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WhoWhatMan

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Everything posted by WhoWhatMan

  1. Uh Hi LOL Sorry for just being gone! I just did some growing up to do and focusing on my time elsewhere (also generally embarrassed by how I acted on here when I was younger like every adult gets when they're looking back) So first thing first, I am 100 percent way more active on twitter over here and you'll be able to see me being alive and talking wow! You will also tend to see me posting art there first than here since this is a rather old website that I don't really want to associate with as much, if I have to be brutally honest. Second, my art skill certainly got better so I'm going to post more of my stuff that may or may not be related to this current project right now. To start off, here's the current castaroni of what this thread was originally based on Drawn by yours truly They have bit of a different look than before, don't you think? Especially in term of Walter. So the reasoning for walter's drastic design change is that the TV head look is kind of generic? Some of my friends made some slight jokes about his old look and this WONDERFUL art attack I got from this year's art fight (which is underneath the spoiler due to slight nsfwness (Nothing sexual, just a beef boy is in the mix lol) kind of bought into light at how overused the TV Head look was. So in turn, I decided that I should up the "a robot that was made on a zero dollar budget in a college grad's basement" look and give the redesign he got now. Hope you'll like it! I try the best to give the same kind of "odd yet cute" qualities of the original. Oh yeah, also the story got changed a bit to be ten times less extreme but I'll get into that when I have more stuff done because uh, terrorist attacks sounds way too extreme for this project LOL so please disregard about what I got written up for the characters and whatnot until this point. Anyhow in term of smaller stuff, I played around with some design for a shop keeper NPC I felt inspired by the character designs in Drill Dozer so I tried to apply that into these guys' designs. Their name is Mimi and Momo and they run uh, some kind of shop that is going to be forgotten probably when you find a better one BUT YKNOW STILL On the fan art side of things, I drew Amitie from Puyo Puyo! Hope ya guys like because I'm awfully proud of this drawing. Anyhow, that's all for today. It might take a whole year for me to post again but again, please follow my twitter if you want to see what's up with me!
  2. Sonic: Hey guys gonna go to the store for a bit, be right back

    Tails has a mental collapse

    1. Ayliffe

      Ayliffe

      Infinite: Do you have any helmet polish in stock?

      Store worker: I'm sorry sir but we won't have any in stock until next week

      Infinite (lying on the floor in a fetal position): IM NOT WEAK IM NOT WEAK IM NOT WEAK IM NOT WEAK IM NOT WEAK

    2. ThatSpookyGuy59

      ThatSpookyGuy59

      Infinite: I will enjoy destroying you!

      Avatar: ...

      Infinite: I'M NOT WEAK! I'M JUST BORED OKAY?!?

    3. WhoWhatMan

      WhoWhatMan

      Shadow: Ha, playing as marth? What a jim!

      Infinite, hands shaking his gamecube controller while trying to keep it together: IM NOT A JIM IM NOT A JIM IM NOT A JIM

    4. PaulyBFromDa303

      PaulyBFromDa303

      Sonic: Tails! My life is in danger! Help! 

      Tails: I'm doing my best

      Google search: What is that thing

  3. i like how classic sonic doesn't even get his own bio in this manual lmao Anyway, the only real interesting thing to note is that Sega is planning more DLC after the game is done but I think we already knew about getting more after the Shadow's DLC?
  4. I like to think the whole paragraph about sonic being captured for 6 months was suppose to have a much shorter time frame but Sega really wanted to keep the possibilty of more character DLC open and so, just made it into 6 months instead. Honestly if they made it say "Sonic has been gone for 2 weeks", I feel that cutscene woulda made much more sense. If he was tortured the whole time, how is he able to function properly and doing super risky things like JUMPING FROM SHIP TO SHIP WHILE BEING SHOT DOWN. I think they were trying to follow that first promotional comic and imply that eggman keep trying to destroy the city's rebel base.
  5. I like how this stage is called Null Space when the only thing related to Null Space is like the first ten seconds.
  6. Nah, it's in the game. It shows up at the end of the QTE of Egg Gate.
  7. Whoa Storyboard? What's the story of that "rumor"
  8. Any info on the extra/EX stages? I know there's "secret" levels but they're basically reworked version of the normal levels. Is that the same for the extra?
  9. I like how Tails went all "Yeah we did it!" after the boss fight even though he literally did nothing.
  10. Okay this has the worst 3D level design, especially what seem like a later level. Like WHY have no edges to that kinda tube section if you're going to save the player with shit ton of boost pads. Might as well make it fully automatic instead of giving the player a false sense of control. I truly believe if they had kept the drift from generations and unleashed, the level design woulda been way better instead of relying on the game keeping sonic in the middle or making the weird turns for you. The team completely dumb down the gameplay and it shows.
  11. Okay does anyone feel like the game have the tendency to railroad sonic to the center? I keep noticing every time I would boost, the game would suddenly put him in the middle of a pathway and seem to fight against me trying to aim toward the left or right. It made it really awkward to playthrough the level.
  12. I can't stop thinking about Sonic Colors. That game got excellent art direction. Unleashed did fantastic with realism but dang dude, they manage to pull off of some nice looking enivorments for Colors on the Wii.

