arse on the Wii, but this will be something else.

    1. Jovahexeon The Undyne

      Jovahexeon The Undyne

      Finally, somebody gets it.

    2. Strickerx5


      Brining Colors into HE2 would probably be more work than I'd imagine they're brining to this.

    3. Polkadi~☆


      It's a graphic engine, not a gameplay engine. Use HD assets and refine the graphics, and it's an easy switch.

    4. Strickerx5


      Graphical engines are still complicated things. You're still porting over all of those assets and touching them up at a base level (assuming every other factor plays nice). Keep in mind that I'm not saying that I wouldn't like to see that happen (Colors could certainly use any upgrade it can get), but that something about this screams more of a hold over project rather than a full on effort.

      Not to mention how the listing used the term "remaster" which, more often than not at least, simply means taking the base game and touching it up a bit (upping the res, doubling the fps, minor balancing and menu tweaks, that sort of stuff).

      But again, would like to be proven wrong here.

  9. why are they called cutscenes if they made it into the final game

    they clearly weren't cut scenes, then

    1. Jovahexeon The Undyne

      Jovahexeon The Undyne

      You've had quite a lot on your mind lately, I see.

    2. Polkadi~☆


      I'm bored.

    3. Your Vest Friend

      Your Vest Friend

      They're scenes that cut up the gameplay segments.

    4. Polkadi~☆


      but they weren't scenes that were cut from the game, were they

    5. Plumbers_Helper


      I know it's a joke, but as a point and click adventure game fan I have to mention Ron Gilbert was the first to coin the term "cut-scene" while working on Maniac Mansion. It was used to describe a scene that "cut" away from the action in the game.

  10. knowing that a sonic adventure remake was going to be a thing in 2015, but sega pulled it because they got cold feet about lending sonic to other devs after sonic boom, even though sonic boom's failure was sega's own goddamn fault for forcing the game onto a system it couldn't support just to squeeze out the nintendo exclusivity deal makes me laugh and cry

  11. Sonic Colours DX: Director's Cut

    1. Harkofthewaa


      So high poly, overly shiny models, ruined texture work and non-functional collision detection?

    2. Blue Blood

      Blue Blood

      The sky with stars so dull

      The colours feel so washed out

      I've never felt like this I'll keep on glitching through the floor

  12. Feels like I've just been dissecting the hell out of Sonic lately, getting super analytical about what makes a good Sonic game in my opinion.

    If I knew how to make Sonic games, I'd really like to try and put my theories and analyses into practice. But that's easier said than done...

  13. Playing the Super Sonic Mode in 3D Sonic 2 and lmao i can see why death egg has no rings because eggman just got utterly demolished

  14. Very much in a Sonic 2 mood since I got it on my 3DS.

    It's still a great game, absolutely, just has a few odd quirks obviously as a product of the messy development it had.

    One thing I noticed more than ever was that I loved playing around with the physics through using the ball form more. It's so easy and so fun to pick up speed just by toying with the environment.

    also, the 3D effects of sonic 2 on the 3ds is pretty neat, even if a little strange in some areas

    1. Blue Blood

      Blue Blood

      Rolling up into a ball is one of the best parts of all of the Classic games. S1 obviously first came up with the idea, but it wasn't until S2 that it really began to meet its potential as in integral mechanic for traversal. In half the levels of S1, you're doing slower platforming and rolling only benefits you as a means of offense. 

    2. Polkadi~☆


      Definitely with the spin dash in Sonic 2, the rolling really became more accessible. But it's not just that the spin dash was added, but just how the game can really encourage the ball form and how fun it is to just let Sonic roll. It's fun to watch Sonic fly higher and higher as he rolls in a half pipe, to spin into a long slope and pick up more speed, and so on. You're left to the whims of the environment, but still have total control over how you use that momentum. It's not just about being fast by this point, just letting Sonic roll and fly off is so satisfying.

      It's a shame that other Sonic games don't touch upon this mechanic much, despite the pinball physics being a selling point of the original games. While the Adventure games tried to translate the mechanic, simplifying it down to only the spin dash really limits how the rolling can be used. Even sliding down a slope in a boost game lets you pick up a tiny bit of momentum, but it's very de-emphasised. Gives me ideas, though...

    3. Blue Blood

      Blue Blood

      What the boost, Generations' spamdash and Lost World spindash lack is speed variation. With those moves, Sonic always just heads off at full speed instantly and doesn't gain or lose speed as he moves through the environment. In the Adventure games you at least feel the effects of rolling up and down hills, even if the the utility of spindashing and rolling is significantly reduced/different compared to the classics. It's so satisfying see Sonic's speed change naturally based on how you're playing what environment he's moving through. There's a very pleasing flow and a rhythm to Sonic's speed going down and and then shooting up as he clears a loop.

      SA1 is the only time that SEGA even tried to get rolling working effectively in 3D, but it's pretty useless because slightly brushing against a wall or going off anything as high as a curb will set Sonic back to running instead. Knuckles and Tails can roll, but it's pointless to do so. At most you'll use it for offense. In terms of traversal, it's useless. In theory it should be great fun to roll down the huge slopes in Tails' Windy Valley, but the paths have boosters at the end (which uncurl you) and going dead straight so that you don't brush against a wall is basically impossible.

  15. i genuinely hate metropolis zone with all of my being

    not only is it the worst zone in the entire mega drive line up, not only is it frustrating as fuck no matter how well you know the level, but it also signifies the drop off in quality for the rest of sonic 2

    1. Polkadi~☆


      the level of hatred i have for this one zone is unmatched by any other zone in the entire series of sonic games that exist

    2. Jovahexeon The Undyne

      Jovahexeon The Undyne

      *Carnival Night Zone exists*

    3. StaticMania


      Considering there are only 2 levels after that...that's pretty good.

    4. Diogenes


      it's good actually

    5. Jovahexeon The Undyne

      Jovahexeon The Undyne

      Metropolis is far from the worst.

    6. Harkofthewaa



      the worst zone in the entire mega drive line up


      Second worst.


    7. Crow the BOOLET

      Crow the BOOLET

      I think Labyrinth Zone is far worst but yeah Metropolis Zone can go to hell. Who decided to make a long marathon level with unavoidable enemies and boring segments? Its really bullshit and yeah I feel like its where S2 starts going downhill.

    8. Azure Blue Tori

      Azure Blue Tori

      Sonic 2's level progression is interesting to me. The first four zones are fantastic and why people love this game so much, but the back end is somewhat of a slog (and I have no clue why the Sonic 4 developers thought everyone wanted to see Metropolis again). I often flip-flop between preferring 2 and 3, and whenever I choose 3, it's because the "& Knuckles" section has a fantastic endgame.

    9. Harkofthewaa


      For me personally Sonic 2 loses it at Oil Ocean. Granted, it's not as hard as Metropolis but I just hate it more. Aside from the terrible trio the most bs thing about Metropolis is the boss... as Knuckles. His gimped jump makes the timing needed to vault over Eggman without getting hurt too precise. You run out of rings and you're boned. It would have been nice if the devs (specifically those who made S2K) had the foresight to put temporary walls or something for Knuckles to cling on and get some height.

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