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DarkRula

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Everything posted by DarkRula

  1. I'm ready and waiting to check the eShop midnight UK time, but I doubt whether it will be there. Just means I'll have to jump on it as soon as in the morning.
  2. Fun video about Team Sonic Racing that shows barely anything of Team Sonic Racing.

    I suspect there'll be an upcoming video showing off the game itself.

  3. So is this just being added to the various digital stores at midnight on its release?
  4. Finally looked in on that Project Hero that's been mentioned a few times round here.

    I'm impressed. The level of animation detail is something we haven't seen in a main game for ages, and the physics and individual movesets look as though they've seen a lot of work.

    The only thing that remains to be seen - how good the creator is at creating levels.

  5. Are we getting to some Mario Makin' on Motobug?

    1. Ryannumber1gamer

      Ryannumber1gamer

      Yes, the stream will be on Motobug. Should be on at 11pm GMT.

  6. Well... Well... Maybe it could be good..?


    It looks like it has some decent action scenes, and it at least got a smile out of me. Would I be rushing to watch it, though? Probably not.

  7. Super Smash Bros. Ultimate is on Xbox One. Official Gamecube-styled Xbox One controllers become a thing. Crossplay between the Switch and One for the game. And Banjo-Kazooie, Halo, and Fable get representation within the game.

    What a dream that was.

  8. Star Wars Celebration is ending soon, but as good as it's been, watching from the livestream this year hasn't felt as fun. There's been some great stuff shown off, but hasn't hit the highs that the likes of Anaheim or Orlando have.

    Seeing the interviews on the stage and the merchandise showcases has been great, and there's been some genuine good things, but there's been a lack of panels on the stream this year and lack of a real connection to the event.

  9. CLONE WARS! Absolutely amazing to be seeing it return. Cannot wait to see the full episodes, but that trailer was magical.

  10. Youtube. Can you stop pulling errors out of your server port for FIVE MINUTES?

    Stop ruining every single major panel from Celebration please!

  11. Jedi: Fallen Order got a story trailer, showing off hints of where the galaxy is at and the characters involved. The panel didn't show off as much as I'd have liked, but I imagine that's being saved for E3, because EA don't have a lot else to be showing.

  12. We might be getting a reveal of the new LEGO Star Wars games considering there's someone from TT Games at this 20th of LEGO Star Wars panel and someone from LucasFilm Games.

  13. Woo! That was a trailer and that was a panel. I knew Anthony Daniels would steal the show with any panel he was on, and he's proven it once again. So many chills.

    The Star Wars Show stage of Celebration is also looking pretty cool this year.

  14. And so it begins.

    I've also abandoned trying to use Cytube. For me it doesn't seem to want to work with any Youtube Live videos. Then again, Youtube Live videos themselves seem to hate me.

  15. Celebration is starting soon for the day, so I'll be putting it onto - https://cytu.be/r/DarkRula - if you want to join.

    For now, there's a few of my Battlefront videos in the playlist.

  16. Sonic gameplay in 3D in terms of controls shouldn't be that hard. A - jumping and homing attacks. B - spin dash [ground] bounce [air]. X - slide [ground] air dash [air].

    Y is left for situational commands such as the light speed dash, while the shoulders are left for quick-step and drift if they get included in the gameplay.

    1. Milo

      Milo

      "if they get included in the gameplay"

      and therein lies part of the problem. what gameplay approach are you going for with sonic? they've changed it up so much it's barely consistent. the moveset historically being all over the place is a reflection of that.

      if you're going for more traditional 3D gameplay then what's the point of having something like the quick-step mechanic in the game at all? conversely, if you're making a boost game, how would something like the bounce or spin dash have any use for that type of playstyle?

      and that's not even getting into the individual one-offs like heroes, lost world, or the storybook games.

    2. DarkRula

      DarkRula

      I'm working directly from Adventure 2 gameplay, but adding in the air dash to give some extra horizontal air movement along with an extra jump from the A button.

