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About EmmBee

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  1. I think the unfortunate truth is that Sega's properties just aren't a big enough draw these days. They've pretty much been kept alive by games like these, so it's a shame, but not surprising. A big issue with Sega properties I feel is the fact that not a lot of them have readily available assets for use in a game. Sumo would have to create a lot of new models and environments from scratch and the cost of that may not be seen as worth it. With Sonic it may be easier to repurpose stuff. I mean I guess that's all under the assumption that models from ASRT aren't seen as too outdated for use in a game these days. I feel like asset creation was always a big point when the game devs would talk about adding so and so series to the game. As for me, I could go either way with a kart racer. I'd prefer another Sega All-Stars, but I wouldn't mind a new Sonic-focused one.
  2. Weird Official Sonic Art

    That reminds me of some of the Archie covers with a lot of stuff going on for no reason. This one probably stuck with me the most. Oh and then there's this one as well
  3. Was Knuckles' Chaotix a Success When it Released?

    Whatever minor success they had at launch doesn't automatically extend to Chaotix. Especially since it didn't show up until five or six months after launch.
  4. Sumo has handled a lot of small licenses over the years, it would be really funny if this ended up being some completely different license like a Garfield Kart 2 or something. Though I'd also really like another S&AS. Transformed is one of my favorite games.
  5. IDW's Sonic the Hedgehog (coming 2018)

    People's emotions are running way too high over this comic.
  6. I don't think a million units is that unrealistic. Considering it has four platforms behind it a million could probably be reached no problem. Though it's not like a million between all platforms is still that great.
  7. I feel like even if the last few games have been duds, Sega would've likely still made a lot of money off of the Sonic franchise just from merchandise of the series. It's sort of one of those juggernauts.
  8. This is what got my friend and I thinking about it. I've never seen an in-box copy of it anywhere near me, even in dedicated game stores. The cartridge comes up once in a while, but not as often as Sonic 1-3 and Spinball (Sonic and Knuckles is a bit rarer in my experience. I still don't have a cart of it for that reason).
  9. Don't know if this has been mentioned yet, but another great movie to add to the list would be Beavis and Butt-Head Do America. I wasn't a fan of the show when I first saw it (just never watched it, but liked Mike Judge's other work) but it pulled me in pretty easily. It's a great introduction to the characters if someone hasn't seen the show before, and you don't need much knowledge of the characters going into it. I've known a lot of people who brush Beavis and Butt-Head off as just mindless humor, but it actually has very smart writing delivered through very dumb characters. The animation is very nicely done, though it still has the stylistic "shakiness" that the show, and to a lesser extent King of the Hill, has. It's also one of the last few animated movies to have been done almost entirely through cel animation, so anyone who is a fan of traditional animation will probably enjoy watching it if not just for that. It's likely the nicest animation you'll see out of anything Beavis and Butt-Head, except for maybe the short revival season in 2011. Some big name celebrities guest star as well, with Bruce Willis and Debi Moore playing the main antagonists, and Cloris Leachman playing an old lady that the duo run into a few times during the movie. One of my favorite bits from the movie is when Beavis mishears the lady talking about "doin' the slots" at Vegas as "sluts", which excites both of them. Her difficulty hearing means that their vulgarity goes right over her head as well. It's a bit different from the usual Beavis and Butt-Head episodes, what with there being no music videos for them to watch, but people who enjoyed King of the Hill will probably enjoy the movie as well.
  10. This is a bit of a random subject, but I was recently talking to a friend about the Genesis games and collecting in-box copies of the Sonic games. Somehow our conversation led to Mean Bean Machine and whether the game was a success or not. I didn't have any luck finding sales data anywhere online, or even a brief mention of it doing well in some interview. We know Spinball was a success, thanks to the hype and thirst for new Sonic games at the time, but what about Mean Bean? It's not like it's an obscure game, it's pretty well known these days, but that might be more because of the numerous compilations it's been included in.
  11. Weird Official Sonic Art

    I think it's a save icon for one of the Sonic games on PS2. Can't remember which it was, but I know Mega Collection and one other game had a classic-style Sonic model for their save icons.
  12. Very minor nitpick but I don't like how all of the screens on the inside of SA2's package are from City Escape. I would've liked a bit more variety.
  13. And that's just a fan hack. I'm really only thinking of official releases, from Sega themselves. Sure, fans can go and download that and will be happy, but there's no "definitive" version of the game for the uninformed consumer. Something that someone could just go and purchase legally.
  14. Not sure what you're thinking of, but for most people a definitive version of Sonic 3 would be comparable to the mobile ports of Sonic 1, 2, and CD. Sonic 3 never received a mobile remaster like that.
  15. What does Japan see in Forces?

    If I had to guess, this thread was made in reaction to the rather positive Famitsu review of Forces. That's the only reasoning I could see behind it.

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