    1. blueblur98

      blueblur98

      probably one of the best looking wii games.

  13. I'm probably gonna halt any possible updates for my game dev thread. I rather make an actual proof of concepts before revealing anything else. Also I'm definitely going to move the updates to a proper blog website because oof, my old posts on here sucks. 

    1. WhoWhatMan

      WhoWhatMan

      Also the negative vibe due to the forces making me kinda dickish yatayata

  14.  Why get Forces when u can get 2 copies of Mania instead

    image.jpeg

  15. @KHCast BBS justification

    Birth by Sleep

  16. Sonic Forces levels are like a minute long so that's clearly why the marketing is bad.

     

     

     

     

     

     

     

     

     

     

     

    Yep

    1. WhoWhatMan

      WhoWhatMan

      Next level reveal: Minute long Straight Line with Pits 

    2. Ferno

      Ferno

      I miss the meaty stages from heroes. The first stage in that game alone is like 4+ minutes.

    3. WhoWhatMan

      WhoWhatMan

      Honestly same lol

      It feel good to suck on the first playthrough but be faster on the second and so on.

  17. Oh c'mon Dio, you know how all the levels are a minute long! If they did that, we would know like 85 percent of the game.
  18. Custom Character is the main thing of forces, of course they would want to show it off more. It would literally start up a reverse complaint if they showed off more modern and classic instead. "Okay what's the point of the custom character" "Can we see more of them" and vice visa. I understand this level kinda sucks but that's a whole different thing. Like it or not, the biggest thing of Forces IS the custom character. That's the "bigger" thing to market at the moment.
  19. Okay this last part totally bugs me. "I wish Sega would actually show off more of the game, it coming less than month" *most of the newest videos are sonic forces related and indeed does try to show off more* "WOW GET FIRED ASSHOLES" Chill
  20. I kinda miss the more colorful and out there environments of sonic colors 

    Image result for sonic forces screenshots

    While running through a destroyed city while it's getting under attacked is a cool concept

    Image result for sonic colors tropical resort

    I much enjoyed  how surreal tropical resort was with it flying cars and bright colors.

    1. Mad Convoy

      Mad Convoy

      Me too. I mean, both games are gorgeous but Colors was just more... colorful, you know? It not only looked good, but it was perfectly Eggman-esque and showcased off the Wii capabilities in a way few third party companies did.

    2. Nix

      Nix

      Even for a Wii game Sonic Colors was really good looking, and it owes a lot of that to its superb art direction.  There's a really good amount of creativity going into the level themes themselves and their execution of those ideas was pretty much flawless.

      It's kind of a shame we haven't seen much of that from Sonic Team since.

  21. idk which version of forces to get. I want the switch version for portability but PS4 for the better graphics and FPS on console (I know PC is going to be the best presentation wise but  my computer isn't that good)

    1. Dejimon11
    2. Strickerx5

      Strickerx5

      PS4

      Whatever computer you have could probably run it better than the Switch can tbh

    3. blueblur98

      blueblur98

      is this even a question?

      go PS4, it's probably the definitive console version.

  22. so uh yeah sonic 06 is a great game 

    1. Shiguy
    2. Dr. Mechano

      Dr. Mechano

      Just calling it a "game" is questionable, let alone a "great" one.

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