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Everything posted by Dejimon11

  1. If they remake SA1 I’m terrified that they’ll make the Amy chase sections be as terrifying as the Queen Vanessa section from A Hat in Time

    1. Jovahexeon The Undyne

      Jovahexeon The Undyne

      That could be both exhilarating and scary as fudge.

    2. Teoskaven


      I mean, Twinkle Park with Amy does have a disturbing soundtrack already.


    3. Zaysho


      But then they'd actually be fun

    4. Chili Dawg

      Chili Dawg

      well they will never remake SA1 so it's all good.

    5. E-122-Psi


      They'd amp up the intensity a mile just by adding in the unused 'panic' jingle:


    6. JezMM


      Fuck Sonic Adventure remake I am absolutely down for an entire Amy Rose horror spin-off now

    7. Dejimon11


      No stop this 

    8. Zaysho


      It will tie in to why Amy was batshit crazy in Heroes and Battle.

  2. Sonic Generations is the perfect example of “This had potential and could be improved on”. It was a game that came out and was praised by both fans and critics and people wanted more of it and see how it can improved in future games.

    Other times it’s normally “Well this game wasn’t really good but I could see the ideas and if we’re better it could have been a good game”. 

    1. Diogenes


      i disagree, i feel like generations was the boost gameplay hitting the wall. the thrill of 3d sonic being faster than ever before was wearing thin and they struggled to blend more significant platforming into it, ending up with an awkward compromise between unleashed day gameplay and basic, bland platforming sections. plus it still had the issue of needing cheaper gameplay to pad the game's length, and while classic sonic wasn't initially as offputting as the werehog it still wasn't good, and at this point probably has a worse reputation in some circles.

    2. Wraith


      Unleashed was better, but it wasn't a binary thing for me. Gens introduced some generally pretty smart design changes like multitiered paths so the player didn't feel pressured to get it all right on the first try or die trying. Sonic feels better to control on the whole when they're not forcing some awkward slow section on him. the levels usually rewarded you for observation and quick thinking with some pretty cool and stylish looking shortcuts.

      They also broke some things(the ranking system, sloppy implementation of traditional Sonic platforming), but there was a lot to like, and some obvious ways it could be improved in the next installment. it wasn't impenetrable to the average player like unleashed or a creative dead end like colors.

    3. Jack-al


      Nah, IMO Generations was perfect in gameplay, the only issue I had it was too easy. There was nothing to improve and they should have just moved on with another gameplay and new ideas, they did with Lost World, no one liked that and we got lame version of boost back.

    4. Milo


      ST/Sega nixing the Boost gameplay was the right move in regards to reigning 3D Sonic back towards traditional 3D platforming, but Lost World was still built on a lot of the same speed-focused design principles of the Boost games and post-SA1 3D Sonics in general. One of many reasons that game wasted the ideas it brought to the table, but a pretty glaring one all the same, IMO.

      Meanwhile they also should had realized the Boost gameplay was a viable playstyle in its own right, and should had allowed someone to come in and spin it off into its own field outside 3D Sonic platforming; and also rework it to better play to its strengths and reduce/remove its weaknesses. But Forces tells me they did the total opposite of all of those fronts.

  3. I am once again salty that Twinkle Park wasn't in Team Sonic Racing. 

  4. The biggest level of confusion I’ve seen was when SEGA announced that they’re making NFTs. And then a lot of people kept saying “It’s SEGA of Japan who’s doing this not SEGA of America” and it’s like ok and? How does that change anything? 

    1. Strickerx5


      It's more of a feeling thing from what I've seen. The two sides have been at odds on a lot of things for decades now so, for some, it's easy to separate the two; making for a bit of an arbitrary justification here.

    2. Zaysho


      I feel most people (and presumably largely Sonic fans) cut SoA slack because of their connection with fan communities. I don't think SoA really cares that much though, and even if they're not directly involved with that venture, they're going to sell them too eventually.

    3. Thigolf


      It was mostly in reference to the Sonic post that celebrated Earth day with saving the environment messages by SoA and the almost immediate announcement of the NFTs by SoJ, which dragged the message completely through the mud. 