  17. Who's ready for some Star Wars announcements? They'll be coming starting tomorrow with Celebration Chicago, and I've gathered the major panels and put them into a post to start the event off.

    http://blog.darkrulamedia.uk/2019/04/star-wars-celebration-chicago-episode-i.html

    As much as EA have butchered the Battlefront name, I'm still wanting to see what Jedi: Fallen Order is like. But mainly, its time for The Clone Wars Season Seven and The Mandalorian to get shown off. And Episode IX, I guess.

  18. I'm hoping it'll come to London again, but my betting is they'll want it in Orlando to give fans easy access to Galaxy's Edge and maybe even host a Celebration event there. I definitely want to make it to one sometime.
  19. Star Wars Celebration is almost upon us. Friday to Monday sees a lot of Star Wars content coming, including the return of The Clone Wars and the live action show The Mandalorian.

  20. Celebration is always a fun time, but I do fear that this might be the weakest panel of the lot. From rumours and leaks that are going around, it seems this might be a return to the Jedi Knight formula, and while not fully open world, it won't be fully linear either. I suspect that to mean something like with Kingdom Hearts or Mario Odyssey where at certain points you'll have the choice of where you go first. I'll be dumping the Star Wars Show livestream onto my Cytube anyway for all the days it's on, as I'll be glued to it.
  21. Johnny reviews Let's Go Pikachu / Eevee

    "Whoo, Pidgey! F**k yeah!"

    Smosh strikes again.

  22. https://starlink.ubisoft.com/game/en-gb/news-videos/346277/Starlink-Battle-for-Atlas-Production-Update

    No new physical toys releasing for the game, but there'll still be digital additions soon and in the future.

    And there's still plenty of support coming for it.

     

     

  23. Reading that Kotaku article on Anthem's development. Really telling of EA's priorities - moving experienced developers from something new to one of their largest money-makers just because it was being moved to Frostbite.

    And that's another thing. Frostbite. EA - why? Wasn't Frostbite designed specifically for Battlefield? And you want to push everything onto it? Without offering the team the help it needs? What a way to bring dreams to ruin.

    1. Bobnik

      Bobnik

      To be fair, it's not just EA's fault the game came out this way. It was poor mismanagement from Bioware, important people leaving the company, the big delays in development + all the EA problems ofc.

      Like, c'mon, you don't waste 5-6 years on a freaking pre-production.

    2. DarkRula

      DarkRula

      Oh, yes. Having now finished it, there really did seem a lot of arrogance in the leadership of Bioware. That was probably the largest hurdle in the development. The idea that concepts will just fit together without having to make decisions over them, the idea of 'the magic' bringing it all together to create something good. And ignoring feedback from those who know what they're talking about.

      Hopefully a change does come from this.

    3. Blacklightning

      Blacklightning

      hey you know those guys that are known almost exclusively for single player rpgs

      LET'S MAKE THEM MAKE AN OPEN WORLD SHOOTER

    4. Wraith

      Wraith

      Making it an open world shooter was biowares idea

    5. Milo

      Milo

      it's a little bit incredible how almost every problem that happened with anthem's production cycle neatly parallels that of mass effect andromeda, beat for beat

      lack of leadership, games stuck in pre-production for years, fighting with frostbite, the list goes on. speaks volumes about bioware's organization as a whole. the attitude of bioware thinking they could take any production in turnaround and brute-force it into a success with their "magic" (re: production crunch period at the 11th hour) after they got lucky with dragon age: inquisition is also very telling.

      unless some massive changes in their struture and management happen to put a stop to this, i don't really see any reason to get excited for any games they make in the future. they said they're making a new dragon age but what's to stop it from being their third troubled production in a row? (and that assuming ea allows them to make it anyway?)

  24. http://blog.darkrulamedia.uk/2019/04/april-19-monthly-update.html

    Star Wars Month! Engage!

    Star Wars Celebration is this month, so what better time than to run another month of all things Star Wars? Videos of gameplay, posts of thoughts - about Celebration and other things, and I'm hoping for a lot of trailers and news.

  25. The DLC for Steep. The main game wasn't tied to the Olympics at all.
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