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About RosaRosaRosalina

  • Rank
    The stars are watching...
  • Birthday 11/23/1996

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  • Gender
  • Country
    United States
  • Location
    Somewhere in space.

Contact Methods

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    StarMaiden CS
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208,173 profile views
  1. don't mind me, just passin' through and fillin' in my several week long status quo status update

    1. blueblur98


      status qupdate

  2. every day i think about how the 8 bit and handheld games were shafted entirely from generations because “nobody would remember them”

    even with that in mind, you’d be giving them a glimpse, just like how some people in the world haven’t played the likes of unleashed or s3k before

    basically making new fans of those games, in a similar fashion to how smash introduces people to new games outside of the crossover they’re all in

    but i guess that’s just too good of a thing and those games are just doomed to being seemingly irrelevant to this day

    1. Diogenes


      a lot of those games aren't very good, and they could only afford to make so many levels so they had to prioritize the important and memorable games

    2. Milo


      At the very least, I think the 3DS version should had been more about those games, instead of mostly pulling from the console games again. Only having Rush (and Colors DS only on a technical level) was something of a copout IMO.

      Speaking as someone who knows pretty much little about the GG games; and only really likes the first Advance concerning the handheld Millennium/Dimps Sonic handheld games that came afterwards.

    3. Miragnarok


      Thankfully there are a lot of fan-games that cover those missing games. And it's not just the handhelds that were skimped (8-bits, Dimps games, and especially the Rivals duology), there were also the Storybook Series, ShTH, Chaotix, and the isometric games.

    4. RosaRosaRosalina


      "a lot of those games aren't very good"

      you take that back

      but yeah my main focus is really on the 3ds version, i know about them prioritizing the games and stuff (to which even that could be improved upon) but it just doesn't feel fair imo to not cover an important part of history that even got sonic on handheld consoles (both sega's own and nintendo's, among others) to begin with

      hell i think it would've been sick for classic sonic to have had 2 eras too, just like how modern sonic does

      i'm glad fangames are covering ground for it; i was actually considering making one myself eons ago but that just never came into fruition

  3. okay so here’s a big brain thought: 

    the death egg mk2 from sonic 4 is just a bigger, larger scale robot generator/roboticizer/whatever the fuck you call it from sonic cd

    not destroying them would have already caused a bad future, but sonic already did that, so robotnik decided to just make a bigger one shaped like the death egg, and that’s how metal sonic’s still in the bad future after reawakening (he built it while metal laid defeated for a long while)

    1. RosaRosaRosalina



      they even look awful similar

    2. Polkadi~☆


      When do the Sonic CD comparisons stop with this game...

    3. Heckboy


      Sonic... 4?

    4. RosaRosaRosalina


      yes, sonic 4, the one after sonic 3

      i'm opening your eyes

    5. Scott


      This is the most I've seen anyone talk about Sonic 4 since it released

    6. RosaRosaRosalina


      happy to make a few surprises sometimes

    7. SupahBerry


      I don't know what's funnier:

      Them tying the plot of CD with 4

      Or tying the plot of Mania with Forces.

    8. RosaRosaRosalina


      i don't exactly see the humor

    9. Polkadi~☆


      tying in good things to bad things

    10. RosaRosaRosalina


      i mean cd's level design is ass and mania kinda gets stupid hard on the last few levels but i don't think either of them are really bad

    11. SupahBerry


      ...And many don't think 4 or Forces are really... good?

    12. RosaRosaRosalina


      hey man if you came here expecting correct opinions you're best to find someone else with that

      not here tho

      this is my dump and i'm living in it

    13. Milo


      death egg mk. 2 only reminded me that they really wasted the idea of having little planet encased in a death egg

      just a virtually empty gravity-changing level that has almost no challenge (just a couple of spikes, not even any badniks) and a metal sonic race that turns into an absolute joke if you use the rolling combo

      the actual final boss being some sort of heart-shaped machine thing was admittedly a bit more inspired, at least

    14. RosaRosaRosalina


      oh i guess we're doing this now

    15. Milo


      @RosaRosaRosalina I didn't mean to take the focus off your theory, my apologies. that was honestly the first thing that came to my mind.

      ( my attempt at offering an olive branch I suppose )

      concept: since the generators are able to produce electricity and the new DE is one big generator, what's the possibility that the DE itself is what's giving metal sonic renewed power (since he had been out of power for arguably years)?

      it's not as if eggman took metal back to earth somewhere to rebuild/rejuvenate him, he did that with just a floating sign on LP itself. which was able to conduct electricity out of thin air.

      while we don't see metal again after DEM2 act 1 regardless, i wouldn't be surprised if when the DE lost power, metal lost power as well (despite stealing that jewel in the episode metal prologue and gaining new powers, that's still an earth-specific powerup)

  4. A surprise announcement from today's Nintendo Direct, the Game Boy classic, Link's Awakening, is getting an HD makeover! Here's what Nintendo says about the game: Gotta be real, this is a game I didn't think Nintendo would be coming back to, ever. But I'm glad they are. It's really good from what I've heard, so I'll keep on the lookout for it!
  5. Oh my GOD FINALLY. SLOPES! PLAYABLE LUIGI! I have been waiting TOO LONG for this! And it's got a lot of new themes too, so it looks like they've got a lot more surprises for Mario Maker up their sleeves. 3D World being the biggest surprise here thus far, I guess they're pulling off what they did for the NSMBU theme by making everything 2D? Still I cannot WAIT for this game, it's literally everything I've been asking for!
  6. Happy birthday!


    1. RosaRosaRosalina


      still one of my favorite pictures of me


      thank you!

  7. >When someone asks you how old you are:


    Happy Birthday/Thanksgiving!

  8. The stars are here to wish you a Happy Birthday.


  9.  Happy Merry Birthday! A thankful one at that too this Thanksgiving!

  10. Happy Birthday, @RosaRosaRosalina! Enjoy that turkey cake XD

  11. It's...a game, that exists. By all means I expect it to be good, maybe one of the best in years, but I just can't bring myself to be excited over it, in truth. I'm glad the devs are getting praise, however (even if it's a tad bit overwhelming) and I hope that they'll be able to do more things alongside Sonic Team.
  12. I...don't know how to feel. I want to form some sort of opinion on this game because it's got positives that I do initially like, but negatives that I know isn't favored by many people here (this whole thread is one whopping example of it) that makes it offputting for them. I like where the story's going with Eggman taking over the world and am honestly surprised they haven't done this already, music's also good (i mean come on it's freakin' sonic), including Classic Sonic, while questionable, is definitely something I can get behind (because I suuuuuck at the boost formula, like, really really really suuuck) and I think the avatar creator is interesting and could be fun for the youngings! (Or maybe just people with nothing better to do.) Don't quite take these as negatives, but I'm a bit miffed on certain other things, like how everything seems to have taken a few steps...back? Doesn't seem like they're taking much initiative in fixing Classic's physics (not that I care, just needed to point it out which i also doubt no one else has) and the level design's a tad bit blocky. I'm also a bit let down by the fact that there's not much character interactivity excluding the Star Fox-esque communications (I can only dream of a modern Sonic title with multiple playable characters getting anything above a 7) and the fact that we're using the boost formula, rather than building on the Adventure like formula Lost World had going for it. At the end of the day I'm just trying my damn best to be positive and hopeful for this game. I really hope that something good comes out of this despite its currently polarized reception.
  13. You fools. You absolute fools. This is all our fault.
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