    Huh when you put it that way yeah I can see why everybody is waiting for the next sonic game to be announced 

    1. Thigolf


      The next Sonic games really needs to be big in some form. If it comes out next year and has Forces amount of length, I really gotta wonder what the heck they were doing.

      Obviously, if the content is still great, it probably won't matter to me much in the long run, but it'll still make me scratch my head.

    2. Supah Berry

      Supah Berry

      C'mon SEGA, y'all know what to do.


      Dump the excessive baggage and make Kiryu yer new mascot

  6. Forces was also in a weird spot. We know that they spent most of the time developing the hedgehog engine and the game had less than 2 years of development time. I'm all for SEGA taking their time but I'm don't want us waiting for years only to have another game where they basically released another game leaving us where the rest of it was. Team Sonic Racing while a spinoff also had the same issue as well. And from what I was told the latest Olympics title felt like that as well unless somebody else can vouch for it. But hey we'll see what happens hopefully it'll be good

    Huh so you can avoid the egg emperor's attack as team rose

    1. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      Well of course if you have the strongest most indestructible pet in the universe on your team and then you have Big.

  8. Marathoned Invincible. What a good show.

    1. Tornado


      I enjoyed it, though some of the choices in how they saved money on the animation budget were very questionable.

    2. Jovahexeon The Undyne

      Jovahexeon The Undyne

      What streaming service did you watch it on?

    3. Dejimon11


      @Jovahexeon The Undyne Amazon Prime 

      @Tornado yeah hopefully the next seasons improve on that front. 

    4. Ryannumber1gamer


      I honestly didn't notice any animation issues myself, although I think it's because the art-style gripped me that much. I'm incredibly happy it went with a comic-accurate style, especially when it gave some amazing shots, like Mark looking down at the Earth from the Moon for example. 

      That said, I fully expect improvements upon further seasons. Amazon seems to know how big of a success the show is and will likely invest in it more.

    5. Diogenes


      i binged it a few days ago; i enjoyed the ride, but in retrospect i'm not sure it really had all that much to it aside from shock value.

    6. The Deleter

      The Deleter

      There was a lot holding it back from being on the same level as, say, the Boys with the lower end writing, relationship cliches, and animation errors, but that last episode slingshotted it to one of my favorite stories I've seen in a while. Can't wait to see what season 2 and 3 have in store for us when they come around.

      Also I'm pretty used to seeing graphic content but some of the scenes in this show were just


  9. Wanting Shovel Knight in Smash Bros but he's in every other platform fighting game feels like asking for an Xbox One for Christmas but your mom gets you the original Xbox. 

    1. Snowragnarok


      He IS in Smash... as an AT. Sadly, there are innumerable other characters who don’t get either of his concessions. (He’d be an okay pick in my eyes)

  10. Ah so that’s why the Microsoft deal fell through 

    1. Thigolf


      Wooow, what a twist, lol

    2. FReaK



    3. Strickerx5


      I'm not sure this will be any better.

    4. Ryannumber1gamer



      ...Why? The Microsoft deal was them planning to completely buy out and acquire Discord, and it fell through because Discord wanted to remain independent.

      This deal with Sony is simply an investment and both of them working together to integrate features into the PS5. Discord itself is remaining the same, and remaining an independent company.

      If anything, Sony (for once) is ahead of the curve and is integrating a highly-requested cross-platform feature into it's consoles, something that a lot of people have wanted on both Xbox, and PS for ages, and Xbox only had integration for showing what games you were playing.

      A proper Discord app for both consoles would be excellent.

    5. Strickerx5


      I'm just not jazzed about Discord being under anyone's shadow tbh. Don't get me wrong, wasn't happy about the possible Microsoft future either. While the benefits are clear as day, the negatives are too.

      It isn't like Sony has that much better of a track record than Microsoft or any other company really... if at all.

      This all remains to be seen, of course. It's just that Discord is so good right now that, with any change, I can't help but get a bit cagey.

    6. Teoskaven


      Can't wait for thousands of profile informations being accidentally leaked thanks to hack attacks and the banning of users solely because they're NSFW artists and/or follow some in dedicated servers.

    7. Bobnik


      Buying a whole-ass company for alleged 10 billion dollars to potentially kill it is a bit different from a "minority investment" into a company to make a proper implementation into a platform. What Sony's doing here is probably better for everyone than what was rumored with MS.

    8. Strickerx5


      It's still a large hand on the wheel.

    9. Bobnik


      It's really not if it's a "minority investment"

    10. Ryannumber1gamer


      You guys do realise that partnering with Discord literally just means that at best - a Discord app may be coming to PS4/PS5, and Discord is still in full control of how it works, it's own data, and it's terms of service, correct? 

      At best, it's going to work like how you link your Twitter, or YouTube to the console. Sony doesn't get control of YouTube, Twitter, Twitch, Spotify, or anything else, and they can't specifically ban you off those platforms either. App integration is a far cry from out and out owning the service. Acting as if they're capable of any of that is pure and utter overreaction.

    11. Strickerx5


      Sony doesn't pay for those services.

      I'll repeat, this all remains to be seen. Though, giving the history of these things and the players involved, I don't see this as a good thing.

    12. Thigolf


      "Minority investment" could still easily lead to "Sony is giving us money so we better play by their rules to not bite the hand that feeds us".

      I agree it's probably not as heavy involvement as the "They bought the entire freaking company" but let's not act like this doesn't have the potential to create a heavy disadvantage for some ecosystems.

    13. Ryannumber1gamer


      The exact same thing happened ages ago with Spotify. Sony ran their own music streaming services for PS3 and PS4 called Music Unlimited, a service that lasted several years before Sony eventually realised it was too much work to continue making an app attempting to rival and compete with Spotify.

      So instead Sony decided to completely can Music Unlimited altogether, and make a partnership with Spotify because Spotify can both offer a more dedicated service, and have more experience and a larger userbase. And literally all it became was just a dedicated app with integration on PlayStation, exactly as you'd find on mobile devices, PC, or later - other consoles. Nothing changed with Spotify itself and it continued working the exact same way as it always has, with its own terms of use as usual.

      So far, this has been the same situation. Over the past few months, Sony's been making large changes to the PlayStation party systems. These were universally disliked, and Sony's apparently been working on an alternative for awhile.

      Last month, communities and other such features were completely disabled on PS4, and not even included on PS5. Now, out of the blue, Sony has confirmed that they're doing the same thing as they did in the Spotify scenario - teaming up with a company that's far more experienced in the area they're attempting to improve, and bringing a service to PlayStation that has a massive userbase and that people have wanted consoles to integrate for ages. 

      Considering Discord has been doing more than well enough to decline a offer to be bought out by Microsoft, and has been able to garner the attention of big name companies, I very much doubt they're "trying to not bite the hand that feeds them", because if anything - investment or not, Discord would still be doing as well as it ever has, and Sony would be lacking a heavily requested feature.

      Is it alright to be cautious? Yes, I think so. Is it alright to be overreacting and acting as if Sony is playing a shadowy mastermind hovering over Discord and telling them to strike and ban people from a service they don't own without any evidence to ever being able to do that sort of thing before, especially after Discord just made a song and dance about specifically wanting to remain in control of itself? Highly doubtful.

    14. Teoskaven


      Spotify does not feature people potentially badmouthing Sony nor sharing NSFW images as far as i know.
      I'm not pretending Discord isn't sending the data of me or any other user to someone, it's an open secret that everyone is doing it these days. I'm just not enthralled in Sony having the ability to peak their noses there in a more direct way than before.

    15. Strickerx5


      The bottom line is that Sony is a company. If they want Discord to do something that could hinder the experience for a certain user group, they now have leverage to do it. I'm not saying that will happen, but I'm just not going to champion this either.

      Same reason why I wouldn't celebrate any other company in the same position here.

  11. Sure hope non of you were expecting a game this year 




    1. The Master

      The Master

      I'll guess Colours might be a thing to tide us over but thats it. A shame but oh well, no point rushing it.

    2. Zaysho


      Fans this year: "why is there no Sonic news"
      Fans next year: "oh god stop with the Sonic news"

    3. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      Whatever it is next year, I hope it knocks our rings out of us.

    4. Wraith


      You guys think this is topic worthy or is the 30th anniversery thread good enough?

    5. Dejimon11


      Whatever’s good for you

    6. Zaysho


      I think it qualifies as its own news thing so go for it if you want.

  12. No new game this year. Guess all their major marketing plans for next year
  13. Finished Sonic's story in SA1. The controls are still soo good and they nailed it in their first attempt. But man does the game show it's age on some other aspects but I'm not going to harp on it too much given that it was it's first attempt. This is why we need a remake.

    1. Blue Blood

      Blue Blood

      The main issues with Sonic gameplay in SA1 really do feel like they were down to the fact it was Sonic's first 3D outing. The ideas are solid, the controls are brilliant most of the time and the level design is fun. It's my favourite way to play as Sonic in 3D and that's not nostalgia speaking.

      But I don't know where I stand on the remake debate. If we just focus on Sonic's story itself, a remake that's almost 1:1 with necessary fixes and minor tweaks could be amazing. It's the rest of the stories that are less cut and dry. There's a bevy of things I'd want to be changed, added or removed and plenty of other things that should be kept exactly as as they are. I think all in all that I'd rather SA1 DC got a proper re-release (none of this SADX GCN/PC rubbish) and a new game was made in the style of SA1 instead of a remake. 


    2. neezTHEhuman


      Apart from the final section of Windy Valley where Sonic is magnetically attracted to the railings the controls are great.

  14. Playing Mario Kart with me 


    1. Ryannumber1gamer


      the man knocked me into a pit when i was close to first ;-;

    2. Dejimon11


      I didn’t mean it

    3. Ryannumber1gamer
    4. Kuzu


      I guess I can get Mario Kart and join on this. 

    5. Ryannumber1gamer



      It's not just MK8D we play as well, Game Night's got a whole list of stuff that changes up every week, depending on what people vote to play, with other games like CTR Nitro Fuelled, Team Sonic Racing, and more.  I actually just got finished compiling the current game list:


    6. Milo


      deji when playing mario kart: no fear

      >nepenthe enters the lobby

      one fear

    7. Ryannumber1gamer


      Holy shit, I forgot all about that rivalry @Milo

    8. Milo
    9. Ryannumber1gamer


      The day Nep returns once more is the day the SSMB status hall of fame gets an update

    10. Ryannumber1gamer



      Btw, do you have a link to the status hall of fame? I wanna look back at some of the old funny statuses again lol.

    11. Dejimon11



    12. Ryannumber1gamer


      I love how Deji's rank is still the "hyping up Crash remakes" thing Nep gave him lol

    13. Milo


      @Ryannumber1gamer give me a moment

    14. Milo


      @Ryannumber1gamer https://imgur.com/a/2rrba

      here you go! (i just updated it to add some new photos)

    15. Dejimon11


      @Ryannumber1gamer because I still miss her 

    16. Ryannumber1gamer


      @Dejimon11 We all do :(

      @Milo Cheers mate, already seeing some great ones in here lol.

    17. Kuzu


      Oh fuck, I'm in this. 

  15. The Mortal Kombat film was a movie alright. I had fun watching it but I got issues with it.

  16. Thinking about how disappointing Half Genie Hero was. And I hear Seven Sirens is a mixed bag. 

    1. Nix


      Seven Sirens biggest problem is the lack of variety in its environments. A lot of the different areas just feel kind of the same, and that can be a bit of an issue in a Metroidvania styled game where you're going to be doing some backtracking.

      Seven Sirens made a lot of QoL improvements for a more streamlined experience like Pirate's Curse though, and I think it's pretty great in spite of its issues.


    2. JezMM


      Seven Sirens would almost be the pinnacle of the series if it wasn't for the variety issues mentioned above yeah.  My biggest issue was a lack of innovation overall - the foundation is really solid thanks to the QoL improvements (most notable being animal transformations being instantaneous like the gradual abilities of Pirate's Curse) but there's almost nothing in terms of inventive set-pieces or anything, and 90% of the platforming gimmicks and enemes are lifted from previous games (sometimes wholesale, since it clearly used the HGH game engine as a startpoint).  It's just the raw Shantae overworld fetch quest, do a dungeon, overworld fetch quest, do a dungeon, all the way to the end, with way too many "come back when you have ability" dead ends during exploration, with far too many caves containing "puzzles" only fit for the room where you gained the ability to demonstrate how it works - no skill or puzzle-solving required whatsoever.  Finally, there's the issue that both Shantae and the bosses alike are kind of damage sponges where victory is assured as long as you have enough health refills - which there are plenty of.

      But... you could still do a lot worse.  It's a good game, but Shantae is such a charming little series that it's a little sad that it's "just" good and still hasn't fully broken into the mainstream of universally beloved indie series.  And a little sad that we still haven't had a definitive Shantae game that you can recommend to anyone without a disclaimer explaining how other Shantae games do such-and-such better.

      Though in Seven Sirens' case, it's actually one I'd be okay recommending to a newcomer, because all of the recycled elements would fly over their head.

    3. Cuz


      Hehe, Half Genie Hero remains my favorite one so far. ^^;

      Haven't been able to get into that franchise's particular form of metroidvania, and going back to basic linear level structure got me the most enjoyment I'll probably get out of them. 

      The fetch quests really take the enthusiasm out of me. 

    4. Dejimon11


      @JezMM this is just me speaking. but I feel like "just good" is a bit too generous. I always feel like this series always has something holding it back. From my understanding Risky's Revenge was unfinished due to them wanting to make the games episodic. Seven Sirens had to deal with the fact that it was an apple arcade timed exclusive  and cut the game into 2 parts. Half Genie Hero....is weird since it was developed around the same time as Pirates Curse. 


      Out of the ones I've played Pirates Curse is the only one I would consider to be good and ironically that's because they got rid of the traditional formula which probably says a lot about the series than anything. 

      Then again I'm not really big on this franchise or Wayforward in general like a lot of people I just find their overall quality to be average. 

    5. Jovahexeon The Undyne

      Jovahexeon The Undyne

      It really sucks that the fusion dance forms were relegated to glorified PNGs.

  17. This sucks 

    1. Jovahexeon The Undyne

      Jovahexeon The Undyne

      It's funny and sad at the same time.

      Granted, I like Sonic better, but Crash still deserves better than Activision.

    2. AWild No.1 washed up gamer

      AWild No.1 washed up gamer


      (Frustrated groan)

    3. Ferno


      tbh this is why I'd be nervous if sonic team (or whoever at sega calls themselves sonic team now) ever quits or sells sonic, etc. Once sonic goes down the other studios route, he'll be at the mercy of when studios shut down/ hold onto his rights and don't do anything with them, etc.

  18. This is an interesting take. What do you think? 

    1. Strickerx5


      Does Ratchet not count (never really understand where it falls in a genre)? Even tho, Crash still overall did pretty well. Can't say that I agree.

      And this doesn't even go into the potential of a pop up indie platformer to show up like Hat in Time.

      Also, for Sonic to do that... it'd have to be stupidly good and lol, that ain't happening.

    2. Kuzu


      Sonic has far more brand power than any of those franchises; Ratchet has been gone for five years after a movie push flop, Crash had a brief time in the sun but it seems like he's gone, and A Hat In Time is just hat, a Indie title with limited mainstream appeal. 

      Aside from Mario, Sonic is the only other franchise that has been consistently putting out 3D platformers, quality be damned, If you're not a Mario person, Sonic is your only other outlet for kid friendly 3D platformers on a consistent basis. 


    3. Dejimon11


      Hey now it’s been 4 years since the last 3D game and unlike Forces I’m sure they won’t be spending 2 years developing a new engine.

      I just hope that we get a game with a budget again. Feels like a lot of titles have been on the cheap side since...who knows?

    4. Wraith


      He is correct, but Sega isn't willing to put the resources in for the time being so it's not going to happen.

    5. Strickerx5


      All I'm going to say is, come June, I hope Ratchet can eat into that mindshare. The idea that it's only down to Nintendo and Sonic is... yeah.

    6. Dejimon11


      To my knowledge the Ratchet remake did well. Yeah the movie under performed but the game itself was Insomniac’s successful title until Spider-Man came out.

      Hell Spider-Man PS4 is the reason why we didn’t see a new game because they were too busy with that one.

    7. Wraith


      Oh I guess I should add he's severely downplaying Ratchet and Crash's reach but he's not wrong in thinking Sonic has potential to be bigger.

    8. Milo


      @Strickerx5 The PS2 trilogy (Ratcher, Sly, and Jak) and their ilk are from what I've seen considered "hybrid platformers", where they do have platforming but it overlaps with other elements, including (but not limited to) gunplay, combat without guns, stealth, and vehicles.

  19. And now people are claiming that 3D platformers are dead. 

    1. Wraith


      they basically are for the time being

    2. Dejimon11


      Didn't we get a Sackboy game a few months ago and Astro's Playroom? 


      Toree 3D is a good game only $0.99


    3. Sega DogTagz

      Sega DogTagz

      Now is the perfect time for Sonic to strut back into the spotlight and prove that the 3D genre continues to be dead.

    4. Jingilator


      Seeing as only Mario, Sonic and Rachtet are known to still be active, we can only hope their new games can at least inspire other studios to try and go back to the genre.

    5. Kuzu


      I'd hardly even call Ratchet "active",  the series took a five year hiatus after that movie push bombed. Hope Insomniac continue with the series this time .

  20. image.jpeg.2e33cdc3a7c13b00dd1d0ea44b15fe57.jpeg

    When they joke about you being dead but your rivals are all gone

  21. Reminder: Everybody who said that CTR was purely skill based and items don’t screw you over is a liar. 

    1. Jovahexeon The Undyne

      Jovahexeon The Undyne

      It's arguably even more infuriating in that game than others given how terrible the item balancing is.

    2. Dejimon11


      Truly the Melee of Kart racers 

    3. Ryannumber1gamer


      CTR is a game that is skill based. The issue is that the item system is so utterly busted and unfair that it doesn’t do its basic job of equalling the playing field. Front runners can still get good shit, those in the back can still get worthless crap, and items are spammed aplenty. If a good player gets item spammed, it might as well be game over.

      All this to say yes, CTR’s item system blows chunks.

    4. Wraith


      The first Sonic Riders is the only skill based mascot racer I've played. Jak X comes close but isn't quite there.

      Other than that it's basically a toss up. Skill plays an important factor in games like CTR and Mario Kart but it's not enough for me to say they're skill based. Players who want something skill based are better off digging up an arcade racer or buying a sim.

    5. Dejimon11


      Have you played S&ASRT? I know that’s the game people say is petty skill based 

    6. Wraith


      I've only played the demo so I don't have a good read on it as a game but it seemed fun.

    7. Blue Blood

      Blue Blood

      ASRT is highly skill based. Even the items ate skill based a lot of the time, allowing you to totally dodge the blue shell equivalent (swarm) and hit enemies from a long way off work incredibly fast projectiles (snowball and rocket). Any racer with items is going to take some off the edge off skill and put it on luck though. ASRT just does a clever job of it.


    Oh God it might look like Toys for Bob might actually be stuck in the COD mines

    1. Strickerx5


      I... really don't understand Activision's play here. They already have 3 to 4 different, massive studios working around the clock on that franchise (not to mention the few others who help with ports).

      Did Crash 4 not do well or something? Those titles were, at the very least, earning you some form of good will. Wtf can you even gain from CoD at this point by just throwing more bodies at it? Does Warzone really require more people on it?

      Hell, I'd even categories myself as a bigger CoD fan than either Crash or Spyro at this point and I still can't get behind this.

    2. Bobnik


      "Expanding teams that already work on the game? No thanks, just shoot other dev teams in the knees and make them work in CoD mines" - Activision probably

    3. mayday2592


      @Strickerx5 Crash 4 was on the top 10 charts in New Zealand and a few other countries for a little while, and sales boosted after the mobile game, but wasn't as successful as the remakes apparently.

    4. SenEDDtor Missile

      SenEDDtor Missile

      The Activision version of EA acquiring and running studios into the ground?

    5. Teoskaven


      Raven Software seem to confirm otherwise, but do we know if this is possibly a tag operation where another studio gets freed to continue other projects as a result?

  23. Man wouldn’t it suck if Crash and Spyro just and back only to die? Ha ha ha.... 


    1. Cosmos Rogue

      Cosmos Rogue

      I'm sure they'll return in the 40s for another round of IP milking.

    2. Supah Berry

      Supah Berry

      Activision CEO Bobby Kotick's pay has been halved | PC Gamer

      But look!

      I just cut my salary and bonuses down 50%! From $1,750,000 to only $875,000!

      I did this to reflect shareholder feedback! To incorporate better market practices and continue to directly connect pay to performance.

      Isn't that thoughtful of me?

      This'll totally help make up for absorbing talented studios and firing 800+ employees, I swear!  

      I'm a totally changed man I promise

      Please love me - pleaseguy | Meme Generator

    3. Jovahexeon The Undyne

      Jovahexeon The Undyne

      Well, given that they're owned by the same company that killed the WFC series because its 3rd game (due to their own faults mind you) didn't sell as well as the previous two, even though it arguably still sold well........

      Strap yourselves in, is all I'll say.

    4. Dejimon11


      @Supah Berry didn't this guy allegedly have connections to Jeffery Epstein?

  24. I think it is fair for people to be annoyed if we don't see a sonic game announcement by June. 

    1. pppp


      Like Premy says, I just want transparency, give us an update on what the plan is, and when we can see it.

      Would it kill SEGA to actually comment on what's going on?

      When people say "the silence is deafening" or "the drought is killing me" what they actually mean is that the franchise is doing nothing except boring them to tears cause SEGA just sits on ass and does nothing to ease the wait.

      We now know there's a Sonic Colors remaster. Announce it SEGA, the sky isn't gonna fall just because you show that remaster.

    2. Ryannumber1gamer


      It's the 30th anniversary and we still don't even know if there's anything beyond a remaster coming. 

      SEGA's always had issues with game marketing, but it's been getting consistently worse and worse in recent years.

    3. Blue Blood

      Blue Blood

      Yeah, I see where you're coming from. I don't know what SEGA is working on and I'm not sure we'll even see a new Sonic game this year. And whilst I don't want a game announcement at any specific time, I at least want to hear SEGA talk about the franchise a bit. There's at least Colours Ultimate to talk about, plans the future, Prime and the movie (although those are all going to come from Amazon and Paramount respectively I guess), licensing and merch, the 30th anniversary, literally anything... I'm not used to the Sonic franchise being this totally silent.

    4. Thigolf


      The worst part is we don't even know if it's gonna be good.

      Like, I'm gladly waiting for some franchises for years because I know the game coming out eventually is gonna be great (Mario, for example), but with Sonic, it's a pretty, I dunno, anxious wait? Chances are high the game is gonna come out and will play like poop, after 4, 5 years of waiting. It's not a problem you have with most franchises where you can expect a "really solid" at the bare minimum.

    5. Ryannumber1gamer



      Case and point - the last Ratchet game was 2016, which while a fantastic game - accompanied a lackluster film, and had several downgrades in other areas (Music, story, dialogue). That was five years ago.

      It really did seem like Ratchet had gone quiet after having games consistently coming every year or two for a long while. Then Rift Apart is announced and it looks jaw-droppingly good.

      Insomniac feels like my go-to game studio at this point, I love almost every game they've dropped, and I have faith in them to deliver excellent experiences. Between Miles Morales, Spidey Remastered, Rift Apart, and even squeezing in the 60fps patch for Ratchet 2016, and a lot of it happening during COVID, Insomniac's practically been hard-carrying the PS5 while still living up to a huge degree of quality. 

      SEGA on the other hand? They took the same length of time it took for Nintendo to develop Odyssey (Development on Forces and Odyssey began in the same year, shortly after Lost World and 3D World's releases, retrospectively). It's almost laughable to think about the fact these two games had the same exact developmental cycle yet we got Forces out of it. It's been four years since the last mainline title, and SEGA/Sonic Team have a lot to prove this time.

    6. Supah Berry

      Supah Berry

      Imagine if SEGA thinks the next Sonic game is "worthy" to be an E3 reveal, the first time since Secret Rings

    7. Blue Blood

      Blue Blood

      I still don't see the need for "transparency". I don't think SEGA owe us news. When I did that I want news, it's only because I'm interested in what's coming. If nothing is coming soon, then there's nothing to talk about. They don't need to tell us that.

    8. Jack-al


      They really don't owe anyone news. I am starting to convince myself there might not be much to talk about, if there were releases for this year, they would promote them, market them so people get excited and interested. I mean I would say let's wait until June yeah.

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